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Author SHA1 Message Date
Romain Beaumont
97a322ac5a node 22 2025-01-26 21:45:42 +00:00
16 changed files with 42 additions and 106 deletions

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@ -1,32 +1,3 @@
## 3.49.0
* [1.21.111 (#649)](https://github.com/PrismarineJS/bedrock-protocol/commit/b48518a6e79e72101fe7136433cbd6277339fc5c) (thanks @Slauh)
* [Skin Data Changes (#647)](https://github.com/PrismarineJS/bedrock-protocol/commit/407756b93880cdda4fdbff194fc4163ceedf4e82) (thanks @thejfkvis)
## 3.48.1
* [Update login client skinData (#635)](https://github.com/PrismarineJS/bedrock-protocol/commit/6b1474d2c6f93b47dee9d4816de59579f82ed5a9) (thanks @TSL534)
## 3.48.0
* [1.21.100 (#632)](https://github.com/PrismarineJS/bedrock-protocol/commit/06fb3de3a0023d03201dbcee7e9178c269462766) (thanks @extremeheat)
## 3.47.0
* [1.21.93 support (#623)](https://github.com/PrismarineJS/bedrock-protocol/commit/14daa2d95aac90ffcc7b42d625e270020ec2f162) (thanks @CreeperG16)
## 3.46.0
* [1.21.90 support (#617)](https://github.com/PrismarineJS/bedrock-protocol/commit/c66cdd3d62d2fa9c581693d8c70d7b41f355b63e) (thanks @CreeperG16)
## 3.45.0
* [1.21.80 (#602)](https://github.com/PrismarineJS/bedrock-protocol/commit/e71fd513ddbd432983f221980080b61e11576965) (thanks @extremeheat)
## 3.44.0
* [1.21.70 (#594)](https://github.com/PrismarineJS/bedrock-protocol/commit/065f41db8cfc8cbd8106bd9e376c899ec25f3f77) (thanks @CreeperG16)
## 3.43.1
* [Fix server not correctly removing clients (#588)](https://github.com/PrismarineJS/bedrock-protocol/commit/47f342ca958ba87a7719783bd5c855cebdd4aa65) (thanks @EntifiedOptics)
## 3.43.0
* [1.21.60 support (#570)](https://github.com/PrismarineJS/bedrock-protocol/commit/eeb5e47e35f31cc571a9a8a491f5a89b27e637f1) (thanks @CreeperG16)
* [Fix version feature handling (#572)](https://github.com/PrismarineJS/bedrock-protocol/commit/0ed8e32be85f05926cd97d5f0317ed004ae5eefa) (thanks @ItsMax123)
## 3.42.3 ## 3.42.3
* [Fix Server `maxPlayers` option (#565)](https://github.com/PrismarineJS/bedrock-protocol/commit/38dc5a256105a44786d5455570d5a130e64ef561) (thanks @extremeheat) * [Fix Server `maxPlayers` option (#565)](https://github.com/PrismarineJS/bedrock-protocol/commit/38dc5a256105a44786d5455570d5a130e64ef561) (thanks @extremeheat)

