From 0b9b6cb661c085241edfcfb92119a38a524929a2 Mon Sep 17 00:00:00 2001 From: Vitaly Date: Fri, 8 Aug 2025 01:56:04 +0300 Subject: [PATCH 01/62] part 1 --- README.MD | 2 +- src/index.ts | 8 ++++++-- 2 files changed, 7 insertions(+), 3 deletions(-) diff --git a/README.MD b/README.MD index e9127a73..7978cee5 100644 --- a/README.MD +++ b/README.MD @@ -54,7 +54,7 @@ Howerver, it's known that these browsers have issues: ### Versions Support -Server versions 1.8 - 1.21.4 are supported. +Server versions 1.8 - 1.21.5 are supported. First class versions (most of the features are tested on these versions): - 1.19.4 diff --git a/src/index.ts b/src/index.ts index d28261f4..c0213f56 100644 --- a/src/index.ts +++ b/src/index.ts @@ -231,8 +231,12 @@ export async function connect (connectOptions: ConnectOptions) { bot.emit('end', '') bot.removeAllListeners() bot._client.removeAllListeners() - //@ts-expect-error TODO? - bot._client = undefined + bot._client = { + //@ts-expect-error + write (packetName) { + console.warn('Tried to write packet', packetName, 'after bot was destroyed') + } + } //@ts-expect-error window.bot = bot = undefined } From 9a8c840d35a91b2e54c1b47eef2ca51b232c3999 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Fri, 8 Aug 2025 02:03:37 +0300 Subject: [PATCH 02/62] up proto --- package.json | 4 +- patches/minecraft-protocol.patch | 77 +++++++++----------------------- pnpm-lock.yaml | 16 +++---- 3 files changed, 31 insertions(+), 66 deletions(-) diff --git a/package.json b/package.json index 257fff7c..347353d6 100644 --- a/package.json +++ b/package.json @@ -219,8 +219,8 @@ ] }, "patchedDependencies": { - "pixelarticons@1.8.1": "patches/pixelarticons@1.8.1.patch", - "mineflayer-item-map-downloader@1.2.0": "patches/mineflayer-item-map-downloader@1.2.0.patch", + "pixelarticons@1.8.1": "/Users/vit/Documents/prismarine-web-client/patches/pixelarticons@1.8.1.patch", + "mineflayer-item-map-downloader@1.2.0": "/Users/vit/Documents/prismarine-web-client/patches/mineflayer-item-map-downloader@1.2.0.patch", "minecraft-protocol": "patches/minecraft-protocol.patch" }, "ignoredBuiltDependencies": [ diff --git a/patches/minecraft-protocol.patch b/patches/minecraft-protocol.patch index e74f7e1d..5dec44d7 100644 --- a/patches/minecraft-protocol.patch +++ b/patches/minecraft-protocol.patch @@ -1,8 +1,8 @@ diff --git a/src/client/chat.js b/src/client/chat.js -index a50f4b988ad9fb29d5eb9e1633b498615aa9cd28..b8b819eef0762a77d9db5c0fb06be648303628c7 100644 +index 0021870994fc59a82f0ac8aba0a65a8be43ef2f4..a53fceb843105ea2a1d88722b3fc7c3b43cb102a 100644 --- a/src/client/chat.js +++ b/src/client/chat.js -@@ -110,7 +110,7 @@ module.exports = function (client, options) { +@@ -116,7 +116,7 @@ module.exports = function (client, options) { for (const player of packet.data) { if (player.chatSession) { client._players[player.uuid] = { @@ -11,8 +11,8 @@ index a50f4b988ad9fb29d5eb9e1633b498615aa9cd28..b8b819eef0762a77d9db5c0fb06be648 publicKeyDER: player.chatSession.publicKey.keyBytes, sessionUuid: player.chatSession.uuid } -@@ -120,7 +120,7 @@ module.exports = function (client, options) { - +@@ -126,7 +126,7 @@ module.exports = function (client, options) { + if (player.crypto) { client._players[player.uuid] = { - publicKey: crypto.createPublicKey({ key: player.crypto.publicKey, format: 'der', type: 'spki' }), @@ -20,7 +20,7 @@ index a50f4b988ad9fb29d5eb9e1633b498615aa9cd28..b8b819eef0762a77d9db5c0fb06be648 publicKeyDER: player.crypto.publicKey, signature: player.crypto.signature, displayName: player.displayName || player.name -@@ -190,7 +190,7 @@ module.exports = function (client, options) { +@@ -196,7 +196,7 @@ module.exports = function (client, options) { if (mcData.supportFeature('useChatSessions')) { const tsDelta = BigInt(Date.now()) - packet.timestamp const expired = !packet.timestamp || tsDelta > messageExpireTime || tsDelta < 0 @@ -29,16 +29,16 @@ index a50f4b988ad9fb29d5eb9e1633b498615aa9cd28..b8b819eef0762a77d9db5c0fb06be648 if (verified) client._signatureCache.push(packet.signature) client.emit('playerChat', { globalIndex: packet.globalIndex, -@@ -356,7 +356,7 @@ module.exports = function (client, options) { +@@ -362,7 +362,7 @@ module.exports = function (client, options) { } } - + - client._signedChat = (message, options = {}) => { + client._signedChat = async (message, options = {}) => { options.timestamp = options.timestamp || BigInt(Date.now()) options.salt = options.salt || 1n - -@@ -401,7 +401,7 @@ module.exports = function (client, options) { + +@@ -407,7 +407,7 @@ module.exports = function (client, options) { message, timestamp: options.timestamp, salt: options.salt, @@ -47,7 +47,7 @@ index a50f4b988ad9fb29d5eb9e1633b498615aa9cd28..b8b819eef0762a77d9db5c0fb06be648 offset: client._lastSeenMessages.pending, checksum: computeChatChecksum(client._lastSeenMessages), // 1.21.5+ acknowledged -@@ -416,7 +416,7 @@ module.exports = function (client, options) { +@@ -422,7 +422,7 @@ module.exports = function (client, options) { message, timestamp: options.timestamp, salt: options.salt, @@ -71,10 +71,10 @@ index 63cc2bd9615100bd2fd63dfe14c094aa6b8cd1c9..36df57d1196af9761d920fa285ac48f8 + // clearTimeout(loginTimeout) + // }) } - + function onJoinServerResponse (err) { diff --git a/src/client.js b/src/client.js -index e369e77d055ba919e8f9da7b8e8b5dc879c74cf4..11c6bff299f1186ab1ecb6744f53ff0c648ab192 100644 +index e369e77d055ba919e8f9da7b8e8b5dc879c74cf4..54bb9e6644388e9b6bd42b3012951875989cdf0c 100644 --- a/src/client.js +++ b/src/client.js @@ -111,7 +111,13 @@ class Client extends EventEmitter { @@ -94,7 +94,7 @@ index e369e77d055ba919e8f9da7b8e8b5dc879c74cf4..11c6bff299f1186ab1ecb6744f53ff0c } @@ -169,7 +175,10 @@ class Client extends EventEmitter { } - + const onFatalError = (err) => { - this.emit('error', err) + // todo find out what is trying to write after client disconnect @@ -103,58 +103,23 @@ index e369e77d055ba919e8f9da7b8e8b5dc879c74cf4..11c6bff299f1186ab1ecb6744f53ff0c + } endSocket() } - -@@ -198,6 +207,8 @@ class Client extends EventEmitter { + +@@ -198,6 +207,10 @@ class Client extends EventEmitter { serializer -> framer -> socket -> splitter -> deserializer */ if (this.serializer) { this.serializer.end() -+ this.socket?.end() -+ this.socket?.emit('end') ++ setTimeout(() => { ++ this.socket?.end() ++ this.socket?.emit('end') ++ }, 2000) // allow the serializer to finish writing } else { if (this.socket) this.socket.end() } -@@ -243,6 +254,7 @@ class Client extends EventEmitter { +@@ -243,6 +256,7 @@ class Client extends EventEmitter { debug('writing packet ' + this.state + '.' + name) debug(params) } + this.emit('writePacket', name, params) this.serializer.write({ name, params }) } - -diff --git a/src/client.js.rej b/src/client.js.rej -new file mode 100644 -index 0000000000000000000000000000000000000000..1101e2477adfdc004381b78e7d70953dacb7b484 ---- /dev/null -+++ b/src/client.js.rej -@@ -0,0 +1,31 @@ -+@@ -89,10 +89,12 @@ -+ parsed.metadata.name = parsed.data.name -+ parsed.data = parsed.data.params -+ parsed.metadata.state = state -+- debug('read packet ' + state + '.' + parsed.metadata.name) -+- if (debug.enabled) { -+- const s = JSON.stringify(parsed.data, null, 2) -+- debug(s && s.length > 10000 ? parsed.data : s) -++ if (!globalThis.excludeCommunicationDebugEvents?.includes(parsed.metadata.name)) { -++ debug('read packet ' + state + '.' + parsed.metadata.name) -++ if (debug.enabled) { -++ const s = JSON.stringify(parsed.data, null, 2) -++ debug(s && s.length > 10000 ? parsed.data : s) -++ } -+ } -+ if (this._hasBundlePacket && parsed.metadata.name === 'bundle_delimiter') { -+ if (this._mcBundle.length) { // End bundle -+@@ -239,8 +252,11 @@ -+ -+ write (name, params) { -+ if (!this.serializer.writable) { return } -+- debug('writing packet ' + this.state + '.' + name) -+- debug(params) -++ if (!globalThis.excludeCommunicationDebugEvents?.includes(name)) { -++ debug(`[${this.state}] from ${this.isServer ? 'server' : 'client'}: ` + name) -++ debug(params) -++ } -++ this.emit('writePacket', name, params) -+ this.serializer.write({ name, params }) -+ } -+ + diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index db095f5b..132ef32c 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -22,7 +22,7 @@ overrides: patchedDependencies: minecraft-protocol: - hash: b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9 + hash: 2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea path: patches/minecraft-protocol.patch mineflayer-item-map-downloader@1.2.0: hash: a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad @@ -142,7 +142,7 @@ importers: version: 3.92.0 minecraft-protocol: specifier: github:PrismarineJS/node-minecraft-protocol#master - version: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13) + version: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) mineflayer-item-map-downloader: specifier: github:zardoy/mineflayer-item-map-downloader version: https://codeload.github.com/zardoy/mineflayer-item-map-downloader/tar.gz/a8d210ecdcf78dd082fa149a96e1612cc9747824(patch_hash=a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad)(encoding@0.1.13) @@ -13078,7 +13078,7 @@ snapshots: flatmap: 0.0.3 long: 5.3.1 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) mkdirp: 2.1.6 node-gzip: 1.1.2 node-rsa: 1.1.1 @@ -13114,7 +13114,7 @@ snapshots: flatmap: 0.0.3 long: 5.3.1 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) mkdirp: 2.1.6 node-gzip: 1.1.2 node-rsa: 1.1.1 @@ -16961,7 +16961,7 @@ snapshots: dependencies: '@zardoy/flying-squid': 0.0.49(encoding@0.1.13) exit-hook: 2.2.1 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/c9c77d6511e37c452ebe48790724da165d6ad448(encoding@0.1.13) prismarine-item: 1.17.0 ws: 8.18.1 @@ -17280,7 +17280,7 @@ snapshots: - '@types/react' - react - minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13): + minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13): dependencies: '@types/node-rsa': 1.1.4 '@types/readable-stream': 4.0.18 @@ -17360,7 +17360,7 @@ snapshots: mineflayer@4.31.0(encoding@0.1.13): dependencies: minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-chat: 1.11.0 @@ -17384,7 +17384,7 @@ snapshots: dependencies: '@nxg-org/mineflayer-physics-util': 1.8.10 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-chat: 1.11.0 From 9e1aaceb07d021482713180f35fd248dfe392ad9 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Fri, 8 Aug 2025 02:06:57 +0300 Subject: [PATCH 03/62] fix patches path --- package.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/package.json b/package.json index 347353d6..257fff7c 100644 --- a/package.json +++ b/package.json @@ -219,8 +219,8 @@ ] }, "patchedDependencies": { - "pixelarticons@1.8.1": "/Users/vit/Documents/prismarine-web-client/patches/pixelarticons@1.8.1.patch", - "mineflayer-item-map-downloader@1.2.0": "/Users/vit/Documents/prismarine-web-client/patches/mineflayer-item-map-downloader@1.2.0.patch", + "pixelarticons@1.8.1": "patches/pixelarticons@1.8.1.patch", + "mineflayer-item-map-downloader@1.2.0": "patches/mineflayer-item-map-downloader@1.2.0.patch", "minecraft-protocol": "patches/minecraft-protocol.patch" }, "ignoredBuiltDependencies": [ From 167b49da08bf66f2617188f6d905e5efee9da42f Mon Sep 17 00:00:00 2001 From: Vitaly Date: Fri, 8 Aug 2025 01:07:52 +0200 Subject: [PATCH 04/62] fix: fix cannot write after stream was destroyed message (#413) --- README.MD | 2 +- patches/minecraft-protocol.patch | 77 +++++++++----------------------- pnpm-lock.yaml | 16 +++---- src/index.ts | 8 +++- 4 files changed, 36 insertions(+), 67 deletions(-) diff --git a/README.MD b/README.MD index e9127a73..7978cee5 100644 --- a/README.MD +++ b/README.MD @@ -54,7 +54,7 @@ Howerver, it's known that these browsers have issues: ### Versions Support -Server versions 1.8 - 1.21.4 are supported. +Server versions 1.8 - 1.21.5 are supported. First class versions (most of the features are tested on these versions): - 1.19.4 diff --git a/patches/minecraft-protocol.patch b/patches/minecraft-protocol.patch index e74f7e1d..5dec44d7 100644 --- a/patches/minecraft-protocol.patch +++ b/patches/minecraft-protocol.patch @@ -1,8 +1,8 @@ diff --git a/src/client/chat.js b/src/client/chat.js -index a50f4b988ad9fb29d5eb9e1633b498615aa9cd28..b8b819eef0762a77d9db5c0fb06be648303628c7 100644 +index 0021870994fc59a82f0ac8aba0a65a8be43ef2f4..a53fceb843105ea2a1d88722b3fc7c3b43cb102a 100644 --- a/src/client/chat.js +++ b/src/client/chat.js -@@ -110,7 +110,7 @@ module.exports = function (client, options) { +@@ -116,7 +116,7 @@ module.exports = function (client, options) { for (const player of packet.data) { if (player.chatSession) { client._players[player.uuid] = { @@ -11,8 +11,8 @@ index a50f4b988ad9fb29d5eb9e1633b498615aa9cd28..b8b819eef0762a77d9db5c0fb06be648 publicKeyDER: player.chatSession.publicKey.keyBytes, sessionUuid: player.chatSession.uuid } -@@ -120,7 +120,7 @@ module.exports = function (client, options) { - +@@ -126,7 +126,7 @@ module.exports = function (client, options) { + if (player.crypto) { client._players[player.uuid] = { - publicKey: crypto.createPublicKey({ key: player.crypto.publicKey, format: 'der', type: 'spki' }), @@ -20,7 +20,7 @@ index a50f4b988ad9fb29d5eb9e1633b498615aa9cd28..b8b819eef0762a77d9db5c0fb06be648 publicKeyDER: player.crypto.publicKey, signature: player.crypto.signature, displayName: player.displayName || player.name -@@ -190,7 +190,7 @@ module.exports = function (client, options) { +@@ -196,7 +196,7 @@ module.exports = function (client, options) { if (mcData.supportFeature('useChatSessions')) { const tsDelta = BigInt(Date.now()) - packet.timestamp const expired = !packet.timestamp || tsDelta > messageExpireTime || tsDelta < 0 @@ -29,16 +29,16 @@ index a50f4b988ad9fb29d5eb9e1633b498615aa9cd28..b8b819eef0762a77d9db5c0fb06be648 if (verified) client._signatureCache.push(packet.signature) client.emit('playerChat', { globalIndex: packet.globalIndex, -@@ -356,7 +356,7 @@ module.exports = function (client, options) { +@@ -362,7 +362,7 @@ module.exports = function (client, options) { } } - + - client._signedChat = (message, options = {}) => { + client._signedChat = async (message, options = {}) => { options.timestamp = options.timestamp || BigInt(Date.now()) options.salt = options.salt || 1n - -@@ -401,7 +401,7 @@ module.exports = function (client, options) { + +@@ -407,7 +407,7 @@ module.exports = function (client, options) { message, timestamp: options.timestamp, salt: options.salt, @@ -47,7 +47,7 @@ index a50f4b988ad9fb29d5eb9e1633b498615aa9cd28..b8b819eef0762a77d9db5c0fb06be648 offset: client._lastSeenMessages.pending, checksum: computeChatChecksum(client._lastSeenMessages), // 1.21.5+ acknowledged -@@ -416,7 +416,7 @@ module.exports = function (client, options) { +@@ -422,7 +422,7 @@ module.exports = function (client, options) { message, timestamp: options.timestamp, salt: options.salt, @@ -71,10 +71,10 @@ index 63cc2bd9615100bd2fd63dfe14c094aa6b8cd1c9..36df57d1196af9761d920fa285ac48f8 + // clearTimeout(loginTimeout) + // }) } - + function onJoinServerResponse (err) { diff --git a/src/client.js b/src/client.js -index e369e77d055ba919e8f9da7b8e8b5dc879c74cf4..11c6bff299f1186ab1ecb6744f53ff0c648ab192 100644 +index e369e77d055ba919e8f9da7b8e8b5dc879c74cf4..54bb9e6644388e9b6bd42b3012951875989cdf0c 100644 --- a/src/client.js +++ b/src/client.js @@ -111,7 +111,13 @@ class Client extends EventEmitter { @@ -94,7 +94,7 @@ index e369e77d055ba919e8f9da7b8e8b5dc879c74cf4..11c6bff299f1186ab1ecb6744f53ff0c } @@ -169,7 +175,10 @@ class Client extends EventEmitter { } - + const onFatalError = (err) => { - this.emit('error', err) + // todo find out what is trying to write after client disconnect @@ -103,58 +103,23 @@ index e369e77d055ba919e8f9da7b8e8b5dc879c74cf4..11c6bff299f1186ab1ecb6744f53ff0c + } endSocket() } - -@@ -198,6 +207,8 @@ class Client extends EventEmitter { + +@@ -198,6 +207,10 @@ class Client extends EventEmitter { serializer -> framer -> socket -> splitter -> deserializer */ if (this.serializer) { this.serializer.end() -+ this.socket?.end() -+ this.socket?.emit('end') ++ setTimeout(() => { ++ this.socket?.end() ++ this.socket?.emit('end') ++ }, 2000) // allow the serializer to finish writing } else { if (this.socket) this.socket.end() } -@@ -243,6 +254,7 @@ class Client extends EventEmitter { +@@ -243,6 +256,7 @@ class Client extends EventEmitter { debug('writing packet ' + this.state + '.' + name) debug(params) } + this.emit('writePacket', name, params) this.serializer.write({ name, params }) } - -diff --git a/src/client.js.rej b/src/client.js.rej -new file mode 100644 -index 0000000000000000000000000000000000000000..1101e2477adfdc004381b78e7d70953dacb7b484 ---- /dev/null -+++ b/src/client.js.rej -@@ -0,0 +1,31 @@ -+@@ -89,10 +89,12 @@ -+ parsed.metadata.name = parsed.data.name -+ parsed.data = parsed.data.params -+ parsed.metadata.state = state -+- debug('read packet ' + state + '.' + parsed.metadata.name) -+- if (debug.enabled) { -+- const s = JSON.stringify(parsed.data, null, 2) -+- debug(s && s.length > 10000 ? parsed.data : s) -++ if (!globalThis.excludeCommunicationDebugEvents?.includes(parsed.metadata.name)) { -++ debug('read packet ' + state + '.' + parsed.metadata.name) -++ if (debug.enabled) { -++ const s = JSON.stringify(parsed.data, null, 2) -++ debug(s && s.length > 10000 ? parsed.data : s) -++ } -+ } -+ if (this._hasBundlePacket && parsed.metadata.name === 'bundle_delimiter') { -+ if (this._mcBundle.length) { // End bundle -+@@ -239,8 +252,11 @@ -+ -+ write (name, params) { -+ if (!this.serializer.writable) { return } -+- debug('writing packet ' + this.state + '.' + name) -+- debug(params) -++ if (!globalThis.excludeCommunicationDebugEvents?.includes(name)) { -++ debug(`[${this.state}] from ${this.isServer ? 'server' : 'client'}: ` + name) -++ debug(params) -++ } -++ this.emit('writePacket', name, params) -+ this.serializer.write({ name, params }) -+ } -+ + diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index db095f5b..132ef32c 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -22,7 +22,7 @@ overrides: patchedDependencies: minecraft-protocol: - hash: b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9 + hash: 2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea path: patches/minecraft-protocol.patch mineflayer-item-map-downloader@1.2.0: hash: a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad @@ -142,7 +142,7 @@ importers: version: 3.92.0 minecraft-protocol: specifier: github:PrismarineJS/node-minecraft-protocol#master - version: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13) + version: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) mineflayer-item-map-downloader: specifier: github:zardoy/mineflayer-item-map-downloader version: https://codeload.github.com/zardoy/mineflayer-item-map-downloader/tar.gz/a8d210ecdcf78dd082fa149a96e1612cc9747824(patch_hash=a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad)(encoding@0.1.13) @@ -13078,7 +13078,7 @@ snapshots: flatmap: 0.0.3 long: 5.3.1 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) mkdirp: 2.1.6 node-gzip: 1.1.2 node-rsa: 1.1.1 @@ -13114,7 +13114,7 @@ snapshots: flatmap: 0.0.3 long: 5.3.1 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) mkdirp: 2.1.6 node-gzip: 1.1.2 node-rsa: 1.1.1 @@ -16961,7 +16961,7 @@ snapshots: dependencies: '@zardoy/flying-squid': 0.0.49(encoding@0.1.13) exit-hook: 2.2.1 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/c9c77d6511e37c452ebe48790724da165d6ad448(encoding@0.1.13) prismarine-item: 1.17.0 ws: 8.18.1 @@ -17280,7 +17280,7 @@ snapshots: - '@types/react' - react - minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13): + minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13): dependencies: '@types/node-rsa': 1.1.4 '@types/readable-stream': 4.0.18 @@ -17360,7 +17360,7 @@ snapshots: mineflayer@4.31.0(encoding@0.1.13): dependencies: minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-chat: 1.11.0 @@ -17384,7 +17384,7 @@ snapshots: dependencies: '@nxg-org/mineflayer-physics-util': 1.8.10 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=b417b3b7c5fd96e59abab5c1075b86b88bada2c980e4b54df13ca69b8f0091d9)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-chat: 1.11.0 diff --git a/src/index.ts b/src/index.ts index d28261f4..c0213f56 100644 --- a/src/index.ts +++ b/src/index.ts @@ -231,8 +231,12 @@ export async function connect (connectOptions: ConnectOptions) { bot.emit('end', '') bot.removeAllListeners() bot._client.removeAllListeners() - //@ts-expect-error TODO? - bot._client = undefined + bot._client = { + //@ts-expect-error + write (packetName) { + console.warn('Tried to write packet', packetName, 'after bot was destroyed') + } + } //@ts-expect-error window.bot = bot = undefined } From caf4695637f1e1b86a98db90f12021df00822ca7 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Fri, 8 Aug 2025 18:33:20 +0300 Subject: [PATCH 05/62] feat: silly player on fire renderer effect --- renderer/viewer/lib/basePlayerState.ts | 1 + src/entities.ts | 63 ++++++++++ src/react/FireRenderer.tsx | 152 +++++++++++++++++++++++++ src/reactUi.tsx | 2 + 4 files changed, 218 insertions(+) create mode 100644 src/react/FireRenderer.tsx diff --git a/renderer/viewer/lib/basePlayerState.ts b/renderer/viewer/lib/basePlayerState.ts index af5d9d06..9cf1350a 100644 --- a/renderer/viewer/lib/basePlayerState.ts +++ b/renderer/viewer/lib/basePlayerState.ts @@ -48,6 +48,7 @@ export const getInitialPlayerState = () => proxy({ heldItemMain: undefined as HandItemBlock | undefined, heldItemOff: undefined as HandItemBlock | undefined, perspective: 'first_person' as CameraPerspective, + onFire: false, cameraSpectatingEntity: undefined as number | undefined, diff --git a/src/entities.ts b/src/entities.ts index 79602aa5..cf91ff2c 100644 --- a/src/entities.ts +++ b/src/entities.ts @@ -126,6 +126,28 @@ customEvents.on('gameLoaded', () => { if (entityStatus === EntityStatus.HURT) { getThreeJsRendererMethods()?.damageEntity(entityId, entityStatus) } + + if (entityStatus === EntityStatus.BURNED) { + updateEntityStates(entityId, true, true) + } + }) + + // on fire events + bot._client.on('entity_metadata', (data) => { + if (data.entityId !== bot.entity.id) return + handleEntityMetadata(data) + }) + + bot.on('end', () => { + if (onFireTimeout) { + clearTimeout(onFireTimeout) + } + }) + + bot.on('respawn', () => { + if (onFireTimeout) { + clearTimeout(onFireTimeout) + } }) const updateCamera = (entity: Entity) => { @@ -296,3 +318,44 @@ customEvents.on('gameLoaded', () => { }) }) + +// Constants +const SHARED_FLAGS_KEY = 0 +const ENTITY_FLAGS = { + ON_FIRE: 0x01, // Bit 0 + SNEAKING: 0x02, // Bit 1 + SPRINTING: 0x08, // Bit 3 + SWIMMING: 0x10, // Bit 4 + INVISIBLE: 0x20, // Bit 5 + GLOWING: 0x40, // Bit 6 + FALL_FLYING: 0x80 // Bit 7 (elytra flying) +} + +let onFireTimeout: NodeJS.Timeout | undefined +const updateEntityStates = (entityId: number, onFire: boolean, timeout?: boolean) => { + if (entityId !== bot.entity.id) return + appViewer.playerState.reactive.onFire = onFire + if (onFireTimeout) { + clearTimeout(onFireTimeout) + } + if (timeout) { + onFireTimeout = setTimeout(() => { + updateEntityStates(entityId, false, false) + }, 5000) + } +} + +// Process entity metadata packet +function handleEntityMetadata (packet: { entityId: number, metadata: Array<{ key: number, type: string, value: number }> }) { + const { entityId, metadata } = packet + + // Find shared flags in metadata + const flagsData = metadata.find(meta => meta.key === SHARED_FLAGS_KEY && + meta.type === 'byte') + + // Update fire state if flags were found + if (flagsData) { + const wasOnFire = appViewer.playerState.reactive.onFire + appViewer.playerState.reactive.onFire = (flagsData.value & ENTITY_FLAGS.ON_FIRE) !== 0 + } +} diff --git a/src/react/FireRenderer.tsx b/src/react/FireRenderer.tsx new file mode 100644 index 00000000..3a188558 --- /dev/null +++ b/src/react/FireRenderer.tsx @@ -0,0 +1,152 @@ +/* eslint-disable no-await-in-loop */ +import { useSnapshot } from 'valtio' +import { useEffect, useState } from 'react' +import { getLoadedImage } from 'mc-assets/dist/utils' +import { createCanvas } from 'renderer/viewer/lib/utils' + +const TEXTURE_UPDATE_INTERVAL = 100 // 5 times per second + +export default () => { + const { onFire, perspective } = useSnapshot(appViewer.playerState.reactive) + const [fireTextures, setFireTextures] = useState([]) + const [currentTextureIndex, setCurrentTextureIndex] = useState(0) + + useEffect(() => { + let animationFrameId: number + let lastTextureUpdate = 0 + + const updateTexture = (timestamp: number) => { + if (onFire && fireTextures.length > 0) { + if (timestamp - lastTextureUpdate >= TEXTURE_UPDATE_INTERVAL) { + setCurrentTextureIndex(prev => (prev + 1) % fireTextures.length) + lastTextureUpdate = timestamp + } + } + animationFrameId = requestAnimationFrame(updateTexture) + } + + animationFrameId = requestAnimationFrame(updateTexture) + return () => cancelAnimationFrame(animationFrameId) + }, [onFire, fireTextures]) + + useEffect(() => { + const loadTextures = async () => { + const fireImageUrls: string[] = [] + + const { resourcesManager } = appViewer + const { blocksAtlasParser } = resourcesManager + if (!blocksAtlasParser?.atlas?.latest) { + console.warn('FireRenderer: Blocks atlas parser not available') + return + } + + const keys = Object.keys(blocksAtlasParser.atlas.latest.textures).filter(key => /^fire_\d+$/.exec(key)) + for (const key of keys) { + const textureInfo = blocksAtlasParser.getTextureInfo(key) as { u: number, v: number, width?: number, height?: number } + if (textureInfo) { + const defaultSize = blocksAtlasParser.atlas.latest.tileSize + const imageWidth = blocksAtlasParser.atlas.latest.width + const imageHeight = blocksAtlasParser.atlas.latest.height + const textureWidth = textureInfo.width ?? defaultSize + const textureHeight = textureInfo.height ?? defaultSize + + // Create a temporary canvas for the full texture + const tempCanvas = createCanvas(textureWidth, textureHeight) + const tempCtx = tempCanvas.getContext('2d') + if (tempCtx && blocksAtlasParser.latestImage) { + const image = await getLoadedImage(blocksAtlasParser.latestImage) + tempCtx.drawImage( + image, + textureInfo.u * imageWidth, + textureInfo.v * imageHeight, + textureWidth, + textureHeight, + 0, + 0, + textureWidth, + textureHeight + ) + + // Create final canvas with only top 20% of the texture + const finalHeight = Math.ceil(textureHeight * 0.4) + const canvas = createCanvas(textureWidth, finalHeight) + const ctx = canvas.getContext('2d') + if (ctx) { + // Draw only the top portion + ctx.drawImage( + tempCanvas, + 0, + 0, // Start from top + textureWidth, + finalHeight, + 0, + 0, + textureWidth, + finalHeight + ) + + const blob = await canvas.convertToBlob() + const url = URL.createObjectURL(blob) + fireImageUrls.push(url) + } + } + } + } + + setFireTextures(fireImageUrls) + } + + // Load textures initially + if (appViewer.resourcesManager.currentResources) { + void loadTextures() + } + + // Set up listener for texture updates + const onAssetsUpdated = () => { + void loadTextures() + } + appViewer.resourcesManager.on('assetsTexturesUpdated', onAssetsUpdated) + + // Cleanup + return () => { + appViewer.resourcesManager.off('assetsTexturesUpdated', onAssetsUpdated) + // Cleanup texture URLs + for (const url of fireTextures) URL.revokeObjectURL(url) + } + }, []) + + if (!onFire || fireTextures.length === 0 || perspective !== 'first_person') return null + + return ( +
+
+
+ ) +} diff --git a/src/reactUi.tsx b/src/reactUi.tsx index b15cb79d..4f8c4541 100644 --- a/src/reactUi.tsx +++ b/src/reactUi.tsx @@ -66,6 +66,7 @@ import CreditsAboutModal from './react/CreditsAboutModal' import GlobalOverlayHints from './react/GlobalOverlayHints' import FullscreenTime from './react/FullscreenTime' import StorageConflictModal from './react/StorageConflictModal' +import FireRenderer from './react/FireRenderer' const isFirefox = ua.getBrowser().name === 'Firefox' if (isFirefox) { @@ -171,6 +172,7 @@ const InGameUi = () => { + {!disabledUiParts.includes('fire') && }
From 53cbff7699d5255974a09e5f1e50b02759116a63 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Fri, 8 Aug 2025 18:37:10 +0300 Subject: [PATCH 06/62] dont conflict fire with chat --- src/react/FireRenderer.tsx | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/react/FireRenderer.tsx b/src/react/FireRenderer.tsx index 3a188558..20ad4606 100644 --- a/src/react/FireRenderer.tsx +++ b/src/react/FireRenderer.tsx @@ -130,7 +130,8 @@ export default () => { display: 'flex', justifyContent: 'center', alignItems: 'flex-end', - overflow: 'hidden' + overflow: 'hidden', + zIndex: -1 }} >
