diff --git a/examples/serverTest.js b/examples/serverTest.js index 58b083e..c060954 100644 --- a/examples/serverTest.js +++ b/examples/serverTest.js @@ -27,7 +27,7 @@ async function startServer (version = '1.16.210', ok) { let loop const getPath = (packetPath) => DataProvider(server.options.protocolVersion).getPath(packetPath) - const get = (packetPath) => require(getPath('sample/' + packetPath)) + const get = (packetName) => require(getPath(`sample/packets/${packetName}.json`)) server.listen() console.log('Started server') @@ -71,25 +71,25 @@ async function startServer (version = '1.16.210', ok) { client.queue('inventory_slot', { window_id: 120, slot: 0, item: new Item().toBedrock() }) } - client.write('player_list', get('packets/player_list.json')) - client.write('start_game', get('packets/start_game.json')) + client.write('player_list', get('player_list')) + client.write('start_game', get('start_game')) client.write('item_component', { entries: [] }) - client.write('set_spawn_position', get('packets/set_spawn_position.json')) + client.write('set_spawn_position', get('set_spawn_position')) client.write('set_time', { time: 5433771 }) client.write('set_difficulty', { difficulty: 1 }) client.write('set_commands_enabled', { enabled: true }) - client.write('adventure_settings', get('packets/adventure_settings.json')) - client.write('biome_definition_list', get('packets/biome_definition_list.json')) - client.write('available_entity_identifiers', get('packets/available_entity_identifiers.json')) - client.write('update_attributes', get('packets/update_attributes.json')) - client.write('creative_content', get('packets/creative_content.json')) - client.write('inventory_content', get('packets/inventory_content.json')) + client.write('adventure_settings', get('adventure_settings')) + client.write('biome_definition_list', get('biome_definition_list')) + client.write('available_entity_identifiers', get('available_entity_identifiers')) + client.write('update_attributes', get('update_attributes')) + client.write('creative_content', get('creative_content')) + client.write('inventory_content', get('inventory_content')) client.write('player_hotbar', { selected_slot: 3, window_id: 'inventory', select_slot: true }) - client.write('crafting_data', get('packets/crafting_data.json')) - client.write('available_commands', get('packets/available_commands.json')) + client.write('crafting_data', get('crafting_data')) + client.write('available_commands', get('available_commands')) client.write('chunk_radius_update', { chunk_radius: 1 }) - client.write('game_rules_changed', get('packets/game_rules_changed.json')) - client.write('respawn', get('packets/respawn.json')) + client.write('game_rules_changed', get('game_rules_changed')) + client.write('respawn', get('respawn')) for (const chunk of chunks) { client.queue('level_chunk', chunk)