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@ -11,7 +11,7 @@ Minecraft Bedrock Edition (aka MCPE) protocol library, supporting authentication
## Features ## Features
- Supports Minecraft Bedrock version 1.16.201, 1.16.210, 1.16.220, 1.17.0, 1.17.10, 1.17.30, 1.17.40, 1.18.0, 1.18.11, 1.18.30, 1.19.1, 1.19.10, 1.19.20, 1.19.21, 1.19.30, 1.19.40, 1.19.41, 1.19.50, 1.19.60, 1.19.62, 1.19.63, 1.19.70, 1.19.80, 1.20.0, 1.20.10, 1.20.30, 1.20.40, 1.20.50, 1.20.61, 1.20.71, 1.20.80, 1.21.0, 1.21.2, 1.21.21, 1.21.30, 1.21.42, 1.21.50, 1.21.60, 1.21.70, 1.21.80, 1.21.90, 1.21.93, 1.21.100, 1.21.111 - Supports Minecraft Bedrock version 1.16.201, 1.16.210, 1.16.220, 1.17.0, 1.17.10, 1.17.30, 1.17.40, 1.18.0, 1.18.11, 1.18.30, 1.19.1, 1.19.10, 1.19.20, 1.19.21, 1.19.30, 1.19.40, 1.19.41, 1.19.50, 1.19.60, 1.19.62, 1.19.63, 1.19.70, 1.19.80, 1.20.0, 1.20.10, 1.20.30, 1.20.40, 1.20.50, 1.20.61, 1.20.71, 1.20.80, 1.21.0, 1.21.2, 1.21.21, 1.21.30, 1.21.42, 1.21.50
- Parse and serialize packets as JavaScript objects - Parse and serialize packets as JavaScript objects
- Automatically respond to keep-alive packets - Automatically respond to keep-alive packets
- [Proxy and mitm connections](docs/API.md#proxy-docs) - [Proxy and mitm connections](docs/API.md#proxy-docs)

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@ -142,7 +142,7 @@ client.on('text', (packet) => {
// names and as explained in the "Protocol doc" section below, fields are all case sensitive! // names and as explained in the "Protocol doc" section below, fields are all case sensitive!
client.on('add_player', (packet) => { client.on('add_player', (packet) => {
client.queue('text', { client.queue('text', {
type: 'chat', needs_translation: false, source_name: client.username, xuid: '', platform_chat_id: '', filtered_message: '', type: 'chat', needs_translation: false, source_name: client.username, xuid: '', platform_chat_id: '',
message: `Hey, ${packet.username} just joined!` message: `Hey, ${packet.username} just joined!`
}) })
}) })

2
index.d.ts vendored
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@ -3,7 +3,7 @@ import { Realm } from 'prismarine-realms'
import { ServerDeviceCodeResponse } from 'prismarine-auth' import { ServerDeviceCodeResponse } from 'prismarine-auth'
declare module 'bedrock-protocol' { declare module 'bedrock-protocol' {
type Version = '1.21.93' | '1.21.90' | '1.21.80' | '1.21.70' | '1.21.60' | '1.21.50' | '1.21.42' | '1.21.30' | '1.21.2' | '1.21.0' | '1.20.80' | '1.20.71' | '1.20.61' | '1.20.50' | '1.20.40' | '1.20.30' | '1.20.10' | '1.20.0' | '1.19.80' | '1.19.70' | '1.19.63' | '1.19.62' | '1.19.60' | '1.19.51' | '1.19.50' | '1.19.41' | '1.19.40' | '1.19.31' | '1.19.30' | '1.19.22' | '1.19.21' | '1.19.20' | '1.19.11' | '1.19.10' | '1.19.2' | '1.19.1' | '1.18.31' | '1.18.30' | '1.18.12' | '1.18.11' | '1.18.10' | '1.18.2' | '1.18.1' | '1.18.0' | '1.17.41' | '1.17.40' | '1.17.34' | '1.17.30' | '1.17.11' | '1.17.10' | '1.17.0' | '1.16.220' | '1.16.210' | '1.16.201' type Version = '1.21.42' | '1.21.30' | '1.21.2' | '1.21.0' | '1.20.80' | '1.20.71' | '1.20.61' | '1.20.50' | '1.20.40' | '1.20.30' | '1.20.10' | '1.20.0' | '1.19.80' | '1.19.70' | '1.19.63' | '1.19.62' | '1.19.60' | '1.19.51' | '1.19.50' | '1.19.41' | '1.19.40' | '1.19.31' | '1.19.30' | '1.19.22' | '1.19.21' | '1.19.20' | '1.19.11' | '1.19.10' | '1.19.2' | '1.19.1' | '1.18.31' | '1.18.30' | '1.18.12' | '1.18.11' | '1.18.10' | '1.18.2' | '1.18.1' | '1.18.0' | '1.17.41' | '1.17.40' | '1.17.34' | '1.17.30' | '1.17.11' | '1.17.10' | '1.17.0' | '1.16.220' | '1.16.210' | '1.16.201'
export interface Options { export interface Options {
// The string version to start the client or server as // The string version to start the client or server as

