Max Lee
b1298cbe1f
feat: Config option to proxy skin textures ( #382 )
2025-07-02 05:50:15 +03:00
Vitaly Turovsky
af5a0b2835
fix: fix camera desync updates in 3rd view and starfield
2025-06-27 16:50:44 +03:00
Vitaly Turovsky
1148378ce6
fix vr again
2025-06-25 15:11:18 +03:00
Vitaly Turovsky
5221104980
feat: F5: 3rd person view camera!
2025-06-22 01:14:15 +03:00
Max Lee
5269ad21b5
feat: Add spectator mode entity spectating ( #369 )
2025-06-18 17:07:00 +03:00
Vitaly
f3ff4bef03
big renderer codebase cleanup: clean player state ( #371 )
2025-06-18 08:19:04 +03:00
Vitaly
a2e9404a70
feat: Simple but effective renderer perf debug features ( #347 )
2025-06-05 20:22:58 +03:00
Vitaly Turovsky
c500d08ed7
hotfix: restore hand
2025-05-27 11:30:21 +03:00
Vitaly Turovsky
0c68e63ba6
fix: restore VR support. Fix rotation / position camera bugs
2025-05-25 12:55:27 +03:00
Vitaly Turovsky
25f2fdef4e
fix: dont display hand & cursor block outline in spectator.
2025-05-08 19:56:13 +03:00
Vitaly Turovsky
948a52a2a5
feat: restore skins display with new API (thanks to Nodecraft!). Unfortunately capes are not supported from API anymore. Restore skin display from server properties.
2025-04-25 07:26:23 +03:00
Vitaly Turovsky
14ad1c5934
sync fork: add a bunch of not needed side core features like translation
...
AND fix critical performance regression (& ram)
2025-04-23 05:55:59 +03:00
Vitaly Turovsky
a0bfa275af
lets be safer and use 32array
2025-04-19 00:43:31 +03:00
Vitaly Turovsky
193c748feb
fix: add chunks a little faster on low tier devices: use indicies
2025-04-19 00:43:20 +03:00
Vitaly Turovsky
5adbce39e0
pick changes from webgpu:
...
fix cursor lines
fix background color change
2025-04-09 05:07:41 +03:00
Vitaly Turovsky
4fc8011413
feat(customChannelsPreview): add sections moving animations
2025-04-07 19:00:21 +03:00
Vitaly Turovsky
23bab8dbd5
basically fix all the debug panes, record that info
2025-04-07 13:55:18 +03:00
Vitaly
0aa4d11bdd
feat: Performance benchmark!! ( #153 )
2025-04-07 02:21:37 +03:00
Vitaly
908fa64f2f
pick most of changes from webgpu for better stability ( #322 )
2025-04-06 00:22:27 +03:00
Vitaly Turovsky
4f45cd072a
fix(perf): dont load gui textures on panorama start in singlefile build
...
fix: update textures in inventory & hotbar after textures load, including jei
fix: one row of jei was out of the screen
2025-03-31 13:16:57 +03:00
Vitaly Turovsky
5af290ac4e
also remove media on world remove, and stop
2025-03-31 11:49:05 +03:00
Vitaly Turovsky
1b9b6c954c
fix: remove media and custom blocks on world switch, minor fixes
2025-03-31 11:43:07 +03:00
Vitaly Turovsky
c3b4eb953f
feat: add much better video support
2025-03-29 04:48:39 +03:00
Vitaly Turovsky
f8ef748e58
fix: disable chunk batch display by default because of incorrect order and its too slow
2025-03-26 05:01:17 +03:00
Vitaly Turovsky
f161fd31d4
feat(renderer): dont display underground sections. Display chunks only when they are fully loaded
2025-03-26 04:40:11 +03:00
Vitaly Turovsky
33debc1475
feat(experimental): make loading chunks as smooth as possible by delaying work to get more rendered fps at that time. It helps to eliminate massive fps drops on big chunks of data, however might introduce new possible race conditions.
...
Also disabled full maps completely because it was hard to optimize atm.
Now chunks load ~30-50% slower but smoother. Note that using waitChunksToLoad settings remains unchanged - time is the same
2025-03-26 03:48:22 +03:00
Vitaly Turovsky
46787309e2
fix: fix camera shake effect! rewrite impl. Fix offhand holding block now can become empty
2025-03-25 22:58:24 +03:00
Vitaly Turovsky
db1c8a1e1a
fix: allow custom media to be transparent
2025-03-25 21:25:14 +03:00
Vitaly Turovsky
2d288153e3
move three.js related files to its own renderer dir
2025-03-25 04:01:43 +03:00