Vitaly Turovsky
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2dfd17939f
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Merge remote-tracking branch 'origin/next' into webgpu-true-fresh
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2024-08-02 02:15:42 +03:00 |
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Vitaly Turovsky
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c1880b137d
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Merge branch 'next' into pr/sa2urami/120
Co-authored-by: Ilya <sa2urami@users.noreply.github.com>
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2024-05-25 00:05:47 +03:00 |
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Vitaly
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2cc524a4ab
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rewrite renderers to allow custom ones! worker -> mesher (#102)
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2024-04-16 09:12:16 +03:00 |
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Vitaly Turovsky
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4c58f4538e
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copy webgl data!
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2024-04-06 19:57:06 +03:00 |
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Vitaly
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a16f3f63b1
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also output storybook to vercel
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2024-01-10 08:16:36 +05:30 |
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Vitaly
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754afb446e
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feat: now storybook components are available on /storybook url
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2024-01-10 06:04:24 +05:30 |
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Vitaly
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c0d3b2905a
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copy entity directly from assets, various generator fixes
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2023-10-26 04:51:23 +03:00 |
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Vitaly
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e874db069a
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server(dev): always use only one source of textures
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2023-10-07 11:19:07 +03:00 |
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Vitaly
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31622543d3
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remove webpack & unused deps
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2023-09-26 00:08:21 +03:00 |
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Vitaly
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00defc37a5
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drop dist/textures folder 76mb -> 3mb
rm unused textures, affects only deploy speed
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2023-09-25 00:25:45 +03:00 |
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Vitaly
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90d382df6b
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sync build.js from main-ligth
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2023-09-25 00:10:32 +03:00 |
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Vitaly Turovsky
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5f1b5b9834
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improve eruda check & sw index.html
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2023-09-04 15:56:58 +03:00 |
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Vitaly
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3daefc23de
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build prismarine-viewer locally which should increase install speed
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2023-09-04 10:46:53 +03:00 |
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Vitaly
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3bf2b28584
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fix sw error, cache mc-data
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2023-09-04 07:51:28 +03:00 |
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Vitaly
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ad0b545301
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copy only entity textures, inline others! it reduces copy time and deploy size
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2023-08-30 10:53:58 +03:00 |
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Vitaly
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fc7869000e
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move building to esbuild
change public to dist
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2023-08-28 06:37:57 +03:00 |
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Vitaly
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b2cc868e76
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manually craft sw to allow singleplayer fully offline!
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2023-08-19 04:26:24 +03:00 |
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Vitaly
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0b2191a63d
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implement singleplayer (not the best way & buggy)
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2023-08-17 04:20:55 +03:00 |
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