'use strict'; var pmp = require('../'); var fs = require("fs"); if(process.argv.length !=4) { console.log("Usage: node server.js "); process.exit(1); } var server = pmp.createServer({ host: process.argv[2], port: parseInt(process.argv[3]), name: 'MCPE;Minecraft: PE Server;70 70;0.14.3;0;20' }); server.on('connection', function(client) { client.on("mcpe",packet => console.log(packet)); client.on("game_login",packet => { client.writeMCPE("player_status",{ status:0 }); client.writeMCPE('move_player', { entity_id: [0,0], x: 1, y: 64 + 1.62, z: 1, yaw: 0, head_yaw: 0, pitch: 0, mode: 0, on_ground: 1 }); client.writeMCPE("start_game",{ seed:-1, dimension:0, generator:1, gamemode:1, entity_id:[0,0], spawn_x:1, spawn_y:1, spawn_z:1, x:0, y:1+1.62, z:0, unknown1:0, unknown2:0, unknown3:0, unknown4:"" }); client.writeMCPE('set_spawn_position', { x: 1, y: 64, z: 1 }); client.writeMCPE("set_time",{ time:0, started:1 }); client.writeMCPE('respawn', { x: 1, y: 64, z: 1 }); }); client.on("request_chunk_radius",() => { client.writeMCPE('chunk_radius_update',{ chunk_radius:1 }); for (let x = -1; x <=1; x++) { for (let z = -1; z <=1; z++) { client.writeBatch([{"name":"mcpe","params":{name:"full_chunk_data",params:{ chunk_x: x, chunk_z: z, order: 1, chunk_data:fs.readFileSync(__dirname+"/chunk") }}}]); } } client.writeMCPE('player_status', { status: 3 }); client.writeMCPE('set_time', { time: 0, started: 1 }); }); client.on('error', function(err) { console.log(err.stack); }); client.on('end',function() { console.log("client left"); }) });