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@ -1,6 +1,6 @@
{ {
"name": "bedrock-protocol", "name": "bedrock-protocol",
"version": "3.49.0", "version": "3.42.3",
"description": "Minecraft Bedrock Edition protocol library", "description": "Minecraft Bedrock Edition protocol library",
"main": "index.js", "main": "index.js",
"types": "index.d.ts", "types": "index.d.ts",

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@ -61,9 +61,7 @@ class Client extends Connection {
try { try {
const mcData = require('minecraft-data')('bedrock_' + this.options.version) const mcData = require('minecraft-data')('bedrock_' + this.options.version)
this.features = { this.features = {
compressorInHeader: mcData.supportFeature('compressorInPacketHeader'), compressorInHeader: mcData.supportFeature('compressorInPacketHeader')
itemRegistryPacket: mcData.supportFeature('itemRegistryPacket'),
newLoginIdentityFields: mcData.supportFeature('newLoginIdentityFields')
} }
} catch (e) { } catch (e) {
throw new Error(`Unsupported version: '${this.options.version}', no data available`) throw new Error(`Unsupported version: '${this.options.version}', no data available`)
@ -147,18 +145,9 @@ class Client extends Connection {
...this.accessToken // Mojang + Xbox JWT from auth ...this.accessToken // Mojang + Xbox JWT from auth
] ]
let encodedChain const encodedChain = JSON.stringify({ chain })
if (this.features.newLoginIdentityFields) { // 1.21.90+
encodedChain = JSON.stringify({ debug('Auth chain', chain)
Certificate: JSON.stringify({ chain }),
// 0 = normal, 1 = ss, 2 = offline
AuthenticationType: this.options.offline ? 2 : 0,
Token: ''
})
} else {
encodedChain = JSON.stringify({ chain })
}
debug('Auth chain', encodedChain)
this.write('login', { this.write('login', {
protocol_version: this.options.protocolVersion, protocol_version: this.options.protocolVersion,
@ -252,9 +241,7 @@ class Client extends Connection {
break break
case 'start_game': case 'start_game':
this.startGameData = pakData.params this.startGameData = pakData.params
// fallsthrough this.startGameData.itemstates.forEach(state => {
case 'item_registry': // 1.21.60+ send itemstates in item_registry packet
pakData.params.itemstates?.forEach(state => {
if (state.name === 'minecraft:shield') { if (state.name === 'minecraft:shield') {
this.serializer.proto.setVariable('ShieldItemID', state.runtime_id) this.serializer.proto.setVariable('ShieldItemID', state.runtime_id)
this.deserializer.proto.setVariable('ShieldItemID', state.runtime_id) this.deserializer.proto.setVariable('ShieldItemID', state.runtime_id)

