fix: Effects and Game Indicators overlay toggles didn't work (#397)

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Max Lee 2025-07-18 02:55:29 +00:00 committed by GitHub
commit a8635e9e2f
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@ -5,7 +5,6 @@ import { Effect } from 'mineflayer'
import { inGameError } from '../utils'
import { fsState } from '../loadSave'
import { gameAdditionalState, miscUiState } from '../globalState'
import { options } from '../optionsStorage'
import IndicatorEffects, { EffectType, defaultIndicatorsState } from './IndicatorEffects'
import { images } from './effectsImages'
@ -67,7 +66,6 @@ export default ({ displayEffects = true, displayIndicators = true }: { displayEf
const { mesherWork } = useSnapshot(appViewer.rendererState).world
const { hasErrors } = useSnapshot(miscUiState)
const { disabledUiParts } = useSnapshot(options)
const { isReadonly, openReadOperations, openWriteOperations } = useSnapshot(fsState)
const { noConnection, poorConnection } = useSnapshot(gameAdditionalState)
const allIndicators: typeof defaultIndicatorsState = {
@ -122,7 +120,7 @@ export default ({ displayEffects = true, displayIndicators = true }: { displayEf
return <IndicatorEffects
indicators={allIndicators}
effects={effects}
displayIndicators
displayEffects
displayIndicators={displayIndicators}
displayEffects={displayEffects}
/>
}