From 70534d8b5a64ed9df64229b8933c6adc2ac61ea4 Mon Sep 17 00:00:00 2001 From: Kesuaheli Date: Thu, 4 Sep 2025 12:51:56 +0200 Subject: [PATCH 1/2] fix: adding support for newer skin profile data structure in player heads --- renderer/viewer/three/worldrendererThree.ts | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/renderer/viewer/three/worldrendererThree.ts b/renderer/viewer/three/worldrendererThree.ts index fb6c8e11..39b8e1de 100644 --- a/renderer/viewer/three/worldrendererThree.ts +++ b/renderer/viewer/three/worldrendererThree.ts @@ -767,12 +767,17 @@ export class WorldRendererThree extends WorldRendererCommon { } renderHead (position: Vec3, rotation: number, isWall: boolean, blockEntity) { - const textures = blockEntity.SkullOwner?.Properties?.textures[0] - if (!textures) return + let textureData: string + if (blockEntity.SkullOwner) { + textureData = blockEntity.SkullOwner.Properties?.textures[0]?.Value + } else { + textureData = blockEntity.profile?.properties?.find(p => p.name === 'textures')?.value + } + if (!textureData) return try { - const textureData = JSON.parse(Buffer.from(textures.Value, 'base64').toString()) - let skinUrl = textureData.textures?.SKIN?.url + const decodedData = JSON.parse(Buffer.from(textureData, 'base64').toString()) + let skinUrl = decodedData.textures?.SKIN?.url const { skinTexturesProxy } = this.worldRendererConfig if (skinTexturesProxy) { skinUrl = skinUrl?.replace('http://textures.minecraft.net/', skinTexturesProxy) From 528d8f516b1d8f86552fbf64d8130b138e1aba23 Mon Sep 17 00:00:00 2001 From: Vitaly Date: Thu, 4 Sep 2025 21:55:02 +0300 Subject: [PATCH 2/2] Update worldrendererThree.ts --- renderer/viewer/three/worldrendererThree.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderer/viewer/three/worldrendererThree.ts b/renderer/viewer/three/worldrendererThree.ts index 39b8e1de..440061ad 100644 --- a/renderer/viewer/three/worldrendererThree.ts +++ b/renderer/viewer/three/worldrendererThree.ts @@ -769,7 +769,7 @@ export class WorldRendererThree extends WorldRendererCommon { renderHead (position: Vec3, rotation: number, isWall: boolean, blockEntity) { let textureData: string if (blockEntity.SkullOwner) { - textureData = blockEntity.SkullOwner.Properties?.textures[0]?.Value + textureData = blockEntity.SkullOwner.Properties?.textures?.[0]?.Value } else { textureData = blockEntity.profile?.properties?.find(p => p.name === 'textures')?.value }