Compare commits
No commits in common. "master" and "3.48.0" have entirely different histories.
5 changed files with 8 additions and 15 deletions
|
|
@ -1,10 +1,3 @@
|
|||
## 3.49.0
|
||||
* [1.21.111 (#649)](https://github.com/PrismarineJS/bedrock-protocol/commit/b48518a6e79e72101fe7136433cbd6277339fc5c) (thanks @Slauh)
|
||||
* [Skin Data Changes (#647)](https://github.com/PrismarineJS/bedrock-protocol/commit/407756b93880cdda4fdbff194fc4163ceedf4e82) (thanks @thejfkvis)
|
||||
|
||||
## 3.48.1
|
||||
* [Update login client skinData (#635)](https://github.com/PrismarineJS/bedrock-protocol/commit/6b1474d2c6f93b47dee9d4816de59579f82ed5a9) (thanks @TSL534)
|
||||
|
||||
## 3.48.0
|
||||
* [1.21.100 (#632)](https://github.com/PrismarineJS/bedrock-protocol/commit/06fb3de3a0023d03201dbcee7e9178c269462766) (thanks @extremeheat)
|
||||
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ Minecraft Bedrock Edition (aka MCPE) protocol library, supporting authentication
|
|||
|
||||
## Features
|
||||
|
||||
- Supports Minecraft Bedrock version 1.16.201, 1.16.210, 1.16.220, 1.17.0, 1.17.10, 1.17.30, 1.17.40, 1.18.0, 1.18.11, 1.18.30, 1.19.1, 1.19.10, 1.19.20, 1.19.21, 1.19.30, 1.19.40, 1.19.41, 1.19.50, 1.19.60, 1.19.62, 1.19.63, 1.19.70, 1.19.80, 1.20.0, 1.20.10, 1.20.30, 1.20.40, 1.20.50, 1.20.61, 1.20.71, 1.20.80, 1.21.0, 1.21.2, 1.21.21, 1.21.30, 1.21.42, 1.21.50, 1.21.60, 1.21.70, 1.21.80, 1.21.90, 1.21.93, 1.21.100, 1.21.111
|
||||
- Supports Minecraft Bedrock version 1.16.201, 1.16.210, 1.16.220, 1.17.0, 1.17.10, 1.17.30, 1.17.40, 1.18.0, 1.18.11, 1.18.30, 1.19.1, 1.19.10, 1.19.20, 1.19.21, 1.19.30, 1.19.40, 1.19.41, 1.19.50, 1.19.60, 1.19.62, 1.19.63, 1.19.70, 1.19.80, 1.20.0, 1.20.10, 1.20.30, 1.20.40, 1.20.50, 1.20.61, 1.20.71, 1.20.80, 1.21.0, 1.21.2, 1.21.21, 1.21.30, 1.21.42, 1.21.50, 1.21.60, 1.21.70, 1.21.80, 1.21.90, 1.21.93, 1.21.100
|
||||
- Parse and serialize packets as JavaScript objects
|
||||
- Automatically respond to keep-alive packets
|
||||
- [Proxy and mitm connections](docs/API.md#proxy-docs)
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name": "bedrock-protocol",
|
||||
"version": "3.49.0",
|
||||
"version": "3.48.0",
|
||||
"description": "Minecraft Bedrock Edition protocol library",
|
||||
"main": "index.js",
|
||||
"types": "index.d.ts",
|
||||
|
|
|
|||
|
|
@ -36,6 +36,7 @@ module.exports = (client, server, options) => {
|
|||
client.createClientUserChain = (privateKey) => {
|
||||
let payload = {
|
||||
...skinData,
|
||||
SkinGeometryDataEngineVersion: client.versionGreaterThanOrEqualTo('1.17.30') ? '' : undefined,
|
||||
|
||||
ClientRandomId: Date.now(),
|
||||
CurrentInputMode: 1,
|
||||
|
|
@ -46,20 +47,19 @@ module.exports = (client, server, options) => {
|
|||
GameVersion: options.version || '1.16.201',
|
||||
GuiScale: -1,
|
||||
LanguageCode: 'en_GB', // TODO locale
|
||||
GraphicsMode: 1, // 1:simple, 2:fancy, 3:advanced, 4:ray_traced
|
||||
|
||||
PlatformOfflineId: '',
|
||||
PlatformOnlineId: '', // chat
|
||||
// PlayFabID is the PlayFab ID produced for the skin. PlayFab is the company that hosts the Marketplace,
|
||||
// skins and other related features from the game. This ID is the ID of the skin used to store the skin
|
||||
// inside of PlayFab.The playfab ID is always lowercased.
|
||||
PlayFabId: nextUUID().replace(/-/g, '').slice(0, 16).toLowerCase(), // 1.16.210
|
||||
// inside of PlayFab.
|
||||
PlayFabId: nextUUID().replace(/-/g, '').slice(0, 16), // 1.16.210
|
||||
|
||||
SelfSignedId: nextUUID(),
|
||||
ServerAddress: `${options.host}:${options.port}`,
|
||||
|
||||
ThirdPartyName: client.profile.name, // Gamertag
|
||||
ThirdPartyNameOnly: client.versionGreaterThanOrEqualTo('1.21.90') ? undefined : false,
|
||||
ThirdPartyName: client.profile.name,
|
||||
ThirdPartyNameOnly: false,
|
||||
UIProfile: 0,
|
||||
|
||||
IsEditorMode: false,
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ const mcData = require('minecraft-data')
|
|||
// Minimum supported version (< will be kicked)
|
||||
const MIN_VERSION = '1.16.201'
|
||||
// Currently supported verson. Note, clients with newer versions can still connect as long as data is in minecraft-data
|
||||
const CURRENT_VERSION = '1.21.111'
|
||||
const CURRENT_VERSION = '1.21.100'
|
||||
|
||||
const Versions = Object.fromEntries(mcData.versions.bedrock.filter(e => e.releaseType === 'release').map(e => [e.minecraftVersion, e.version]))
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue