Commit graph

121 commits

Author SHA1 Message Date
Vitaly
6a8d15b638 [deploy] properly destroy world view 2025-07-14 06:40:00 +03:00
Vitaly
b8c8f8ab62 Merge branch 'next' into light-engine 2025-07-14 06:36:05 +03:00
Vitaly Turovsky
7a83a2a657 fix(important): fix all known issues wiht panorama crashing whole game in single file build (minecraft.html) 2025-07-14 00:13:51 +03:00
Max Lee
a09cd7d3ed
fix: Nametag & sign text fixes (#391) 2025-07-11 17:56:37 +03:00
Vitaly Turovsky
95cc0e6c74 reduce ram usage by 15% 2025-07-09 16:33:50 +03:00
Max Lee
4277c3a262
feat: Support nameTagVisibility option of teams (#373) 2025-07-03 18:15:24 +03:00
Vitaly Turovsky
c913d63c46 fix(regression): fix ios 16 world rendering support! 2025-07-02 16:25:36 +03:00
Max Lee
b1298cbe1f
feat: Config option to proxy skin textures (#382) 2025-07-02 05:50:15 +03:00
Vitaly Turovsky
dc2c5a2d88 fix: make it run on ios 15! 2025-06-30 19:11:59 +03:00
Vitaly Turovsky
af5a0b2835 fix: fix camera desync updates in 3rd view and starfield 2025-06-27 16:50:44 +03:00
Vitaly Turovsky
2055579b72 feat: finally add block RESCALE support! Cobwebs and ascending rails are now rendered correctly 2025-06-25 15:22:07 +03:00
Vitaly Turovsky
5221104980 feat: F5: 3rd person view camera! 2025-06-22 01:14:15 +03:00
Max Lee
5269ad21b5
feat: Add spectator mode entity spectating (#369) 2025-06-18 17:07:00 +03:00
Vitaly Turovsky
f126f56844 fix: fix visual gaps between blocks of water! 2025-06-18 16:57:03 +03:00
Vitaly
f3ff4bef03
big renderer codebase cleanup: clean player state (#371) 2025-06-18 08:19:04 +03:00
Vitaly Turovsky
b69813435c up test 2025-06-13 08:06:09 +03:00
Vitaly
a2e9404a70
feat: Simple but effective renderer perf debug features (#347) 2025-06-05 20:22:58 +03:00
Vitaly Turovsky
50907138f7 fix edge case infinite loop in mesher 2025-05-26 01:09:43 +03:00
Vitaly Turovsky
99d05fc94b improve stability of minimap
(though full refactor is still needed)
2025-05-25 16:16:14 +03:00
Vitaly Turovsky
0c68e63ba6 fix: restore VR support. Fix rotation / position camera bugs 2025-05-25 12:55:27 +03:00
Vitaly Turovsky
a4e70768dd fix test 2025-05-21 05:53:59 +03:00
Vitaly
56aee16737
Merge branch 'next' into light-engine 2025-05-19 05:34:13 +03:00
gguio
785ab490f2
fix: restore minimal and full map (#348)
Co-authored-by: gguio <nikvish150@gmail.com>
2025-05-18 09:58:52 +03:00
Vitaly Turovsky
f185df993f fix remaining issues with worker bundle with smart approach
todo: fix chunks not receive skylight, recompute
fix skylight values desync time
2025-05-08 20:28:00 +03:00
Vitaly Turovsky
25f2fdef4e fix: dont display hand & cursor block outline in spectator. 2025-05-08 19:56:13 +03:00
Vitaly Turovsky
f76c7fb782 fix: water now supports lighting when its enabled 2025-05-08 19:51:42 +03:00
Vitaly Turovsky
ddf08107f2 final step: move engine to another thread 2025-05-04 12:24:45 +03:00
Vitaly Turovsky
c97c7e0cc0 finish combined computation, finish settings and strategies
todo: worker, horizontal sky fix, FIX SKY LEVEL from time!, fix block light blocking. OTHER done
2025-05-01 15:11:28 +03:00
Vitaly Turovsky
813c952420 fix: fix lava rendering 2025-05-01 12:53:44 +03:00
Vitaly Turovsky
27c55b1afc finish! 2025-04-30 09:14:37 +03:00
Vitaly Turovsky
79f0fdd86e fix lava rendering 2025-04-30 08:51:51 +03:00
Vitaly Turovsky
f4eab39f7f finish lighting 2025-04-30 08:51:46 +03:00
Vitaly
5a57d29919
Merge branch 'next' into light-engine 2025-04-28 09:47:39 +03:00
Vitaly Turovsky
1f5b682bee FINISH OPTIONS, FINISH RECOMPUTE, ADD LIGHT TO WATER 2025-04-28 09:46:59 +03:00
Vitaly Turovsky
1599917134 feat: falling block & summoned tnt entities rendering support 2025-04-26 10:38:59 +03:00
Vitaly Turovsky
0c7900a655 fix skins loading on real prod 2025-04-26 05:19:06 +03:00
Vitaly Turovsky
8c37db4051 fix(critical-regression): chunks never loaded when dimension was changed but position chunk was the same (eg spawn 0,0) 2025-04-26 05:14:33 +03:00
Vitaly Turovsky
89fc31a2c2 feat: holding item/block display for players! 2025-04-25 09:05:49 +03:00
Vitaly Turovsky
948a52a2a5 feat: restore skins display with new API (thanks to Nodecraft!). Unfortunately capes are not supported from API anymore. Restore skin display from server properties. 2025-04-25 07:26:23 +03:00
Vitaly Turovsky
1918c68efb finish lighting 2025-04-25 04:49:31 +03:00
Vitaly Turovsky
4ca9a801a8 fix sound.js caching, increase priority of scripts (make difference only in very rare cases) 2025-04-25 04:04:59 +03:00
Vitaly Turovsky
3cd1ac3666 Merge branch 'next' into light-engine 2025-04-24 05:49:45 +03:00
Vitaly Turovsky
14ad1c5934 sync fork: add a bunch of not needed side core features like translation
AND fix critical performance regression (& ram)
2025-04-23 05:55:59 +03:00
Vitaly Turovsky
a0bfa275af lets be safer and use 32array 2025-04-19 00:43:31 +03:00
Vitaly Turovsky
193c748feb fix: add chunks a little faster on low tier devices: use indicies 2025-04-19 00:43:20 +03:00
Vitaly Turovsky
1582e16d3b fix critical regression that led to not loading chunks twice that was a valid behavior before 2025-04-17 19:58:30 +03:00
Vitaly Turovsky
73ccb48d02 feat: Add F3+H chunks debug screen! not really useful for now since chunks not visible bug was not fixed yet 2025-04-16 18:24:19 +03:00
Vitaly Turovsky
b1ba2cd470 Merge remote-tracking branch 'origin/next' into light-engine 2025-04-12 04:06:53 +03:00
Vitaly Turovsky
4b85b16b73 feat(experimental-part1): rework chunk loading strategy by forcing spiral order loading into renderer processor and ignoring server order 2025-04-11 21:42:55 +03:00
Vitaly Turovsky
27df313f26 microoptimisation on big number of chunks load 2025-04-11 18:08:21 +03:00