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@ -28,22 +28,18 @@ class Connection extends EventEmitter {
} }
versionLessThan (version) { versionLessThan (version) {
if (typeof version === 'string' && !Versions[version]) throw Error('Unknown version: ' + version)
return this.options.protocolVersion < (typeof version === 'string' ? Versions[version] : version) return this.options.protocolVersion < (typeof version === 'string' ? Versions[version] : version)
} }
versionGreaterThan (version) { versionGreaterThan (version) {
if (typeof version === 'string' && !Versions[version]) throw Error('Unknown version: ' + version)
return this.options.protocolVersion > (typeof version === 'string' ? Versions[version] : version) return this.options.protocolVersion > (typeof version === 'string' ? Versions[version] : version)
} }
versionGreaterThanOrEqualTo (version) { versionGreaterThanOrEqualTo (version) {
if (typeof version === 'string' && !Versions[version]) throw Error('Unknown version: ' + version)
return this.options.protocolVersion >= (typeof version === 'string' ? Versions[version] : version) return this.options.protocolVersion >= (typeof version === 'string' ? Versions[version] : version)
} }
versionLessThanOrEqualTo (version) { versionLessThanOrEqualTo (version) {
if (typeof version === 'string' && !Versions[version]) throw Error('Unknown version: ' + version)
return this.options.protocolVersion <= (typeof version === 'string' ? Versions[version] : version) return this.options.protocolVersion <= (typeof version === 'string' ? Versions[version] : version)
} }
@ -70,17 +66,9 @@ class Connection extends EventEmitter {
} }
} }
_processOutbound (name, params) {
if (name === 'item_registry') {
this.updateItemPalette(params.itemstates)
} else if (name === 'start_game' && params.itemstates) {
this.updateItemPalette(params.itemstates)
}
}
write (name, params) { write (name, params) {
this.outLog?.(name, params) this.outLog?.(name, params)
this._processOutbound(name, params) if (name === 'start_game') this.updateItemPalette(params.itemstates)
const batch = new Framer(this) const batch = new Framer(this)
const packet = this.serializer.createPacketBuffer({ name, params }) const packet = this.serializer.createPacketBuffer({ name, params })
batch.addEncodedPacket(packet) batch.addEncodedPacket(packet)
@ -94,7 +82,7 @@ class Connection extends EventEmitter {
queue (name, params) { queue (name, params) {
this.outLog?.('Q <- ', name, params) this.outLog?.('Q <- ', name, params)
this._processOutbound(name, params) if (name === 'start_game') this.updateItemPalette(params.itemstates)
const packet = this.serializer.createPacketBuffer({ name, params }) const packet = this.serializer.createPacketBuffer({ name, params })
if (name === 'level_chunk') { if (name === 'level_chunk') {
// Skip queue, send ASAP // Skip queue, send ASAP

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@ -36,6 +36,7 @@ module.exports = (client, server, options) => {
client.createClientUserChain = (privateKey) => { client.createClientUserChain = (privateKey) => {
let payload = { let payload = {
...skinData, ...skinData,
SkinGeometryDataEngineVersion: client.versionGreaterThanOrEqualTo('1.17.30') ? '' : undefined,
ClientRandomId: Date.now(), ClientRandomId: Date.now(),
CurrentInputMode: 1, CurrentInputMode: 1,
@ -46,20 +47,19 @@ module.exports = (client, server, options) => {
GameVersion: options.version || '1.16.201', GameVersion: options.version || '1.16.201',
GuiScale: -1, GuiScale: -1,
LanguageCode: 'en_GB', // TODO locale LanguageCode: 'en_GB', // TODO locale
GraphicsMode: 1, // 1:simple, 2:fancy, 3:advanced, 4:ray_traced
PlatformOfflineId: '', PlatformOfflineId: '',
PlatformOnlineId: '', // chat PlatformOnlineId: '', // chat
// PlayFabID is the PlayFab ID produced for the skin. PlayFab is the company that hosts the Marketplace, // PlayFabID is the PlayFab ID produced for the skin. PlayFab is the company that hosts the Marketplace,
// skins and other related features from the game. This ID is the ID of the skin used to store the skin // skins and other related features from the game. This ID is the ID of the skin used to store the skin
// inside of PlayFab.The playfab ID is always lowercased. // inside of PlayFab.
PlayFabId: nextUUID().replace(/-/g, '').slice(0, 16).toLowerCase(), // 1.16.210 PlayFabId: nextUUID().replace(/-/g, '').slice(0, 16), // 1.16.210
SelfSignedId: nextUUID(), SelfSignedId: nextUUID(),
ServerAddress: `${options.host}:${options.port}`, ServerAddress: `${options.host}:${options.port}`,
ThirdPartyName: client.profile.name, // Gamertag ThirdPartyName: client.profile.name,
ThirdPartyNameOnly: client.versionGreaterThanOrEqualTo('1.21.90') ? undefined : false, ThirdPartyNameOnly: false,
UIProfile: 0, UIProfile: 0,
IsEditorMode: false, IsEditorMode: false,
@ -67,9 +67,9 @@ module.exports = (client, server, options) => {
OverrideSkin: client.versionGreaterThanOrEqualTo('1.19.62') ? false : undefined, OverrideSkin: client.versionGreaterThanOrEqualTo('1.19.62') ? false : undefined,
CompatibleWithClientSideChunkGen: client.versionGreaterThanOrEqualTo('1.19.80') ? false : undefined, CompatibleWithClientSideChunkGen: client.versionGreaterThanOrEqualTo('1.19.80') ? false : undefined,
MaxViewDistance: client.versionGreaterThanOrEqualTo('1.21.42') ? 0 : undefined, MaxViewDistance: client.versionGreaterThanOrEqualTo('1.21.40') ? 0 : undefined,
MemoryTier: client.versionGreaterThanOrEqualTo('1.21.42') ? 0 : undefined, MemoryTier: client.versionGreaterThanOrEqualTo('1.21.40') ? 0 : undefined,
PlatformType: client.versionGreaterThanOrEqualTo('1.21.42') ? 0 : undefined PlatformType: client.versionGreaterThanOrEqualTo('1.21.40') ? 0 : undefined
} }
const customPayload = options.skinData || {} const customPayload = options.skinData || {}
payload = { ...payload, ...customPayload } payload = { ...payload, ...customPayload }

