diff --git a/HISTORY.md b/HISTORY.md index 7a50d7d..7604066 100644 --- a/HISTORY.md +++ b/HISTORY.md @@ -1,20 +1,23 @@ -# 3.27.0 +## 3.27.1 +* Fix `raknetBackend` option not being applied correctly + +## 3.27.0 * Corrections to types * Expose ServerAdvertisement class (#368) @hvlxh * Update mc-data links -# 3.26.0 +## 3.26.0 * 1.19.70 support (@CreeperG16) * types: add some type hints (#354) @hvlxh -# 3.25.0 +## 3.25.0 * 1.19.63 support (@stevarino) * Add close packet in server player API doc (#347) @hvlxh -# 3.24.0 +## 3.24.0 * 1.19.62 support (@CreeperG16) -# 3.23.0 +## 3.23.0 * 1.19.60 support (@CreeperG16) * added onMsaCode, profilesFolder to ClientOptions (@jarco-dev) diff --git a/index.d.ts b/index.d.ts index ed2c942..694aa2f 100644 --- a/index.d.ts +++ b/index.d.ts @@ -19,8 +19,8 @@ declare module "bedrock-protocol" { // For the server, if we should verify client's authentication with Xbox Live. offline?: boolean, - // Whether or not to use C++ version of RakNet - useNativeRaknet?: boolean, + // Which raknet backend to use + raknetBackend?: 'jsp-raknet' | 'raknet-native' | 'raknet-node' // If using JS implementation of RakNet, should we use workers? (This only affects the client) useRaknetWorker?: boolean // Compression level for zlib, default to 7 diff --git a/package.json b/package.json index 34325e9..5689f2d 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "bedrock-protocol", - "version": "3.27.0", + "version": "3.27.1", "description": "Minecraft Bedrock Edition protocol library", "main": "index.js", "scripts": {