Date: Fri, 8 Aug 2025 21:52:55 +0300 Subject: [PATCH 07/62] fix: some blocks textures were not update in hotbar after texturepack change --- renderer/viewer/three/renderSlot.ts | 20 +++++++++++++------- src/inventoryWindows.ts | 1 + src/react/HotbarRenderApp.tsx | 3 ++- 3 files changed, 16 insertions(+), 8 deletions(-) diff --git a/renderer/viewer/three/renderSlot.ts b/renderer/viewer/three/renderSlot.ts index d82e58e3..321633eb 100644 --- a/renderer/viewer/three/renderSlot.ts +++ b/renderer/viewer/three/renderSlot.ts @@ -10,11 +10,11 @@ export type ResolvedItemModelRender = { export const renderSlot = (model: ResolvedItemModelRender, resourcesManager: ResourcesManagerCommon, debugIsQuickbar = false, fullBlockModelSupport = false): { texture: string, - blockData?: Record & { resolvedModel: BlockModel }, - scale?: number, - slice?: number[], - modelName?: string, -} | undefined => { + blockData: Record & { resolvedModel: BlockModel } | null, + scale: number | null, + slice: number[] | null, + modelName: string | null, +} => { let itemModelName = model.modelName const isItem = loadedData.itemsByName[itemModelName] @@ -37,6 +37,8 @@ export const renderSlot = (model: ResolvedItemModelRender, resourcesManager: Res texture: 'gui', slice: [x, y, atlas.tileSize, atlas.tileSize], scale: 0.25, + blockData: null, + modelName: null } } } @@ -63,14 +65,18 @@ export const renderSlot = (model: ResolvedItemModelRender, resourcesManager: Res return { texture: itemTexture.type, slice: itemTexture.slice, - modelName: itemModelName + modelName: itemModelName, + blockData: null, + scale: null } } else { // is block return { texture: 'blocks', blockData: itemTexture, - modelName: itemModelName + modelName: itemModelName, + slice: null, + scale: null } } } diff --git a/src/inventoryWindows.ts b/src/inventoryWindows.ts index bc7dcbaf..a9f89d1b 100644 --- a/src/inventoryWindows.ts +++ b/src/inventoryWindows.ts @@ -259,6 +259,7 @@ export const upInventoryItems = (isInventory: boolean, invWindow = lastWindow) = // inv.pwindow.inv.slots[2].blockData = getBlockData('dirt') const customSlots = mapSlots((isInventory ? bot.inventory : bot.currentWindow)!.slots) invWindow.pwindow.setSlots(customSlots) + return customSlots } export const onModalClose = (callback: () => any) => { diff --git a/src/react/HotbarRenderApp.tsx b/src/react/HotbarRenderApp.tsx index 6b6e3207..c782e6ef 100644 --- a/src/react/HotbarRenderApp.tsx +++ b/src/react/HotbarRenderApp.tsx @@ -115,7 +115,7 @@ const HotbarInner = () => { container.current.appendChild(inv.canvas) const upHotbarItems = () => { if (!appViewer.resourcesManager?.itemsAtlasParser) return - upInventoryItems(true, inv) + globalThis.debugHotbarItems = upInventoryItems(true, inv) } canvasManager.canvas.onclick = (e) => { @@ -127,6 +127,7 @@ const HotbarInner = () => { } } + globalThis.debugUpHotbarItems = upHotbarItems upHotbarItems() bot.inventory.on('updateSlot', upHotbarItems) appViewer.resourcesManager.on('assetsTexturesUpdated', upHotbarItems) From fb395041b9e40449819e5a8d0361f06264bfa80b Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Mon, 11 Aug 2025 01:39:08 +0300 Subject: [PATCH 08/62] fix: fix on 1.18.2 many blocks like mushrom blocks, fence gates, deepslate, basalt, copper stuff like ore, infested stone, cakes and tinted glass was resulting in instant breaking on the client dev: add debugTestPing --- scripts/makeOptimizedMcData.mjs | 7 +++-- src/mineflayer/mc-protocol.ts | 49 ++++++++++++++++++++++++++++++++- 2 files changed, 53 insertions(+), 3 deletions(-) diff --git a/scripts/makeOptimizedMcData.mjs b/scripts/makeOptimizedMcData.mjs index 0b5752d8..76e0f1c2 100644 --- a/scripts/makeOptimizedMcData.mjs +++ b/scripts/makeOptimizedMcData.mjs @@ -90,16 +90,19 @@ const dataTypeBundling = { }, blocks: { arrKey: 'name', - processData(current, prev) { + processData(current, prev, _, version) { for (const block of current) { + const prevBlock = prev?.find(x => x.name === block.name) if (block.transparent) { const forceOpaque = block.name.includes('shulker_box') || block.name.match(/^double_.+_slab\d?$/) || ['melon_block', 'lit_pumpkin', 'lit_redstone_ore', 'lit_furnace'].includes(block.name) - const prevBlock = prev?.find(x => x.name === block.name) if (forceOpaque || (prevBlock && !prevBlock.transparent)) { block.transparent = false } } + if (block.hardness === 0 && prevBlock && prevBlock.hardness > 0) { + block.hardness = prevBlock.hardness + } } } // ignoreRemoved: true, diff --git a/src/mineflayer/mc-protocol.ts b/src/mineflayer/mc-protocol.ts index 2376cd03..a0348c5d 100644 --- a/src/mineflayer/mc-protocol.ts +++ b/src/mineflayer/mc-protocol.ts @@ -1,8 +1,11 @@ +import net from 'net' import { Client } from 'minecraft-protocol' import { appQueryParams } from '../appParams' import { downloadAllMinecraftData, getVersionAutoSelect } from '../connect' import { gameAdditionalState } from '../globalState' import { ProgressReporter } from '../core/progressReporter' +import { parseServerAddress } from '../parseServerAddress' +import { getCurrentProxy } from '../react/ServersList' import { pingServerVersion, validatePacket } from './minecraft-protocol-extra' import { getWebsocketStream } from './websocket-core' @@ -35,7 +38,7 @@ setInterval(() => { }, 1000) -export const getServerInfo = async (ip: string, port?: number, preferredVersion = getVersionAutoSelect(), ping = false, progressReporter?: ProgressReporter) => { +export const getServerInfo = async (ip: string, port?: number, preferredVersion = getVersionAutoSelect(), ping = false, progressReporter?: ProgressReporter, setProxyParams?: ProxyParams) => { await downloadAllMinecraftData() const isWebSocket = ip.startsWith('ws://') || ip.startsWith('wss://') let stream @@ -43,6 +46,8 @@ export const getServerInfo = async (ip: string, port?: number, preferredVersion progressReporter?.setMessage('Connecting to WebSocket server') stream = (await getWebsocketStream(ip)).mineflayerStream progressReporter?.setMessage('WebSocket connected. Ping packet sent, waiting for response') + } else if (setProxyParams) { + setProxy(setProxyParams) } window.setLoadingMessage = (message?: string) => { if (message === undefined) { @@ -59,3 +64,45 @@ export const getServerInfo = async (ip: string, port?: number, preferredVersion window.setLoadingMessage = undefined }) } + +globalThis.debugTestPing = async (ip: string) => { + const parsed = parseServerAddress(ip, false) + const result = await getServerInfo(parsed.host, parsed.port ? Number(parsed.port) : undefined, undefined, true, undefined, { address: getCurrentProxy(), }) + console.log('result', result) + return result +} + +export const getDefaultProxyParams = () => { + return { + headers: { + Authorization: `Bearer ${new URLSearchParams(location.search).get('token') ?? ''}` + } + } +} + +export type ProxyParams = { + address?: string + headers?: Record +} + +export const setProxy = (proxyParams: ProxyParams) => { + if (proxyParams.address?.startsWith(':')) { + proxyParams.address = `${location.protocol}//${location.hostname}${proxyParams.address}` + } + if (proxyParams.address && location.port !== '80' && location.port !== '443' && !/:\d+$/.test(proxyParams.address)) { + const https = proxyParams.address.startsWith('https://') || location.protocol === 'https:' + proxyParams.address = `${proxyParams.address}:${https ? 443 : 80}` + } + + const parsedProxy = parseServerAddress(proxyParams.address, false) + const proxy = { host: parsedProxy.host, port: parsedProxy.port } + proxyParams.headers ??= getDefaultProxyParams().headers + net['setProxy']({ + hostname: proxy.host, + port: proxy.port, + headers: proxyParams.headers + }) + return { + proxy + } +} From e7c358d3fc0497b66fa25c70a401d2aed4be3294 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Mon, 11 Aug 2025 03:12:05 +0300 Subject: [PATCH 09/62] feat: add `minecraft-web-client:block-interactions-customization` --- package.json | 2 +- pnpm-lock.yaml | 20 ++++++++++---------- src/customChannels.ts | 31 +++++++++++++++++++++++++++++++ 3 files changed, 42 insertions(+), 11 deletions(-) diff --git a/package.json b/package.json index 257fff7c..b719b877 100644 --- a/package.json +++ b/package.json @@ -156,7 +156,7 @@ "mc-assets": "^0.2.62", "minecraft-inventory-gui": "github:zardoy/minecraft-inventory-gui#next", "mineflayer": "github:zardoy/mineflayer#gen-the-master", - "mineflayer-mouse": "^0.1.14", + "mineflayer-mouse": "^0.1.17", "mineflayer-pathfinder": "^2.4.4", "npm-run-all": "^4.1.5", "os-browserify": "^0.3.0", diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index 132ef32c..da2b3912 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -343,8 +343,8 @@ importers: specifier: github:zardoy/mineflayer#gen-the-master version: https://codeload.github.com/zardoy/mineflayer/tar.gz/c9c77d6511e37c452ebe48790724da165d6ad448(encoding@0.1.13) mineflayer-mouse: - specifier: ^0.1.14 - version: 0.1.14 + specifier: ^0.1.17 + version: 0.1.17 mineflayer-pathfinder: specifier: ^2.4.4 version: 2.4.5 @@ -6667,8 +6667,8 @@ packages: resolution: {tarball: https://codeload.github.com/zardoy/mineflayer-item-map-downloader/tar.gz/a8d210ecdcf78dd082fa149a96e1612cc9747824} version: 1.2.0 - mineflayer-mouse@0.1.14: - resolution: {integrity: sha512-DjytRMlRLxR44GqZ6udMgbMO4At7Ura5TQC80exRhzkfptyCGLTWzXaf0oeXSNYkNMnaaEv4XP/9YRwuvL+rsQ==} + mineflayer-mouse@0.1.17: + resolution: {integrity: sha512-0eCR8pnGb42Qd9QmAxOjl0PhA5Fa+9+6H1G/YsbsO5rg5mDf94Tusqp/8NAGLPQCPVDzbarLskXdjR3h0E0bEQ==} engines: {node: ^12.20.0 || ^14.13.1 || >=16.0.0} mineflayer-pathfinder@2.4.5: @@ -10294,7 +10294,7 @@ snapshots: '@babel/parser': 7.26.9 '@babel/template': 7.26.9 '@babel/types': 7.26.9 - debug: 4.4.0(supports-color@8.1.1) + debug: 4.4.1 globals: 11.12.0 transitivePeerDependencies: - supports-color @@ -12864,7 +12864,7 @@ snapshots: dependencies: '@typescript-eslint/typescript-estree': 6.1.0(typescript@5.5.4) '@typescript-eslint/utils': 6.1.0(eslint@8.57.1)(typescript@5.5.4) - debug: 4.4.0(supports-color@8.1.1) + debug: 4.4.1 eslint: 8.57.1 ts-api-utils: 1.4.3(typescript@5.5.4) optionalDependencies: @@ -12896,7 +12896,7 @@ snapshots: dependencies: '@typescript-eslint/types': 6.21.0 '@typescript-eslint/visitor-keys': 6.21.0 - debug: 4.4.0(supports-color@8.1.1) + debug: 4.4.1 globby: 11.1.0 is-glob: 4.0.3 minimatch: 9.0.3 @@ -12911,7 +12911,7 @@ snapshots: dependencies: '@typescript-eslint/types': 8.26.0 '@typescript-eslint/visitor-keys': 8.26.0 - debug: 4.4.0(supports-color@8.1.1) + debug: 4.4.1 fast-glob: 3.3.3 is-glob: 4.0.3 minimatch: 9.0.5 @@ -17338,7 +17338,7 @@ snapshots: - encoding - supports-color - mineflayer-mouse@0.1.14: + mineflayer-mouse@0.1.17: dependencies: change-case: 5.4.4 debug: 4.4.1 @@ -18457,7 +18457,7 @@ snapshots: puppeteer-core@2.1.1: dependencies: '@types/mime-types': 2.1.4 - debug: 4.4.0(supports-color@8.1.1) + debug: 4.4.1 extract-zip: 1.7.0 https-proxy-agent: 4.0.0 mime: 2.6.0 diff --git a/src/customChannels.ts b/src/customChannels.ts index 57c057d5..3f6a8217 100644 --- a/src/customChannels.ts +++ b/src/customChannels.ts @@ -15,6 +15,7 @@ export default () => { registerMediaChannels() registerSectionAnimationChannels() registeredJeiChannel() + registerBlockInteractionsCustomizationChannel() }) } @@ -32,6 +33,36 @@ const registerChannel = (channelName: string, packetStructure: any[], handler: ( console.debug(`registered custom channel ${channelName} channel`) } +const registerBlockInteractionsCustomizationChannel = () => { + const CHANNEL_NAME = 'minecraft-web-client:block-interactions-customization' + const packetStructure = [ + 'container', + [ + { + name: 'newConfiguration', + type: ['pstring', { countType: 'i16' }] + }, + ] + ] + + registerChannel(CHANNEL_NAME, packetStructure, (data) => { + const config = JSON.parse(data.newConfiguration) + if (config.customBreakTime !== undefined && Object.values(config.customBreakTime).every(x => typeof x === 'number')) { + bot.mouse.customBreakTime = config.customBreakTime + } + if (config.customBreakTimeToolAllowance !== undefined) { + bot.mouse.customBreakTimeToolAllowance = new Set(config.customBreakTimeToolAllowance) + } + + if (config.blockPlacePrediction !== undefined) { + bot.mouse.settings.blockPlacePrediction = config.blockPlacePrediction + } + if (config.blockPlacePredictionDelay !== undefined) { + bot.mouse.settings.blockPlacePredictionDelay = config.blockPlacePredictionDelay + } + }, true) +} + const registerBlockModelsChannel = () => { const CHANNEL_NAME = 'minecraft-web-client:blockmodels' From cdd8c31a0e9261ee57fb66ff8ca5af0e074bff78 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Mon, 11 Aug 2025 21:21:44 +0300 Subject: [PATCH 10/62] fix: fix player colored username rendering, fix sometimes skin was overriden --- renderer/viewer/three/entities.ts | 28 +++++++++++++--------------- 1 file changed, 13 insertions(+), 15 deletions(-) diff --git a/renderer/viewer/three/entities.ts b/renderer/viewer/three/entities.ts index 6c6f8900..24f64803 100644 --- a/renderer/viewer/three/entities.ts +++ b/renderer/viewer/three/entities.ts @@ -141,7 +141,7 @@ const addNametag = (entity, options: { fontFamily: string }, mesh, version: stri const canvas = getUsernameTexture(entity, options, version) const tex = new THREE.Texture(canvas) tex.needsUpdate = true - let nameTag + let nameTag: THREE.Object3D if (entity.nameTagFixed) { const geometry = new THREE.PlaneGeometry() const material = new THREE.MeshBasicMaterial({ map: tex }) @@ -171,6 +171,7 @@ const addNametag = (entity, options: { fontFamily: string }, mesh, version: stri nameTag.name = 'nametag' mesh.add(nameTag) + return nameTag } } @@ -494,6 +495,10 @@ export class Entities { // todo true/undefined doesnt reset the skin to the default one // eslint-disable-next-line max-params async updatePlayerSkin (entityId: string | number, username: string | undefined, uuidCache: string | undefined, skinUrl: string | true, capeUrl: string | true | undefined = undefined) { + const isCustomSkin = skinUrl !== stevePngUrl + if (isCustomSkin) { + this.loadedSkinEntityIds.add(String(entityId)) + } if (uuidCache) { if (typeof skinUrl === 'string' || typeof capeUrl === 'string') this.uuidPerSkinUrlsCache[uuidCache] = {} if (typeof skinUrl === 'string') this.uuidPerSkinUrlsCache[uuidCache].skinUrl = skinUrl @@ -912,20 +917,14 @@ export class Entities { mesh = wrapper if (entity.username) { - // todo proper colors - const nameTag = new NameTagObject(fromFormattedString(entity.username).text, { - font: `48px ${this.entitiesOptions.fontFamily}`, - }) - nameTag.position.y = playerObject.position.y + playerObject.scale.y * 16 + 3 - nameTag.renderOrder = 1000 - - nameTag.name = 'nametag' - - //@ts-expect-error - wrapper.add(nameTag) + const nametag = addNametag(entity, { fontFamily: 'mojangles' }, wrapper, this.worldRenderer.version) + if (nametag) { + nametag.position.y = playerObject.position.y + playerObject.scale.y * 16 + 3 + nametag.scale.multiplyScalar(12) + } } } else { - mesh = getEntityMesh(entity, this.worldRenderer, this.entitiesOptions, overrides) + mesh = getEntityMesh(entity, this.worldRenderer, this.entitiesOptions, { ...overrides, customModel: entity['customModel'] }) } if (!mesh) return mesh.name = 'mesh' @@ -1181,8 +1180,7 @@ export class Entities { const cameraPos = this.worldRenderer.cameraObject.position const distance = mesh.position.distanceTo(cameraPos) if (distance < MAX_DISTANCE_SKIN_LOAD && distance < (this.worldRenderer.viewDistance * 16)) { - if (this.loadedSkinEntityIds.has(entityId)) return - this.loadedSkinEntityIds.add(entityId) + if (this.loadedSkinEntityIds.has(String(entityId))) return void this.updatePlayerSkin(entityId, mesh.playerObject.realUsername, mesh.playerObject.realPlayerUuid, true, true) } } From 0a474e67803827cdd657b135ba6a7380091cdab4 Mon Sep 17 00:00:00 2001 From: Vitaly Date: Tue, 12 Aug 2025 06:27:06 +0300 Subject: [PATCH 11/62] feat: add custom experimental waypints impl --- experiments/three-labels.html | 5 + experiments/three-labels.ts | 67 ++++ renderer/viewer/three/graphicsBackend.ts | 3 + renderer/viewer/three/waypointSprite.ts | 394 ++++++++++++++++++++ renderer/viewer/three/waypoints.ts | 142 +++++++ renderer/viewer/three/worldrendererThree.ts | 25 +- src/customChannels.ts | 57 +++ 7 files changed, 685 insertions(+), 8 deletions(-) create mode 100644 experiments/three-labels.html create mode 100644 experiments/three-labels.ts create mode 100644 renderer/viewer/three/waypointSprite.ts create mode 100644 renderer/viewer/three/waypoints.ts diff --git a/experiments/three-labels.html b/experiments/three-labels.html new file mode 100644 index 00000000..2b25bc23 --- /dev/null +++ b/experiments/three-labels.html @@ -0,0 +1,5 @@ + + diff --git a/experiments/three-labels.ts b/experiments/three-labels.ts new file mode 100644 index 00000000..b69dc95b --- /dev/null +++ b/experiments/three-labels.ts @@ -0,0 +1,67 @@ +import * as THREE from 'three' +import { FirstPersonControls } from 'three/addons/controls/FirstPersonControls.js' +import { createWaypointSprite, WAYPOINT_CONFIG } from '../renderer/viewer/three/waypointSprite' + +// Create scene, camera and renderer +const scene = new THREE.Scene() +const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000) +const renderer = new THREE.WebGLRenderer({ antialias: true }) +renderer.setSize(window.innerWidth, window.innerHeight) +document.body.appendChild(renderer.domElement) + +// Add FirstPersonControls +const controls = new FirstPersonControls(camera, renderer.domElement) +controls.lookSpeed = 0.1 +controls.movementSpeed = 10 +controls.lookVertical = true +controls.constrainVertical = true +controls.verticalMin = 0.1 +controls.verticalMax = Math.PI - 0.1 + +// Position camera +camera.position.y = 1.6 // Typical eye height +camera.lookAt(0, 1.6, -1) + +// Create a helper grid and axes +const grid = new THREE.GridHelper(20, 20) +scene.add(grid) +const axes = new THREE.AxesHelper(5) +scene.add(axes) + +// Create waypoint sprite via utility +const waypoint = createWaypointSprite({ + position: new THREE.Vector3(0, 0, -5), + color: 0xff0000, + label: 'Target', +}) +scene.add(waypoint.group) + +// Use built-in offscreen arrow from utils +waypoint.enableOffscreenArrow(true) +waypoint.setArrowParent(scene) + +// Animation loop +function animate() { + requestAnimationFrame(animate) + + const delta = Math.min(clock.getDelta(), 0.1) + controls.update(delta) + + // Unified camera update (size, distance text, arrow, visibility) + const sizeVec = renderer.getSize(new THREE.Vector2()) + waypoint.updateForCamera(camera.position, camera, sizeVec.width, sizeVec.height) + + renderer.render(scene, camera) +} + +// Handle window resize +window.addEventListener('resize', () => { + camera.aspect = window.innerWidth / window.innerHeight + camera.updateProjectionMatrix() + renderer.setSize(window.innerWidth, window.innerHeight) +}) + +// Add clock for controls +const clock = new THREE.Clock() + +animate() diff --git a/renderer/viewer/three/graphicsBackend.ts b/renderer/viewer/three/graphicsBackend.ts index 5ea89b34..92b6ec66 100644 --- a/renderer/viewer/three/graphicsBackend.ts +++ b/renderer/viewer/three/graphicsBackend.ts @@ -44,6 +44,9 @@ const getBackendMethods = (worldRenderer: WorldRendererThree) => { shakeFromDamage: worldRenderer.cameraShake.shakeFromDamage.bind(worldRenderer.cameraShake), onPageInteraction: worldRenderer.media.onPageInteraction.bind(worldRenderer.media), downloadMesherLog: worldRenderer.downloadMesherLog.bind(worldRenderer), + + addWaypoint: worldRenderer.waypoints.addWaypoint.bind(worldRenderer.waypoints), + removeWaypoint: worldRenderer.waypoints.removeWaypoint.bind(worldRenderer.waypoints), } } diff --git a/renderer/viewer/three/waypointSprite.ts b/renderer/viewer/three/waypointSprite.ts new file mode 100644 index 00000000..7c8cf1f6 --- /dev/null +++ b/renderer/viewer/three/waypointSprite.ts @@ -0,0 +1,394 @@ +import * as THREE from 'three' + +// Centralized visual configuration (in screen pixels) +export const WAYPOINT_CONFIG = { + // Target size in screen pixels (this controls the final sprite size) + TARGET_SCREEN_PX: 150, + // Canvas size for internal rendering (keep power of 2 for textures) + CANVAS_SIZE: 256, + // Relative positions in canvas (0-1) + LAYOUT: { + DOT_Y: 0.3, + NAME_Y: 0.45, + DISTANCE_Y: 0.55, + }, + // Multiplier for canvas internal resolution to keep text crisp + CANVAS_SCALE: 2, + ARROW: { + enabledDefault: false, + pixelSize: 30, + paddingPx: 50, + }, +} + +export type WaypointSprite = { + group: THREE.Group + sprite: THREE.Sprite + // Offscreen arrow controls + enableOffscreenArrow: (enabled: boolean) => void + setArrowParent: (parent: THREE.Object3D | null) => void + // Convenience combined updater + updateForCamera: ( + cameraPosition: THREE.Vector3, + camera: THREE.PerspectiveCamera, + viewportWidthPx: number, + viewportHeightPx: number + ) => boolean + // Utilities + setColor: (color: number) => void + setLabel: (label?: string) => void + updateDistanceText: (label: string, distanceText: string) => void + setVisible: (visible: boolean) => void + setPosition: (x: number, y: number, z: number) => void + dispose: () => void +} + +export function createWaypointSprite (options: { + position: THREE.Vector3 | { x: number, y: number, z: number }, + color?: number, + label?: string, + depthTest?: boolean, + // Y offset in world units used by updateScaleWorld only (screen-pixel API ignores this) + labelYOffset?: number, +}): WaypointSprite { + const color = options.color ?? 0xFF_00_00 + const depthTest = options.depthTest ?? false + const labelYOffset = options.labelYOffset ?? 1.5 + + // Build combined sprite + const sprite = createCombinedSprite(color, options.label ?? '', '0m', depthTest) + sprite.renderOrder = 10 + let currentLabel = options.label ?? '' + + // Offscreen arrow (detached by default) + let arrowSprite: THREE.Sprite | undefined + let arrowParent: THREE.Object3D | null = null + let arrowEnabled = WAYPOINT_CONFIG.ARROW.enabledDefault + + // Group for easy add/remove + const group = new THREE.Group() + group.add(sprite) + + // Initial position + const { x, y, z } = options.position + group.position.set(x, y, z) + + function setColor (newColor: number) { + const canvas = drawCombinedCanvas(newColor, currentLabel, '0m') + const texture = new THREE.CanvasTexture(canvas) + const mat = sprite.material + mat.map?.dispose() + mat.map = texture + mat.needsUpdate = true + } + + function setLabel (newLabel?: string) { + currentLabel = newLabel ?? '' + const canvas = drawCombinedCanvas(color, currentLabel, '0m') + const texture = new THREE.CanvasTexture(canvas) + const mat = sprite.material + mat.map?.dispose() + mat.map = texture + mat.needsUpdate = true + } + + function updateDistanceText (label: string, distanceText: string) { + const canvas = drawCombinedCanvas(color, label, distanceText) + const texture = new THREE.CanvasTexture(canvas) + const mat = sprite.material + mat.map?.dispose() + mat.map = texture + mat.needsUpdate = true + } + + function setVisible (visible: boolean) { + sprite.visible = visible + } + + function setPosition (nx: number, ny: number, nz: number) { + group.position.set(nx, ny, nz) + } + + // Keep constant pixel size on screen using global config + function updateScaleScreenPixels ( + cameraPosition: THREE.Vector3, + cameraFov: number, + distance: number, + viewportHeightPx: number + ) { + const vFovRad = cameraFov * Math.PI / 180 + const worldUnitsPerScreenHeightAtDist = Math.tan(vFovRad / 2) * 2 * distance + // Use configured target screen size + const scale = worldUnitsPerScreenHeightAtDist * (WAYPOINT_CONFIG.TARGET_SCREEN_PX / viewportHeightPx) + sprite.scale.set(scale, scale, 1) + } + + function ensureArrow () { + if (arrowSprite) return + const size = 128 + const canvas = document.createElement('canvas') + canvas.width = size + canvas.height = size + const ctx = canvas.getContext('2d')! + ctx.clearRect(0, 0, size, size) + ctx.beginPath() + ctx.moveTo(size * 0.2, size * 0.5) + ctx.lineTo(size * 0.8, size * 0.5) + ctx.lineTo(size * 0.5, size * 0.2) + ctx.closePath() + ctx.lineWidth = 4 + ctx.strokeStyle = 'black' + ctx.stroke() + ctx.fillStyle = 'white' + ctx.fill() + const texture = new THREE.CanvasTexture(canvas) + const material = new THREE.SpriteMaterial({ map: texture, transparent: true, depthTest: false, depthWrite: false }) + arrowSprite = new THREE.Sprite(material) + arrowSprite.renderOrder = 12 + arrowSprite.visible = false + if (arrowParent) arrowParent.add(arrowSprite) + } + + function enableOffscreenArrow (enabled: boolean) { + arrowEnabled = enabled + if (!enabled && arrowSprite) arrowSprite.visible = false + } + + function setArrowParent (parent: THREE.Object3D | null) { + if (arrowSprite?.parent) arrowSprite.parent.remove(arrowSprite) + arrowParent = parent + if (arrowSprite && parent) parent.add(arrowSprite) + } + + function updateOffscreenArrow ( + camera: THREE.PerspectiveCamera, + viewportWidthPx: number, + viewportHeightPx: number + ): boolean { + if (!arrowEnabled) return true + ensureArrow() + if (!arrowSprite) return true + + // Build camera basis using camera.up to respect custom orientations + const forward = new THREE.Vector3() + camera.getWorldDirection(forward) // camera look direction + const upWorld = camera.up.clone().normalize() + const right = new THREE.Vector3().copy(forward).cross(upWorld).normalize() + const upCam = new THREE.Vector3().copy(right).cross(forward).normalize() + + // Vector from camera to waypoint + const camPos = new THREE.Vector3().setFromMatrixPosition(camera.matrixWorld) + const toWp = new THREE.Vector3(group.position.x, group.position.y, group.position.z).sub(camPos) + + // Components in camera basis + const z = toWp.dot(forward) + const x = toWp.dot(right) + const y = toWp.dot(upCam) + + const aspect = viewportWidthPx / viewportHeightPx + const vFovRad = camera.fov * Math.PI / 180 + const hFovRad = 2 * Math.atan(Math.tan(vFovRad / 2) * aspect) + + // Determine if waypoint is inside view frustum using angular checks + const thetaX = Math.atan2(x, z) + const thetaY = Math.atan2(y, z) + const visible = z > 0 && Math.abs(thetaX) <= hFovRad / 2 && Math.abs(thetaY) <= vFovRad / 2 + if (visible) { + arrowSprite.visible = false + return true + } + + // Direction on screen in normalized frustum units + let rx = thetaX / (hFovRad / 2) + let ry = thetaY / (vFovRad / 2) + + // If behind the camera, snap to dominant axis to avoid confusing directions + if (z <= 0) { + if (Math.abs(rx) > Math.abs(ry)) { + rx = Math.sign(rx) + ry = 0 + } else { + rx = 0 + ry = Math.sign(ry) + } + } + + // Place on the rectangle border [-1,1]x[-1,1] + const s = Math.max(Math.abs(rx), Math.abs(ry)) || 1 + let ndcX = rx / s + let ndcY = ry / s + + // Apply padding in pixel space by clamping + const padding = WAYPOINT_CONFIG.ARROW.paddingPx + const pxX = ((ndcX + 1) * 0.5) * viewportWidthPx + const pxY = ((1 - ndcY) * 0.5) * viewportHeightPx + const clampedPxX = Math.min(Math.max(pxX, padding), viewportWidthPx - padding) + const clampedPxY = Math.min(Math.max(pxY, padding), viewportHeightPx - padding) + ndcX = (clampedPxX / viewportWidthPx) * 2 - 1 + ndcY = -(clampedPxY / viewportHeightPx) * 2 + 1 + + // Compute world position at a fixed distance in front of the camera using camera basis + const placeDist = Math.max(2, camera.near * 4) + const halfPlaneHeight = Math.tan(vFovRad / 2) * placeDist + const halfPlaneWidth = halfPlaneHeight * aspect + const pos = camPos.clone() + .add(forward.clone().multiplyScalar(placeDist)) + .add(right.clone().multiplyScalar(ndcX * halfPlaneWidth)) + .add(upCam.clone().multiplyScalar(ndcY * halfPlaneHeight)) + + // Update arrow sprite + arrowSprite.visible = true + arrowSprite.position.copy(pos) + + // Angle for rotation relative to screen right/up (derived from camera up vector) + const angle = Math.atan2(ry, rx) + arrowSprite.material.rotation = angle - Math.PI / 2 + + // Constant pixel size for arrow (use fixed placement distance) + const worldUnitsPerScreenHeightAtDist = Math.tan(vFovRad / 2) * 2 * placeDist + const sPx = worldUnitsPerScreenHeightAtDist * (WAYPOINT_CONFIG.ARROW.pixelSize / viewportHeightPx) + arrowSprite.scale.set(sPx, sPx, 1) + return false + } + + function computeDistance (cameraPosition: THREE.Vector3): number { + return cameraPosition.distanceTo(group.position) + } + + function updateForCamera ( + cameraPosition: THREE.Vector3, + camera: THREE.PerspectiveCamera, + viewportWidthPx: number, + viewportHeightPx: number + ): boolean { + const distance = computeDistance(cameraPosition) + // Keep constant pixel size + updateScaleScreenPixels(cameraPosition, camera.fov, distance, viewportHeightPx) + // Update text + updateDistanceText(currentLabel, `${Math.round(distance)}m`) + // Update arrow and visibility + const onScreen = updateOffscreenArrow(camera, viewportWidthPx, viewportHeightPx) + setVisible(onScreen) + return onScreen + } + + function dispose () { + const mat = sprite.material + mat.map?.dispose() + mat.dispose() + if (arrowSprite) { + const am = arrowSprite.material + am.map?.dispose() + am.dispose() + } + } + + return { + group, + sprite, + enableOffscreenArrow, + setArrowParent, + updateForCamera, + setColor, + setLabel, + updateDistanceText, + setVisible, + setPosition, + dispose, + } +} + +// Internal helpers +function drawCombinedCanvas (color: number, id: string, distance: string): HTMLCanvasElement { + const scale = WAYPOINT_CONFIG.CANVAS_SCALE * (globalThis.devicePixelRatio || 1) + const size = WAYPOINT_CONFIG.CANVAS_SIZE * scale + const canvas = document.createElement('canvas') + canvas.width = size + canvas.height = size + const ctx = canvas.getContext('2d')! + + // Clear canvas + ctx.clearRect(0, 0, size, size) + + // Draw dot + const centerX = size / 2 + const dotY = Math.round(size * WAYPOINT_CONFIG.LAYOUT.DOT_Y) + const radius = Math.round(size * 0.05) // Dot takes up ~12% of canvas height + const borderWidth = Math.max(2, Math.round(4 * scale)) + + // Outer border (black) + ctx.beginPath() + ctx.arc(centerX, dotY, radius + borderWidth, 0, Math.PI * 2) + ctx.fillStyle = 'black' + ctx.fill() + + // Inner circle (colored) + ctx.beginPath() + ctx.arc(centerX, dotY, radius, 0, Math.PI * 2) + ctx.fillStyle = `#${color.toString(16).padStart(6, '0')}` + ctx.fill() + + // Text properties + ctx.textAlign = 'center' + ctx.textBaseline = 'middle' + + // Title + const nameFontPx = Math.round(size * 0.08) // ~8% of canvas height + const distanceFontPx = Math.round(size * 0.06) // ~6% of canvas height + ctx.font = `bold ${nameFontPx}px mojangles` + ctx.lineWidth = Math.max(2, Math.round(3 * scale)) + const nameY = Math.round(size * WAYPOINT_CONFIG.LAYOUT.NAME_Y) + + ctx.strokeStyle = 'black' + ctx.strokeText(id, centerX, nameY) + ctx.fillStyle = 'white' + ctx.fillText(id, centerX, nameY) + + // Distance + ctx.font = `bold ${distanceFontPx}px mojangles` + ctx.lineWidth = Math.max(2, Math.round(2 * scale)) + const distanceY = Math.round(size * WAYPOINT_CONFIG.LAYOUT.DISTANCE_Y) + + ctx.strokeStyle = 'black' + ctx.strokeText(distance, centerX, distanceY) + ctx.fillStyle = '#CCCCCC' + ctx.fillText(distance, centerX, distanceY) + + return canvas +} + +function createCombinedSprite (color: number, id: string, distance: string, depthTest: boolean): THREE.Sprite { + const canvas = drawCombinedCanvas(color, id, distance) + const texture = new THREE.CanvasTexture(canvas) + texture.anisotropy = 1 + texture.magFilter = THREE.LinearFilter + texture.minFilter = THREE.LinearFilter + const material = new THREE.SpriteMaterial({ + map: texture, + transparent: true, + opacity: 1, + depthTest, + depthWrite: false, + }) + const sprite = new THREE.Sprite(material) + sprite.position.set(0, 0, 0) + return sprite +} + +export const WaypointHelpers = { + // World-scale constant size helper + computeWorldScale (distance: number, fixedReference = 10) { + return Math.max(0.0001, distance / fixedReference) + }, + // Screen-pixel constant size helper + computeScreenPixelScale ( + camera: THREE.PerspectiveCamera, + distance: number, + pixelSize: number, + viewportHeightPx: number + ) { + const vFovRad = camera.fov * Math.PI / 180 + const worldUnitsPerScreenHeightAtDist = Math.tan(vFovRad / 2) * 2 * distance + return worldUnitsPerScreenHeightAtDist * (pixelSize / viewportHeightPx) + } +} diff --git a/renderer/viewer/three/waypoints.ts b/renderer/viewer/three/waypoints.ts new file mode 100644 index 00000000..c7ec9a93 --- /dev/null +++ b/renderer/viewer/three/waypoints.ts @@ -0,0 +1,142 @@ +import * as THREE from 'three' +import { WorldRendererThree } from './worldrendererThree' +import { createWaypointSprite, type WaypointSprite } from './waypointSprite' + +interface Waypoint { + id: string + x: number + y: number + z: number + minDistance: number + color: number + label?: string + sprite: WaypointSprite +} + +interface WaypointOptions { + color?: number + label?: string + minDistance?: number +} + +export class WaypointsRenderer { + private readonly waypoints = new Map() + private readonly waypointScene = new THREE.Scene() + private readonly FIXED_REFERENCE = 10 // Fixed reference distance for scaling + + constructor ( + private readonly worldRenderer: WorldRendererThree + ) { + if (process.env.NODE_ENV !