diff --git a/src/inventoryWindows.ts b/src/inventoryWindows.ts index 6ef8ebf7..247fad67 100644 --- a/src/inventoryWindows.ts +++ b/src/inventoryWindows.ts @@ -166,7 +166,7 @@ const renderSlot = (slot: RenderSlot, skipBlock = false): { itemTexture = itemsRenderer.getItemTexture(itemName) ?? itemsRenderer.getItemTexture('item/missing_texture')! } catch (err) { itemTexture = itemsRenderer.getItemTexture('block/errored')! - inGameError(err) + inGameError(`Failed to render item ${itemName} on ${bot.version} (resourcepack: ${options.enabledResourcepack}): ${err.message}`) } if ('type' in itemTexture) { // is item