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@ -3,12 +3,12 @@ const mcData = require('minecraft-data')
// Minimum supported version (< will be kicked) // Minimum supported version (< will be kicked)
const MIN_VERSION = '1.16.201' const MIN_VERSION = '1.16.201'
// Currently supported verson. Note, clients with newer versions can still connect as long as data is in minecraft-data // Currently supported verson. Note, clients with newer versions can still connect as long as data is in minecraft-data
const CURRENT_VERSION = '1.21.111' const CURRENT_VERSION = '1.21.50'
const Versions = Object.fromEntries(mcData.versions.bedrock.filter(e => e.releaseType === 'release').map(e => [e.minecraftVersion, e.version])) const Versions = Object.fromEntries(mcData.versions.bedrock.filter(e => e.releaseType === 'release').map(e => [e.minecraftVersion, e.version]))
// Skip some low priority versions (middle major) on Github Actions to allow faster CI // Skip some low priority versions (middle major) on Github Actions to allow faster CI
const skippedVersionsOnGithubCI = ['1.16.210', '1.17.10', '1.17.30', '1.18.11', '1.19.10', '1.19.20', '1.19.30', '1.19.40', '1.19.50', '1.19.60', '1.19.63', '1.19.70', '1.20.10', '1.20.15', '1.20.30', '1.20.40', '1.20.50', '1.20.61', '1.20.71', '1.21.2', '1.21.20', '1.21.30', '1.21.42', '1.21.50', '1.21.60', '1.21.70', '1.21.80', '1.21.90'] const skippedVersionsOnGithubCI = ['1.16.210', '1.17.10', '1.17.30', '1.18.11', '1.19.10', '1.19.20', '1.19.30', '1.19.40', '1.19.50', '1.19.60', '1.19.63', '1.19.70', '1.20.10', '1.20.15', '1.20.30', '1.20.40', '1.20.50', '1.20.61', '1.20.71']
const testedVersions = process.env.CI ? Object.keys(Versions).filter(v => !skippedVersionsOnGithubCI.includes(v)) : Object.keys(Versions) const testedVersions = process.env.CI ? Object.keys(Versions).filter(v => !skippedVersionsOnGithubCI.includes(v)) : Object.keys(Versions)
const defaultOptions = { const defaultOptions = {

