/* eslint-disable */ process.env.DEBUG = 'minecraft-protocol' const bedrock = require('bedrock-protocol') const server = bedrock.createServer({ transport: 'nethernet', useSignalling: true, // disable for LAN connections only motd: { motd: 'Funtime Server', levelName: 'Wonderland' } }) server.on('connect', client => { client.on('join', () => { // The client has joined the server. const date = new Date() // Once client is in the server, send a colorful kick message client.disconnect(`Good ${date.getHours() < 12 ? '§emorning§r' : '§3afternoon§r'}\n\nMy time is ${date.toLocaleString()} !`) }) })