== 'production') { + this.addWaypoint('spawn', 0, 0, 0, { }) + } + } + + private updateWaypoints () { + const playerPos = this.worldRenderer.cameraObject.position + const sizeVec = this.worldRenderer.renderer.getSize(new THREE.Vector2()) + + for (const waypoint of this.waypoints.values()) { + const waypointPos = new THREE.Vector3(waypoint.x, waypoint.y, waypoint.z) + const distance = playerPos.distanceTo(waypointPos) + const visible = !waypoint.minDistance || distance >= waypoint.minDistance + + waypoint.sprite.setVisible(visible) + + if (visible) { + // Update position + waypoint.sprite.setPosition(waypoint.x, waypoint.y, waypoint.z) + // Ensure camera-based update each frame + waypoint.sprite.updateForCamera(this.worldRenderer.getCameraPosition(), this.worldRenderer.camera, sizeVec.width, sizeVec.height) + } + } + } + + render () { + if (this.waypoints.size === 0) return + + // Update waypoint scaling + this.updateWaypoints() + + // Render waypoints scene with the world camera + this.worldRenderer.renderer.render(this.waypointScene, this.worldRenderer.camera) + } + + // Removed sprite/label texture creation. Use utils/waypointSprite.ts + + addWaypoint ( + id: string, + x: number, + y: number, + z: number, + options: WaypointOptions = {} + ) { + // Remove existing waypoint if it exists + this.removeWaypoint(id) + + const color = options.color ?? 0xFF_00_00 + const { label } = options + const minDistance = options.minDistance ?? 0 + + const sprite = createWaypointSprite({ + position: new THREE.Vector3(x, y, z), + color, + label: (label || id), + }) + sprite.enableOffscreenArrow(true) + sprite.setArrowParent(this.waypointScene) + + this.waypointScene.add(sprite.group) + + this.waypoints.set(id, { + id, x, y, z, minDistance, + color, label, + sprite, + }) + } + + removeWaypoint (id: string) { + const waypoint = this.waypoints.get(id) + if (waypoint) { + this.waypointScene.remove(waypoint.sprite.group) + waypoint.sprite.dispose() + this.waypoints.delete(id) + } + } + + clear () { + for (const id of this.waypoints.keys()) { + this.removeWaypoint(id) + } + } + + testWaypoint () { + this.addWaypoint('Test Point', 0, 70, 0, { color: 0x00_FF_00, label: 'Test Point' }) + this.addWaypoint('Spawn', 0, 64, 0, { color: 0xFF_FF_00, label: 'Spawn' }) + this.addWaypoint('Far Point', 100, 70, 100, { color: 0x00_00_FF, label: 'Far Point' }) + } + + getWaypoint (id: string): Waypoint | undefined { + return this.waypoints.get(id) + } + + getAllWaypoints (): Waypoint[] { + return [...this.waypoints.values()] + } + + setWaypointColor (id: string, color: number) { + const waypoint = this.waypoints.get(id) + if (waypoint) { + waypoint.sprite.setColor(color) + waypoint.color = color + } + } + + setWaypointLabel (id: string, label?: string) { + const waypoint = this.waypoints.get(id) + if (waypoint) { + waypoint.label = label + waypoint.sprite.setLabel(label) + } + } +} diff --git a/renderer/viewer/three/worldrendererThree.ts b/renderer/viewer/three/worldrendererThree.ts index bc95f06b..82856cb9 100644 --- a/renderer/viewer/three/worldrendererThree.ts +++ b/renderer/viewer/three/worldrendererThree.ts @@ -23,6 +23,7 @@ import { ThreeJsSound } from './threeJsSound' import { CameraShake } from './cameraShake' import { ThreeJsMedia } from './threeJsMedia' import { Fountain } from './threeJsParticles' +import { WaypointsRenderer } from './waypoints' type SectionKey = string @@ -48,6 +49,7 @@ export class WorldRendererThree extends WorldRendererCommon { cameraContainer: THREE.Object3D media: ThreeJsMedia waitingChunksToDisplay = {} as { [chunkKey: string]: SectionKey[] } + waypoints: WaypointsRenderer camera: THREE.PerspectiveCamera renderTimeAvg = 0 sectionsOffsetsAnimations = {} as { @@ -99,6 +101,8 @@ export class WorldRendererThree extends WorldRendererCommon { this.soundSystem = new ThreeJsSound(this) this.cameraShake = new CameraShake(this, this.onRender) this.media = new ThreeJsMedia(this) + this.waypoints = new WaypointsRenderer(this) + // this.fountain = new Fountain(this.scene, this.scene, { // position: new THREE.Vector3(0, 10, 0), // }) @@ -119,6 +123,8 @@ export class WorldRendererThree extends WorldRendererCommon { this.protocolCustomBlocks.clear() // Reset section animations this.sectionsOffsetsAnimations = {} + // Clear waypoints + this.waypoints.clear() }) } @@ -453,7 +459,7 @@ export class WorldRendererThree extends WorldRendererCommon { return worldPos } - getWorldCameraPosition () { + getSectionCameraPosition () { const pos = this.getCameraPosition() return new Vec3( Math.floor(pos.x / 16), @@ -463,7 +469,7 @@ export class WorldRendererThree extends WorldRendererCommon { } updateCameraSectionPos () { - const newSectionPos = this.getWorldCameraPosition() + const newSectionPos = this.getSectionCameraPosition() if (!this.cameraSectionPos.equals(newSectionPos)) { this.cameraSectionPos = newSectionPos this.cameraSectionPositionUpdate() @@ -737,6 +743,8 @@ export class WorldRendererThree extends WorldRendererCommon { fountain.render() } + this.waypoints.render() + for (const onRender of this.onRender) { onRender() } @@ -1022,6 +1030,13 @@ class StarField { constructor ( private readonly worldRenderer: WorldRendererThree ) { + const clock = new THREE.Clock() + const speed = 0.2 + this.worldRenderer.onRender.push(() => { + if (!this.points) return + this.points.position.copy(this.worldRenderer.getCameraPosition()); + (this.points.material as StarfieldMaterial).uniforms.time.value = clock.getElapsedTime() * speed + }) } addToScene () { @@ -1032,7 +1047,6 @@ class StarField { const count = 7000 const factor = 7 const saturation = 10 - const speed = 0.2 const geometry = new THREE.BufferGeometry() @@ -1065,11 +1079,6 @@ class StarField { this.points = new THREE.Points(geometry, material) this.worldRenderer.scene.add(this.points) - const clock = new THREE.Clock() - this.points.onBeforeRender = (renderer, scene, camera) => { - this.points?.position.copy?.(this.worldRenderer.getCameraPosition()) - material.uniforms.time.value = clock.getElapsedTime() * speed - } this.points.renderOrder = -1 } diff --git a/src/customChannels.ts b/src/customChannels.ts index 3f6a8217..6d3aa7e9 100644 --- a/src/customChannels.ts +++ b/src/customChannels.ts @@ -16,6 +16,7 @@ export default () => { registerSectionAnimationChannels() registeredJeiChannel() registerBlockInteractionsCustomizationChannel() + registerWaypointChannels() }) } @@ -63,6 +64,62 @@ const registerBlockInteractionsCustomizationChannel = () => { }, true) } +const registerWaypointChannels = () => { + const packetStructure = [ + 'container', + [ + { + name: 'id', + type: ['pstring', { countType: 'i16' }] + }, + { + name: 'x', + type: 'f32' + }, + { + name: 'y', + type: 'f32' + }, + { + name: 'z', + type: 'f32' + }, + { + name: 'minDistance', + type: 'i32' + }, + { + name: 'label', + type: ['pstring', { countType: 'i16' }] + }, + { + name: 'color', + type: 'i32' + } + ] + ] + + registerChannel('minecraft-web-client:waypoint-add', packetStructure, (data) => { + getThreeJsRendererMethods()?.addWaypoint(data.id, data.x, data.y, data.z, { + minDistance: data.minDistance, + label: data.label || undefined, + color: data.color || undefined + }) + }) + + registerChannel('minecraft-web-client:waypoint-delete', [ + 'container', + [ + { + name: 'id', + type: ['pstring', { countType: 'i16' }] + } + ] + ], (data) => { + getThreeJsRendererMethods()?.removeWaypoint(data.id) + }) +} + const registerBlockModelsChannel = () => { const CHANNEL_NAME = 'minecraft-web-client:blockmodels' From 8827aab981d27d95b4863156a35fd66ba7b810c2 Mon Sep 17 00:00:00 2001 From: Vitaly Date: Tue, 12 Aug 2025 06:27:42 +0300 Subject: [PATCH 12/62] dont add test waypoints on dev --- renderer/viewer/three/waypoints.ts | 4 ---- 1 file changed, 4 deletions(-) diff --git a/renderer/viewer/three/waypoints.ts b/renderer/viewer/three/waypoints.ts index c7ec9a93..45937ee8 100644 --- a/renderer/viewer/three/waypoints.ts +++ b/renderer/viewer/three/waypoints.ts @@ -22,14 +22,10 @@ interface WaypointOptions { export class WaypointsRenderer { private readonly waypoints = new Map() private readonly waypointScene = new THREE.Scene() - private readonly FIXED_REFERENCE = 10 // Fixed reference distance for scaling constructor ( private readonly worldRenderer: WorldRendererThree ) { - if (process.env.NODE_ENV !== 'production') { - this.addWaypoint('spawn', 0, 0, 0, { }) - } } private updateWaypoints () { From 60fc5ef315ea8b73f58070e271dd8f3dc90fc8e4 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Wed, 13 Aug 2025 19:19:46 +0300 Subject: [PATCH 13/62] feat: add skybox renderer: test it by dragging an image window into window, fix waypoint block pos --- renderer/viewer/three/graphicsBackend.ts | 3 + renderer/viewer/three/skyboxRenderer.ts | 77 +++++++++++++++++++++ renderer/viewer/three/waypoints.ts | 2 +- renderer/viewer/three/worldrendererThree.ts | 11 +++ src/dragndrop.ts | 32 +++++++++ 5 files changed, 124 insertions(+), 1 deletion(-) create mode 100644 renderer/viewer/three/skyboxRenderer.ts diff --git a/renderer/viewer/three/graphicsBackend.ts b/renderer/viewer/three/graphicsBackend.ts index 92b6ec66..04cb00ca 100644 --- a/renderer/viewer/three/graphicsBackend.ts +++ b/renderer/viewer/three/graphicsBackend.ts @@ -47,6 +47,9 @@ const getBackendMethods = (worldRenderer: WorldRendererThree) => { addWaypoint: worldRenderer.waypoints.addWaypoint.bind(worldRenderer.waypoints), removeWaypoint: worldRenderer.waypoints.removeWaypoint.bind(worldRenderer.waypoints), + + // New method for updating skybox + setSkyboxImage: worldRenderer.skyboxRenderer.setSkyboxImage.bind(worldRenderer.skyboxRenderer) } } diff --git a/renderer/viewer/three/skyboxRenderer.ts b/renderer/viewer/three/skyboxRenderer.ts new file mode 100644 index 00000000..294c72aa --- /dev/null +++ b/renderer/viewer/three/skyboxRenderer.ts @@ -0,0 +1,77 @@ +import * as THREE from 'three' + +export class SkyboxRenderer { + private texture: THREE.Texture | null = null + private mesh: THREE.Mesh | null = null + + constructor (private readonly scene: THREE.Scene, public initialImage: string | null) {} + + async init () { + if (this.initialImage) { + await this.setSkyboxImage(this.initialImage) + } + } + + async setSkyboxImage (imageUrl: string) { + // Dispose old textures if they exist + if (this.texture) { + this.texture.dispose() + } + + // Load the equirectangular texture + const textureLoader = new THREE.TextureLoader() + this.texture = await new Promise((resolve) => { + textureLoader.load( + imageUrl, + (texture) => { + texture.mapping = THREE.EquirectangularReflectionMapping + texture.encoding = THREE.sRGBEncoding + // Keep pixelated look + texture.minFilter = THREE.NearestFilter + texture.magFilter = THREE.NearestFilter + texture.needsUpdate = true + resolve(texture) + } + ) + }) + + // Create or update the skybox + if (this.mesh) { + // Just update the texture on the existing material + this.mesh.material.map = this.texture + this.mesh.material.needsUpdate = true + } else { + // Create a large sphere geometry for the skybox + const geometry = new THREE.SphereGeometry(500, 60, 40) + // Flip the geometry inside out + geometry.scale(-1, 1, 1) + + // Create material using the loaded texture + const material = new THREE.MeshBasicMaterial({ + map: this.texture, + side: THREE.FrontSide // Changed to FrontSide since we're flipping the geometry + }) + + // Create and add the skybox mesh + this.mesh = new THREE.Mesh(geometry, material) + this.scene.add(this.mesh) + } + } + + update (cameraPosition: THREE.Vector3) { + if (this.mesh) { + this.mesh.position.copy(cameraPosition) + } + } + + dispose () { + if (this.texture) { + this.texture.dispose() + } + if (this.mesh) { + this.mesh.geometry.dispose() + ;(this.mesh.material as THREE.Material).dispose() + this.scene.remove(this.mesh) + } + } +} diff --git a/renderer/viewer/three/waypoints.ts b/renderer/viewer/three/waypoints.ts index 45937ee8..cebd779a 100644 --- a/renderer/viewer/three/waypoints.ts +++ b/renderer/viewer/three/waypoints.ts @@ -85,7 +85,7 @@ export class WaypointsRenderer { this.waypointScene.add(sprite.group) this.waypoints.set(id, { - id, x, y, z, minDistance, + id, x: x + 0.5, y: y + 0.5, z: z + 0.5, minDistance, color, label, sprite, }) diff --git a/renderer/viewer/three/worldrendererThree.ts b/renderer/viewer/three/worldrendererThree.ts index 82856cb9..fb6c8e11 100644 --- a/renderer/viewer/three/worldrendererThree.ts +++ b/renderer/viewer/three/worldrendererThree.ts @@ -24,6 +24,7 @@ import { CameraShake } from './cameraShake' import { ThreeJsMedia } from './threeJsMedia' import { Fountain } from './threeJsParticles' import { WaypointsRenderer } from './waypoints' +import { SkyboxRenderer } from './skyboxRenderer' type SectionKey = string @@ -71,6 +72,7 @@ export class WorldRendererThree extends WorldRendererCommon { } fountains: Fountain[] = [] DEBUG_RAYCAST = false + skyboxRenderer: SkyboxRenderer private currentPosTween?: tweenJs.Tween private currentRotTween?: tweenJs.Tween<{ pitch: number, yaw: number }> @@ -94,6 +96,10 @@ export class WorldRendererThree extends WorldRendererCommon { this.holdingBlock = new HoldingBlock(this) this.holdingBlockLeft = new HoldingBlock(this, true) + // Initialize skybox renderer + this.skyboxRenderer = new SkyboxRenderer(this.scene, null) + void this.skyboxRenderer.init() + this.addDebugOverlay() this.resetScene() void this.init() @@ -708,6 +714,10 @@ export class WorldRendererThree extends WorldRendererCommon { this.cursorBlock.render() this.updateSectionOffsets() + // Update skybox position to follow camera + const cameraPos = this.getCameraPosition() + this.skyboxRenderer.update(cameraPos) + const sizeOrFovChanged = sizeChanged || this.displayOptions.inWorldRenderingConfig.fov !== this.camera.fov if (sizeOrFovChanged) { const size = this.renderer.getSize(new THREE.Vector2()) @@ -947,6 +957,7 @@ export class WorldRendererThree extends WorldRendererCommon { destroy (): void { super.destroy() + this.skyboxRenderer.dispose() } shouldObjectVisible (object: THREE.Object3D) { diff --git a/src/dragndrop.ts b/src/dragndrop.ts index 6be90551..5a16bc05 100644 --- a/src/dragndrop.ts +++ b/src/dragndrop.ts @@ -3,6 +3,7 @@ import fs from 'fs' import * as nbt from 'prismarine-nbt' import RegionFile from 'prismarine-provider-anvil/src/region' import { versions } from 'minecraft-data' +import { getThreeJsRendererMethods } from 'renderer/viewer/three/threeJsMethods' import { openWorldDirectory, openWorldZip } from './browserfs' import { isGameActive } from './globalState' import { showNotification } from './react/NotificationProvider' @@ -12,6 +13,9 @@ const parseNbt = promisify(nbt.parse) const simplifyNbt = nbt.simplify window.nbt = nbt +// Supported image types for skybox +const VALID_IMAGE_EXTENSIONS = ['.png', '.jpg', '.jpeg', '.webp'] + // todo display drop zone for (const event of ['drag', 'dragstart', 'dragend', 'dragover', 'dragenter', 'dragleave', 'drop']) { window.addEventListener(event, (e: any) => { @@ -45,6 +49,34 @@ window.addEventListener('drop', async e => { }) async function handleDroppedFile (file: File) { + // Check for image files first when game is active + if (isGameActive(false) && VALID_IMAGE_EXTENSIONS.some(ext => file.name.toLowerCase().endsWith(ext))) { + try { + // Convert image to base64 + const reader = new FileReader() + const base64Promise = new Promise((resolve, reject) => { + reader.onload = () => resolve(reader.result as string) + reader.onerror = reject + }) + reader.readAsDataURL(file) + const base64Image = await base64Promise + + // Get ThreeJS backend methods and update skybox + const setSkyboxImage = getThreeJsRendererMethods()?.setSkyboxImage + if (setSkyboxImage) { + await setSkyboxImage(base64Image) + showNotification('Skybox updated successfully') + } else { + showNotification('Cannot update skybox - renderer does not support it') + } + return + } catch (err) { + console.error('Failed to update skybox:', err) + showNotification('Failed to update skybox', 'error') + return + } + } + if (file.name.endsWith('.zip')) { void openWorldZip(file) return From 15e3325971ed85ee54d5a3022b789a8881a7f4e4 Mon Sep 17 00:00:00 2001 From: Vitaly Date: Thu, 14 Aug 2025 01:25:24 +0300 Subject: [PATCH 14/62] add param for testing for immediate reconnect after kick or error (warning: will cause infinite reload loop) --- src/appParams.ts | 1 + src/index.ts | 13 +++++++++---- src/react/AppStatusProvider.tsx | 24 ++++++++++++++---------- 3 files changed, 24 insertions(+), 14 deletions(-) diff --git a/src/appParams.ts b/src/appParams.ts index 59a24788..8d487f8d 100644 --- a/src/appParams.ts +++ b/src/appParams.ts @@ -12,6 +12,7 @@ export type AppQsParams = { username?: string lockConnect?: string autoConnect?: string + alwaysReconnect?: string // googledrive.ts params state?: string // ServersListProvider.tsx params diff --git a/src/index.ts b/src/index.ts index c0213f56..4a118cee 100644 --- a/src/index.ts +++ b/src/index.ts @@ -62,7 +62,7 @@ import { onAppLoad, resourcepackReload, resourcePackState } from './resourcePack import { ConnectPeerOptions, connectToPeer } from './localServerMultiplayer' import CustomChannelClient from './customClient' import { registerServiceWorker } from './serviceWorker' -import { appStatusState, lastConnectOptions } from './react/AppStatusProvider' +import { appStatusState, lastConnectOptions, quickDevReconnect } from './react/AppStatusProvider' import { fsState } from './loadSave' import { watchFov } from './rendererUtils' @@ -215,8 +215,13 @@ export async function connect (connectOptions: ConnectOptions) { const destroyAll = (wasKicked = false) => { if (ended) return loadingTimerState.loading = false - if (!wasKicked && miscUiState.appConfig?.allowAutoConnect && appQueryParams.autoConnect && hadConnected) { - location.reload() + const { alwaysReconnect } = appQueryParams + if ((!wasKicked && miscUiState.appConfig?.allowAutoConnect && appQueryParams.autoConnect && hadConnected) || (alwaysReconnect)) { + if (alwaysReconnect === 'quick' || alwaysReconnect === 'fast') { + quickDevReconnect() + } else { + location.reload() + } } errorAbortController.abort() ended = true @@ -957,7 +962,7 @@ const maybeEnterGame = () => { } } - if (appQueryParams.reconnect && process.env.NODE_ENV === 'development') { + if (appQueryParams.reconnect && localStorage.lastConnectOptions && process.env.NODE_ENV === 'development') { const lastConnect = JSON.parse(localStorage.lastConnectOptions ?? {}) return waitForConfigFsLoad(async () => { void connect({ diff --git a/src/react/AppStatusProvider.tsx b/src/react/AppStatusProvider.tsx index e7e36cb7..9c7b34ac 100644 --- a/src/react/AppStatusProvider.tsx +++ b/src/react/AppStatusProvider.tsx @@ -54,6 +54,17 @@ export const reconnectReload = () => { } } +export const quickDevReconnect = () => { + if (!lastConnectOptions.value) { + return + } + + resetAppStatusState() + window.dispatchEvent(new window.CustomEvent('connect', { + detail: lastConnectOptions.value + })) +} + export default () => { const lastState = useRef(JSON.parse(JSON.stringify(appStatusState))) const currentState = useSnapshot(appStatusState) @@ -105,13 +116,6 @@ export default () => { } }, [isOpen]) - const reconnect = () => { - resetAppStatusState() - window.dispatchEvent(new window.CustomEvent('connect', { - detail: lastConnectOptions.value - })) - } - useEffect(() => { const controller = new AbortController() window.addEventListener('keyup', (e) => { @@ -119,7 +123,7 @@ export default () => { if (activeModalStack.at(-1)?.reactType !== 'app-status') return // todo do only if reconnect is possible if (e.code !== 'KeyR' || !lastConnectOptions.value) return - reconnect() + quickDevReconnect() }, { signal: controller.signal }) @@ -140,7 +144,7 @@ export default () => { const account = await showOptionsModal('Choose account to connect with', [...accounts.map(account => account.username), 'Use other account']) if (!account) return lastConnectOptions.value!.authenticatedAccount = accounts.find(acc => acc.username === account) || true - reconnect() + quickDevReconnect() } const lastAutoCapturedPackets = getLastAutoCapturedPackets() @@ -184,7 +188,7 @@ export default () => { actionsSlot={ <> {displayAuthButton &&
) })} diff --git a/src/react/ChunksDebugScreen.tsx b/src/react/ChunksDebugScreen.tsx index de33e454..28b0bbc4 100644 --- a/src/react/ChunksDebugScreen.tsx +++ b/src/react/ChunksDebugScreen.tsx @@ -2,6 +2,8 @@ import { useEffect, useState } from 'react' import { useUtilsEffect } from '@zardoy/react-util' import { WorldRendererCommon } from 'renderer/viewer/lib/worldrendererCommon' import { WorldRendererThree } from 'renderer/viewer/three/worldrendererThree' +import { Vec3 } from 'vec3' +import { generateSpiralMatrix } from 'flying-squid/dist/utils' import Screen from './Screen' import ChunksDebug, { ChunkDebug } from './ChunksDebug' import { useIsModalActive } from './utilsApp' @@ -12,6 +14,10 @@ const Inner = () => { const [update, setUpdate] = useState(0) useUtilsEffect(({ interval }) => { + const up = () => { + // setUpdate(u => u + 1) + } + bot.on('chunkColumnLoad', up) interval( 500, () => { @@ -20,15 +26,46 @@ const Inner = () => { setUpdate(u => u + 1) } ) + return () => { + bot.removeListener('chunkColumnLoad', up) + } }, []) + // Track first load time for all chunks + const allLoadTimes = Object.values(worldView!.debugChunksInfo) + .map(chunk => chunk?.loads[0]?.time ?? Infinity) + .filter(time => time !== Infinity) + .sort((a, b) => a - b) + + const allSpiralChunks = Object.fromEntries(generateSpiralMatrix(worldView!.viewDistance).map(pos => [`${pos[0]},${pos[1]}`, pos])) + const mapChunk = (key: string, state: ChunkDebug['state']): ChunkDebug => { + const x = Number(key.split(',')[0]) + const z = Number(key.split(',')[1]) + const chunkX = Math.floor(x / 16) + const chunkZ = Math.floor(z / 16) + + delete allSpiralChunks[`${chunkX},${chunkZ}`] const chunk = worldView!.debugChunksInfo[key] + const firstLoadTime = chunk?.loads[0]?.time + const loadIndex = firstLoadTime ? allLoadTimes.indexOf(firstLoadTime) + 1 : 0 + // const timeSinceFirstLoad = firstLoadTime ? firstLoadTime - allLoadTimes[0] : 0 + const timeSinceFirstLoad = firstLoadTime ? firstLoadTime - allLoadTimes[0] : 0 + let line = '' + let line2 = '' + if (loadIndex) { + line = `${loadIndex}` + line2 = `${timeSinceFirstLoad}ms` + } + if (chunk?.loads.length > 1) { + line += ` - ${chunk.loads.length}` + } + return { - x: Number(key.split(',')[0]), - z: Number(key.split(',')[1]), + x, + z, state, - lines: [String(chunk?.loads.length ?? 0)], + lines: [line, line2], sidebarLines: [ `loads: ${chunk?.loads?.map(l => `${l.reason} ${l.dataLength} ${l.time}`).join('\n')}`, // `blockUpdates: ${chunk.blockUpdates}`, @@ -55,14 +92,22 @@ const Inner = () => { const chunksDone = Object.keys(world.finishedChunks).map(key => mapChunk(key, 'done')) + + const chunksWaitingOrder = Object.values(allSpiralChunks).map(([x, z]) => { + const pos = new Vec3(x * 16, 0, z * 16) + if (bot.world.getColumnAt(pos) === null) return null + return mapChunk(`${pos.x},${pos.z}`, 'order-queued') + }).filter(a => !!a) + const allChunks = [ ...chunksWaitingServer, ...chunksWaitingClient, ...clientProcessingChunks, ...chunksDone, ...chunksDoneEmpty, + ...chunksWaitingOrder, ] - return + return Date: Sat, 16 Aug 2025 09:15:37 +0300 Subject: [PATCH 20/62] - Introduced a patchAssets script to apply custom textures to the blocks and items atlases. - Enhanced the ThreeJsSound class to support sound playback timeout and volume adjustments. - Added a custom sound system to handle named sound effects with metadata. --- assets/customTextures/readme.md | 2 + renderer/viewer/three/threeJsSound.ts | 40 ++++++-- rsbuild.config.ts | 4 + scripts/patchAssets.ts | 137 ++++++++++++++++++++++++++ src/basicSounds.ts | 30 +++++- src/defaultOptions.ts | 1 + src/react/Slider.tsx | 58 ++++++++++- src/sounds/botSoundSystem.ts | 11 ++- src/sounds/customSoundSystem.ts | 44 +++++++++ src/sounds/soundsMap.ts | 10 +- src/watchOptions.ts | 4 + 11 files changed, 323 insertions(+), 18 deletions(-) create mode 100644 assets/customTextures/readme.md create mode 100644 scripts/patchAssets.ts create mode 100644 src/sounds/customSoundSystem.ts diff --git a/assets/customTextures/readme.md b/assets/customTextures/readme.md new file mode 100644 index 00000000..e2a78c20 --- /dev/null +++ b/assets/customTextures/readme.md @@ -0,0 +1,2 @@ +here you can place custom textures for bundled files (blocks/items) e.g. blocks/stone.png +get file names from here (blocks/items) https://zardoy.github.io/mc-assets/ diff --git a/renderer/viewer/three/threeJsSound.ts b/renderer/viewer/three/threeJsSound.ts index 46aefda9..699bb2cc 100644 --- a/renderer/viewer/three/threeJsSound.ts +++ b/renderer/viewer/three/threeJsSound.ts @@ -2,7 +2,7 @@ import * as THREE from 'three' import { WorldRendererThree } from './worldrendererThree' export interface SoundSystem { - playSound: (position: { x: number, y: number, z: number }, path: string, volume?: number, pitch?: number) => void + playSound: (position: { x: number, y: number, z: number }, path: string, volume?: number, pitch?: number, timeout?: number) => void destroy: () => void } @@ -10,7 +10,17 @@ export class ThreeJsSound implements SoundSystem { audioListener: THREE.AudioListener | undefined private readonly activeSounds = new Set() private readonly audioContext: AudioContext | undefined + private readonly soundVolumes = new Map() + baseVolume = 1 + constructor (public worldRenderer: WorldRendererThree) { + worldRenderer.onWorldSwitched.push(() => { + this.stopAll() + }) + + worldRenderer.onReactiveConfigUpdated('volume', (volume) => { + this.changeVolume(volume) + }) } initAudioListener () { @@ -19,20 +29,24 @@ export class ThreeJsSound implements SoundSystem { this.worldRenderer.camera.add(this.audioListener) } - playSound (position: { x: number, y: number, z: number }, path: string, volume = 1, pitch = 1) { + playSound (position: { x: number, y: number, z: number }, path: string, volume = 1, pitch = 1, timeout = 500) { this.initAudioListener() const sound = new THREE.PositionalAudio(this.audioListener!) this.activeSounds.add(sound) + this.soundVolumes.set(sound, volume) const audioLoader = new THREE.AudioLoader() const start = Date.now() void audioLoader.loadAsync(path).then((buffer) => { - if (Date.now() - start > 500) return + if (Date.now() - start > timeout) { + console.warn('Ignored playing sound', path, 'due to timeout:', timeout, 'ms <', Date.now() - start, 'ms') + return + } // play sound.setBuffer(buffer) sound.setRefDistance(20) - sound.setVolume(volume) + sound.setVolume(volume * this.baseVolume) sound.setPlaybackRate(pitch) // set the pitch this.worldRenderer.scene.add(sound) // set sound position @@ -43,21 +57,35 @@ export class ThreeJsSound implements SoundSystem { sound.disconnect() } this.activeSounds.delete(sound) + this.soundVolumes.delete(sound) audioLoader.manager.itemEnd(path) } sound.play() }) } - destroy () { - // Stop and clean up all active sounds + stopAll () { for (const sound of this.activeSounds) { + if (!sound) continue sound.stop() if (sound.source) { sound.disconnect() } + this.worldRenderer.scene.remove(sound) } + this.activeSounds.clear() + this.soundVolumes.clear() + } + changeVolume (volume: number) { + this.baseVolume = volume + for (const [sound, individualVolume] of this.soundVolumes) { + sound.setVolume(individualVolume * this.baseVolume) + } + } + + destroy () { + this.stopAll() // Remove and cleanup audio listener if (this.audioListener) { this.audioListener.removeFromParent() diff --git a/rsbuild.config.ts b/rsbuild.config.ts index 42d6867b..6cd6b2ed 100644 --- a/rsbuild.config.ts +++ b/rsbuild.config.ts @@ -240,6 +240,10 @@ const appConfig = defineConfig({ prep() }) build.onAfterBuild(async () => { + if (fs.readdirSync('./assets/customTextures').length > 0) { + childProcess.execSync('tsx ./scripts/patchAssets.ts', { stdio: 'inherit' }) + } + if (SINGLE_FILE_BUILD) { // check that only index.html is in the dist/single folder const singleBuildFiles = fs.readdirSync('./dist/single') diff --git a/scripts/patchAssets.ts b/scripts/patchAssets.ts new file mode 100644 index 00000000..99994f5f --- /dev/null +++ b/scripts/patchAssets.ts @@ -0,0 +1,137 @@ +import blocksAtlas from 'mc-assets/dist/blocksAtlases.json' +import itemsAtlas from 'mc-assets/dist/itemsAtlases.json' +import * as fs from 'fs' +import * as path from 'path' +import sharp from 'sharp' + +interface AtlasFile { + latest: { + suSv: number + tileSize: number + width: number + height: number + textures: { + [key: string]: { + u: number + v: number + su: number + sv: number + tileIndex: number + } + } + } +} + +async function patchTextureAtlas( + atlasType: 'blocks' | 'items', + atlasData: AtlasFile, + customTexturesDir: string, + distDir: string +) { + // Check if custom textures directory exists and has files + if (!fs.existsSync(customTexturesDir) || fs.readdirSync(customTexturesDir).length === 0) { + return + } + + // Find the latest atlas file + const atlasFiles = fs.readdirSync(distDir) + .filter(file => file.startsWith(`${atlasType}AtlasLatest`) && file.endsWith('.png')) + .sort() + + if (atlasFiles.length === 0) { + console.log(`No ${atlasType}AtlasLatest.png found in ${distDir}`) + return + } + + const latestAtlasFile = atlasFiles[atlasFiles.length - 1] + const atlasPath = path.join(distDir, latestAtlasFile) + console.log(`Patching ${atlasPath}`) + + // Get atlas dimensions + const atlasMetadata = await sharp(atlasPath).metadata() + if (!atlasMetadata.width || !atlasMetadata.height) { + throw new Error(`Failed to get atlas dimensions for ${atlasPath}`) + } + + // Process each custom texture + const customTextureFiles = fs.readdirSync(customTexturesDir) + .filter(file => file.endsWith('.png')) + + if (customTextureFiles.length === 0) return + + // Prepare composite operations + const composites: sharp.OverlayOptions[] = [] + + for (const textureFile of customTextureFiles) { + const textureName = path.basename(textureFile, '.png') + + if (atlasData.latest.textures[textureName]) { + const textureData = atlasData.latest.textures[textureName] + const customTexturePath = path.join(customTexturesDir, textureFile) + + try { + // Convert UV coordinates to pixel coordinates + const x = Math.round(textureData.u * atlasMetadata.width) + const y = Math.round(textureData.v * atlasMetadata.height) + const width = Math.round((textureData.su ?? atlasData.latest.suSv) * atlasMetadata.width) + const height = Math.round((textureData.sv ?? atlasData.latest.suSv) * atlasMetadata.height) + + // Resize custom texture to match atlas dimensions and add to composite operations + const resizedTextureBuffer = await sharp(customTexturePath) + .resize(width, height, { + fit: 'fill', + kernel: 'nearest' // Preserve pixel art quality + }) + .png() + .toBuffer() + + composites.push({ + input: resizedTextureBuffer, + left: x, + top: y, + blend: 'over' + }) + + console.log(`Prepared ${textureName} at (${x}, ${y}) with size (${width}, ${height})`) + } catch (error) { + console.error(`Failed to prepare ${textureName}:`, error) + } + } else { + console.warn(`Texture ${textureName} not found in ${atlasType} atlas`) + } + } + + if (composites.length > 0) { + // Apply all patches at once using Sharp's composite + await sharp(atlasPath) + .composite(composites) + .png() + .toFile(atlasPath + '.tmp') + + // Replace original with patched version + fs.renameSync(atlasPath + '.tmp', atlasPath) + console.log(`Saved patched ${atlasType} atlas to ${atlasPath}`) + } +} + +async function main() { + const customBlocksDir = './assets/customTextures/blocks' + const customItemsDir = './assets/customTextures/items' + const distDir = './dist/static/image' + + try { + // Patch blocks atlas + await patchTextureAtlas('blocks', blocksAtlas as unknown as AtlasFile, customBlocksDir, distDir) + + // Patch items atlas + await patchTextureAtlas('items', itemsAtlas as unknown as AtlasFile, customItemsDir, distDir) + + console.log('Texture atlas patching completed!') + } catch (error) { + console.error('Failed to patch texture atlases:', error) + process.exit(1) + } +} + +// Run the script +main() diff --git a/src/basicSounds.ts b/src/basicSounds.ts index 40428c6b..37f8dccd 100644 --- a/src/basicSounds.ts +++ b/src/basicSounds.ts @@ -43,7 +43,7 @@ export async function loadSound (path: string, contents = path) { } } -export const loadOrPlaySound = async (url, soundVolume = 1, loadTimeout = 500) => { +export const loadOrPlaySound = async (url, soundVolume = 1, loadTimeout = options.remoteSoundsLoadTimeout, loop = false) => { const soundBuffer = sounds[url] if (!soundBuffer) { const start = Date.now() @@ -51,10 +51,10 @@ export const loadOrPlaySound = async (url, soundVolume = 1, loadTimeout = 500) = if (cancelled || Date.now() - start > loadTimeout) return } - return playSound(url, soundVolume) + return playSound(url, soundVolume, loop) } -export async function playSound (url, soundVolume = 1) { +export async function playSound (url, soundVolume = 1, loop = false) { const volume = soundVolume * (options.volume / 100) if (!volume) return @@ -75,6 +75,7 @@ export async function playSound (url, soundVolume = 1) { const gainNode = audioContext.createGain() const source = audioContext.createBufferSource() source.buffer = soundBuffer + source.loop = loop source.connect(gainNode) gainNode.connect(audioContext.destination) gainNode.gain.value = volume @@ -99,6 +100,16 @@ export async function playSound (url, soundVolume = 1) { onEnded (callback: () => void) { callbacks.push(callback) }, + stop () { + try { + source.stop() + // Remove from active sounds + const index = activeSounds.findIndex(s => s.source === source) + if (index !== -1) activeSounds.splice(index, 1) + } catch (err) { + console.warn('Failed to stop sound:', err) + } + }, } } @@ -113,6 +124,19 @@ export function stopAllSounds () { activeSounds.length = 0 } +export function stopSound (url: string) { + const soundIndex = activeSounds.findIndex(s => s.source.buffer === sounds[url]) + if (soundIndex !== -1) { + const { source } = activeSounds[soundIndex] + try { + source.stop() + } catch (err) { + console.warn('Failed to stop sound:', err) + } + activeSounds.splice(soundIndex, 1) + } +} + export function changeVolumeOfCurrentlyPlayingSounds (newVolume: number) { const normalizedVolume = newVolume / 100 for (const { gainNode, volumeMultiplier } of activeSounds) { diff --git a/src/defaultOptions.ts b/src/defaultOptions.ts index 95dbfd63..378cd14a 100644 --- a/src/defaultOptions.ts +++ b/src/defaultOptions.ts @@ -85,6 +85,7 @@ export const defaultOptions = { } as any, preferLoadReadonly: false, experimentalClientSelfReload: true, + remoteSoundsLoadTimeout: 500, disableLoadPrompts: false, guestUsername: 'guest', askGuestName: true, diff --git a/src/react/Slider.tsx b/src/react/Slider.tsx index e177578c..2a068264 100644 --- a/src/react/Slider.tsx +++ b/src/react/Slider.tsx @@ -1,5 +1,5 @@ // Slider.tsx -import React, { useState, useEffect } from 'react' +import React, { useState, useEffect, useRef, useCallback } from 'react' import styles from './slider.module.css' import SharedHudVars from './SharedHudVars' @@ -12,6 +12,7 @@ interface Props extends React.ComponentProps<'div'> { min?: number; max?: number; disabledReason?: string; + throttle?: number | false; // milliseconds, default 100, false to disable updateValue?: (value: number) => void; updateOnDragEnd?: boolean; @@ -26,15 +27,24 @@ const Slider: React.FC = ({ min = 0, max = 100, disabledReason, + throttle = 0, updateOnDragEnd = false, updateValue, ...divProps }) => { + label = translate(label) + disabledReason = translate(disabledReason) + valueDisplay = typeof valueDisplay === 'string' ? translate(valueDisplay) : valueDisplay + const [value, setValue] = useState(valueProp) const getRatio = (v = value) => Math.max(Math.min((v - min) / (max - min), 1), 0) const [ratio, setRatio] = useState(getRatio()) + // Throttling refs + const timeoutRef = useRef(null) + const lastValueRef = useRef(valueProp) + useEffect(() => { setValue(valueProp) }, [valueProp]) @@ -42,14 +52,52 @@ const Slider: React.FC = ({ setRatio(getRatio()) }, [value, min, max]) - const fireValueUpdate = (dragEnd: boolean, v = value) => { + const throttledUpdateValue = useCallback((newValue: number, dragEnd: boolean) => { if (updateOnDragEnd !== dragEnd) return - updateValue?.(v) + if (!updateValue) return + + lastValueRef.current = newValue + + if (!throttle) { + // No throttling + updateValue(newValue) + return + } + + // Clear existing timeout + if (timeoutRef.current) { + clearTimeout(timeoutRef.current) + } + + // Set new timeout + timeoutRef.current = setTimeout(() => { + updateValue(lastValueRef.current) + timeoutRef.current = null + }, throttle) + }, [updateValue, updateOnDragEnd, throttle]) + + // Cleanup timeout on unmount + useEffect(() => { + return () => { + if (timeoutRef.current) { + clearTimeout(timeoutRef.current) + // Fire the last value immediately on cleanup + if (updateValue && lastValueRef.current !== undefined) { + updateValue(lastValueRef.current) + } + } + } + }, [updateValue]) + + const fireValueUpdate = (dragEnd: boolean, v = value) => { + throttledUpdateValue(v, dragEnd) } + const labelText = `${label}: ${valueDisplay ?? value} ${unit}` + return ( -
+
17 ? 'settings-text-container-long' : ''}`} style={{ width }} {...divProps}> = ({
diff --git a/src/sounds/botSoundSystem.ts b/src/sounds/botSoundSystem.ts index 72aa3da8..cb237072 100644 --- a/src/sounds/botSoundSystem.ts +++ b/src/sounds/botSoundSystem.ts @@ -11,6 +11,7 @@ import { showNotification } from '../react/NotificationProvider' import { pixelartIcons } from '../react/PixelartIcon' import { createSoundMap, SoundMap } from './soundsMap' import { musicSystem } from './musicSystem' +import './customSoundSystem' let soundMap: SoundMap | undefined @@ -50,8 +51,9 @@ subscribeKey(miscUiState, 'gameLoaded', async () => { appViewer.backend?.soundSystem?.playSound( position, soundData.url, - soundData.volume * (options.volume / 100), - Math.max(Math.min(pitch ?? 1, 2), 0.5) + soundData.volume, + Math.max(Math.min(pitch ?? 1, 2), 0.5), + soundData.timeout ?? options.remoteSoundsLoadTimeout ) } if (getDistance(bot.entity.position, position) < 4 * 16) { @@ -81,7 +83,7 @@ subscribeKey(miscUiState, 'gameLoaded', async () => { } const randomMusicKey = musicKeys[Math.floor(Math.random() * musicKeys.length)] const soundData = await soundMap.getSoundUrl(randomMusicKey) - if (!soundData) return + if (!soundData || !soundMap) return await musicSystem.playMusic(soundData.url, soundData.volume) } @@ -109,6 +111,9 @@ subscribeKey(miscUiState, 'gameLoaded', async () => { } bot.on('soundEffectHeard', async (soundId, position, volume, pitch) => { + if (/^https?:/.test(soundId.replace('minecraft:', ''))) { + return + } await playHardcodedSound(soundId, position, volume, pitch) }) diff --git a/src/sounds/customSoundSystem.ts b/src/sounds/customSoundSystem.ts new file mode 100644 index 00000000..5dfa89f7 --- /dev/null +++ b/src/sounds/customSoundSystem.ts @@ -0,0 +1,44 @@ +import { loadOrPlaySound, stopAllSounds, stopSound } from '../basicSounds' + +const customSoundSystem = () => { + bot._client.on('named_sound_effect', packet => { + let { soundName } = packet + let metadata = {} as { loadTimeout?: number, loop?: boolean } + + // Extract JSON metadata from parentheses at the end + const jsonMatch = /\(({.*})\)$/.exec(soundName) + if (jsonMatch) { + try { + metadata = JSON.parse(jsonMatch[1]) + soundName = soundName.slice(0, -jsonMatch[0].length) + } catch (e) { + console.warn('Failed to parse sound metadata:', jsonMatch[1]) + } + } + + if (/^https?:/.test(soundName.replace('minecraft:', ''))) { + const { loadTimeout, loop } = metadata + void loadOrPlaySound(soundName, packet.volume, loadTimeout, loop) + } + }) + + bot._client.on('stop_sound', packet => { + const { flags, source, sound } = packet + + if (flags === 0) { + // Stop all sounds + stopAllSounds() + } else if (sound) { + // Stop specific sound by name + stopSound(sound) + } + }) + + bot.on('end', () => { + stopAllSounds() + }) +} + +customEvents.on('mineflayerBotCreated', () => { + customSoundSystem() +}) diff --git a/src/sounds/soundsMap.ts b/src/sounds/soundsMap.ts index 1b0a0178..47028971 100644 --- a/src/sounds/soundsMap.ts +++ b/src/sounds/soundsMap.ts @@ -35,6 +35,7 @@ interface ResourcePackSoundEntry { name: string stream?: boolean volume?: number + timeout?: number } interface ResourcePackSound { @@ -140,7 +141,7 @@ export class SoundMap { await scan(soundsBasePath) } - async getSoundUrl (soundKey: string, volume = 1): Promise<{ url: string; volume: number } | undefined> { + async getSoundUrl (soundKey: string, volume = 1): Promise<{ url: string; volume: number, timeout?: number } | undefined> { // First check resource pack sounds.json if (this.activeResourcePackSoundsJson && soundKey in this.activeResourcePackSoundsJson) { const rpSound = this.activeResourcePackSoundsJson[soundKey] @@ -151,6 +152,13 @@ export class SoundMap { if (this.activeResourcePackBasePath) { const tryFormat = async (format: string) => { try { + if (sound.name.startsWith('http://') || sound.name.startsWith('https://')) { + return { + url: sound.name, + volume: soundVolume * Math.max(Math.min(volume, 1), 0), + timeout: sound.timeout + } + } const resourcePackPath = path.join(this.activeResourcePackBasePath!, `/assets/minecraft/sounds/${sound.name}.${format}`) const fileData = await fs.promises.readFile(resourcePackPath) return { diff --git a/src/watchOptions.ts b/src/watchOptions.ts index 478da4fb..2f5199c0 100644 --- a/src/watchOptions.ts +++ b/src/watchOptions.ts @@ -80,6 +80,10 @@ export const watchOptionsAfterViewerInit = () => { updateFpsLimit(o) }) + watchValue(options, o => { + appViewer.inWorldRenderingConfig.volume = Math.max(o.volume / 100, 0) + }) + watchValue(options, o => { appViewer.inWorldRenderingConfig.vrSupport = o.vrSupport appViewer.inWorldRenderingConfig.vrPageGameRendering = o.vrPageGameRendering From d6eb1601e918b179b11ed2898df2befbd7d93d2d Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Sat, 16 Aug 2025 09:16:29 +0300 Subject: [PATCH 21/62] disable remote sounds by default --- src/defaultOptions.ts | 1 + src/sounds/customSoundSystem.ts | 2 ++ 2 files changed, 3 insertions(+) diff --git a/src/defaultOptions.ts b/src/defaultOptions.ts index 378cd14a..28b64059 100644 --- a/src/defaultOptions.ts +++ b/src/defaultOptions.ts @@ -85,6 +85,7 @@ export const defaultOptions = { } as any, preferLoadReadonly: false, experimentalClientSelfReload: true, + remoteSoundsSupport: false, remoteSoundsLoadTimeout: 500, disableLoadPrompts: false, guestUsername: 'guest', diff --git a/src/sounds/customSoundSystem.ts b/src/sounds/customSoundSystem.ts index 5dfa89f7..1880aa70 100644 --- a/src/sounds/customSoundSystem.ts +++ b/src/sounds/customSoundSystem.ts @@ -1,7 +1,9 @@ import { loadOrPlaySound, stopAllSounds, stopSound } from '../basicSounds' +import { options } from '../optionsStorage' const customSoundSystem = () => { bot._client.on('named_sound_effect', packet => { + if (!options.remoteSoundsSupport) return let { soundName } = packet let metadata = {} as { loadTimeout?: number, loop?: boolean } From 9a84a7acfba4a9a7c56fdb4612fa2e35818ae085 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Mon, 18 Aug 2025 11:37:20 +0300 Subject: [PATCH 22/62] do less annoying logging --- renderer/viewer/lib/worldDataEmitter.ts | 1 - src/appViewer.ts | 4 +++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/renderer/viewer/lib/worldDataEmitter.ts b/renderer/viewer/lib/worldDataEmitter.ts index 3bc2acd3..86a85f77 100644 --- a/renderer/viewer/lib/worldDataEmitter.ts +++ b/renderer/viewer/lib/worldDataEmitter.ts @@ -379,7 +379,6 @@ export class WorldDataEmitter extends (EventEmitter as new () => TypedEmitter { if (!options.experimentalClientSelfReload) return - displayClientChat(`[client] client panicked due to too long loading time. Soft reloading chunks...`) + if (process.env.NODE_ENV === 'development') { + displayClientChat(`[client] client panicked due to too long loading time. Soft reloading chunks...`) + } void reloadChunks() } window.worldView = this.worldView From a8fa3d47d1e43d95313cd19ea1838678e423ba21 Mon Sep 17 00:00:00 2001 From: Vitaly Date: Tue, 19 Aug 2025 12:49:33 +0300 Subject: [PATCH 23/62] up protocol & mineflayer for 1.21.6 --- pnpm-lock.yaml | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index f495c831..e7cb1872 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -137,13 +137,13 @@ importers: version: 4.17.21 mcraft-fun-mineflayer: specifier: ^0.1.23 - version: 0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/8aaec9f31657ebb5195cc13db09e5fc6760d4a09(encoding@0.1.13)) + version: 0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13)) minecraft-data: specifier: 3.92.0 version: 3.92.0 minecraft-protocol: specifier: github:PrismarineJS/node-minecraft-protocol#master - version: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) + version: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) mineflayer-item-map-downloader: specifier: github:zardoy/mineflayer-item-map-downloader version: https://codeload.github.com/zardoy/mineflayer-item-map-downloader/tar.gz/a8d210ecdcf78dd082fa149a96e1612cc9747824(patch_hash=a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad)(encoding@0.1.13) @@ -342,7 +342,7 @@ importers: version: https://codeload.github.com/zardoy/minecraft-inventory-gui/tar.gz/89c33d396f3fde4804c71f4be3c203ade1833b41(@types/react@18.3.18)(react@18.3.1) mineflayer: specifier: github:zardoy/mineflayer#gen-the-master - version: https://codeload.github.com/zardoy/mineflayer/tar.gz/8aaec9f31657ebb5195cc13db09e5fc6760d4a09(encoding@0.1.13) + version: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13) mineflayer-mouse: specifier: ^0.1.17 version: 0.1.17 @@ -6649,8 +6649,8 @@ packages: resolution: {tarball: https://codeload.github.com/zardoy/minecraft-inventory-gui/tar.gz/89c33d396f3fde4804c71f4be3c203ade1833b41} version: 1.0.1 - minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb: - resolution: {tarball: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb} + minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074: + resolution: {tarball: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074} version: 1.60.1 engines: {node: '>=22'} @@ -6669,8 +6669,8 @@ packages: resolution: {integrity: sha512-0eCR8pnGb42Qd9QmAxOjl0PhA5Fa+9+6H1G/YsbsO5rg5mDf94Tusqp/8NAGLPQCPVDzbarLskXdjR3h0E0bEQ==} engines: {node: ^12.20.0 || ^14.13.1 || >=16.0.0} - mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/8aaec9f31657ebb5195cc13db09e5fc6760d4a09: - resolution: {tarball: https://codeload.github.com/zardoy/mineflayer/tar.gz/8aaec9f31657ebb5195cc13db09e5fc6760d4a09} + mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8: + resolution: {tarball: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8} version: 8.0.0 engines: {node: '>=22'} @@ -11308,7 +11308,7 @@ snapshots: dependencies: '@nxg-org/mineflayer-util-plugin': 1.8.4 minecraft-data: 3.92.0 - mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/8aaec9f31657ebb5195cc13db09e5fc6760d4a09(encoding@0.1.13) + mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13) prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-item: 1.17.0 prismarine-physics: https://codeload.github.com/zardoy/prismarine-physics/tar.gz/353e25b800149393f40539ec381218be44cbb03b @@ -13069,7 +13069,7 @@ snapshots: flatmap: 0.0.3 long: 5.3.1 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) mkdirp: 2.1.6 node-gzip: 1.1.2 node-rsa: 1.1.1 @@ -13105,7 +13105,7 @@ snapshots: flatmap: 0.0.3 long: 5.3.1 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) mkdirp: 2.1.6 node-gzip: 1.1.2 node-rsa: 1.1.1 @@ -16948,12 +16948,12 @@ snapshots: maxrects-packer: '@zardoy/maxrects-packer@2.7.4' zod: 3.24.2 - mcraft-fun-mineflayer@0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/8aaec9f31657ebb5195cc13db09e5fc6760d4a09(encoding@0.1.13)): + mcraft-fun-mineflayer@0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13)): dependencies: '@zardoy/flying-squid': 0.0.49(encoding@0.1.13) exit-hook: 2.2.1 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) - mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/8aaec9f31657ebb5195cc13db09e5fc6760d4a09(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) + mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13) prismarine-item: 1.17.0 ws: 8.18.1 transitivePeerDependencies: @@ -17271,7 +17271,7 @@ snapshots: - '@types/react' - react - minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13): + minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13): dependencies: '@types/node-rsa': 1.1.4 '@types/readable-stream': 4.0.18 @@ -17323,7 +17323,7 @@ snapshots: mineflayer-item-map-downloader@https://codeload.github.com/zardoy/mineflayer-item-map-downloader/tar.gz/a8d210ecdcf78dd082fa149a96e1612cc9747824(patch_hash=a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad)(encoding@0.1.13): dependencies: - mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/8aaec9f31657ebb5195cc13db09e5fc6760d4a09(encoding@0.1.13) + mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13) sharp: 0.30.7 transitivePeerDependencies: - encoding @@ -17338,11 +17338,11 @@ snapshots: transitivePeerDependencies: - supports-color - mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/8aaec9f31657ebb5195cc13db09e5fc6760d4a09(encoding@0.1.13): + mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13): dependencies: '@nxg-org/mineflayer-physics-util': 1.8.10 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/b404bcaed4c039c5558e889c8617aa866cd7bddb(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-chat: 1.11.0 From 4a5f2e799ca1778cd45dce9fa3132d66881bec37 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Wed, 20 Aug 2025 20:02:57 +0300 Subject: [PATCH 24/62] disable experimentalClientSelfReload by default until it's reworked with more fine-tuned checks against server connection --- src/defaultOptions.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/defaultOptions.ts b/src/defaultOptions.ts index 28b64059..6045e70b 100644 --- a/src/defaultOptions.ts +++ b/src/defaultOptions.ts @@ -84,7 +84,7 @@ export const defaultOptions = { gameMode: 1 } as any, preferLoadReadonly: false, - experimentalClientSelfReload: true, + experimentalClientSelfReload: false, remoteSoundsSupport: false, remoteSoundsLoadTimeout: 500, disableLoadPrompts: false, From 72e9e656cca70d66372ddfa722abdf01fb4981e3 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Wed, 20 Aug 2025 20:42:40 +0300 Subject: [PATCH 25/62] new! helpful errors on custom channels payloads! --- patches/minecraft-protocol.patch | 13 +++++++++++++ src/mineflayer/mc-protocol.ts | 30 ++++++++++++++++++++++++++++++ 2 files changed, 43 insertions(+) diff --git a/patches/minecraft-protocol.patch b/patches/minecraft-protocol.patch index 5dec44d7..e29f87d9 100644 --- a/patches/minecraft-protocol.patch +++ b/patches/minecraft-protocol.patch @@ -73,6 +73,19 @@ index 63cc2bd9615100bd2fd63dfe14c094aa6b8cd1c9..36df57d1196af9761d920fa285ac48f8 } function onJoinServerResponse (err) { +diff --git a/src/client/pluginChannels.js b/src/client/pluginChannels.js +index 671eb452f31e6b5fcd57d715f1009d010160c65f..7f69f511c8fb97d431ec5125c851b49be8e2ab76 100644 +--- a/src/client/pluginChannels.js ++++ b/src/client/pluginChannels.js +@@ -57,7 +57,7 @@ module.exports = function (client, options) { + try { + packet.data = proto.parsePacketBuffer(channel, packet.data).data + } catch (error) { +- client.emit('error', error) ++ client.emit('error', error, { customPayload: packet }) + return + } + } diff --git a/src/client.js b/src/client.js index e369e77d055ba919e8f9da7b8e8b5dc879c74cf4..54bb9e6644388e9b6bd42b3012951875989cdf0c 100644 --- a/src/client.js diff --git a/src/mineflayer/mc-protocol.ts b/src/mineflayer/mc-protocol.ts index a0348c5d..0171387a 100644 --- a/src/mineflayer/mc-protocol.ts +++ b/src/mineflayer/mc-protocol.ts @@ -11,6 +11,36 @@ import { getWebsocketStream } from './websocket-core' let lastPacketTime = 0 customEvents.on('mineflayerBotCreated', () => { + // const oldParsePacketBuffer = bot._client.deserializer.parsePacketBuffer + // try { + // const parsed = oldParsePacketBuffer(buffer) + // } catch (err) { + // debugger + // reportError(new Error(`Error parsing packet ${buffer.subarray(0, 30).toString('hex')}`, { cause: err })) + // throw err + // } + // } + class MinecraftProtocolError extends Error { + constructor (message: string, cause?: Error, public data?: any) { + if (data?.customPayload) { + message += ` (Custom payload: ${data.customPayload.channel})` + } + super(message, { cause }) + this.name = 'MinecraftProtocolError' + } + } + + const onClientError = (err, data) => { + const error = new MinecraftProtocolError(`Minecraft protocol client error: ${err.message}`, err, data) + reportError(error) + } + if (typeof bot._client['_events'].error === 'function') { + // dont report to bot for more explicit error + bot._client['_events'].error = onClientError + } else { + bot._client.on('error' as any, onClientError) + } + // todo move more code here if (!appQueryParams.noPacketsValidation) { (bot._client as unknown as Client).on('packet', (data, packetMeta, buffer, fullBuffer) => { From 6e0d54ea17178a091d8c103a48f82a4723f5b23d Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Wed, 20 Aug 2025 20:45:02 +0300 Subject: [PATCH 26/62] up mc-protocol patch --- pnpm-lock.yaml | 40 ++++++++++++++++++++++------------------ 1 file changed, 22 insertions(+), 18 deletions(-) diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index e7cb1872..c7e1d1b9 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -23,7 +23,7 @@ overrides: patchedDependencies: minecraft-protocol: - hash: 2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea + hash: 4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b path: patches/minecraft-protocol.patch mineflayer-item-map-downloader@1.2.0: hash: a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad @@ -143,7 +143,7 @@ importers: version: 3.92.0 minecraft-protocol: specifier: github:PrismarineJS/node-minecraft-protocol#master - version: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) + version: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) mineflayer-item-map-downloader: specifier: github:zardoy/mineflayer-item-map-downloader version: https://codeload.github.com/zardoy/mineflayer-item-map-downloader/tar.gz/a8d210ecdcf78dd082fa149a96e1612cc9747824(patch_hash=a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad)(encoding@0.1.13) @@ -430,13 +430,13 @@ importers: version: 1.3.9 prismarine-block: specifier: github:zardoy/prismarine-block#next-era - version: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 + version: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) prismarine-chunk: specifier: github:zardoy/prismarine-chunk#master version: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0) prismarine-schematic: specifier: ^1.2.0 - version: 1.2.3 + version: 1.2.3(prismarine-registry@1.11.0) process: specifier: ^0.11.10 version: 0.11.10 @@ -6651,7 +6651,7 @@ packages: minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074: resolution: {tarball: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074} - version: 1.60.1 + version: 1.61.0 engines: {node: '>=22'} minecraft-wrap@1.6.0: @@ -11309,7 +11309,7 @@ snapshots: '@nxg-org/mineflayer-util-plugin': 1.8.4 minecraft-data: 3.92.0 mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13) - prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 + prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) prismarine-item: 1.17.0 prismarine-physics: https://codeload.github.com/zardoy/prismarine-physics/tar.gz/353e25b800149393f40539ec381218be44cbb03b vec3: 0.1.10 @@ -13069,7 +13069,7 @@ snapshots: flatmap: 0.0.3 long: 5.3.1 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) mkdirp: 2.1.6 node-gzip: 1.1.2 node-rsa: 1.1.1 @@ -13105,7 +13105,7 @@ snapshots: flatmap: 0.0.3 long: 5.3.1 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) mkdirp: 2.1.6 node-gzip: 1.1.2 node-rsa: 1.1.1 @@ -16952,7 +16952,7 @@ snapshots: dependencies: '@zardoy/flying-squid': 0.0.49(encoding@0.1.13) exit-hook: 2.2.1 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13) prismarine-item: 1.17.0 ws: 8.18.1 @@ -17271,7 +17271,7 @@ snapshots: - '@types/react' - react - minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13): + minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13): dependencies: '@types/node-rsa': 1.1.4 '@types/readable-stream': 4.0.18 @@ -17342,9 +17342,9 @@ snapshots: dependencies: '@nxg-org/mineflayer-physics-util': 1.8.10 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=2a88e61fea1825d9fa5f1584fde810421d553d23e45e6dc829c3697ee3358bea)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) - prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 + prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) prismarine-chat: 1.11.0 prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0) prismarine-entity: 2.5.0 @@ -18135,7 +18135,7 @@ snapshots: minecraft-data: 3.92.0 prismarine-registry: 1.11.0 - prismarine-block@https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9: + prismarine-block@https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0): dependencies: minecraft-data: 3.92.0 prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) @@ -18143,6 +18143,8 @@ snapshots: prismarine-item: 1.17.0 prismarine-nbt: 2.7.0 prismarine-registry: 1.11.0 + transitivePeerDependencies: + - prismarine-registry prismarine-chat@1.11.0: dependencies: @@ -18153,7 +18155,7 @@ snapshots: prismarine-chunk@https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0): dependencies: prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) - prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 + prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) prismarine-nbt: 2.7.0 prismarine-registry: 1.11.0 smart-buffer: 4.2.0 @@ -18187,7 +18189,7 @@ snapshots: prismarine-provider-anvil@https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.92.0): dependencies: - prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 + prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0) prismarine-nbt: 2.7.0 prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c @@ -18211,16 +18213,18 @@ snapshots: prismarine-registry@1.11.0: dependencies: minecraft-data: 3.92.0 - prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 + prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) prismarine-nbt: 2.7.0 - prismarine-schematic@1.2.3: + prismarine-schematic@1.2.3(prismarine-registry@1.11.0): dependencies: minecraft-data: 3.92.0 - prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 + prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) prismarine-nbt: 2.7.0 prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c vec3: 0.1.10 + transitivePeerDependencies: + - prismarine-registry prismarine-windows@2.9.0: dependencies: From a12c61bc6c8f3ede1910dba4567d71d7f907feeb Mon Sep 17 00:00:00 2001 From: Vitaly Date: Thu, 21 Aug 2025 13:21:02 +0300 Subject: [PATCH 27/62] add simple monaco (#418) --- package.json | 1 + pnpm-lock.yaml | 58 +++++++++++++++----- src/core/ideChannels.ts | 106 +++++++++++++++++++++++++++++++++++++ src/customChannels.ts | 2 + src/react/MonacoEditor.css | 58 ++++++++++++++++++++ src/react/MonacoEditor.tsx | 73 +++++++++++++++++++++++++ src/reactUi.tsx | 3 +- 7 files changed, 286 insertions(+), 15 deletions(-) create mode 100644 src/core/ideChannels.ts create mode 100644 src/react/MonacoEditor.css create mode 100644 src/react/MonacoEditor.tsx diff --git a/package.json b/package.json index 1d9dfc0c..a8c2c4e7 100644 --- a/package.json +++ b/package.json @@ -54,6 +54,7 @@ "dependencies": { "@dimaka/interface": "0.0.3-alpha.0", "@floating-ui/react": "^0.26.1", + "@monaco-editor/react": "^4.7.0", "@nxg-org/mineflayer-auto-jump": "^0.7.18", "@nxg-org/mineflayer-tracker": "1.3.0", "@react-oauth/google": "^0.12.1", diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index c7e1d1b9..8acb9681 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -42,6 +42,9 @@ importers: '@floating-ui/react': specifier: ^0.26.1 version: 0.26.28(react-dom@18.3.1(react@18.3.1))(react@18.3.1) + '@monaco-editor/react': + specifier: ^4.7.0 + version: 4.7.0(monaco-editor@0.52.2)(react-dom@18.3.1(react@18.3.1))(react@18.3.1) '@nxg-org/mineflayer-auto-jump': specifier: ^0.7.18 version: 0.7.18 @@ -430,13 +433,13 @@ importers: version: 1.3.9 prismarine-block: specifier: github:zardoy/prismarine-block#next-era - version: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) + version: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-chunk: specifier: github:zardoy/prismarine-chunk#master version: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0) prismarine-schematic: specifier: ^1.2.0 - version: 1.2.3(prismarine-registry@1.11.0) + version: 1.2.3 process: specifier: ^0.11.10 version: 0.11.10 @@ -1989,6 +1992,16 @@ packages: '@module-federation/webpack-bundler-runtime@0.11.2': resolution: {integrity: sha512-WdwIE6QF+MKs/PdVu0cKPETF743JB9PZ62/qf7Uo3gU4fjsUMc37RnbJZ/qB60EaHHfjwp1v6NnhZw1r4eVsnw==} + '@monaco-editor/loader@1.5.0': + resolution: {integrity: sha512-hKoGSM+7aAc7eRTRjpqAZucPmoNOC4UUbknb/VNoTkEIkCPhqV8LfbsgM1webRM7S/z21eHEx9Fkwx8Z/C/+Xw==} + + '@monaco-editor/react@4.7.0': + resolution: {integrity: sha512-cyzXQCtO47ydzxpQtCGSQGOC8Gk3ZUeBXFAxD+CWXYFo5OqZyZUonFl0DwUlTyAfRHntBfw2p3w4s9R6oe1eCA==} + peerDependencies: + monaco-editor: '>= 0.25.0 < 1' + react: ^18.2.0 + react-dom: ^16.8.0 || ^17.0.0 || ^18.0.0 || ^19.0.0 + '@msgpack/msgpack@2.8.0': resolution: {integrity: sha512-h9u4u/jiIRKbq25PM+zymTyW6bhTzELvOoUd+AvYriWOAKpLGnIamaET3pnHYoI5iYphAHBI4ayx0MehR+VVPQ==} engines: {node: '>= 10'} @@ -6769,6 +6782,9 @@ packages: mojangson@2.0.4: resolution: {integrity: sha512-HYmhgDjr1gzF7trGgvcC/huIg2L8FsVbi/KacRe6r1AswbboGVZDS47SOZlomPuMWvZLas8m9vuHHucdZMwTmQ==} + monaco-editor@0.52.2: + resolution: {integrity: sha512-GEQWEZmfkOGLdd3XK8ryrfWz3AIP8YymVXiPHEdewrUq7mh0qrKrfHLNCXcbB6sTnMLnOZ3ztSiKcciFUkIJwQ==} + moo@0.5.2: resolution: {integrity: sha512-iSAJLHYKnX41mKcJKjqvnAN9sf0LMDTXDEvFv+ffuRR9a1MIuXLjMNL6EsnDHSkKLTWNqQQ5uo61P4EbU4NU+Q==} @@ -8373,6 +8389,9 @@ packages: stacktrace-js@2.0.2: resolution: {integrity: sha512-Je5vBeY4S1r/RnLydLl0TBTi3F2qdfWmYsGvtfZgEI+SCprPppaIhQf5nGcal4gI4cGpCV/duLcAzT1np6sQqg==} + state-local@1.0.7: + resolution: {integrity: sha512-HTEHMNieakEnoe33shBYcZ7NX83ACUjCu8c40iOGEZsngj9zRnkqS9j1pqQPXwobB0ZcVTk27REb7COQ0UR59w==} + static-extend@0.1.2: resolution: {integrity: sha512-72E9+uLc27Mt718pMHt9VMNiAL4LMsmDbBva8mxWUCkT07fSzEGMYUCk0XWY6lp0j6RBAG4cJ3mWuZv2OE3s0g==} engines: {node: '>=0.10.0'} @@ -11254,6 +11273,17 @@ snapshots: '@module-federation/runtime': 0.11.2 '@module-federation/sdk': 0.11.2 + '@monaco-editor/loader@1.5.0': + dependencies: + state-local: 1.0.7 + + '@monaco-editor/react@4.7.0(monaco-editor@0.52.2)(react-dom@18.3.1(react@18.3.1))(react@18.3.1)': + dependencies: + '@monaco-editor/loader': 1.5.0 + monaco-editor: 0.52.2 + react: 18.3.1 + react-dom: 18.3.1(react@18.3.1) + '@msgpack/msgpack@2.8.0': {} '@ndelangen/get-tarball@3.0.9': @@ -11309,7 +11339,7 @@ snapshots: '@nxg-org/mineflayer-util-plugin': 1.8.4 minecraft-data: 3.92.0 mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13) - prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) + prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-item: 1.17.0 prismarine-physics: https://codeload.github.com/zardoy/prismarine-physics/tar.gz/353e25b800149393f40539ec381218be44cbb03b vec3: 0.1.10 @@ -17344,7 +17374,7 @@ snapshots: minecraft-data: 3.92.0 minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) - prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) + prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-chat: 1.11.0 prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0) prismarine-entity: 2.5.0 @@ -17461,6 +17491,8 @@ snapshots: dependencies: nearley: 2.20.1 + monaco-editor@0.52.2: {} + moo@0.5.2: {} morgan@1.10.0: @@ -18135,7 +18167,7 @@ snapshots: minecraft-data: 3.92.0 prismarine-registry: 1.11.0 - prismarine-block@https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0): + prismarine-block@https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9: dependencies: minecraft-data: 3.92.0 prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) @@ -18143,8 +18175,6 @@ snapshots: prismarine-item: 1.17.0 prismarine-nbt: 2.7.0 prismarine-registry: 1.11.0 - transitivePeerDependencies: - - prismarine-registry prismarine-chat@1.11.0: dependencies: @@ -18155,7 +18185,7 @@ snapshots: prismarine-chunk@https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0): dependencies: prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) - prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) + prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-nbt: 2.7.0 prismarine-registry: 1.11.0 smart-buffer: 4.2.0 @@ -18189,7 +18219,7 @@ snapshots: prismarine-provider-anvil@https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.92.0): dependencies: - prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) + prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0) prismarine-nbt: 2.7.0 prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c @@ -18213,18 +18243,16 @@ snapshots: prismarine-registry@1.11.0: dependencies: minecraft-data: 3.92.0 - prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) + prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-nbt: 2.7.0 - prismarine-schematic@1.2.3(prismarine-registry@1.11.0): + prismarine-schematic@1.2.3: dependencies: minecraft-data: 3.92.0 - prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9(prismarine-registry@1.11.0) + prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-nbt: 2.7.0 prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c vec3: 0.1.10 - transitivePeerDependencies: - - prismarine-registry prismarine-windows@2.9.0: dependencies: @@ -19521,6 +19549,8 @@ snapshots: stack-generator: 2.0.10 stacktrace-gps: 3.1.2 + state-local@1.0.7: {} + static-extend@0.1.2: dependencies: define-property: 0.2.5 diff --git a/src/core/ideChannels.ts b/src/core/ideChannels.ts new file mode 100644 index 00000000..a9c517f7 --- /dev/null +++ b/src/core/ideChannels.ts @@ -0,0 +1,106 @@ +import { proxy } from 'valtio' + +export const ideState = proxy({ + id: '', + contents: '', + line: 0, + column: 0, + language: 'typescript', + title: '', +}) +globalThis.ideState = ideState + +export const registerIdeChannels = () => { + registerIdeOpenChannel() + registerIdeSaveChannel() +} + +const registerIdeOpenChannel = () => { + const CHANNEL_NAME = 'minecraft-web-client:ide-open' + + const packetStructure = [ + 'container', + [ + { + name: 'id', + type: ['pstring', { countType: 'i16' }] + }, + { + name: 'language', + type: ['pstring', { countType: 'i16' }] + }, + { + name: 'contents', + type: ['pstring', { countType: 'i16' }] + }, + { + name: 'line', + type: 'i32' + }, + { + name: 'column', + type: 'i32' + }, + { + name: 'title', + type: ['pstring', { countType: 'i16' }] + } + ] + ] + + bot._client.registerChannel(CHANNEL_NAME, packetStructure, true) + + bot._client.on(CHANNEL_NAME as any, (data) => { + const { id, language, contents, line, column, title } = data + + ideState.contents = contents + ideState.line = line + ideState.column = column + ideState.id = id + ideState.language = language || 'typescript' + ideState.title = title + }) + + console.debug(`registered custom channel ${CHANNEL_NAME} channel`) +} +const IDE_SAVE_CHANNEL_NAME = 'minecraft-web-client:ide-save' +const registerIdeSaveChannel = () => { + + const packetStructure = [ + 'container', + [ + { + name: 'id', + type: ['pstring', { countType: 'i16' }] + }, + { + name: 'contents', + type: ['pstring', { countType: 'i16' }] + }, + { + name: 'language', + type: ['pstring', { countType: 'i16' }] + }, + { + name: 'line', + type: 'i32' + }, + { + name: 'column', + type: 'i32' + }, + ] + ] + bot._client.registerChannel(IDE_SAVE_CHANNEL_NAME, packetStructure, true) +} + +export const saveIde = () => { + bot._client.writeChannel(IDE_SAVE_CHANNEL_NAME, { + id: ideState.id, + contents: ideState.contents, + language: ideState.language, + // todo: reflect updated + line: ideState.line, + column: ideState.column, + }) +} diff --git a/src/customChannels.ts b/src/customChannels.ts index 6d3aa7e9..717c7c93 100644 --- a/src/customChannels.ts +++ b/src/customChannels.ts @@ -2,6 +2,7 @@ import PItem from 'prismarine-item' import { getThreeJsRendererMethods } from 'renderer/viewer/three/threeJsMethods' import { options } from './optionsStorage' import { jeiCustomCategories } from './inventoryWindows' +import { registerIdeChannels } from './core/ideChannels' export default () => { customEvents.on('mineflayerBotCreated', async () => { @@ -17,6 +18,7 @@ export default () => { registeredJeiChannel() registerBlockInteractionsCustomizationChannel() registerWaypointChannels() + registerIdeChannels() }) } diff --git a/src/react/MonacoEditor.css b/src/react/MonacoEditor.css new file mode 100644 index 00000000..86d2ad0a --- /dev/null +++ b/src/react/MonacoEditor.css @@ -0,0 +1,58 @@ +.monaco-editor-container { + position: fixed; + inset: 0; + z-index: 1000; + display: flex; + flex-direction: column; + justify-content: center; + align-items: center; + padding: 16px; + background-color: rgba(0, 0, 0, 0.5); +} + +.monaco-editor-title { + font-size: 20px; + font-weight: bold; + color: #fff; + margin-bottom: 8px; +} + +.monaco-editor-wrapper { + position: relative; + width: 100%; + height: 100%; + max-width: 80vw; + max-height: 80vh; + border: 3px solid #000; + background-color: #000; + padding: 3px; + box-shadow: inset 0 0 0 1px #fff, inset 0 0 0 2px #000; +} + +.monaco-editor-close { + position: fixed; + top: 16px; + left: 16px; + z-index: 1001; + cursor: pointer; + padding: 8px; +} + +@media (max-width: 768px) { + .monaco-editor-container { + padding: 0; + } + .monaco-editor-wrapper { + max-width: 100%; + max-height: 100%; + border-radius: 0; + } + .monaco-editor-close { + top: 8px; + left: 8px; + } + .monaco-editor-title { + /* todo: make it work on mobile */ + display: none; + } +} diff --git a/src/react/MonacoEditor.tsx b/src/react/MonacoEditor.tsx new file mode 100644 index 00000000..32162b21 --- /dev/null +++ b/src/react/MonacoEditor.tsx @@ -0,0 +1,73 @@ +import { proxy, useSnapshot } from 'valtio' +import { useEffect } from 'react' +import { Editor } from '@monaco-editor/react' +import PixelartIcon, { pixelartIcons } from '../react/PixelartIcon' +import { useIsModalActive } from '../react/utilsApp' +import { showNotification } from '../react/NotificationProvider' +import { hideModal, showModal } from '../globalState' +import { ideState, saveIde } from '../core/ideChannels' +import './MonacoEditor.css' + +export default () => { + const { contents, line, column, id, language, title } = useSnapshot(ideState) + const isModalActive = useIsModalActive('monaco-editor') + const bodyFont = getComputedStyle(document.body).fontFamily + + useEffect(() => { + if (id && !isModalActive) { + showModal({ reactType: 'monaco-editor' }) + } + if (!id && isModalActive) { + hideModal() + } + }, [id]) + + useEffect(() => { + if (!isModalActive && id) { + try { + saveIde() + } catch (err) { + reportError(err) + showNotification('Failed to save the editor', 'Please try again', true) + } + ideState.id = '' + ideState.contents = '' + } + }, [isModalActive]) + + if (!isModalActive) return null + + return
+
+ { + hideModal() + }} + /> +
+
+ {title} +
+
+ { + ideState.contents = value ?? '' + }} + value={contents} + options={{ + fontFamily: bodyFont, + minimap: { + enabled: true, + }, + }} + /> +
+
+} diff --git a/src/reactUi.tsx b/src/reactUi.tsx index 4f8c4541..1e6f13eb 100644 --- a/src/reactUi.tsx +++ b/src/reactUi.tsx @@ -67,6 +67,7 @@ import GlobalOverlayHints from './react/GlobalOverlayHints' import FullscreenTime from './react/FullscreenTime' import StorageConflictModal from './react/StorageConflictModal' import FireRenderer from './react/FireRenderer' +import MonacoEditor from './react/MonacoEditor' const isFirefox = ua.getBrowser().name === 'Firefox' if (isFirefox) { @@ -248,7 +249,6 @@ const App = () => { - @@ -259,6 +259,7 @@ const App = () => {
+ From bc2972fe99692510643cb482128ab978970a9c2f Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Sun, 24 Aug 2025 19:53:44 +0300 Subject: [PATCH 28/62] fix registering custom channels too late (a few ms diff) --- src/customChannels.ts | 19 ++++++++----------- src/resourcePack.ts | 11 ----------- 2 files changed, 8 insertions(+), 22 deletions(-) diff --git a/src/customChannels.ts b/src/customChannels.ts index 717c7c93..8e70078f 100644 --- a/src/customChannels.ts +++ b/src/customChannels.ts @@ -7,18 +7,15 @@ import { registerIdeChannels } from './core/ideChannels' export default () => { customEvents.on('mineflayerBotCreated', async () => { if (!options.customChannels) return - await new Promise(resolve => { - bot.once('login', () => { - resolve(true) - }) + bot.once('login', () => { + registerBlockModelsChannel() + registerMediaChannels() + registerSectionAnimationChannels() + registeredJeiChannel() + registerBlockInteractionsCustomizationChannel() + registerWaypointChannels() + registerIdeChannels() }) - registerBlockModelsChannel() - registerMediaChannels() - registerSectionAnimationChannels() - registeredJeiChannel() - registerBlockInteractionsCustomizationChannel() - registerWaypointChannels() - registerIdeChannels() }) } diff --git a/src/resourcePack.ts b/src/resourcePack.ts index e0f0fca4..ea6c73fd 100644 --- a/src/resourcePack.ts +++ b/src/resourcePack.ts @@ -486,17 +486,6 @@ const downloadAndUseResourcePack = async (url: string, progressReporter: Progres } } -const waitForGameEvent = async () => { - if (miscUiState.gameLoaded) return - await new Promise(resolve => { - const listener = () => resolve() - customEvents.once('gameLoaded', listener) - watchUnloadForCleanup(() => { - customEvents.removeListener('gameLoaded', listener) - }) - }) -} - export const onAppLoad = () => { customEvents.on('mineflayerBotCreated', () => { // todo also handle resourcePack From 8f62fbd4daddbdccf61191949889925bed2b4632 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Tue, 26 Aug 2025 13:50:36 +0300 Subject: [PATCH 29/62] fix: window title sometimes was not showing up on old versions --- src/chatUtils.ts | 8 ++++++++ src/inventoryWindows.ts | 15 +++++++++++++-- 2 files changed, 21 insertions(+), 2 deletions(-) diff --git a/src/chatUtils.ts b/src/chatUtils.ts index 88437bc3..849d5847 100644 --- a/src/chatUtils.ts +++ b/src/chatUtils.ts @@ -118,6 +118,14 @@ export const formatMessage = (message: MessageInput, mcData: IndexedData = globa return msglist } +export const messageToString = (message: MessageInput | string) => { + if (typeof message === 'string') { + return message + } + const msglist = formatMessage(message) + return msglist.map(msg => msg.text).join('') +} + const blockToItemRemaps = { water: 'water_bucket', lava: 'lava_bucket', diff --git a/src/inventoryWindows.ts b/src/inventoryWindows.ts index a9f89d1b..166e42a7 100644 --- a/src/inventoryWindows.ts +++ b/src/inventoryWindows.ts @@ -57,12 +57,23 @@ export const onGameLoad = () => { return type } + const maybeParseNbtJson = (data: any) => { + if (typeof data === 'string') { + try { + data = JSON.parse(data) + } catch (err) { + // ignore + } + } + return nbt.simplify(data) ?? data + } + bot.on('windowOpen', (win) => { const implementedWindow = implementedContainersGuiMap[mapWindowType(win.type as string, win.inventoryStart)] if (implementedWindow) { - openWindow(implementedWindow, nbt.simplify(win.title as any)) + openWindow(implementedWindow, maybeParseNbtJson(win.title)) } else if (options.unimplementedContainers) { - openWindow('ChestWin', nbt.simplify(win.title as any)) + openWindow('ChestWin', maybeParseNbtJson(win.title)) } else { // todo format displayClientChat(`[client error] cannot open unimplemented window ${win.id} (${win.type}). Slots: ${win.slots.map(item => getItemName(item)).filter(Boolean).join(', ')}`) From 9718610131a44b1d0aa46fdf97d696d0af4dc663 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Wed, 27 Aug 2025 12:08:20 +0300 Subject: [PATCH 30/62] ci: add deployment step for mcw-mcraft-page repository in GitHub Actions --- .github/workflows/release.yml | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml index cbf52251..68ead92f 100644 --- a/.github/workflows/release.yml +++ b/.github/workflows/release.yml @@ -49,6 +49,18 @@ jobs: publish_dir: .vercel/output/static force_orphan: true + # Deploy to mcw-mcraft-page repository (github.mcraft.fun) + - name: Deploy to mcw-mcraft-page repository + uses: peaceiris/actions-gh-pages@v3 + with: + personal_token: ${{ secrets.MCW_MCRAFT_PAGE_DEPLOY_TOKEN }} + external_repository: ${{ github.repository_owner }}/mcw-mcraft-pages + publish_dir: .vercel/output/static + publish_branch: main + destination_dir: docs + cname: github.mcraft.fun + force_orphan: true + - name: Change index.html title run: | # change Minecraft Web Client to Minecraft Web Client — Free Online Browser Version From 2a1746eb7a6bd96f40de9cffbb13d78e422388f2 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Wed, 27 Aug 2025 13:33:39 +0300 Subject: [PATCH 31/62] [skip ci] fix repository name --- .github/workflows/release.yml | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml index 68ead92f..3710eebd 100644 --- a/.github/workflows/release.yml +++ b/.github/workflows/release.yml @@ -49,12 +49,11 @@ jobs: publish_dir: .vercel/output/static force_orphan: true - # Deploy to mcw-mcraft-page repository (github.mcraft.fun) - - name: Deploy to mcw-mcraft-page repository + - name: Deploy to mwc-mcraft-pages repository uses: peaceiris/actions-gh-pages@v3 with: personal_token: ${{ secrets.MCW_MCRAFT_PAGE_DEPLOY_TOKEN }} - external_repository: ${{ github.repository_owner }}/mcw-mcraft-pages + external_repository: ${{ github.repository_owner }}/mwc-mcraft-pages publish_dir: .vercel/output/static publish_branch: main destination_dir: docs From 1f240d8c2047de469965076dc23ae72fe534a83a Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Wed, 27 Aug 2025 19:50:53 +0300 Subject: [PATCH 32/62] up mouse allowing to disable positive break block --- package.json | 2 +- pnpm-lock.yaml | 10 +++++----- src/customChannels.ts | 14 +------------- 3 files changed, 7 insertions(+), 19 deletions(-) diff --git a/package.json b/package.json index a8c2c4e7..5dcd9547 100644 --- a/package.json +++ b/package.json @@ -157,7 +157,7 @@ "mc-assets": "^0.2.62", "minecraft-inventory-gui": "github:zardoy/minecraft-inventory-gui#next", "mineflayer": "github:zardoy/mineflayer#gen-the-master", - "mineflayer-mouse": "^0.1.17", + "mineflayer-mouse": "^0.1.21", "npm-run-all": "^4.1.5", "os-browserify": "^0.3.0", "path-browserify": "^1.0.1", diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index 8acb9681..6c393ac7 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -347,8 +347,8 @@ importers: specifier: github:zardoy/mineflayer#gen-the-master version: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13) mineflayer-mouse: - specifier: ^0.1.17 - version: 0.1.17 + specifier: ^0.1.21 + version: 0.1.21 npm-run-all: specifier: ^4.1.5 version: 4.1.5 @@ -6678,8 +6678,8 @@ packages: resolution: {tarball: https://codeload.github.com/zardoy/mineflayer-item-map-downloader/tar.gz/a8d210ecdcf78dd082fa149a96e1612cc9747824} version: 1.2.0 - mineflayer-mouse@0.1.17: - resolution: {integrity: sha512-0eCR8pnGb42Qd9QmAxOjl0PhA5Fa+9+6H1G/YsbsO5rg5mDf94Tusqp/8NAGLPQCPVDzbarLskXdjR3h0E0bEQ==} + mineflayer-mouse@0.1.21: + resolution: {integrity: sha512-1XTVuw3twIrEcqQ1QRSB8NcStIUEZ+tbxiAG6rOrN/9M4thhtlS5PTJzFdmdrcYgWEBLvuOdJszaKE5zFfiXhg==} engines: {node: ^12.20.0 || ^14.13.1 || >=16.0.0} mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8: @@ -17359,7 +17359,7 @@ snapshots: - encoding - supports-color - mineflayer-mouse@0.1.17: + mineflayer-mouse@0.1.21: dependencies: change-case: 5.4.4 debug: 4.4.1 diff --git a/src/customChannels.ts b/src/customChannels.ts index 8e70078f..b566f9dd 100644 --- a/src/customChannels.ts +++ b/src/customChannels.ts @@ -47,19 +47,7 @@ const registerBlockInteractionsCustomizationChannel = () => { registerChannel(CHANNEL_NAME, packetStructure, (data) => { const config = JSON.parse(data.newConfiguration) - if (config.customBreakTime !== undefined && Object.values(config.customBreakTime).every(x => typeof x === 'number')) { - bot.mouse.customBreakTime = config.customBreakTime - } - if (config.customBreakTimeToolAllowance !== undefined) { - bot.mouse.customBreakTimeToolAllowance = new Set(config.customBreakTimeToolAllowance) - } - - if (config.blockPlacePrediction !== undefined) { - bot.mouse.settings.blockPlacePrediction = config.blockPlacePrediction - } - if (config.blockPlacePredictionDelay !== undefined) { - bot.mouse.settings.blockPlacePredictionDelay = config.blockPlacePredictionDelay - } + bot.mouse.setConfigFromPacket(config) }, true) } From e81d608554d8d0e98982df7f3570b70793a0927c Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Wed, 27 Aug 2025 19:52:09 +0300 Subject: [PATCH 33/62] fix cname --- .github/workflows/release.yml | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml index 3710eebd..3e8c4136 100644 --- a/.github/workflows/release.yml +++ b/.github/workflows/release.yml @@ -49,6 +49,10 @@ jobs: publish_dir: .vercel/output/static force_orphan: true + # Create CNAME file for custom domain + - name: Create CNAME file + run: echo "github.mcraft.fun" > .vercel/output/static/CNAME + - name: Deploy to mwc-mcraft-pages repository uses: peaceiris/actions-gh-pages@v3 with: @@ -57,7 +61,6 @@ jobs: publish_dir: .vercel/output/static publish_branch: main destination_dir: docs - cname: github.mcraft.fun force_orphan: true - name: Change index.html title From d0d5234ba43c33d11325696a763163196c3206ad Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Sun, 31 Aug 2025 18:31:49 +0300 Subject: [PATCH 34/62] fix: stop right click emulation once window got opened eg chest --- src/mineflayer/plugins/mouse.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mineflayer/plugins/mouse.ts b/src/mineflayer/plugins/mouse.ts index fc1ce0fd..14e19345 100644 --- a/src/mineflayer/plugins/mouse.ts +++ b/src/mineflayer/plugins/mouse.ts @@ -110,7 +110,7 @@ const domListeners = (bot: Bot) => { }, { signal: abortController.signal }) bot.mouse.beforeUpdateChecks = () => { - if (!document.hasFocus()) { + if (!document.hasFocus() || !isGameActive(true)) { // deactive all buttons bot.mouse.buttons.fill(false) } From cb82188272ef5bec257efdf0150460136cf267bd Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Sun, 31 Aug 2025 19:31:26 +0300 Subject: [PATCH 35/62] add addPing query param for testing --- README.MD | 1 + src/appParams.ts | 1 + src/index.ts | 2 +- src/mineflayer/mc-protocol.ts | 3 ++- 4 files changed, 5 insertions(+), 2 deletions(-) diff --git a/README.MD b/README.MD index 7978cee5..82aac011 100644 --- a/README.MD +++ b/README.MD @@ -176,6 +176,7 @@ Server specific: - `?lockConnect=true` - Only works then `ip` parameter is set. Disables cancel/save buttons and all inputs in the connect screen already set as parameters. Useful for integrates iframes. - `?autoConnect=true` - Only works then `ip` and `version` parameters are set and `allowAutoConnect` is `true` in config.json! Directly connects to the specified server. Useful for integrates iframes. - `?serversList=` - `` can be a list of servers in the format `ip:version,ip` or a url to a json file with the same format (array) or a txt file with line-delimited list of server IPs. +- `?addPing=` - Add a latency to both sides of the connection. Useful for testing ping issues. For example `?addPing=100` will add 200ms to your ping. Single player specific: diff --git a/src/appParams.ts b/src/appParams.ts index 8d487f8d..4c8ca186 100644 --- a/src/appParams.ts +++ b/src/appParams.ts @@ -47,6 +47,7 @@ export type AppQsParams = { connectText?: string freezeSettings?: string testIosCrash?: string + addPing?: string // Replay params replayFilter?: string diff --git a/src/index.ts b/src/index.ts index 4a118cee..54731a16 100644 --- a/src/index.ts +++ b/src/index.ts @@ -305,7 +305,7 @@ export async function connect (connectOptions: ConnectOptions) { if (connectOptions.server && !connectOptions.viewerWsConnect && !parsedServer.isWebSocket) { console.log(`using proxy ${proxy.host}:${proxy.port || location.port}`) - net['setProxy']({ hostname: proxy.host, port: proxy.port, headers: { Authorization: `Bearer ${new URLSearchParams(location.search).get('token') ?? ''}` } }) + net['setProxy']({ hostname: proxy.host, port: proxy.port, headers: { Authorization: `Bearer ${new URLSearchParams(location.search).get('token') ?? ''}` }, artificialDelay: appQueryParams.addPing ? Number(appQueryParams.addPing) : undefined }) } const renderDistance = singleplayer ? renderDistanceSingleplayer : multiplayerRenderDistance diff --git a/src/mineflayer/mc-protocol.ts b/src/mineflayer/mc-protocol.ts index 0171387a..cd21d01f 100644 --- a/src/mineflayer/mc-protocol.ts +++ b/src/mineflayer/mc-protocol.ts @@ -130,7 +130,8 @@ export const setProxy = (proxyParams: ProxyParams) => { net['setProxy']({ hostname: proxy.host, port: proxy.port, - headers: proxyParams.headers + headers: proxyParams.headers, + artificialDelay: appQueryParams.addPing ? Number(appQueryParams.addPing) : undefined }) return { proxy From 513201be87401c53231103da9264693a3ccadb92 Mon Sep 17 00:00:00 2001 From: Vitaly Date: Mon, 1 Sep 2025 08:56:08 +0300 Subject: [PATCH 36/62] up browserify --- pnpm-lock.yaml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index 6c393ac7..6a4773d2 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -155,7 +155,7 @@ importers: version: 2.0.4 net-browserify: specifier: github:zardoy/prismarinejs-net-browserify - version: https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/17fb901e8ea480a52c8fd46373695be172be8aa5 + version: https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/e754999ffdea67853bc9b10553b5e9908b40f618 node-gzip: specifier: ^1.1.2 version: 1.1.2 @@ -6849,8 +6849,8 @@ packages: neo-async@2.6.2: resolution: {integrity: sha512-Yd3UES5mWCSqR+qNT93S3UoYUkqAZ9lLg8a7g9rimsWmYGK8cVToA4/sF3RrshdyV3sAGMXVUmpMYOw+dLpOuw==} - net-browserify@https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/17fb901e8ea480a52c8fd46373695be172be8aa5: - resolution: {tarball: https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/17fb901e8ea480a52c8fd46373695be172be8aa5} + net-browserify@https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/e754999ffdea67853bc9b10553b5e9908b40f618: + resolution: {tarball: https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/e754999ffdea67853bc9b10553b5e9908b40f618} version: 0.2.4 nice-try@1.0.5: @@ -17574,7 +17574,7 @@ snapshots: neo-async@2.6.2: {} - net-browserify@https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/17fb901e8ea480a52c8fd46373695be172be8aa5: + net-browserify@https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/e754999ffdea67853bc9b10553b5e9908b40f618: dependencies: body-parser: 1.20.3 express: 4.21.2 From 7e3ba8bece2e4c85bcc8ef7f2caa22627f88d50d Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Tue, 2 Sep 2025 19:02:30 +0300 Subject: [PATCH 37/62] up integrated server for the latest fixes and better stability --- package.json | 2 +- pnpm-lock.yaml | 28 ++++++++++++++++++++-------- 2 files changed, 21 insertions(+), 9 deletions(-) diff --git a/package.json b/package.json index 5dcd9547..b5f66bfb 100644 --- a/package.json +++ b/package.json @@ -80,7 +80,7 @@ "esbuild-plugin-polyfill-node": "^0.3.0", "express": "^4.18.2", "filesize": "^10.0.12", - "flying-squid": "npm:@zardoy/flying-squid@^0.0.62", + "flying-squid": "npm:@zardoy/flying-squid@^0.0.104", "framer-motion": "^12.9.2", "fs-extra": "^11.1.1", "google-drive-browserfs": "github:zardoy/browserfs#google-drive", diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index 6a4773d2..f6188b6d 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -121,8 +121,8 @@ importers: specifier: ^10.0.12 version: 10.1.6 flying-squid: - specifier: npm:@zardoy/flying-squid@^0.0.62 - version: '@zardoy/flying-squid@0.0.62(encoding@0.1.13)' + specifier: npm:@zardoy/flying-squid@^0.0.104 + version: '@zardoy/flying-squid@0.0.104(encoding@0.1.13)' framer-motion: specifier: ^12.9.2 version: 12.9.2(react-dom@18.3.1(react@18.3.1))(react@18.3.1) @@ -3387,13 +3387,13 @@ packages: resolution: {integrity: sha512-6xm38yGVIa6mKm/DUCF2zFFJhERh/QWp1ufm4cNUvxsONBmfPg8uZ9pZBdOmF6qFGr/HlT6ABBkCSx/dlEtvWg==} engines: {node: '>=12 <14 || 14.2 - 14.9 || >14.10.0'} - '@zardoy/flying-squid@0.0.49': - resolution: {integrity: sha512-Kt4wr5/R+44tcLU9gjuNG2an9weWeKEpIoKXfsgJN2GGQqdnbd5nBpxfGDdgZ9aMdFugsVW8BsyPZNhj9vbMXA==} + '@zardoy/flying-squid@0.0.104': + resolution: {integrity: sha512-jGhQ7fn7o8UN+mUwZbt9674D37YLuBi+Au4TwKcopCA6huIQdHTFNl2e+0ZSTI5mnhN+NpyVoR3vmtH6L58vHQ==} engines: {node: '>=8'} hasBin: true - '@zardoy/flying-squid@0.0.62': - resolution: {integrity: sha512-M6icydO/yrmwevBhmgKcqEPC63AhWfU/Es9N/uadVrmKaxGm2FQMMLcybbutRYm1xZ6qsdxDUOUZnN56PsVwfQ==} + '@zardoy/flying-squid@0.0.49': + resolution: {integrity: sha512-Kt4wr5/R+44tcLU9gjuNG2an9weWeKEpIoKXfsgJN2GGQqdnbd5nBpxfGDdgZ9aMdFugsVW8BsyPZNhj9vbMXA==} engines: {node: '>=8'} hasBin: true @@ -6444,6 +6444,12 @@ packages: resolution: {integrity: sha512-RYZeD1+joNlPuUpi+tIWkbP0ieVJr+R6IFkI6/8juhSxx9zE4osoSmteybrfspGm8A6u+YbbY1epqRKEMwVR6Q==} engines: {node: '>=18.0.0'} + mc-bridge@0.1.3: + resolution: {integrity: sha512-H9jPt2xEU77itC27dSz3qazHYqN9qVsv4HgMPozg7RqQ1uwgXmEa+ojKIlDtXf/TLJsG6Kv4EbzGa8a1Wh72uA==} + engines: {node: ^12.20.0 || ^14.13.1 || >=16.0.0} + peerDependencies: + minecraft-data: 3.92.0 + mcraft-fun-mineflayer@0.1.23: resolution: {integrity: sha512-qmI1rQQ0Ro5zJdi99rClWLF+mS9JZffgNX2vyWWesS3Hsk3Xblp/8swYTJKHSaFpNgzkVfXV92fEIrBqeH6iKA==} version: 0.1.23 @@ -13088,7 +13094,7 @@ snapshots: '@types/emscripten': 1.40.0 tslib: 1.14.1 - '@zardoy/flying-squid@0.0.49(encoding@0.1.13)': + '@zardoy/flying-squid@0.0.104(encoding@0.1.13)': dependencies: '@tootallnate/once': 2.0.0 chalk: 5.4.1 @@ -13098,11 +13104,13 @@ snapshots: exit-hook: 2.2.1 flatmap: 0.0.3 long: 5.3.1 + mc-bridge: 0.1.3(minecraft-data@3.92.0) minecraft-data: 3.92.0 minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) mkdirp: 2.1.6 node-gzip: 1.1.2 node-rsa: 1.1.1 + prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0) prismarine-entity: 2.5.0 prismarine-item: 1.17.0 @@ -13124,7 +13132,7 @@ snapshots: - encoding - supports-color - '@zardoy/flying-squid@0.0.62(encoding@0.1.13)': + '@zardoy/flying-squid@0.0.49(encoding@0.1.13)': dependencies: '@tootallnate/once': 2.0.0 chalk: 5.4.1 @@ -16978,6 +16986,10 @@ snapshots: maxrects-packer: '@zardoy/maxrects-packer@2.7.4' zod: 3.24.2 + mc-bridge@0.1.3(minecraft-data@3.92.0): + dependencies: + minecraft-data: 3.92.0 + mcraft-fun-mineflayer@0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13)): dependencies: '@zardoy/flying-squid': 0.0.49(encoding@0.1.13) From 9d54c70fb724884cd98782cdca093aef622095ba Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Tue, 2 Sep 2025 19:05:18 +0300 Subject: [PATCH 38/62] use node 22 --- .github/workflows/benchmark.