* Add createServer, ping on createClient, update README * fix createClient keepalive * resort readme, fix node 14 * Enforce auth on server connections, fix close/connect issues * add type definitions, update readme, docs * Wait some time before closing connection, update docs * wait for server close in tests, fix race bug * export a ping api * Rename api.md to API.md * add ping example
14 lines
No EOL
551 B
JavaScript
14 lines
No EOL
551 B
JavaScript
/* eslint-disable */
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const bedrock = require('bedrock-protocol')
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const server = new bedrock.createServer({
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host: '0.0.0.0', // optional
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port: 19132, // optional
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version: '1.16.220' // The server version
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})
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server.on('connect', client => {
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client.on('join', () => { // The client has joined the server.
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const d = new Date() // Once client is in the server, send a colorful kick message
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client.disconnect(`Good ${d.getHours() < 12 ? '§emorning§r' : '§3afternoon§r'} :)\n\nMy time is ${d.toLocaleString()} !`)
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})
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}) |