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@ -33,8 +33,7 @@ class Server extends EventEmitter {
try { try {
const mcData = require('minecraft-data')('bedrock_' + version) const mcData = require('minecraft-data')('bedrock_' + version)
this.features = { this.features = {
compressorInHeader: mcData.supportFeature('compressorInPacketHeader'), compressorInHeader: mcData.supportFeature('compressorInPacketHeader')
newLoginIdentityFields: mcData.supportFeature('newLoginIdentityFields')
} }
} catch (e) { } catch (e) {
throw new Error(`Unsupported version: '${version}', no data available`) throw new Error(`Unsupported version: '${version}', no data available`)
@ -90,10 +89,12 @@ class Server extends EventEmitter {
this.emit('connect', player) this.emit('connect', player)
} }
onCloseConnection = (conn, reason) => { onCloseConnection = (inetAddr, reason) => {
this.conLog('Connection closed: ', conn.address, reason) this.conLog('Connection closed: ', inetAddr?.address, reason)
this.clients[conn.address]?.close()
delete this.clients[conn.address] delete this.clients[inetAddr]?.connection // Prevent close loop
this.clients[inetAddr?.address ?? inetAddr]?.close()
delete this.clients[inetAddr]
this.clientCount-- this.clientCount--
} }

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@ -78,18 +78,11 @@ class Player extends Connection {
// Parse login data // Parse login data
const tokens = body.params.tokens const tokens = body.params.tokens
try {
const skinChain = tokens.client
const authChain = JSON.parse(tokens.identity) const authChain = JSON.parse(tokens.identity)
let chain const skinChain = tokens.client
if (authChain.Certificate) { // 1.21.90+
chain = JSON.parse(authChain.Certificate).chain try {
} else if (authChain.chain) { var { key, userData, skinData } = this.decodeLoginJWT(authChain.chain, skinChain) // eslint-disable-line
chain = authChain.chain
} else {
throw new Error('Invalid login packet: missing chain or Certificate')
}
var { key, userData, skinData } = this.decodeLoginJWT(chain, skinChain) // eslint-disable-line
} catch (e) { } catch (e) {
debug(this.address, e) debug(this.address, e)
this.disconnect('Server authentication error') this.disconnect('Server authentication error')

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@ -63,11 +63,7 @@ async function startTest (version = CURRENT_VERSION, ok) {
// client.queue('inventory_transaction', get('packets/inventory_transaction.json')) // client.queue('inventory_transaction', get('packets/inventory_transaction.json'))
client.queue('player_list', get('packets/player_list.json')) client.queue('player_list', get('packets/player_list.json'))
client.queue('start_game', get('packets/start_game.json')) client.queue('start_game', get('packets/start_game.json'))
if (client.versionLessThan('1.21.60')) {
client.queue('item_component', { entries: [] }) client.queue('item_component', { entries: [] })
} else {
client.queue('item_registry', get('packets/item_registry.json'))
}
client.queue('set_spawn_position', get('packets/set_spawn_position.json')) client.queue('set_spawn_position', get('packets/set_spawn_position.json'))
client.queue('set_time', { time: 5433771 }) client.queue('set_time', { time: 5433771 })
client.queue('set_difficulty', { difficulty: 1 }) client.queue('set_difficulty', { difficulty: 1 })
@ -101,11 +97,11 @@ async function startTest (version = CURRENT_VERSION, ok) {
loop = setInterval(() => { loop = setInterval(() => {
client.write('network_chunk_publisher_update', { coordinates: { x: 646, y: 130, z: 77 }, radius: 64 }) client.write('network_chunk_publisher_update', { coordinates: { x: 646, y: 130, z: 77 }, radius: 64 })
}, 6500) }, 9500)
setTimeout(() => { setTimeout(() => {
client.write('play_status', { status: 'player_spawn' }) client.write('play_status', { status: 'player_spawn' })
}, 3000) }, 6000)
// Respond to tick synchronization packets // Respond to tick synchronization packets
client.on('tick_sync', (packet) => { client.on('tick_sync', (packet) => {