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/workflows/benchmark.yml b/.github/workflows/benchmark.yml index f913b9b6..e80b7100 100644 --- a/.github/workflows/benchmark.yml +++ b/.github/workflows/benchmark.yml @@ -26,7 +26,7 @@ jobs: uses: pnpm/action-setup@v4 - uses: actions/setup-node@v4 with: - node-version: 18 + node-version: 22 cache: "pnpm" - name: Move Cypress to dependencies run: | From 70534d8b5a64ed9df64229b8933c6adc2ac61ea4 Mon Sep 17 00:00:00 2001 From: Kesuaheli Date: Thu, 4 Sep 2025 12:51:56 +0200 Subject: [PATCH 39/62] fix: adding support for newer skin profile data structure in player heads --- renderer/viewer/three/worldrendererThree.ts | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/renderer/viewer/three/worldrendererThree.ts b/renderer/viewer/three/worldrendererThree.ts index fb6c8e11..39b8e1de 100644 --- a/renderer/viewer/three/worldrendererThree.ts +++ b/renderer/viewer/three/worldrendererThree.ts @@ -767,12 +767,17 @@ export class WorldRendererThree extends WorldRendererCommon { } renderHead (position: Vec3, rotation: number, isWall: boolean, blockEntity) { - const textures = blockEntity.SkullOwner?.Properties?.textures[0] - if (!textures) return + let textureData: string + if (blockEntity.SkullOwner) { + textureData = blockEntity.SkullOwner.Properties?.textures[0]?.Value + } else { + textureData = blockEntity.profile?.properties?.find(p => p.name === 'textures')?.value + } + if (!textureData) return try { - const textureData = JSON.parse(Buffer.from(textures.Value, 'base64').toString()) - let skinUrl = textureData.textures?.SKIN?.url + const decodedData = JSON.parse(Buffer.from(textureData, 'base64').toString()) + let skinUrl = decodedData.textures?.SKIN?.url const { skinTexturesProxy } = this.worldRendererConfig if (skinTexturesProxy) { skinUrl = skinUrl?.replace('http://textures.minecraft.net/', skinTexturesProxy) From 528d8f516b1d8f86552fbf64d8130b138e1aba23 Mon Sep 17 00:00:00 2001 From: Vitaly Date: Thu, 4 Sep 2025 21:55:02 +0300 Subject: [PATCH 40/62] Update worldrendererThree.ts --- renderer/viewer/three/worldrendererThree.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderer/viewer/three/worldrendererThree.ts b/renderer/viewer/three/worldrendererThree.ts index 39b8e1de..440061ad 100644 --- a/renderer/viewer/three/worldrendererThree.ts +++ b/renderer/viewer/three/worldrendererThree.ts @@ -769,7 +769,7 @@ export class WorldRendererThree extends WorldRendererCommon { renderHead (position: Vec3, rotation: number, isWall: boolean, blockEntity) { let textureData: string if (blockEntity.SkullOwner) { - textureData = blockEntity.SkullOwner.Properties?.textures[0]?.Value + textureData = blockEntity.SkullOwner.Properties?.textures?.[0]?.Value } else { textureData = blockEntity.profile?.properties?.find(p => p.name === 'textures')?.value } From b2e36840b9d3531ed352e08e09fc54734026cc51 Mon Sep 17 00:00:00 2001 From: Vitaly Date: Fri, 5 Sep 2025 05:02:54 +0300 Subject: [PATCH 41/62] feat: brand new default skybox with fog, better daycycle and colors (#425) Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com> --- README.MD | 1 + renderer/viewer/lib/worldDataEmitter.ts | 32 +++ renderer/viewer/lib/worldrendererCommon.ts | 66 +++-- renderer/viewer/three/skyboxRenderer.ts | 281 +++++++++++++++++++- renderer/viewer/three/worldrendererThree.ts | 23 +- src/dayCycle.ts | 46 ---- src/index.ts | 2 - src/watchOptions.ts | 1 + 8 files changed, 375 insertions(+), 77 deletions(-) delete mode 100644 src/dayCycle.ts diff --git a/README.MD b/README.MD index 82aac011..74d4eb41 100644 --- a/README.MD +++ b/README.MD @@ -233,3 +233,4 @@ Only during development: - [https://github.com/ClassiCube/ClassiCube](ClassiCube - Better C# Rewrite) [DEMO](https://www.classicube.net/server/play/?warned=true) - [https://m.eaglercraft.com/](EaglerCraft) - Eaglercraft runnable on mobile (real Minecraft in the browser) +- [js-minecraft](https://github.com/LabyStudio/js-minecraft) - An insanely well done clone from the graphical side that inspired many features here diff --git a/renderer/viewer/lib/worldDataEmitter.ts b/renderer/viewer/lib/worldDataEmitter.ts index 86a85f77..dfbdb35c 100644 --- a/renderer/viewer/lib/worldDataEmitter.ts +++ b/renderer/viewer/lib/worldDataEmitter.ts @@ -7,6 +7,7 @@ import { Vec3 } from 'vec3' import { BotEvents } from 'mineflayer' import { proxy } from 'valtio' import TypedEmitter from 'typed-emitter' +import { Biome } from 'minecraft-data' import { delayedIterator } from '../../playground/shared' import { chunkPos } from './simpleUtils' @@ -28,6 +29,8 @@ export type WorldDataEmitterEvents = { updateLight: (data: { pos: Vec3 }) => void onWorldSwitch: () => void end: () => void + biomeUpdate: (data: { biome: Biome }) => void + biomeReset: () => void } export class WorldDataEmitterWorker extends (EventEmitter as new () => TypedEmitter) { @@ -360,8 +363,37 @@ export class WorldDataEmitter extends (EventEmitter as new () => TypedEmitter { export const worldCleanup = buildCleanupDecorator('resetWorld') export const defaultWorldRendererConfig = { + // Debug settings showChunkBorders: false, + enableDebugOverlay: false, + + // Performance settings mesherWorkers: 4, - isPlayground: false, - renderEars: true, - skinTexturesProxy: undefined as string | undefined, - // game renderer setting actually - showHand: false, - viewBobbing: false, - extraBlockRenderers: true, - clipWorldBelowY: undefined as number | undefined, + addChunksBatchWaitTime: 200, + _experimentalSmoothChunkLoading: true, + _renderByChunks: false, + + // Rendering engine settings + dayCycle: true, smoothLighting: true, enableLighting: true, starfield: true, - addChunksBatchWaitTime: 200, + renderEntities: true, + extraBlockRenderers: true, + foreground: true, + fov: 75, + volume: 1, + + // Camera visual related settings + showHand: false, + viewBobbing: false, + renderEars: true, + highlightBlockColor: 'blue', + + // Player models + fetchPlayerSkins: true, + skinTexturesProxy: undefined as string | undefined, + + // VR settings vrSupport: true, vrPageGameRendering: true, - renderEntities: true, - fov: 75, - fetchPlayerSkins: true, - highlightBlockColor: 'blue', - foreground: true, - enableDebugOverlay: false, - _experimentalSmoothChunkLoading: true, - _renderByChunks: false, - volume: 1 + + // World settings + clipWorldBelowY: undefined as number | undefined, + isPlayground: false } export type WorldRendererConfig = typeof defaultWorldRendererConfig @@ -496,6 +509,10 @@ export abstract class WorldRendererCommon timeUpdated? (newTime: number): void + biomeUpdated? (biome: any): void + + biomeReset? (): void + updateViewerPosition (pos: Vec3) { this.viewerChunkPosition = pos for (const [key, value] of Object.entries(this.loadedChunks)) { @@ -817,12 +834,9 @@ export abstract class WorldRendererCommon }) worldEmitter.on('time', (timeOfDay) => { + if (!this.worldRendererConfig.dayCycle) return this.timeUpdated?.(timeOfDay) - if (timeOfDay < 0 || timeOfDay > 24_000) { - throw new Error('Invalid time of day. It should be between 0 and 24000.') - } - this.timeOfTheDay = timeOfDay // if (this.worldRendererConfig.skyLight === skyLight) return @@ -831,6 +845,14 @@ export abstract class WorldRendererCommon // (this).rerenderAllChunks?.() // } }) + + worldEmitter.on('biomeUpdate', ({ biome }) => { + this.biomeUpdated?.(biome) + }) + + worldEmitter.on('biomeReset', () => { + this.biomeReset?.() + }) } setBlockStateIdInner (pos: Vec3, stateId: number | undefined, needAoRecalculation = true) { diff --git a/renderer/viewer/three/skyboxRenderer.ts b/renderer/viewer/three/skyboxRenderer.ts index 294c72aa..aa8c3bb6 100644 --- a/renderer/viewer/three/skyboxRenderer.ts +++ b/renderer/viewer/three/skyboxRenderer.ts @@ -1,10 +1,28 @@ import * as THREE from 'three' +export const DEFAULT_TEMPERATURE = 0.75 + export class SkyboxRenderer { private texture: THREE.Texture | null = null private mesh: THREE.Mesh | null = null + private skyMesh: THREE.Mesh | null = null + private voidMesh: THREE.Mesh | null = null - constructor (private readonly scene: THREE.Scene, public initialImage: string | null) {} + // World state + private worldTime = 0 + private partialTicks = 0 + private viewDistance = 4 + private temperature = DEFAULT_TEMPERATURE + private inWater = false + private waterBreathing = false + private fogBrightness = 0 + private prevFogBrightness = 0 + + constructor (private readonly scene: THREE.Scene, public initialImage: string | null) { + if (!initialImage) { + this.createGradientSky() + } + } async init () { if (this.initialImage) { @@ -58,10 +76,255 @@ export class SkyboxRenderer { } } - update (cameraPosition: THREE.Vector3) { - if (this.mesh) { - this.mesh.position.copy(cameraPosition) + update (cameraPosition: THREE.Vector3, newViewDistance: number) { + if (newViewDistance !== this.viewDistance) { + this.viewDistance = newViewDistance + this.updateSkyColors() } + + if (this.mesh) { + // Update skybox position + this.mesh.position.copy(cameraPosition) + } else if (this.skyMesh) { + // Update gradient sky position + this.skyMesh.position.copy(cameraPosition) + this.voidMesh?.position.copy(cameraPosition) + this.updateSkyColors() // Update colors based on time of day + } + } + + // Update world time + updateTime (timeOfDay: number, partialTicks = 0) { + this.worldTime = timeOfDay + this.partialTicks = partialTicks + this.updateSkyColors() + } + + // Update view distance + updateViewDistance (viewDistance: number) { + this.viewDistance = viewDistance + this.updateSkyColors() + } + + // Update temperature (for biome support) + updateTemperature (temperature: number) { + this.temperature = temperature + this.updateSkyColors() + } + + // Update water state + updateWaterState (inWater: boolean, waterBreathing: boolean) { + this.inWater = inWater + this.waterBreathing = waterBreathing + this.updateSkyColors() + } + + private createGradientSky () { + const size = 64 + const scale = 256 / size + 2 + + { + const geometry = new THREE.PlaneGeometry(size * scale * 2, size * scale * 2) + geometry.rotateX(-Math.PI / 2) + geometry.translate(0, 16, 0) + + const material = new THREE.MeshBasicMaterial({ + color: 0xff_ff_ff, + side: THREE.DoubleSide, + depthTest: false + }) + + this.skyMesh = new THREE.Mesh(geometry, material) + this.scene.add(this.skyMesh) + } + + { + const geometry = new THREE.PlaneGeometry(size * scale * 2, size * scale * 2) + geometry.rotateX(-Math.PI / 2) + geometry.translate(0, -16, 0) + + const material = new THREE.MeshBasicMaterial({ + color: 0xff_ff_ff, + side: THREE.DoubleSide, + depthTest: false + }) + + this.voidMesh = new THREE.Mesh(geometry, material) + this.scene.add(this.voidMesh) + } + + this.updateSkyColors() + } + + private getFogColor (partialTicks = 0): THREE.Vector3 { + const angle = this.getCelestialAngle(partialTicks) + let rotation = Math.cos(angle * Math.PI * 2) * 2 + 0.5 + rotation = Math.max(0, Math.min(1, rotation)) + + let x = 0.752_941_2 + let y = 0.847_058_83 + let z = 1 + + x *= (rotation * 0.94 + 0.06) + y *= (rotation * 0.94 + 0.06) + z *= (rotation * 0.91 + 0.09) + + return new THREE.Vector3(x, y, z) + } + + private getSkyColor (x = 0, z = 0, partialTicks = 0): THREE.Vector3 { + const angle = this.getCelestialAngle(partialTicks) + let brightness = Math.cos(angle * 3.141_593 * 2) * 2 + 0.5 + + if (brightness < 0) brightness = 0 + if (brightness > 1) brightness = 1 + + const temperature = this.getTemperature(x, z) + const rgb = this.getSkyColorByTemp(temperature) + + const red = ((rgb >> 16) & 0xff) / 255 + const green = ((rgb >> 8) & 0xff) / 255 + const blue = (rgb & 0xff) / 255 + + return new THREE.Vector3( + red * brightness, + green * brightness, + blue * brightness + ) + } + + private calculateCelestialAngle (time: number, partialTicks: number): number { + const modTime = (time % 24_000) + let angle = (modTime + partialTicks) / 24_000 - 0.25 + + if (angle < 0) { + angle++ + } + if (angle > 1) { + angle-- + } + + angle = 1 - ((Math.cos(angle * Math.PI) + 1) / 2) + angle += (angle - angle) / 3 + + return angle + } + + private getCelestialAngle (partialTicks: number): number { + return this.calculateCelestialAngle(this.worldTime, partialTicks) + } + + private getTemperature (x: number, z: number): number { + return this.temperature + } + + private getSkyColorByTemp (temperature: number): number { + temperature /= 3 + if (temperature < -1) temperature = -1 + if (temperature > 1) temperature = 1 + + const hue = 0.622_222_2 - temperature * 0.05 + const saturation = 0.5 + temperature * 0.1 + const brightness = 1 + + return this.hsbToRgb(hue, saturation, brightness) + } + + private hsbToRgb (hue: number, saturation: number, brightness: number): number { + let r = 0; let g = 0; let b = 0 + if (saturation === 0) { + r = g = b = Math.floor(brightness * 255 + 0.5) + } else { + const h = (hue - Math.floor(hue)) * 6 + const f = h - Math.floor(h) + const p = brightness * (1 - saturation) + const q = brightness * (1 - saturation * f) + const t = brightness * (1 - (saturation * (1 - f))) + switch (Math.floor(h)) { + case 0: + r = Math.floor(brightness * 255 + 0.5) + g = Math.floor(t * 255 + 0.5) + b = Math.floor(p * 255 + 0.5) + break + case 1: + r = Math.floor(q * 255 + 0.5) + g = Math.floor(brightness * 255 + 0.5) + b = Math.floor(p * 255 + 0.5) + break + case 2: + r = Math.floor(p * 255 + 0.5) + g = Math.floor(brightness * 255 + 0.5) + b = Math.floor(t * 255 + 0.5) + break + case 3: + r = Math.floor(p * 255 + 0.5) + g = Math.floor(q * 255 + 0.5) + b = Math.floor(brightness * 255 + 0.5) + break + case 4: + r = Math.floor(t * 255 + 0.5) + g = Math.floor(p * 255 + 0.5) + b = Math.floor(brightness * 255 + 0.5) + break + case 5: + r = Math.floor(brightness * 255 + 0.5) + g = Math.floor(p * 255 + 0.5) + b = Math.floor(q * 255 + 0.5) + break + } + } + return 0xff_00_00_00 | (r << 16) | (g << 8) | (Math.trunc(b)) + } + + private updateSkyColors () { + if (!this.skyMesh || !this.voidMesh) return + + // Update fog brightness with smooth transition + this.prevFogBrightness = this.fogBrightness + const renderDistance = this.viewDistance / 32 + const brightnessAtPosition = 1 // Could be affected by light level in future + const targetBrightness = brightnessAtPosition * (1 - renderDistance) + renderDistance + this.fogBrightness += (targetBrightness - this.fogBrightness) * 0.1 + + // Handle water fog + if (this.inWater) { + const waterViewDistance = this.waterBreathing ? 100 : 5 + this.scene.fog = new THREE.Fog(new THREE.Color(0, 0, 1), 0.0025, waterViewDistance) + this.scene.background = new THREE.Color(0, 0, 1) + + // Update sky and void colors for underwater effect + ;(this.skyMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color(0, 0, 1)) + ;(this.voidMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color(0, 0, 0.6)) + return + } + + // Normal sky colors + const viewDistance = this.viewDistance * 16 + const viewFactor = 1 - (0.25 + 0.75 * this.viewDistance / 32) ** 0.25 + + const angle = this.getCelestialAngle(this.partialTicks) + const skyColor = this.getSkyColor(0, 0, this.partialTicks) + const fogColor = this.getFogColor(this.partialTicks) + + const brightness = Math.cos(angle * Math.PI * 2) * 2 + 0.5 + const clampedBrightness = Math.max(0, Math.min(1, brightness)) + + // Interpolate fog brightness + const interpolatedBrightness = this.prevFogBrightness + (this.fogBrightness - this.prevFogBrightness) * this.partialTicks + + const red = (fogColor.x + (skyColor.x - fogColor.x) * viewFactor) * clampedBrightness * interpolatedBrightness + const green = (fogColor.y + (skyColor.y - fogColor.y) * viewFactor) * clampedBrightness * interpolatedBrightness + const blue = (fogColor.z + (skyColor.z - fogColor.z) * viewFactor) * clampedBrightness * interpolatedBrightness + + this.scene.background = new THREE.Color(red, green, blue) + this.scene.fog = new THREE.Fog(new THREE.Color(red, green, blue), 0.0025, viewDistance * 2) + + ;(this.skyMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color(skyColor.x, skyColor.y, skyColor.z)) + ;(this.voidMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color( + skyColor.x * 0.2 + 0.04, + skyColor.y * 0.2 + 0.04, + skyColor.z * 0.6 + 0.1 + )) } dispose () { @@ -73,5 +336,15 @@ export class SkyboxRenderer { ;(this.mesh.material as THREE.Material).dispose() this.scene.remove(this.mesh) } + if (this.skyMesh) { + this.skyMesh.geometry.dispose() + ;(this.skyMesh.material as THREE.Material).dispose() + this.scene.remove(this.skyMesh) + } + if (this.voidMesh) { + this.voidMesh.geometry.dispose() + ;(this.voidMesh.material as THREE.Material).dispose() + this.scene.remove(this.voidMesh) + } } } diff --git a/renderer/viewer/three/worldrendererThree.ts b/renderer/viewer/three/worldrendererThree.ts index 440061ad..29e9223c 100644 --- a/renderer/viewer/three/worldrendererThree.ts +++ b/renderer/viewer/three/worldrendererThree.ts @@ -3,6 +3,7 @@ import { Vec3 } from 'vec3' import nbt from 'prismarine-nbt' import PrismarineChatLoader from 'prismarine-chat' import * as tweenJs from '@tweenjs/tween.js' +import { Biome } from 'minecraft-data' import { renderSign } from '../sign-renderer' import { DisplayWorldOptions, GraphicsInitOptions } from '../../../src/appViewer' import { chunkPos, sectionPos } from '../lib/simpleUtils' @@ -24,7 +25,7 @@ import { CameraShake } from './cameraShake' import { ThreeJsMedia } from './threeJsMedia' import { Fountain } from './threeJsParticles' import { WaypointsRenderer } from './waypoints' -import { SkyboxRenderer } from './skyboxRenderer' +import { DEFAULT_TEMPERATURE, SkyboxRenderer } from './skyboxRenderer' type SectionKey = string @@ -173,7 +174,10 @@ export class WorldRendererThree extends WorldRendererCommon { override watchReactivePlayerState () { super.watchReactivePlayerState() this.onReactivePlayerStateUpdated('inWater', (value) => { - this.scene.fog = value ? new THREE.Fog(0x00_00_ff, 0.1, this.playerStateReactive.waterBreathing ? 100 : 20) : null + this.skyboxRenderer.updateWaterState(value, this.playerStateReactive.waterBreathing) + }) + this.onReactivePlayerStateUpdated('waterBreathing', (value) => { + this.skyboxRenderer.updateWaterState(this.playerStateReactive.inWater, value) }) this.onReactivePlayerStateUpdated('ambientLight', (value) => { if (!value) return @@ -264,6 +268,19 @@ export class WorldRendererThree extends WorldRendererCommon { } else { this.starField.remove() } + + this.skyboxRenderer.updateTime(newTime) + } + + biomeUpdated (biome: Biome): void { + if (biome?.temperature !== undefined) { + this.skyboxRenderer.updateTemperature(biome.temperature) + } + } + + biomeReset (): void { + // Reset to default temperature when biome is unknown + this.skyboxRenderer.updateTemperature(DEFAULT_TEMPERATURE) } getItemRenderData (item: Record, specificProps: ItemSpecificContextProperties) { @@ -716,7 +733,7 @@ export class WorldRendererThree extends WorldRendererCommon { // Update skybox position to follow camera const cameraPos = this.getCameraPosition() - this.skyboxRenderer.update(cameraPos) + this.skyboxRenderer.update(cameraPos, this.viewDistance) const sizeOrFovChanged = sizeChanged || this.displayOptions.inWorldRenderingConfig.fov !== this.camera.fov if (sizeOrFovChanged) { diff --git a/src/dayCycle.ts b/src/dayCycle.ts deleted file mode 100644 index 50e63a21..00000000 --- a/src/dayCycle.ts +++ /dev/null @@ -1,46 +0,0 @@ -import { options } from './optionsStorage' -import { assertDefined } from './utils' -import { updateBackground } from './water' - -export default () => { - const timeUpdated = () => { - // 0 morning - const dayTotal = 24_000 - const evening = 11_500 - const night = 13_500 - const morningStart = 23_000 - const morningEnd = 23_961 - const timeProgress = options.dayCycleAndLighting ? bot.time.timeOfDay : 0 - - // todo check actual colors - const dayColorRainy = { r: 111 / 255, g: 156 / 255, b: 236 / 255 } - // todo yes, we should make animations (and rain) - // eslint-disable-next-line unicorn/numeric-separators-style - const dayColor = bot.isRaining ? dayColorRainy : { r: 0.6784313725490196, g: 0.8470588235294118, b: 0.9019607843137255 } // lightblue - // let newColor = dayColor - let int = 1 - if (timeProgress < evening) { - // stay dayily - } else if (timeProgress < night) { - const progressNorm = timeProgress - evening - const progressMax = night - evening - int = 1 - progressNorm / progressMax - } else if (timeProgress < morningStart) { - int = 0 - } else if (timeProgress < morningEnd) { - const progressNorm = timeProgress - morningStart - const progressMax = night - morningEnd - int = progressNorm / progressMax - } - // todo need to think wisely how to set these values & also move directional light around! - const colorInt = Math.max(int, 0.1) - updateBackground({ r: dayColor.r * colorInt, g: dayColor.g * colorInt, b: dayColor.b * colorInt }) - if (!options.newVersionsLighting && bot.supportFeature('blockStateId')) { - appViewer.playerState.reactive.ambientLight = Math.max(int, 0.25) - appViewer.playerState.reactive.directionalLight = Math.min(int, 0.5) - } - } - - bot.on('time', timeUpdated) - timeUpdated() -} diff --git a/src/index.ts b/src/index.ts index 54731a16..7764188f 100644 --- a/src/index.ts +++ b/src/index.ts @@ -56,7 +56,6 @@ import { isCypress } from './standaloneUtils' import { startLocalServer, unsupportedLocalServerFeatures } from './createLocalServer' import defaultServerOptions from './defaultLocalServerOptions' -import dayCycle from './dayCycle' import { onAppLoad, resourcepackReload, resourcePackState } from './resourcePack' import { ConnectPeerOptions, connectToPeer } from './localServerMultiplayer' @@ -794,7 +793,6 @@ export async function connect (connectOptions: ConnectOptions) { } initMotionTracking() - dayCycle() // Bot position callback const botPosition = () => { diff --git a/src/watchOptions.ts b/src/watchOptions.ts index 2f5199c0..da75cc74 100644 --- a/src/watchOptions.ts +++ b/src/watchOptions.ts @@ -128,5 +128,6 @@ export const watchOptionsAfterWorldViewInit = (worldView: WorldDataEmitter) => { appViewer.inWorldRenderingConfig.renderEars = o.renderEars appViewer.inWorldRenderingConfig.showHand = o.showHand appViewer.inWorldRenderingConfig.viewBobbing = o.viewBobbing + appViewer.inWorldRenderingConfig.dayCycle = o.dayCycleAndLighting }) } From 265d02d18d46fbde79437857eb58254fb68b1cf0 Mon Sep 17 00:00:00 2001 From: Vitaly Date: Sun, 7 Sep 2025 18:23:13 +0000 Subject: [PATCH 42/62] up protocol for 1.21.8 --- pnpm-lock.yaml | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index f6188b6d..fd8be62b 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -140,13 +140,13 @@ importers: version: 4.17.21 mcraft-fun-mineflayer: specifier: ^0.1.23 - version: 0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13)) + version: 0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13)) minecraft-data: specifier: 3.92.0 version: 3.92.0 minecraft-protocol: specifier: github:PrismarineJS/node-minecraft-protocol#master - version: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) + version: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) mineflayer-item-map-downloader: specifier: github:zardoy/mineflayer-item-map-downloader version: https://codeload.github.com/zardoy/mineflayer-item-map-downloader/tar.gz/a8d210ecdcf78dd082fa149a96e1612cc9747824(patch_hash=a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad)(encoding@0.1.13) @@ -345,7 +345,7 @@ importers: version: https://codeload.github.com/zardoy/minecraft-inventory-gui/tar.gz/89c33d396f3fde4804c71f4be3c203ade1833b41(@types/react@18.3.18)(react@18.3.1) mineflayer: specifier: github:zardoy/mineflayer#gen-the-master - version: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13) + version: https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13) mineflayer-mouse: specifier: ^0.1.21 version: 0.1.21 @@ -6668,8 +6668,8 @@ packages: resolution: {tarball: https://codeload.github.com/zardoy/minecraft-inventory-gui/tar.gz/89c33d396f3fde4804c71f4be3c203ade1833b41} version: 1.0.1 - minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074: - resolution: {tarball: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074} + minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9: + resolution: {tarball: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9} version: 1.61.0 engines: {node: '>=22'} @@ -6688,8 +6688,8 @@ packages: resolution: {integrity: sha512-1XTVuw3twIrEcqQ1QRSB8NcStIUEZ+tbxiAG6rOrN/9M4thhtlS5PTJzFdmdrcYgWEBLvuOdJszaKE5zFfiXhg==} engines: {node: ^12.20.0 || ^14.13.1 || >=16.0.0} - mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8: - resolution: {tarball: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8} + mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e: + resolution: {tarball: https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e} version: 8.0.0 engines: {node: '>=22'} @@ -11344,7 +11344,7 @@ snapshots: dependencies: '@nxg-org/mineflayer-util-plugin': 1.8.4 minecraft-data: 3.92.0 - mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13) + mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13) prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-item: 1.17.0 prismarine-physics: https://codeload.github.com/zardoy/prismarine-physics/tar.gz/353e25b800149393f40539ec381218be44cbb03b @@ -13106,7 +13106,7 @@ snapshots: long: 5.3.1 mc-bridge: 0.1.3(minecraft-data@3.92.0) minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) mkdirp: 2.1.6 node-gzip: 1.1.2 node-rsa: 1.1.1 @@ -13143,7 +13143,7 @@ snapshots: flatmap: 0.0.3 long: 5.3.1 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) mkdirp: 2.1.6 node-gzip: 1.1.2 node-rsa: 1.1.1 @@ -16990,12 +16990,12 @@ snapshots: dependencies: minecraft-data: 3.92.0 - mcraft-fun-mineflayer@0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13)): + mcraft-fun-mineflayer@0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13)): dependencies: '@zardoy/flying-squid': 0.0.49(encoding@0.1.13) exit-hook: 2.2.1 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) - mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) + mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13) prismarine-item: 1.17.0 ws: 8.18.1 transitivePeerDependencies: @@ -17313,7 +17313,7 @@ snapshots: - '@types/react' - react - minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13): + minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13): dependencies: '@types/node-rsa': 1.1.4 '@types/readable-stream': 4.0.18 @@ -17365,7 +17365,7 @@ snapshots: mineflayer-item-map-downloader@https://codeload.github.com/zardoy/mineflayer-item-map-downloader/tar.gz/a8d210ecdcf78dd082fa149a96e1612cc9747824(patch_hash=a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad)(encoding@0.1.13): dependencies: - mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13) + mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13) sharp: 0.30.7 transitivePeerDependencies: - encoding @@ -17380,11 +17380,11 @@ snapshots: transitivePeerDependencies: - supports-color - mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/86e65631e79c490021afc63c80091a7bb6019fa8(encoding@0.1.13): + mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13): dependencies: '@nxg-org/mineflayer-physics-util': 1.8.10 minecraft-data: 3.92.0 - minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/c561917bf7e7966911321512c2a6895a3f9da074(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) + minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-chat: 1.11.0 From 7f7a14ac65105649621ed825245ca23c2f2c5f85 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Mon, 8 Sep 2025 04:19:38 +0300 Subject: [PATCH 43/62] feat: Add overlay model viewer. Already integrated into inventory to display player! --- renderer/viewer/lib/createPlayerObject.ts | 55 +++ renderer/viewer/three/entities.ts | 7 +- src/inventoryWindows.ts | 35 ++ src/react/OverlayModelViewer.tsx | 505 ++++++++++++++++++++++ src/reactUi.tsx | 2 + 5 files changed, 598 insertions(+), 6 deletions(-) create mode 100644 renderer/viewer/lib/createPlayerObject.ts create mode 100644 src/react/OverlayModelViewer.tsx diff --git a/renderer/viewer/lib/createPlayerObject.ts b/renderer/viewer/lib/createPlayerObject.ts new file mode 100644 index 00000000..836c8062 --- /dev/null +++ b/renderer/viewer/lib/createPlayerObject.ts @@ -0,0 +1,55 @@ +import { PlayerObject, PlayerAnimation } from 'skinview3d' +import * as THREE from 'three' +import { WalkingGeneralSwing } from '../three/entity/animations' +import { loadSkinImage, stevePngUrl } from './utils/skins' + +export type PlayerObjectType = PlayerObject & { + animation?: PlayerAnimation + realPlayerUuid: string + realUsername: string +} + +export function createPlayerObject (options: { + username?: string + uuid?: string + scale?: number +}): { + playerObject: PlayerObjectType + wrapper: THREE.Group + } { + const wrapper = new THREE.Group() + const playerObject = new PlayerObject() as PlayerObjectType + + playerObject.realPlayerUuid = options.uuid ?? '' + playerObject.realUsername = options.username ?? '' + playerObject.position.set(0, 16, 0) + + // fix issues with starfield + playerObject.traverse((obj) => { + if (obj instanceof THREE.Mesh && obj.material instanceof THREE.MeshStandardMaterial) { + obj.material.transparent = true + } + }) + + wrapper.add(playerObject as any) + const scale = options.scale ?? (1 / 16) + wrapper.scale.set(scale, scale, scale) + wrapper.rotation.set(0, Math.PI, 0) + + // Set up animation + playerObject.animation = new WalkingGeneralSwing() + ;(playerObject.animation as WalkingGeneralSwing).isMoving = false + playerObject.animation.update(playerObject, 0) + + return { playerObject, wrapper } +} + +export const applySkinToPlayerObject = async (playerObject: PlayerObjectType, skinUrl: string) => { + return loadSkinImage(skinUrl || stevePngUrl).then(({ canvas }) => { + const skinTexture = new THREE.CanvasTexture(canvas) + skinTexture.magFilter = THREE.NearestFilter + skinTexture.minFilter = THREE.NearestFilter + skinTexture.needsUpdate = true + playerObject.skin.map = skinTexture as any + }).catch(console.error) +} diff --git a/renderer/viewer/three/entities.ts b/renderer/viewer/three/entities.ts index 7849686b..fad30182 100644 --- a/renderer/viewer/three/entities.ts +++ b/renderer/viewer/three/entities.ts @@ -20,6 +20,7 @@ import { ItemSpecificContextProperties } from '../lib/basePlayerState' import { loadSkinFromUsername, loadSkinImage, stevePngUrl } from '../lib/utils/skins' import { renderComponent } from '../sign-renderer' import { createCanvas } from '../lib/utils' +import { PlayerObjectType } from '../lib/createPlayerObject' import { getBlockMeshFromModel } from './holdingBlock' import { createItemMesh } from './itemMesh' import * as Entity from './entity/EntityMesh' @@ -33,12 +34,6 @@ export const steveTexture = loadThreeJsTextureFromUrl(stevePngUrl) export const TWEEN_DURATION = 120 -type PlayerObjectType = PlayerObject & { - animation?: PlayerAnimation - realPlayerUuid: string - realUsername: string -} - function convert2sComplementToHex (complement: number) { if (complement < 0) { complement = (0xFF_FF_FF_FF + complement + 1) >>> 0 diff --git a/src/inventoryWindows.ts b/src/inventoryWindows.ts index 166e42a7..d16fee20 100644 --- a/src/inventoryWindows.ts +++ b/src/inventoryWindows.ts @@ -12,6 +12,7 @@ import PrismarineChatLoader from 'prismarine-chat' import * as nbt from 'prismarine-nbt' import { BlockModel } from 'mc-assets' import { renderSlot } from 