* use minecraft-data protocol data
* use minecraft-data for extra data
* Update .npmignore
* update skin data
* fix example
* remove .gitattr
* fix mcdata skin import, disable install script
* Default to JS implementation of RakNet
* update server also, adjust test timeout based on number of versions
* 1.17.10: fix texture pack issue, keep raknet default at C++
* force_build
* Fix CBMC connections, fix js-raknet
* Remove electron support
* make raknet-native an optional dep
* protocol: fix skin serialization
* enable debugging output in tests
* Fix tests
* Allow server to skip encryption
* update protocol docs
* Add createServer, ping on createClient, update README
* fix createClient keepalive
* resort readme, fix node 14
* Enforce auth on server connections, fix close/connect issues
* add type definitions, update readme, docs
* Wait some time before closing connection, update docs
* wait for server close in tests, fix race bug
* export a ping api
* Rename api.md to API.md
* add ping example
* Add packet dumper, configuable vanilla server, client events
* Fix server/client closing
* Add internal server test
* protocol: use WindowID types
* Add internal client/server test
* test timeout fixes
* client example updates
* update server example, use protocol updates
Server example with bedrock-provider
Use 64-bit varints for entity runtime ids
* fix internal test packet path