update server example, use protocol updates

Server example with bedrock-provider
Use 64-bit varints for entity runtime ids
This commit is contained in:
extremeheat 2021-03-26 04:41:42 -04:00
commit 3369fc2790
6 changed files with 213 additions and 174 deletions

View file

@ -61,7 +61,7 @@ class Client extends Connection {
}
}
get entityId() {
get entityId () {
return this.startGameData.runtime_entity_id
}