update server example, use protocol updates
Server example with bedrock-provider Use 64-bit varints for entity runtime ids
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6 changed files with 213 additions and 174 deletions
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@ -61,7 +61,7 @@ class Client extends Connection {
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}
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}
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get entityId() {
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get entityId () {
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return this.startGameData.runtime_entity_id
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}
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