'renderer/viewer/three/renderSlot' +import { loadSkinFromUsername } from 'renderer/viewer/lib/utils/skins' import Generic95 from '../assets/generic_95.png' import { appReplacableResources } from './generated/resources' import { activeModalStack, hideCurrentModal, hideModal, miscUiState, showModal } from './globalState' @@ -23,6 +24,7 @@ import { getItemDescription } from './itemsDescriptions' import { MessageFormatPart } from './chatUtils' import { GeneralInputItem, getItemMetadata, getItemModelName, getItemNameRaw, RenderItem } from './mineflayer/items' import { playerState } from './mineflayer/playerState' +import { modelViewerState } from './react/OverlayModelViewer' const loadedImagesCache = new Map() const cleanLoadedImagesCache = () => { @@ -40,6 +42,34 @@ export const jeiCustomCategories = proxy({ value: [] as Array<{ id: string, categoryTitle: string, items: any[] }> }) +let remotePlayerSkin: string | undefined | Promise + +export const showInventoryPlayer = () => { + modelViewerState.model = { + positioning: { + windowWidth: 176, + windowHeight: 166, + x: 25, + y: 8, + width: 50, + height: 70, + scaled: true, + onlyInitialScale: true, + followCursor: true, + }, + // models: ['https://bucket.mcraft.fun/sitarbuckss.glb'], + // debug: true, + steveModelSkin: appViewer.playerState.reactive.playerSkin ?? (typeof remotePlayerSkin === 'string' ? remotePlayerSkin : ''), + } + if (remotePlayerSkin === undefined && !appViewer.playerState.reactive.playerSkin) { + remotePlayerSkin = loadSkinFromUsername(bot.username, 'skin').then(a => { + setTimeout(() => { showInventoryPlayer() }, 0) // todo patch instead and make reactive + remotePlayerSkin = a ?? '' + return remotePlayerSkin + }) + } +} + export const onGameLoad = () => { version = bot.version @@ -392,7 +422,12 @@ const openWindow = (type: string | undefined, title: string | any = undefined) = miscUiState.displaySearchInput = false destroyFn() skipClosePacketSending = false + + modelViewerState.model = undefined }) + if (type === undefined) { + showInventoryPlayer() + } cleanLoadedImagesCache() const inv = openItemsCanvas(type) inv.canvasManager.children[0].mobileHelpers = miscUiState.currentTouch diff --git a/src/react/OverlayModelViewer.tsx b/src/react/OverlayModelViewer.tsx new file mode 100644 index 00000000..24dc836d --- /dev/null +++ b/src/react/OverlayModelViewer.tsx @@ -0,0 +1,505 @@ +import { proxy, useSnapshot, subscribe } from 'valtio' +import { useEffect, useMemo, useRef } from 'react' +import * as THREE from 'three' +import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls' +import { OBJLoader } from 'three/examples/jsm/loaders/OBJLoader' +import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader' +import { applySkinToPlayerObject, createPlayerObject, PlayerObjectType } from '../../renderer/viewer/lib/createPlayerObject' +import { currentScaling } from '../scaleInterface' + +THREE.ColorManagement.enabled = false + +export const modelViewerState = proxy({ + model: undefined as undefined | { + models?: string[] // Array of model URLs (URL itself is the cache key) + steveModelSkin?: string + debug?: boolean + // absolute positioning + positioning: { + windowWidth: number + windowHeight: number + x: number + y: number + width: number + height: number + scaled?: boolean + onlyInitialScale?: boolean + followCursor?: boolean + } + modelCustomization?: { [modelUrl: string]: { color?: string, opacity?: number, metalness?: number, roughness?: number } } + resetRotationOnReleae?: boolean + continiousRender?: boolean + } +}) +globalThis.modelViewerState = modelViewerState + +// Global debug function to get camera and model values +globalThis.getModelViewerValues = () => { + const scene = globalThis.sceneRef?.current + if (!scene) return null + + const { camera, playerObject } = scene + if (!playerObject) return null + + const wrapper = playerObject.parent + if (!wrapper) return null + + const box = new THREE.Box3().setFromObject(wrapper) + const size = box.getSize(new THREE.Vector3()) + const center = box.getCenter(new THREE.Vector3()) + + return { + camera: { + position: camera.position.clone(), + fov: camera.fov, + aspect: camera.aspect + }, + model: { + position: wrapper.position.clone(), + rotation: wrapper.rotation.clone(), + scale: wrapper.scale.clone(), + size, + center + }, + cursor: { + position: globalThis.cursorPosition || { x: 0, y: 0 }, + normalized: globalThis.cursorPosition ? { + x: globalThis.cursorPosition.x * 2 - 1, + y: globalThis.cursorPosition.y * 2 - 1 + } : { x: 0, y: 0 } + }, + visibleArea: { + height: 2 * Math.tan(camera.fov * Math.PI / 180 / 2) * camera.position.z, + width: 2 * Math.tan(camera.fov * Math.PI / 180 / 2) * camera.position.z * camera.aspect + } + } +} + +export default () => { + const { model } = useSnapshot(modelViewerState) + const containerRef = useRef(null) + const sceneRef = useRef<{ + scene: THREE.Scene + camera: THREE.PerspectiveCamera + renderer: THREE.WebGLRenderer + controls: OrbitControls + playerObject?: PlayerObjectType + dispose: () => void + }>() + const initialScale = useMemo(() => { + return currentScaling.scale + }, []) + globalThis.sceneRef = sceneRef + + // Cursor following state + const cursorPosition = useRef({ x: 0, y: 0 }) + const isFollowingCursor = useRef(false) + + // Model management state + const loadedModels = useRef>(new Map()) + const modelLoaders = useRef>(new Map()) + + // Model management functions + const loadModel = (modelUrl: string) => { + if (loadedModels.current.has(modelUrl)) return // Already loaded + + const isGLTF = modelUrl.toLowerCase().endsWith('.gltf') || modelUrl.toLowerCase().endsWith('.glb') + const loader = isGLTF ? new GLTFLoader() : new OBJLoader() + modelLoaders.current.set(modelUrl, loader) + + const onLoad = (object: THREE.Object3D) => { + // Apply customization if available + const customization = model?.modelCustomization?.[modelUrl] + if (customization) { + object.traverse((child) => { + if (child instanceof THREE.Mesh && child.material) { + const material = child.material as THREE.MeshStandardMaterial + if (customization.color) { + material.color.setHex(parseInt(customization.color.replace('#', ''), 16)) + } + if (customization.opacity !== undefined) { + material.opacity = customization.opacity + material.transparent = customization.opacity < 1 + } + if (customization.metalness !== undefined) { + material.metalness = customization.metalness + } + if (customization.roughness !== undefined) { + material.roughness = customization.roughness + } + } + }) + } + + // Center and scale model + const box = new THREE.Box3().setFromObject(object) + const center = box.getCenter(new THREE.Vector3()) + const size = box.getSize(new THREE.Vector3()) + const maxDim = Math.max(size.x, size.y, size.z) + const scale = 2 / maxDim + object.scale.setScalar(scale) + object.position.sub(center.multiplyScalar(scale)) + + // Store the model using URL as key + loadedModels.current.set(modelUrl, object) + sceneRef.current?.scene.add(object) + + // Trigger render + if (sceneRef.current) { + setTimeout(() => { + const render = () => sceneRef.current?.renderer.render(sceneRef.current.scene, sceneRef.current.camera) + render() + }, 0) + } + } + + if (isGLTF) { + (loader as GLTFLoader).load(modelUrl, (gltf) => { + onLoad(gltf.scene) + }) + } else { + (loader as OBJLoader).load(modelUrl, onLoad) + } + } + + const removeModel = (modelUrl: string) => { + const model = loadedModels.current.get(modelUrl) + if (model) { + sceneRef.current?.scene.remove(model) + model.traverse((child) => { + if (child instanceof THREE.Mesh) { + if (child.material) { + if (Array.isArray(child.material)) { + for (const mat of child.material) { + mat.dispose() + } + } else { + child.material.dispose() + } + } + if (child.geometry) { + child.geometry.dispose() + } + } + }) + loadedModels.current.delete(modelUrl) + } + modelLoaders.current.delete(modelUrl) + } + + // Subscribe to model changes + useEffect(() => { + if (!modelViewerState.model?.models) return + + const modelsChanged = () => { + const currentModels = modelViewerState.model?.models || [] + const currentModelUrls = new Set(currentModels) + const loadedModelUrls = new Set(loadedModels.current.keys()) + + // Remove models that are no longer in the state + for (const modelUrl of loadedModelUrls) { + if (!currentModelUrls.has(modelUrl)) { + removeModel(modelUrl) + } + } + + // Add new models + for (const modelUrl of currentModels) { + if (!loadedModelUrls.has(modelUrl)) { + loadModel(modelUrl) + } + } + } + const unsubscribe = subscribe(modelViewerState.model.models, modelsChanged) + + let unmounted = false + setTimeout(() => { + if (unmounted) return + modelsChanged() + }) + + return () => { + unmounted = true + unsubscribe?.() + } + }, [model?.models]) + + useEffect(() => { + if (!model || !containerRef.current) return + + // Setup scene + const scene = new THREE.Scene() + scene.background = null // Transparent background + + // Setup camera with optimal settings for player model viewing + const camera = new THREE.PerspectiveCamera( + 50, // Reduced FOV for better model viewing + model.positioning.width / model.positioning.height, + 0.1, + 1000 + ) + camera.position.set(0, 0, 3) // Position camera to view player model optimally + + // Setup renderer with pixel density awareness + const renderer = new THREE.WebGLRenderer({ alpha: true }) + let scale = window.devicePixelRatio || 1 + if (modelViewerState.model?.positioning.scaled) { + scale *= currentScaling.scale + } + renderer.setPixelRatio(scale) + renderer.setSize(model.positioning.width, model.positioning.height) + containerRef.current.appendChild(renderer.domElement) + + // Setup controls + const controls = new OrbitControls(camera, renderer.domElement) + // controls.enableZoom = false + // controls.enablePan = false + controls.minPolarAngle = Math.PI / 2 // Lock vertical rotation + controls.maxPolarAngle = Math.PI / 2 + controls.enableDamping = true + controls.dampingFactor = 0.05 + + // Add ambient light + const ambientLight = new THREE.AmbientLight(0xff_ff_ff, 1) + scene.add(ambientLight) + + // Cursor following function + const updatePlayerLookAt = () => { + if (!isFollowingCursor.current || !sceneRef.current?.playerObject) return + + const { playerObject } = sceneRef.current + const { x, y } = cursorPosition.current + + // Convert 0-1 cursor position to normalized coordinates (-1 to 1) + const normalizedX = x * 2 - 1 + const normalizedY = y * 2 - 1 // Inverted: top of screen = negative pitch, bottom = positive pitch + + // Calculate head rotation based on cursor position + // Limit head movement to realistic angles + const maxHeadYaw = Math.PI / 3 // 60 degrees + const maxHeadPitch = Math.PI / 4 // 45 degrees + + const headYaw = normalizedX * maxHeadYaw + const headPitch = normalizedY * maxHeadPitch + + // Apply head rotation with smooth interpolation + const lerpFactor = 0.1 // Smooth interpolation factor + playerObject.skin.head.rotation.y = THREE.MathUtils.lerp( + playerObject.skin.head.rotation.y, + headYaw, + lerpFactor + ) + playerObject.skin.head.rotation.x = THREE.MathUtils.lerp( + playerObject.skin.head.rotation.x, + headPitch, + lerpFactor + ) + + // Apply slight body rotation for more natural movement + const bodyYaw = headYaw * 0.3 // Body follows head but with less rotation + playerObject.rotation.y = THREE.MathUtils.lerp( + playerObject.rotation.y, + bodyYaw, + lerpFactor * 0.5 // Slower body movement + ) + + render() + } + + // Render function + const render = () => { + renderer.render(scene, camera) + } + + // Setup animation/render strategy + if (model.continiousRender) { + // Continuous animation loop + const animate = () => { + requestAnimationFrame(animate) + render() + } + animate() + } else { + // Render only on camera movement + controls.addEventListener('change', render) + // Initial render + render() + // Render after model loads + if (model.steveModelSkin !== undefined) { + // Create player model + const { playerObject, wrapper } = createPlayerObject({ + scale: 1 // Start with base scale, will adjust below + }) + + // Calculate proper scale and positioning for camera view + const box = new THREE.Box3().setFromObject(wrapper) + const size = box.getSize(new THREE.Vector3()) + const center = box.getCenter(new THREE.Vector3()) + + // Calculate scale to fit within camera view (considering FOV and distance) + const cameraDistance = camera.position.z + const fov = camera.fov * Math.PI / 180 // Convert to radians + const visibleHeight = 2 * Math.tan(fov / 2) * cameraDistance + const visibleWidth = visibleHeight * (model.positioning.width / model.positioning.height) + + const scaleFactor = Math.min( + (visibleHeight) / size.y, + (visibleWidth) / size.x + ) + + wrapper.scale.multiplyScalar(scaleFactor) + + // Center the player object + wrapper.position.sub(center.multiplyScalar(scaleFactor)) + + // Rotate to face camera (remove the default 180° rotation) + wrapper.rotation.set(0, 0, 0) + + scene.add(wrapper) + sceneRef.current = { + ...sceneRef.current!, + playerObject + } + + void applySkinToPlayerObject(playerObject, model.steveModelSkin).then(() => { + setTimeout(render, 0) + }) + + // Set up cursor following if enabled + if (model.positioning.followCursor) { + isFollowingCursor.current = true + } + } + } + + // Window cursor tracking for followCursor + let lastCursorUpdate = 0 + let waitingRender = false + const handleWindowPointerMove = (event: PointerEvent) => { + if (!model.positioning.followCursor) return + + // Track cursor position as 0-1 across the entire window + const newPosition = { + x: event.clientX / window.innerWidth, + y: event.clientY / window.innerHeight + } + cursorPosition.current = newPosition + globalThis.cursorPosition = newPosition // Expose for debug + lastCursorUpdate = Date.now() + updatePlayerLookAt() + if (!waitingRender) { + requestAnimationFrame(() => { + render() + waitingRender = false + }) + waitingRender = true + } + } + + // Add window event listeners + if (model.positioning.followCursor) { + window.addEventListener('pointermove', handleWindowPointerMove) + isFollowingCursor.current = true + } + + // Store refs for cleanup + sceneRef.current = { + ...sceneRef.current!, + scene, + camera, + renderer, + controls, + dispose () { + if (!model.continiousRender) { + controls.removeEventListener('change', render) + } + if (model.positioning.followCursor) { + window.removeEventListener('pointermove', handleWindowPointerMove) + } + + // Clean up loaded models + for (const [modelUrl, model] of loadedModels.current) { + scene.remove(model) + model.traverse((child) => { + if (child instanceof THREE.Mesh) { + if (child.material) { + if (Array.isArray(child.material)) { + for (const mat of child.material) { + mat.dispose() + } + } else { + child.material.dispose() + } + } + if (child.geometry) { + child.geometry.dispose() + } + } + }) + } + loadedModels.current.clear() + modelLoaders.current.clear() + + const playerObject = sceneRef.current?.playerObject + if (playerObject?.skin.map) { + (playerObject.skin.map as unknown as THREE.Texture).dispose() + } + renderer.dispose() + renderer.domElement?.remove() + } + } + + return () => { + sceneRef.current?.dispose() + } + }, [model]) + + if (!model) return null + + const { x, y, width, height, scaled, onlyInitialScale } = model.positioning + const { windowWidth } = model.positioning + const { windowHeight } = model.positioning + const scaleValue = onlyInitialScale ? initialScale : 'var(--guiScale)' + + return ( +
+
+
+
+
+ ) +} diff --git a/src/reactUi.tsx b/src/reactUi.tsx index 1e6f13eb..6339686e 100644 --- a/src/reactUi.tsx +++ b/src/reactUi.tsx @@ -68,6 +68,7 @@ import FullscreenTime from './react/FullscreenTime' import StorageConflictModal from './react/StorageConflictModal' import FireRenderer from './react/FireRenderer' import MonacoEditor from './react/MonacoEditor' +import OverlayModelViewer from './react/OverlayModelViewer' const isFirefox = ua.getBrowser().name === 'Firefox' if (isFirefox) { @@ -259,6 +260,7 @@ const App = () => {
+ From 739a6fad24478c5b13b03f96babd853c569dcbbc Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Mon, 8 Sep 2025 04:34:17 +0300 Subject: [PATCH 44/62] fix lockfile --- pnpm-lock.yaml | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index fd8be62b..516370ce 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -140,7 +140,7 @@ importers: version: 4.17.21 mcraft-fun-mineflayer: specifier: ^0.1.23 - version: 0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13)) + version: 0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13)) minecraft-data: specifier: 3.92.0 version: 3.92.0 @@ -345,7 +345,7 @@ importers: version: https://codeload.github.com/zardoy/minecraft-inventory-gui/tar.gz/89c33d396f3fde4804c71f4be3c203ade1833b41(@types/react@18.3.18)(react@18.3.1) mineflayer: specifier: github:zardoy/mineflayer#gen-the-master - version: https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13) + version: https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13) mineflayer-mouse: specifier: ^0.1.21 version: 0.1.21 @@ -6670,7 +6670,7 @@ packages: minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9: resolution: {tarball: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9} - version: 1.61.0 + version: 1.62.0 engines: {node: '>=22'} minecraft-wrap@1.6.0: @@ -6688,8 +6688,8 @@ packages: resolution: {integrity: sha512-1XTVuw3twIrEcqQ1QRSB8NcStIUEZ+tbxiAG6rOrN/9M4thhtlS5PTJzFdmdrcYgWEBLvuOdJszaKE5zFfiXhg==} engines: {node: ^12.20.0 || ^14.13.1 || >=16.0.0} - mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e: - resolution: {tarball: https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e} + mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659: + resolution: {tarball: https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659} version: 8.0.0 engines: {node: '>=22'} @@ -11344,7 +11344,7 @@ snapshots: dependencies: '@nxg-org/mineflayer-util-plugin': 1.8.4 minecraft-data: 3.92.0 - mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13) + mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13) prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-item: 1.17.0 prismarine-physics: https://codeload.github.com/zardoy/prismarine-physics/tar.gz/353e25b800149393f40539ec381218be44cbb03b @@ -16990,12 +16990,12 @@ snapshots: dependencies: minecraft-data: 3.92.0 - mcraft-fun-mineflayer@0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13)): + mcraft-fun-mineflayer@0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13)): dependencies: '@zardoy/flying-squid': 0.0.49(encoding@0.1.13) exit-hook: 2.2.1 minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) - mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13) + mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13) prismarine-item: 1.17.0 ws: 8.18.1 transitivePeerDependencies: @@ -17365,7 +17365,7 @@ snapshots: mineflayer-item-map-downloader@https://codeload.github.com/zardoy/mineflayer-item-map-downloader/tar.gz/a8d210ecdcf78dd082fa149a96e1612cc9747824(patch_hash=a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad)(encoding@0.1.13): dependencies: - mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13) + mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13) sharp: 0.30.7 transitivePeerDependencies: - encoding @@ -17380,7 +17380,7 @@ snapshots: transitivePeerDependencies: - supports-color - mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/4493c8ccbd6f7e775d76149d838f4386ae959f0e(encoding@0.1.13): + mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13): dependencies: '@nxg-org/mineflayer-physics-util': 1.8.10 minecraft-data: 3.92.0 From 0b1183f541bb76a47ed15cfd63ef59340f91be9f Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Mon, 8 Sep 2025 04:36:09 +0300 Subject: [PATCH 45/62] up minecraft-data --- package.json | 4 ++-- scripts/makeOptimizedMcData.mjs | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/package.json b/package.json index b5f66bfb..ff673726 100644 --- a/package.json +++ b/package.json @@ -87,7 +87,7 @@ "jszip": "^3.10.1", "lodash-es": "^4.17.21", "mcraft-fun-mineflayer": "^0.1.23", - "minecraft-data": "3.92.0", + "minecraft-data": "3.98.0", "minecraft-protocol": "github:PrismarineJS/node-minecraft-protocol#master", "mineflayer-item-map-downloader": "github:zardoy/mineflayer-item-map-downloader", "mojangson": "^2.0.4", @@ -205,7 +205,7 @@ "diamond-square": "github:zardoy/diamond-square", "prismarine-block": "github:zardoy/prismarine-block#next-era", "prismarine-world": "github:zardoy/prismarine-world#next-era", - "minecraft-data": "3.92.0", + "minecraft-data": "3.98.0", "prismarine-provider-anvil": "github:zardoy/prismarine-provider-anvil#everything", "prismarine-physics": "github:zardoy/prismarine-physics", "minecraft-protocol": "github:PrismarineJS/node-minecraft-protocol#master", diff --git a/scripts/makeOptimizedMcData.mjs b/scripts/makeOptimizedMcData.mjs index 76e0f1c2..a572d067 100644 --- a/scripts/makeOptimizedMcData.mjs +++ b/scripts/makeOptimizedMcData.mjs @@ -371,6 +371,7 @@ console.log('size', fs.lstatSync(filePath).size / 1000 / 1000, gzipSizeFromFileS const { defaultVersion } = MCProtocol const data = MinecraftData(defaultVersion) +console.log('defaultVersion', defaultVersion, !!data) const initialMcData = { [defaultVersion]: { version: data.version, From f24cb49a8728a63cab19b8cc76fdbfb1888566eb Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Mon, 8 Sep 2025 04:55:43 +0300 Subject: [PATCH 46/62] up lockfile --- pnpm-lock.yaml | 74 +++++++++++++++++++++++++------------------------- 1 file changed, 37 insertions(+), 37 deletions(-) diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index 516370ce..5bcd74a0 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -13,7 +13,7 @@ overrides: diamond-square: github:zardoy/diamond-square prismarine-block: github:zardoy/prismarine-block#next-era prismarine-world: github:zardoy/prismarine-world#next-era - minecraft-data: 3.92.0 + minecraft-data: 3.98.0 prismarine-provider-anvil: github:zardoy/prismarine-provider-anvil#everything prismarine-physics: github:zardoy/prismarine-physics minecraft-protocol: github:PrismarineJS/node-minecraft-protocol#master @@ -142,8 +142,8 @@ importers: specifier: ^0.1.23 version: 0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13)) minecraft-data: - specifier: 3.92.0 - version: 3.92.0 + specifier: 3.98.0 + version: 3.98.0 minecraft-protocol: specifier: github:PrismarineJS/node-minecraft-protocol#master version: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) @@ -170,7 +170,7 @@ importers: version: 6.1.1 prismarine-provider-anvil: specifier: github:zardoy/prismarine-provider-anvil#everything - version: https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.92.0) + version: https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.98.0) prosemirror-example-setup: specifier: ^1.2.2 version: 1.2.3 @@ -436,7 +436,7 @@ importers: version: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-chunk: specifier: github:zardoy/prismarine-chunk#master - version: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0) + version: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0) prismarine-schematic: specifier: ^1.2.0 version: 1.2.3 @@ -6448,7 +6448,7 @@ packages: resolution: {integrity: sha512-H9jPt2xEU77itC27dSz3qazHYqN9qVsv4HgMPozg7RqQ1uwgXmEa+ojKIlDtXf/TLJsG6Kv4EbzGa8a1Wh72uA==} engines: {node: ^12.20.0 || ^14.13.1 || >=16.0.0} peerDependencies: - minecraft-data: 3.92.0 + minecraft-data: 3.98.0 mcraft-fun-mineflayer@0.1.23: resolution: {integrity: sha512-qmI1rQQ0Ro5zJdi99rClWLF+mS9JZffgNX2vyWWesS3Hsk3Xblp/8swYTJKHSaFpNgzkVfXV92fEIrBqeH6iKA==} @@ -6658,8 +6658,8 @@ packages: resolution: {integrity: sha512-I9jwMn07Sy/IwOj3zVkVik2JTvgpaykDZEigL6Rx6N9LbMywwUSMtxET+7lVoDLLd3O3IXwJwvuuns8UB/HeAg==} engines: {node: '>=4'} - minecraft-data@3.92.0: - resolution: {integrity: sha512-CGfO50svzm+pSRa4Mbq4owsmRKbPCNkSZ3MCOyH+epC7yNjh+PUhPQFHWq72O51qsY7pAB5qM/bJn1ncwG1J5g==} + minecraft-data@3.98.0: + resolution: {integrity: sha512-JAPqJ/TZoxMUlAPPdWUh1v5wdqvYGFSZ4rW9bUtmaKBkGpomDSjw4V02ocBqbxKJvcTtmc5nM/LfN9/0DDqHrQ==} minecraft-folder-path@1.2.0: resolution: {integrity: sha512-qaUSbKWoOsH9brn0JQuBhxNAzTDMwrOXorwuRxdJKKKDYvZhtml+6GVCUrY5HRiEsieBEjCUnhVpDuQiKsiFaw==} @@ -7387,7 +7387,7 @@ packages: prismarine-biome@1.3.0: resolution: {integrity: sha512-GY6nZxq93mTErT7jD7jt8YS1aPrOakbJHh39seYsJFXvueIOdHAmW16kYQVrTVMW5MlWLQVxV/EquRwOgr4MnQ==} peerDependencies: - minecraft-data: 3.92.0 + minecraft-data: 3.98.0 prismarine-registry: ^1.1.0 prismarine-block@https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9: @@ -11343,7 +11343,7 @@ snapshots: '@nxg-org/mineflayer-trajectories@1.2.0(encoding@0.1.13)': dependencies: '@nxg-org/mineflayer-util-plugin': 1.8.4 - minecraft-data: 3.92.0 + minecraft-data: 3.98.0 mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13) prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-item: 1.17.0 @@ -13104,18 +13104,18 @@ snapshots: exit-hook: 2.2.1 flatmap: 0.0.3 long: 5.3.1 - mc-bridge: 0.1.3(minecraft-data@3.92.0) - minecraft-data: 3.92.0 + mc-bridge: 0.1.3(minecraft-data@3.98.0) + minecraft-data: 3.98.0 minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) mkdirp: 2.1.6 node-gzip: 1.1.2 node-rsa: 1.1.1 prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 - prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0) + prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0) prismarine-entity: 2.5.0 prismarine-item: 1.17.0 prismarine-nbt: 2.7.0 - prismarine-provider-anvil: https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.92.0) + prismarine-provider-anvil: https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.98.0) prismarine-windows: 2.9.0 prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c rambda: 9.4.2 @@ -13142,16 +13142,16 @@ snapshots: exit-hook: 2.2.1 flatmap: 0.0.3 long: 5.3.1 - minecraft-data: 3.92.0 + minecraft-data: 3.98.0 minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) mkdirp: 2.1.6 node-gzip: 1.1.2 node-rsa: 1.1.1 - prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0) + prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0) prismarine-entity: 2.5.0 prismarine-item: 1.17.0 prismarine-nbt: 2.7.0 - prismarine-provider-anvil: https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.92.0) + prismarine-provider-anvil: https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.98.0) prismarine-windows: 2.9.0 prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c rambda: 9.4.2 @@ -14542,8 +14542,8 @@ snapshots: diamond-square@https://codeload.github.com/zardoy/diamond-square/tar.gz/cfaad2d1d5909fdfa63c8cc7bc05fb5e87782d71: dependencies: - minecraft-data: 3.92.0 - prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0) + minecraft-data: 3.98.0 + prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0) prismarine-registry: 1.11.0 random-seed: 0.3.0 vec3: 0.1.10 @@ -16986,9 +16986,9 @@ snapshots: maxrects-packer: '@zardoy/maxrects-packer@2.7.4' zod: 3.24.2 - mc-bridge@0.1.3(minecraft-data@3.92.0): + mc-bridge@0.1.3(minecraft-data@3.98.0): dependencies: - minecraft-data: 3.92.0 + minecraft-data: 3.98.0 mcraft-fun-mineflayer@0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13)): dependencies: @@ -17302,7 +17302,7 @@ snapshots: min-indent@1.0.1: {} - minecraft-data@3.92.0: {} + minecraft-data@3.98.0: {} minecraft-folder-path@1.2.0: {} @@ -17322,7 +17322,7 @@ snapshots: debug: 4.4.0(supports-color@8.1.1) endian-toggle: 0.0.0 lodash.merge: 4.6.2 - minecraft-data: 3.92.0 + minecraft-data: 3.98.0 minecraft-folder-path: 1.2.0 node-fetch: 2.7.0(encoding@0.1.13) node-rsa: 0.4.2 @@ -17383,12 +17383,12 @@ snapshots: mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13): dependencies: '@nxg-org/mineflayer-physics-util': 1.8.10 - minecraft-data: 3.92.0 + minecraft-data: 3.98.0 minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13) - prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) + prismarine-biome: 1.3.0(minecraft-data@3.98.0)(prismarine-registry@1.11.0) prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-chat: 1.11.0 - prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0) + prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0) prismarine-entity: 2.5.0 prismarine-item: 1.17.0 prismarine-nbt: 2.7.0 @@ -18174,15 +18174,15 @@ snapshots: transitivePeerDependencies: - supports-color - prismarine-biome@1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0): + prismarine-biome@1.3.0(minecraft-data@3.98.0)(prismarine-registry@1.11.0): dependencies: - minecraft-data: 3.92.0 + minecraft-data: 3.98.0 prismarine-registry: 1.11.0 prismarine-block@https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9: dependencies: - minecraft-data: 3.92.0 - prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) + minecraft-data: 3.98.0 + prismarine-biome: 1.3.0(minecraft-data@3.98.0)(prismarine-registry@1.11.0) prismarine-chat: 1.11.0 prismarine-item: 1.17.0 prismarine-nbt: 2.7.0 @@ -18194,9 +18194,9 @@ snapshots: prismarine-nbt: 2.7.0 prismarine-registry: 1.11.0 - prismarine-chunk@https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0): + prismarine-chunk@https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0): dependencies: - prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0) + prismarine-biome: 1.3.0(minecraft-data@3.98.0)(prismarine-registry@1.11.0) prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-nbt: 2.7.0 prismarine-registry: 1.11.0 @@ -18225,14 +18225,14 @@ snapshots: prismarine-physics@https://codeload.github.com/zardoy/prismarine-physics/tar.gz/353e25b800149393f40539ec381218be44cbb03b: dependencies: - minecraft-data: 3.92.0 + minecraft-data: 3.98.0 prismarine-nbt: 2.7.0 vec3: 0.1.10 - prismarine-provider-anvil@https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.92.0): + prismarine-provider-anvil@https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.98.0): dependencies: prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 - prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0) + prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0) prismarine-nbt: 2.7.0 prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c uint4: 0.1.2 @@ -18254,13 +18254,13 @@ snapshots: prismarine-registry@1.11.0: dependencies: - minecraft-data: 3.92.0 + minecraft-data: 3.98.0 prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-nbt: 2.7.0 prismarine-schematic@1.2.3: dependencies: - minecraft-data: 3.92.0 + minecraft-data: 3.98.0 prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9 prismarine-nbt: 2.7.0 prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c From 1525fac2a192f1fe7e2f858480c444948bbe9651 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Mon, 8 Sep 2025 05:22:24 +0300 Subject: [PATCH 47/62] fix: some visual camera world view issues (visible lines between blocks) --- renderer/viewer/three/cameraShake.ts | 25 ++++++++++++++++++++-- renderer/viewer/three/world/cursorBlock.ts | 18 ++++++++++++---- 2 files changed, 37 insertions(+), 6 deletions(-) diff --git a/renderer/viewer/three/cameraShake.ts b/renderer/viewer/three/cameraShake.ts index 593b4628..7b159509 100644 --- a/renderer/viewer/three/cameraShake.ts +++ b/renderer/viewer/three/cameraShake.ts @@ -80,8 +80,12 @@ export class CameraShake { camera.setRotationFromQuaternion(yawQuat) } else { // For regular camera, apply all rotations - const pitchQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), this.basePitch) - const yawQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), this.baseYaw) + // Add tiny offsets to prevent z-fighting at ideal angles (90, 180, 270 degrees) + const pitchOffset = this.addAntiZfightingOffset(this.basePitch) + const yawOffset = this.addAntiZfightingOffset(this.baseYaw) + + const pitchQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), pitchOffset) + const yawQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), yawOffset) const rollQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 0, 1), THREE.MathUtils.degToRad(this.rollAngle)) // Combine rotations in the correct order: pitch -> yaw -> roll const finalQuat = yawQuat.multiply(pitchQuat).multiply(rollQuat) @@ -96,4 +100,21 @@ export class CameraShake { private easeInOut (t: number): number { return t < 0.5 ? 