No description
- JavaScript 99.6%
- Shell 0.4%
* Add packet dumper, configuable vanilla server, client events * Fix server/client closing * Add internal server test * protocol: use WindowID types * Add internal client/server test * test timeout fixes * client example updates * update server example, use protocol updates Server example with bedrock-provider Use 64-bit varints for entity runtime ids * fix internal test packet path |
||
|---|---|---|
| .github/workflows | ||
| data | ||
| examples | ||
| src | ||
| test | ||
| tools | ||
| types | ||
| .eslintignore | ||
| .gitignore | ||
| .gitpod | ||
| .gitpod.DockerFile | ||
| .npmignore | ||
| .npmrc | ||
| AUTHORS.md | ||
| babel.config.js | ||
| HISTORY.md | ||
| index.js | ||
| LICENSE | ||
| package.json | ||
| README.md | ||
bedrock-protocol
Not ready for prime time yet, check https://github.com/PrismarineJS/bedrock-protocol/projects/1 for progress
Parse and serialize Minecraft: Pocket Edition packets
Features
- Supports Minecraft Pocket Edition
1.0 - Pure JavaScript
- Easily send and listen for any packet
- RakNet support through node-raknet
Installation
Simply run
npm install bedrock-protocol
Then view our examples for inspiration!
Contributors
This project is run by these guys:
License
Licensed under the MIT license.