Remove unused modules.

This commit is contained in:
Filiph Sandström 2016-12-20 18:22:37 +01:00 committed by GitHub
commit 0ed2e7b61c

View file

@ -4,18 +4,14 @@ let raknet = require('raknet'),
ProtoDef = require('protodef').ProtoDef,
Parser = require('protodef').Parser,
Serializer = require('protodef').Serializer,
jwt = require('jwt-simple'),
crypto = require('crypto'),
Ber = require('asn1').Ber,
merge = require('lodash.merge'),
assert = require('assert');
jwt = require('jwt-simple');
var debug = require('debug')('raknet');
const batchProto = new ProtoDef();
let batchProto = new ProtoDef();
batchProto.addTypes(require('./datatypes/minecraft'));
batchProto.addType('insideBatch', ['endOfArray', {
'type': ['buffer', {
'countType': 'varint'
'countType': 'varint',
}]
}]);
@ -48,13 +44,22 @@ function createServer(options, encryption) {
server.on('connection', function(client) {
client.receiveCounter = 0;
client.sendCounter = 0;
client.encryptionEnabled = encryption ? encryption : true;
client.encryptionEnabled = encryption ? encryption : false;
let proto = new ProtoDef();
proto.addTypes(require('./datatypes/minecraft'));
proto.addTypes(require('../data/protocol').types);
client.mcpePacketSerializer = new Serializer(proto, 'mcpe_packet');
client.on('mcpe', packet => {
client.emit(packet.name, packet.params)
});
client.on('batch', function (packet) {
var buf = zlib.inflateSync(packet.payload);
var packets = batchProto.parsePacketBuffer('insideBatch', buf).data;
packets.forEach(packet => client.readEncapsulatedPacket(Buffer.concat([new Buffer([0xfe]), packet])));
});
client.writeMCPE = (name, params) => {
if (client.encryptionEnabled)
client.mcpePacketSerializer.write({ name, params });
@ -70,17 +75,9 @@ function createServer(options, encryption) {
});
};
client.on('mcpe', packet => {
client.emit(packet.name, packet.params)
});
client.on('batch', function(packet) {
var buf = zlib.inflateSync(packet.payload);
var packets = batchProto.parsePacketBuffer('insideBatch', buf).data;
packets.forEach(packet => client.readEncapsulatedPacket(Buffer.concat([new Buffer([0xfe]), packet])));
});
client.on('game_login', (packet) => {
try {
const dataProto = new ProtoDef();
let dataProto = new ProtoDef();
dataProto.addType('data_chain', ['container', [{
'name': 'chain',
'type': ['pstring', {
@ -102,7 +99,7 @@ function createServer(options, encryption) {
body.data.chain = JSON.parse(body.data.chain);
chain = body.data.chain.chain[0];
decode = jwt.decode(chain, 'MHYwEAYHKoZIzj0CAQYFK4EEACIDYgAE8ELkixyLcwlZryUQcu1TvPOmI2B7vX83ndnWRUaXm74wFfa5f/lwQNTfrLVHa2PmenpGI6JhIMUJaWZrjmMj90NoKNFSNBuKdm8rYiXsfaz3K36x/1U26HpG0ZxK/V1V', 'ES384');
decode = jwt.decode(chain, PUBLIC_KEY, 'ES384');
data = jwt.decode(body.data.clientData, decode.identityPublicKey, 'ES384');
data.SkinData = null;