Commit graph

8 commits

Author SHA1 Message Date
Vitaly
28faa9417a
feat: Client side js mods. Modding! (#255) 2025-04-23 09:17:33 +03:00
Vitaly
36bf18b02f
feat: refactor all app storage managment (#310) 2025-03-17 16:05:04 +03:00
Vitaly Turovsky
0506d9de47 fix(ui): better support formatted minecraft messages (handle packets in general way) 2024-11-14 15:40:33 +03:00
Vitaly Turovsky
a0a2c628b4 fix: preserve server selection after going back to the servers list (eg from edit modal)
fix: was not possible to remove saved MS account by clicking on the profile picture
fix: highlight active zone for interaction to avoid UI confusion
fix: save the proxy to memory immedieately after editing it in the servers list screen
2024-11-14 13:41:28 +03:00
Vitaly
71289e3ef4
Lint JSX (#175) 2024-08-15 03:12:32 +03:00
Vitaly
9b72cdb8f0
feat: migrate to mc-assets & Rsbuild better resource pack support (#164)
The complete migration from `minecraft-assets` to [`mc-assets`](https://npmjs.com/mc-assets).

Now all block states & block models are processed dynamically! So it is now easily possible to implement custom models

- no post-install work anymore: the building is now 3x faster and 4x faster in docker
- drop 10x total deploy size
- display world ~1.5x faster
- fix snow & repeater state parser (they didn't render correctly)

rsbuild pipeline!

- the initial app load is faster ~1.2
- much fewer requests are made & cached
- dev reloads are fast now

Resource pack changes:

- now textures are reloaded much more quickly on the fly
- add hotkey to quickly reload textures (for debugging) assigned to F3+T (open dev widget is now assigned to F3+Y)
- add a way to disable resource pack instead of uninstalling it
- items render from resource pack are now support
- resource pack widgets & icons are now supported
2024-07-26 13:12:28 +03:00
Vitaly
1e7153c2e2
feat: publish all stories UI components to npm! (#111) 2024-05-05 03:25:08 +03:00
Vitaly
b199b2e6d8 feat: new singleplayer menu! Now migrated to IndexedDB storage:
- now you can store multiple different worlds and export them for native client at any time
- almost unlimited storage limit
- world auto save now works
- can configure world type
fix: texturepack should be applied when opening folders
feat(world-options): can now save worlds downloaded from url to browser storage (useful for ios, otherwise use folders)
feat: added new export method: directly to folder on the drive (which is faster) - available from main menu
fix: now 'singleplayer' qs opens temporary world which is not saved and 'loadSave' opens save with specific folder name
2023-10-26 04:26:58 +03:00