- now you can store multiple different worlds and export them for native client at any time
- almost unlimited storage limit
- world auto save now works
- can configure world type
fix: texturepack should be applied when opening folders
feat(world-options): can now save worlds downloaded from url to browser storage (useful for ios, otherwise use folders)
feat: added new export method: directly to folder on the drive (which is faster) - available from main menu
fix: now 'singleplayer' qs opens temporary world which is not saved and 'loadSave' opens save with specific folder name
fix: fix too bad performance in generated singleplayer worlds by disabling auto-save feature! Now saving on disconnect click & window focus blur! When opening folders in write-mode there is still 1s auto-save interval though