cleanup unused code

This commit is contained in:
Vitaly 2023-09-26 04:07:42 +03:00
commit 0976c53bfd

View file

@ -152,7 +152,6 @@ watchValue(options, (o) => {
renderInterval = o.frameLimit && 1000 / o.frameLimit
})
let nextFrameFn = []
let postRenderFrameFn = () => { }
let delta = 0
let lastTime = performance.now()
@ -175,12 +174,6 @@ const renderFrame = (time: DOMHighResTimeStamp) => {
viewer.update()
renderer.render(viewer.scene, viewer.camera)
postRenderFrameFn()
if (nextFrameFn.length) {
for (const fn of nextFrameFn) {
fn()
}
nextFrameFn = []
}
stats?.end()
stats2?.end()
}
@ -505,7 +498,6 @@ async function connect(connectOptions: {
handleError(err)
}
if (!bot) return
// bot.on('move', () => updateCursor())
let p2pConnectTimeout = p2pMultiplayer ? setTimeout(() => { throw new Error('Spawn timeout. There might be error on other side, check console.') }, 20_000) : undefined
hud.preload(bot)
@ -680,7 +672,6 @@ async function connect(connectOptions: {
activateCameraMove: false,
time: Date.now()
}
console.log('capture!')
virtualClickTimeout ??= setTimeout(() => {
virtualClickActive = true
document.dispatchEvent(new MouseEvent('mousedown', { button: 0 }))