'use strict'; var pmp = require('../'); var fs = require("fs"); if(process.argv.length !=4) { console.log("Usage: node server.js "); process.exit(1); } var server = pmp.createServer({ host: process.argv[2], port: parseInt(process.argv[3]), name: 'MCPE;Minecraft: PE Server;81 81;0.15.0;0;20' }); server.on('connection', function(client) { client.on("mcpe", packet => console.log(packet)); client.on("login_mcpe", data => { console.log(client.displayName + '(' + client.XUID + ') ' + ' joined the game'); }); client.on('error', err => { console.error(err); }); client.on('end', () => { console.log("client left"); }) });