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@ -3,7 +3,6 @@
const { timedTest } = require('./internal') const { timedTest } = require('./internal')
const { testedVersions } = require('../src/options') const { testedVersions } = require('../src/options')
const { sleep } = require('../src/datatypes/util') const { sleep } = require('../src/datatypes/util')
require('events').captureRejections = true
describe('internal client/server test', function () { describe('internal client/server test', function () {
const vcount = testedVersions.length const vcount = testedVersions.length

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@ -22,12 +22,12 @@ function proxyTest (version, raknetBackend = 'raknet-native', timeout = 1000 * 4
console.debug('Client has authenticated') console.debug('Client has authenticated')
setTimeout(() => { setTimeout(() => {
client.disconnect('Hello world !') client.disconnect('Hello world !')
}, 500) // allow some time for client to connect }, 1000) // allow some time for client to connect
}) })
}) })
console.debug('Server started', server.options.version) console.debug('Server started', server.options.version)
await new Promise(resolve => setTimeout(resolve, 500)) await new Promise(resolve => setTimeout(resolve, 1000))
const relay = new Relay({ const relay = new Relay({
version, version,
@ -46,7 +46,7 @@ function proxyTest (version, raknetBackend = 'raknet-native', timeout = 1000 * 4
await relay.listen() await relay.listen()
console.debug('Proxy started', server.options.version) console.debug('Proxy started', server.options.version)
await new Promise(resolve => setTimeout(resolve, 500)) await new Promise(resolve => setTimeout(resolve, 1000))
const client = createClient({ host: '127.0.0.1', port: CLIENT_PORT, version, username: 'Boat', offline: true, raknetBackend, skipPing: true }) const client = createClient({ host: '127.0.0.1', port: CLIENT_PORT, version, username: 'Boat', offline: true, raknetBackend, skipPing: true })
console.debug('Client started') console.debug('Client started')
@ -58,7 +58,7 @@ function proxyTest (version, raknetBackend = 'raknet-native', timeout = 1000 * 4
server.close() server.close()
relay.close() relay.close()
console.log('✔ OK') console.log('✔ OK')
sleep(200).then(res) sleep(500).then(res)
}) })
}, timeout, () => { throw Error('timed out') }) }, timeout, () => { throw Error('timed out') })
} }

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@ -11,7 +11,7 @@ describe('proxies client/server', function () {
it('proxies ' + version, async () => { it('proxies ' + version, async () => {
console.debug(version) console.debug(version)
await proxyTest(version) await proxyTest(version)
await sleep(100) await sleep(1000)
console.debug('Done', version) console.debug('Done', version)
}) })
} }

View file

@ -15,6 +15,7 @@ function createProtocol (version) {
const compiler = new ProtoDefCompiler() const compiler = new ProtoDefCompiler()
const protocol = mcData('bedrock_' + version).protocol.types const protocol = mcData('bedrock_' + version).protocol.types
compiler.addTypes(require('../src/datatypes/compiler-minecraft')) compiler.addTypes(require('../src/datatypes/compiler-minecraft'))
compiler.addTypes(require('prismarine-nbt/zigzag').compiler)
compiler.addTypesToCompile(protocol) compiler.addTypesToCompile(protocol)
fs.writeFileSync('./read.js', 'module.exports = ' + compiler.readCompiler.generate().replace('() =>', 'native =>')) fs.writeFileSync('./read.js', 'module.exports = ' + compiler.readCompiler.generate().replace('() =>', 'native =>'))
@ -38,7 +39,7 @@ require('minecraft-data/bin/generate_data')
// If no argument, build everything // If no argument, build everything
if (!process.argv[2]) { if (!process.argv[2]) {
convert('bedrock', 'latest') convert('latest')
for (const version of versions) { for (const version of versions) {
main(version) main(version)
} }