feat: auto save worlds in singleplayer every 2 seconds since crashes might happen. still possible to cancel this behavior via new setting or ?noSave=true
feat: add setting for debugging to disable signs text rendering
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d32f510744
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5 changed files with 20 additions and 2 deletions
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@ -484,7 +484,7 @@ export function getSectionGeometry (sx, sy, sz, world: World) {
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}
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}
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if (invisibleBlocks.has(block.name)) continue
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if (block.name.includes('_sign') || block.name === 'sign') {
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if ((block.name.includes('_sign') || block.name === 'sign') && !world.config.disableSignsMapsSupport) {
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const key = `${cursor.x},${cursor.y},${cursor.z}`
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const props: any = block.getProperties()
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const facingRotationMap = {
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@ -8,7 +8,8 @@ export const defaultMesherConfig = {
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outputFormat: 'threeJs' as 'threeJs' | 'webgpu',
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textureSize: 1024, // for testing
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debugModelVariant: undefined as undefined | number[],
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clipWorldBelowY: undefined as undefined | number
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clipWorldBelowY: undefined as undefined | number,
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disableSignsMapsSupport: false
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}
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export type MesherConfig = typeof defaultMesherConfig
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@ -1,4 +1,7 @@
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import { saveServer } from './flyingSquidUtils'
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import { watchUnloadForCleanup } from './gameUnload'
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import { showModal } from './globalState'
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import { options } from './optionsStorage'
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import { chatInputValueGlobal } from './react/Chat'
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import { showNotification } from './react/NotificationProvider'
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@ -10,4 +13,15 @@ export default () => {
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showModal({ reactType: 'chat' })
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})
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})
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if (options.singleplayerAutoSave) {
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const autoSaveInterval = setInterval(() => {
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if (options.singleplayerAutoSave) {
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void saveServer(true)
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}
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}, 2000)
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watchUnloadForCleanup(() => {
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clearInterval(autoSaveInterval)
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})
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}
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}
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@ -53,6 +53,8 @@ const defaultOptions = {
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// antiAliasing: false,
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clipWorldBelowY: undefined as undefined | number, // will be removed
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disableSignsMapsSupport: false,
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singleplayerAutoSave: false,
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showChunkBorders: false, // todo rename option
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frameLimit: false as number | false,
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alwaysBackupWorldBeforeLoading: undefined as boolean | undefined | null,
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@ -60,6 +60,7 @@ export const watchOptionsAfterViewerInit = () => {
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})
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watchValue(options, (o, isChanged) => {
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viewer.world.mesherConfig.clipWorldBelowY = o.clipWorldBelowY
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viewer.world.mesherConfig.disableSignsMapsSupport = o.disableSignsMapsSupport
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if (isChanged) {
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(viewer.world as WorldRendererThree).rerenderAllChunks()
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}
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