2 * t * t : 1 - (-2 * t + 2) ** 2 / 2 } + + private addAntiZfightingOffset (angle: number): number { + const offset = 0.001 // Very small offset in radians (about 0.057 degrees) + + // Check if the angle is close to ideal angles (0, π/2, π, 3π/2) + const normalizedAngle = ((angle % (Math.PI * 2)) + Math.PI * 2) % (Math.PI * 2) + const tolerance = 0.01 // Tolerance for considering an angle "ideal" + + if (Math.abs(normalizedAngle) < tolerance || + Math.abs(normalizedAngle - Math.PI / 2) < tolerance || + Math.abs(normalizedAngle - Math.PI) < tolerance || + Math.abs(normalizedAngle - 3 * Math.PI / 2) < tolerance) { + return angle + offset + } + + return angle + } } diff --git a/renderer/viewer/three/world/cursorBlock.ts b/renderer/viewer/three/world/cursorBlock.ts index b71c1b8d..a03a6999 100644 --- a/renderer/viewer/three/world/cursorBlock.ts +++ b/renderer/viewer/three/world/cursorBlock.ts @@ -28,7 +28,7 @@ export class CursorBlock { } cursorLineMaterial: LineMaterial - interactionLines: null | { blockPos: Vec3, mesh: THREE.Group } = null + interactionLines: null | { blockPos: Vec3, mesh: THREE.Group, shapePositions: BlocksShapes | undefined } = null prevColor: string | undefined blockBreakMesh: THREE.Mesh breakTextures: THREE.Texture[] = [] @@ -62,6 +62,13 @@ export class CursorBlock { this.worldRenderer.onReactivePlayerStateUpdated('gameMode', () => { this.updateLineMaterial() }) + // todo figure out why otherwise fog from skybox breaks it + setTimeout(() => { + this.updateLineMaterial() + if (this.interactionLines) { + this.setHighlightCursorBlock(this.interactionLines.blockPos, this.interactionLines.shapePositions, true) + } + }) } // Update functions @@ -69,6 +76,9 @@ export class CursorBlock { const inCreative = this.worldRenderer.playerStateReactive.gameMode === 'creative' const pixelRatio = this.worldRenderer.renderer.getPixelRatio() + if (this.cursorLineMaterial) { + this.cursorLineMaterial.dispose() + } this.cursorLineMaterial = new LineMaterial({ color: (() => { switch (this.worldRenderer.worldRendererConfig.highlightBlockColor) { @@ -115,8 +125,8 @@ export class CursorBlock { } } - setHighlightCursorBlock (blockPos: Vec3 | null, shapePositions?: BlocksShapes): void { - if (blockPos && this.interactionLines && blockPos.equals(this.interactionLines.blockPos)) { + setHighlightCursorBlock (blockPos: Vec3 | null, shapePositions?: BlocksShapes, force = false): void { + if (blockPos && this.interactionLines && blockPos.equals(this.interactionLines.blockPos) && !force) { return } if (this.interactionLines !== null) { @@ -140,7 +150,7 @@ export class CursorBlock { } this.worldRenderer.scene.add(group) group.visible = !this.cursorLinesHidden - this.interactionLines = { blockPos, mesh: group } + this.interactionLines = { blockPos, mesh: group, shapePositions } } render () { From c4097975bf8ea14764bf7f2b70aa00e45dc5b399 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Mon, 8 Sep 2025 05:29:34 +0300 Subject: [PATCH 48/62] add a way to disable sky box for old behavior (not tested) --- renderer/viewer/lib/worldrendererCommon.ts | 1 + renderer/viewer/three/skyboxRenderer.ts | 25 ++++++++++++++++++++- renderer/viewer/three/worldrendererThree.ts | 5 ++++- src/defaultOptions.ts | 1 + src/watchOptions.ts | 4 ++++ 5 files changed, 34 insertions(+), 2 deletions(-) diff --git a/renderer/viewer/lib/worldrendererCommon.ts b/renderer/viewer/lib/worldrendererCommon.ts index e2455915..4140e3fa 100644 --- a/renderer/viewer/lib/worldrendererCommon.ts +++ b/renderer/viewer/lib/worldrendererCommon.ts @@ -47,6 +47,7 @@ export const defaultWorldRendererConfig = { smoothLighting: true, enableLighting: true, starfield: true, + defaultSkybox: true, renderEntities: true, extraBlockRenderers: true, foreground: true, diff --git a/renderer/viewer/three/skyboxRenderer.ts b/renderer/viewer/three/skyboxRenderer.ts index aa8c3bb6..cd7bd879 100644 --- a/renderer/viewer/three/skyboxRenderer.ts +++ b/renderer/viewer/three/skyboxRenderer.ts @@ -18,7 +18,7 @@ export class SkyboxRenderer { private fogBrightness = 0 private prevFogBrightness = 0 - constructor (private readonly scene: THREE.Scene, public initialImage: string | null) { + constructor (private readonly scene: THREE.Scene, public defaultSkybox: boolean, public initialImage: string | null) { if (!initialImage) { this.createGradientSky() } @@ -119,6 +119,12 @@ export class SkyboxRenderer { this.updateSkyColors() } + // Update default skybox setting + updateDefaultSkybox (defaultSkybox: boolean) { + this.defaultSkybox = defaultSkybox + this.updateSkyColors() + } + private createGradientSky () { const size = 64 const scale = 256 / size + 2 @@ -279,6 +285,23 @@ export class SkyboxRenderer { private updateSkyColors () { if (!this.skyMesh || !this.voidMesh) return + // If default skybox is disabled, hide the skybox meshes + if (!this.defaultSkybox) { + this.skyMesh.visible = false + this.voidMesh.visible = false + if (this.mesh) { + this.mesh.visible = false + } + return + } + + // Show skybox meshes when default skybox is enabled + this.skyMesh.visible = true + this.voidMesh.visible = true + if (this.mesh) { + this.mesh.visible = true + } + // Update fog brightness with smooth transition this.prevFogBrightness = this.fogBrightness const renderDistance = this.viewDistance / 32 diff --git a/renderer/viewer/three/worldrendererThree.ts b/renderer/viewer/three/worldrendererThree.ts index 29e9223c..1b4e6152 100644 --- a/renderer/viewer/three/worldrendererThree.ts +++ b/renderer/viewer/three/worldrendererThree.ts @@ -98,7 +98,7 @@ export class WorldRendererThree extends WorldRendererCommon { this.holdingBlockLeft = new HoldingBlock(this, true) // Initialize skybox renderer - this.skyboxRenderer = new SkyboxRenderer(this.scene, null) + this.skyboxRenderer = new SkyboxRenderer(this.scene, this.worldRendererConfig.defaultSkybox, null) void this.skyboxRenderer.init() this.addDebugOverlay() @@ -206,6 +206,9 @@ export class WorldRendererThree extends WorldRendererCommon { this.onReactiveConfigUpdated('showChunkBorders', (value) => { this.updateShowChunksBorder(value) }) + this.onReactiveConfigUpdated('defaultSkybox', (value) => { + this.skyboxRenderer.updateDefaultSkybox(value) + }) } changeHandSwingingState (isAnimationPlaying: boolean, isLeft = false) { diff --git a/src/defaultOptions.ts b/src/defaultOptions.ts index 6045e70b..361879be 100644 --- a/src/defaultOptions.ts +++ b/src/defaultOptions.ts @@ -41,6 +41,7 @@ export const defaultOptions = { renderEars: true, lowMemoryMode: false, starfieldRendering: true, + defaultSkybox: true, enabledResourcepack: null as string | null, useVersionsTextures: 'latest', serverResourcePacks: 'prompt' as 'prompt' | 'always' | 'never', diff --git a/src/watchOptions.ts b/src/watchOptions.ts index da75cc74..779aa29f 100644 --- a/src/watchOptions.ts +++ b/src/watchOptions.ts @@ -116,6 +116,10 @@ export const watchOptionsAfterViewerInit = () => { appViewer.inWorldRenderingConfig.starfield = o.starfieldRendering }) + watchValue(options, o => { + appViewer.inWorldRenderingConfig.defaultSkybox = o.defaultSkybox + }) + watchValue(options, o => { // appViewer.inWorldRenderingConfig.neighborChunkUpdates = o.neighborChunkUpdates }) From 06dc3cb033129f925dd492b01a809e9e5f3cd19c Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Mon, 8 Sep 2025 05:38:16 +0300 Subject: [PATCH 49/62] feat: Add saveLoginPassword option to control password saving behavior in browser for offline auth on servers --- src/defaultOptions.ts | 1 + src/optionsGuiScheme.tsx | 10 ++++++++++ src/react/ChatProvider.tsx | 20 ++++++++++++++++---- 3 files changed, 27 insertions(+), 4 deletions(-) diff --git a/src/defaultOptions.ts b/src/defaultOptions.ts index 361879be..85ebae17 100644 --- a/src/defaultOptions.ts +++ b/src/defaultOptions.ts @@ -84,6 +84,7 @@ export const defaultOptions = { localServerOptions: { gameMode: 1 } as any, + saveLoginPassword: 'prompt' as 'prompt' | 'never' | 'always', preferLoadReadonly: false, experimentalClientSelfReload: false, remoteSoundsSupport: false, diff --git a/src/optionsGuiScheme.tsx b/src/optionsGuiScheme.tsx index b03db37d..a47c06eb 100644 --- a/src/optionsGuiScheme.tsx +++ b/src/optionsGuiScheme.tsx @@ -550,6 +550,16 @@ export const guiOptionsScheme: { return Server Connection }, }, + { + saveLoginPassword: { + tooltip: 'Controls whether to save login passwords for servers in this browser memory.', + values: [ + 'prompt', + 'always', + 'never' + ] + }, + }, { custom () { const { serversAutoVersionSelect } = useSnapshot(options) diff --git a/src/react/ChatProvider.tsx b/src/react/ChatProvider.tsx index 0bb13285..066bc48a 100644 --- a/src/react/ChatProvider.tsx +++ b/src/react/ChatProvider.tsx @@ -73,16 +73,28 @@ export default () => { } const builtinHandled = tryHandleBuiltinCommand(message) - if (getServerIndex() !== undefined && (message.startsWith('/login') || message.startsWith('/register'))) { - showNotification('Click here to save your password in browser for auto-login', undefined, false, undefined, () => { + if (getServerIndex() !== undefined && (message.startsWith('/login') || message.startsWith('/register')) && options.saveLoginPassword !== 'never') { + const savePassword = () => { + let hadPassword = false updateLoadedServerData((server) => { server.autoLogin ??= {} const password = message.split(' ')[1] + hadPassword = !!server.autoLogin[bot.username] server.autoLogin[bot.username] = password return { ...server } }) - hideNotification() - }) + if (options.saveLoginPassword === 'always') { + const message = hadPassword ? 'Password updated in browser for auto-login' : 'Password saved in browser for auto-login' + showNotification(message, undefined, false, undefined) + } else { + hideNotification() + } + } + if (options.saveLoginPassword === 'prompt') { + showNotification('Click here to save your password in browser for auto-login', undefined, false, undefined, savePassword) + } else { + savePassword() + } notificationProxy.id = 'auto-login' const listener = () => { hideNotification() From 852dd737aefc045a1d4193d17803d10a0cce1b48 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Thu, 11 Sep 2025 22:24:04 +0300 Subject: [PATCH 50/62] fix: fix some UI like error screen was not visible fully (buttons were clipped behind the screen) on larger scale on large screens --- src/screens.css | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/screens.css b/src/screens.css index f0040e2d..e503c305 100644 --- a/src/screens.css +++ b/src/screens.css @@ -26,6 +26,10 @@ display: flex; justify-content: center; z-index: 12; + /* Account for GUI scaling */ + width: calc(100dvw / var(--guiScale, 1)); + height: calc(100dvh / var(--guiScale, 1)); + overflow: hidden; } .screen-content { From c930365e329aef0c44845ab06aa42266f5a6a16e Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Thu, 18 Sep 2025 07:49:44 +0300 Subject: [PATCH 51/62] fix sometimes inventory player should not be rendered --- src/inventoryWindows.ts | 2 ++ src/react/OverlayModelViewer.tsx | 11 +++++++++++ 2 files changed, 13 insertions(+) diff --git a/src/inventoryWindows.ts b/src/inventoryWindows.ts index d16fee20..d40260df 100644 --- a/src/inventoryWindows.ts +++ b/src/inventoryWindows.ts @@ -470,6 +470,7 @@ const openWindow = (type: string | undefined, title: string | any = undefined) = const isRightClick = type === 'rightclick' const isLeftClick = type === 'leftclick' if (isLeftClick || isRightClick) { + modelViewerState.model = undefined inv.canvasManager.children[0].showRecipesOrUsages(isLeftClick, item) } } else { @@ -501,6 +502,7 @@ const openWindow = (type: string | undefined, title: string | any = undefined) = if (freeSlot === null) return void bot.creative.setInventorySlot(freeSlot, item) } else { + modelViewerState.model = undefined inv.canvasManager.children[0].showRecipesOrUsages(!isRightclick, mapSlots([item], true)[0]) } } diff --git a/src/react/OverlayModelViewer.tsx b/src/react/OverlayModelViewer.tsx index 24dc836d..0fdeae75 100644 --- a/src/react/OverlayModelViewer.tsx +++ b/src/react/OverlayModelViewer.tsx @@ -6,6 +6,7 @@ import { OBJLoader } from 'three/examples/jsm/loaders/OBJLoader' import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader' import { applySkinToPlayerObject, createPlayerObject, PlayerObjectType } from '../../renderer/viewer/lib/createPlayerObject' import { currentScaling } from '../scaleInterface' +import { activeModalStack } from '../globalState' THREE.ColorManagement.enabled = false @@ -29,6 +30,7 @@ export const modelViewerState = proxy({ modelCustomization?: { [modelUrl: string]: { color?: string, opacity?: number, metalness?: number, roughness?: number } } resetRotationOnReleae?: boolean continiousRender?: boolean + alwaysRender?: boolean } }) globalThis.modelViewerState = modelViewerState @@ -75,6 +77,15 @@ globalThis.getModelViewerValues = () => { } } +subscribe(activeModalStack, () => { + if (!modelViewerState.model || !modelViewerState.model?.alwaysRender) { + return + } + if (activeModalStack.length === 0) { + modelViewerState.model = undefined + } +}) + export default () => { const { model } = useSnapshot(modelViewerState) const containerRef = useRef(null) From 636a7fdb54a2fec622b5b31da4691a632049b5f0 Mon Sep 17 00:00:00 2001 From: Vitaly Date: Fri, 19 Sep 2025 04:42:22 +0200 Subject: [PATCH 52/62] feat: improve fog a little (#427) --- renderer/viewer/three/skyboxRenderer.ts | 43 ++++++++++++++++++++++--- 1 file changed, 38 insertions(+), 5 deletions(-) diff --git a/renderer/viewer/three/skyboxRenderer.ts b/renderer/viewer/three/skyboxRenderer.ts index cd7bd879..fb9edae6 100644 --- a/renderer/viewer/three/skyboxRenderer.ts +++ b/renderer/viewer/three/skyboxRenderer.ts @@ -1,4 +1,5 @@ import * as THREE from 'three' +import { DebugGui } from '../lib/DebugGui' export const DEFAULT_TEMPERATURE = 0.75 @@ -17,11 +18,33 @@ export class SkyboxRenderer { private waterBreathing = false private fogBrightness = 0 private prevFogBrightness = 0 + private readonly fogOrangeness = 0 // Debug property to control sky color orangeness + private readonly distanceFactor = 2.7 + + private readonly brightnessAtPosition = 1 + debugGui: DebugGui constructor (private readonly scene: THREE.Scene, public defaultSkybox: boolean, public initialImage: string | null) { + this.debugGui = new DebugGui('skybox_renderer', this, [ + 'temperature', + 'worldTime', + 'inWater', + 'waterBreathing', + 'fogOrangeness', + 'brightnessAtPosition', + 'distanceFactor' + ], { + brightnessAtPosition: { min: 0, max: 1, step: 0.01 }, + temperature: { min: 0, max: 1, step: 0.01 }, + worldTime: { min: 0, max: 24_000, step: 1 }, + fogOrangeness: { min: -1, max: 1, step: 0.01 }, + distanceFactor: { min: 0, max: 5, step: 0.01 }, + }) + if (!initialImage) { this.createGradientSky() } + // this.debugGui.activate() } async init () { @@ -95,6 +118,7 @@ export class SkyboxRenderer { // Update world time updateTime (timeOfDay: number, partialTicks = 0) { + if (this.debugGui.visible) return this.worldTime = timeOfDay this.partialTicks = partialTicks this.updateSkyColors() @@ -108,12 +132,14 @@ export class SkyboxRenderer { // Update temperature (for biome support) updateTemperature (temperature: number) { + if (this.debugGui.visible) return this.temperature = temperature this.updateSkyColors() } // Update water state updateWaterState (inWater: boolean, waterBreathing: boolean) { + if (this.debugGui.visible) return this.inWater = inWater this.waterBreathing = waterBreathing this.updateSkyColors() @@ -121,6 +147,7 @@ export class SkyboxRenderer { // Update default skybox setting updateDefaultSkybox (defaultSkybox: boolean) { + if (this.debugGui.visible) return this.defaultSkybox = defaultSkybox this.updateSkyColors() } @@ -229,8 +256,15 @@ export class SkyboxRenderer { if (temperature < -1) temperature = -1 if (temperature > 1) temperature = 1 - const hue = 0.622_222_2 - temperature * 0.05 - const saturation = 0.5 + temperature * 0.1 + // Apply debug fog orangeness to hue - positive values make it more orange, negative make it less orange + const baseHue = 0.622_222_2 - temperature * 0.05 + // Orange is around hue 0.08-0.15, so we need to shift from blue-purple (0.62) toward orange + // Use a more dramatic shift and also increase saturation for more noticeable effect + const orangeHue = 0.12 // Orange hue value + const hue = this.fogOrangeness > 0 + ? baseHue + (orangeHue - baseHue) * this.fogOrangeness * 0.8 // Blend toward orange + : baseHue + this.fogOrangeness * 0.1 // Subtle shift for negative values + const saturation = 0.5 + temperature * 0.1 + Math.abs(this.fogOrangeness) * 0.3 // Increase saturation with orangeness const brightness = 1 return this.hsbToRgb(hue, saturation, brightness) @@ -305,8 +339,7 @@ export class SkyboxRenderer { // Update fog brightness with smooth transition this.prevFogBrightness = this.fogBrightness const renderDistance = this.viewDistance / 32 - const brightnessAtPosition = 1 // Could be affected by light level in future - const targetBrightness = brightnessAtPosition * (1 - renderDistance) + renderDistance + const targetBrightness = this.brightnessAtPosition * (1 - renderDistance) + renderDistance this.fogBrightness += (targetBrightness - this.fogBrightness) * 0.1 // Handle water fog @@ -340,7 +373,7 @@ export class SkyboxRenderer { const blue = (fogColor.z + (skyColor.z - fogColor.z) * viewFactor) * clampedBrightness * interpolatedBrightness this.scene.background = new THREE.Color(red, green, blue) - this.scene.fog = new THREE.Fog(new THREE.Color(red, green, blue), 0.0025, viewDistance * 2) + this.scene.fog = new THREE.Fog(new THREE.Color(red, green, blue), 0.0025, viewDistance * this.distanceFactor) ;(this.skyMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color(skyColor.x, skyColor.y, skyColor.z)) ;(this.voidMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color( From 3b94889bed40e9c687be52c5ca9a87172c6c6a9d Mon Sep 17 00:00:00 2001 From: Vitaly Date: Sat, 20 Sep 2025 01:57:59 +0200 Subject: [PATCH 53/62] feat: make arrows colorful and metadata (#430) Co-authored-by: Cursor Agent --- renderer/viewer/three/waypointSprite.ts | 36 ++++++++++++++++++++----- renderer/viewer/three/waypoints.ts | 4 ++- src/customChannels.ts | 17 +++++++++++- 3 files changed, 49 insertions(+), 8 deletions(-) diff --git a/renderer/viewer/three/waypointSprite.ts b/renderer/viewer/three/waypointSprite.ts index 7c8cf1f6..6a30e6db 100644 --- a/renderer/viewer/three/waypointSprite.ts +++ b/renderer/viewer/three/waypointSprite.ts @@ -16,7 +16,7 @@ export const WAYPOINT_CONFIG = { CANVAS_SCALE: 2, ARROW: { enabledDefault: false, - pixelSize: 30, + pixelSize: 50, paddingPx: 50, }, } @@ -50,6 +50,7 @@ export function createWaypointSprite (options: { depthTest?: boolean, // Y offset in world units used by updateScaleWorld only (screen-pixel API ignores this) labelYOffset?: number, + metadata?: any, }): WaypointSprite { const color = options.color ?? 0xFF_00_00 const depthTest = options.depthTest ?? false @@ -131,16 +132,22 @@ export function createWaypointSprite (options: { canvas.height = size const ctx = canvas.getContext('2d')! ctx.clearRect(0, 0, size, size) + + // Draw arrow shape ctx.beginPath() - ctx.moveTo(size * 0.2, size * 0.5) - ctx.lineTo(size * 0.8, size * 0.5) - ctx.lineTo(size * 0.5, size * 0.2) + ctx.moveTo(size * 0.15, size * 0.5) + ctx.lineTo(size * 0.85, size * 0.5) + ctx.lineTo(size * 0.5, size * 0.15) ctx.closePath() - ctx.lineWidth = 4 + + // Use waypoint color for arrow + const colorHex = `#${color.toString(16).padStart(6, '0')}` + ctx.lineWidth = 6 ctx.strokeStyle = 'black' ctx.stroke() - ctx.fillStyle = 'white' + ctx.fillStyle = colorHex ctx.fill() + const texture = new THREE.CanvasTexture(canvas) const material = new THREE.SpriteMaterial({ map: texture, transparent: true, depthTest: false, depthWrite: false }) arrowSprite = new THREE.Sprite(material) @@ -169,6 +176,9 @@ export function createWaypointSprite (options: { ensureArrow() if (!arrowSprite) return true + // Check if onlyLeftRight is enabled in metadata + const onlyLeftRight = options.metadata?.onlyLeftRight === true + // Build camera basis using camera.up to respect custom orientations const forward = new THREE.Vector3() camera.getWorldDirection(forward) // camera look direction @@ -213,6 +223,20 @@ export function createWaypointSprite (options: { } } + // Apply onlyLeftRight logic - restrict arrows to left/right edges only + if (onlyLeftRight) { + // Force the arrow to appear only on left or right edges + if (Math.abs(rx) > Math.abs(ry)) { + // Horizontal direction is dominant, keep it + ry = 0 + } else { + // Vertical direction is dominant, but we want only left/right + // So choose left or right based on the sign of rx + rx = rx >= 0 ? 1 : -1 + ry = 0 + } + } + // Place on the rectangle border [-1,1]x[-1,1] const s = Math.max(Math.abs(rx), Math.abs(ry)) || 1 let ndcX = rx / s diff --git a/renderer/viewer/three/waypoints.ts b/renderer/viewer/three/waypoints.ts index cebd779a..256ca6df 100644 --- a/renderer/viewer/three/waypoints.ts +++ b/renderer/viewer/three/waypoints.ts @@ -17,6 +17,7 @@ interface WaypointOptions { color?: number label?: string minDistance?: number + metadata?: any } export class WaypointsRenderer { @@ -71,13 +72,14 @@ export class WaypointsRenderer { this.removeWaypoint(id) const color = options.color ?? 0xFF_00_00 - const { label } = options + const { label, metadata } = options const minDistance = options.minDistance ?? 0 const sprite = createWaypointSprite({ position: new THREE.Vector3(x, y, z), color, label: (label || id), + metadata, }) sprite.enableOffscreenArrow(true) sprite.setArrowParent(this.waypointScene) diff --git a/src/customChannels.ts b/src/customChannels.ts index b566f9dd..506ea776 100644 --- a/src/customChannels.ts +++ b/src/customChannels.ts @@ -82,15 +82,30 @@ const registerWaypointChannels = () => { { name: 'color', type: 'i32' + }, + { + name: 'metadataJson', + type: ['pstring', { countType: 'i16' }] } ] ] registerChannel('minecraft-web-client:waypoint-add', packetStructure, (data) => { + // Parse metadata if provided + let metadata: any = {} + if (data.metadataJson && data.metadataJson.trim() !== '') { + try { + metadata = JSON.parse(data.metadataJson) + } catch (error) { + console.warn('Failed to parse waypoint metadataJson:', error) + } + } + getThreeJsRendererMethods()?.addWaypoint(data.id, data.x, data.y, data.z, { minDistance: data.minDistance, label: data.label || undefined, - color: data.color || undefined + color: data.color || undefined, + metadata }) }) From 4f421ae45fda892cc364cc60de47e4fc79799eee Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Sun, 28 Sep 2025 21:59:00 +0300 Subject: [PATCH 54/62] respect loadPlayerSkins option for inventory skin --- src/watchOptions.ts | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/watchOptions.ts b/src/watchOptions.ts index 779aa29f..de7d30d3 100644 --- a/src/watchOptions.ts +++ b/src/watchOptions.ts @@ -3,6 +3,7 @@ import { subscribeKey } from 'valtio/utils' import { isMobile } from 'renderer/viewer/lib/simpleUtils' import { WorldDataEmitter } from 'renderer/viewer/lib/worldDataEmitter' +import { setSkinsConfig } from 'renderer/viewer/lib/utils/skins' import { options, watchValue } from './optionsStorage' import { reloadChunks } from './utils' import { miscUiState } from './globalState' @@ -97,6 +98,8 @@ export const watchOptionsAfterViewerInit = () => { appViewer.inWorldRenderingConfig.highlightBlockColor = o.highlightBlockColor appViewer.inWorldRenderingConfig._experimentalSmoothChunkLoading = o.rendererSharedOptions._experimentalSmoothChunkLoading appViewer.inWorldRenderingConfig._renderByChunks = o.rendererSharedOptions._renderByChunks + + setSkinsConfig({ apiEnabled: o.loadPlayerSkins }) }) appViewer.inWorldRenderingConfig.smoothLighting = options.smoothLighting From b239636356c9bb828181cf069c3756c722cebd33 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Sun, 28 Sep 2025 22:04:17 +0300 Subject: [PATCH 55/62] feat: add debugServerPacketNames and debugClientPacketNames for quick access of names with intellisense of packets for current protocol. Should be used with `window.inspectPacket` in console --- src/devtools.ts | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/devtools.ts b/src/devtools.ts index 6c47f73d..1f8ef8e8 100644 --- a/src/devtools.ts +++ b/src/devtools.ts @@ -5,6 +5,17 @@ import { WorldRendererThree } from 'renderer/viewer/three/worldrendererThree' import { enable, disable, enabled } from 'debug' import { Vec3 } from 'vec3' +customEvents.on('mineflayerBotCreated', () => { + window.debugServerPacketNames = Object.fromEntries(Object.keys(loadedData.protocol.play.toClient.types).map(name => { + name = name.replace('packet_', '') + return [name, name] + })) + window.debugClientPacketNames = Object.fromEntries(Object.keys(loadedData.protocol.play.toServer.types).map(name => { + name = name.replace('packet_', '') + return [name, name] + })) +}) + window.Vec3 = Vec3 window.cursorBlockRel = (x = 0, y = 0, z = 0) => { const newPos = bot.blockAtCursor(5)?.position.offset(x, y, z) From 05cd560d6b67e287acd6684ffeacc0db4b0b2386 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Mon, 29 Sep 2025 02:01:04 +0300 Subject: [PATCH 56/62] add shadow and directional light for player in inventory (model viewer) --- src/react/OverlayModelViewer.tsx | 54 +++++++++++++++++++++++++++----- 1 file changed, 46 insertions(+), 8 deletions(-) diff --git a/src/react/OverlayModelViewer.tsx b/src/react/OverlayModelViewer.tsx index 0fdeae75..e48a2f0b 100644 --- a/src/react/OverlayModelViewer.tsx +++ b/src/react/OverlayModelViewer.tsx @@ -119,11 +119,15 @@ export default () => { modelLoaders.current.set(modelUrl, loader) const onLoad = (object: THREE.Object3D) => { - // Apply customization if available + // Apply customization if available and enable shadows const customization = model?.modelCustomization?.[modelUrl] - if (customization) { - object.traverse((child) => { - if (child instanceof THREE.Mesh && child.material) { + object.traverse((child) => { + if (child instanceof THREE.Mesh) { + // Enable shadow casting and receiving for all meshes + child.castShadow = true + child.receiveShadow = true + + if (child.material && customization) { const material = child.material as THREE.MeshStandardMaterial if (customization.color) { material.color.setHex(parseInt(customization.color.replace('#', ''), 16)) @@ -139,8 +143,8 @@ export default () => { material.roughness = customization.roughness } } - }) - } + } + }) // Center and scale model const box = new THREE.Box3().setFromObject(object) @@ -259,6 +263,12 @@ export default () => { } renderer.setPixelRatio(scale) renderer.setSize(model.positioning.width, model.positioning.height) + + // Enable shadow rendering for depth and realism + renderer.shadowMap.enabled = true + renderer.shadowMap.type = THREE.PCFSoftShadowMap // Soft shadows for better quality + renderer.shadowMap.autoUpdate = true + containerRef.current.appendChild(renderer.domElement) // Setup controls @@ -270,10 +280,30 @@ export default () => { controls.enableDamping = true controls.dampingFactor = 0.05 - // Add ambient light - const ambientLight = new THREE.AmbientLight(0xff_ff_ff, 1) + // Add ambient light for overall illumination + const ambientLight = new THREE.AmbientLight(0xff_ff_ff, 0.4) // Reduced intensity to allow shadows scene.add(ambientLight) + // Add directional light for shadows and depth (similar to Minecraft inventory lighting) + const directionalLight = new THREE.DirectionalLight(0xff_ff_ff, 0.6) + directionalLight.position.set(2, 2, 2) // Position light from top-right-front + directionalLight.target.position.set(0, 0, 0) // Point towards center of scene + + // Configure shadow properties for optimal quality + directionalLight.castShadow = true + directionalLight.shadow.mapSize.width = 2048 // High resolution shadow map + directionalLight.shadow.mapSize.height = 2048 + directionalLight.shadow.camera.near = 0.1 + directionalLight.shadow.camera.far = 10 + directionalLight.shadow.camera.left = -3 + directionalLight.shadow.camera.right = 3 + directionalLight.shadow.camera.top = 3 + directionalLight.shadow.camera.bottom = -3 + directionalLight.shadow.bias = -0.0001 // Reduce shadow acne + + scene.add(directionalLight) + scene.add(directionalLight.target) + // Cursor following function const updatePlayerLookAt = () => { if (!isFollowingCursor.current || !sceneRef.current?.playerObject) return @@ -342,6 +372,14 @@ export default () => { scale: 1 // Start with base scale, will adjust below }) + // Enable shadows for player object + wrapper.traverse((child) => { + if (child instanceof THREE.Mesh) { + child.castShadow = true + child.receiveShadow = true + } + }) + // Calculate proper scale and positioning for camera view const box = new THREE.Box3().setFromObject(wrapper) const size = box.getSize(new THREE.Vector3()) From f51254d97a9a04be3eb5750d214c59e0c41ffe76 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Tue, 30 Sep 2025 07:20:30 +0300 Subject: [PATCH 57/62] fix: dont stop local replay server with keep alive connection error --- src/packetsReplay/replayPackets.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/src/packetsReplay/replayPackets.ts b/src/packetsReplay/replayPackets.ts index d0d95da8..54b3d652 100644 --- a/src/packetsReplay/replayPackets.ts +++ b/src/packetsReplay/replayPackets.ts @@ -59,6 +59,7 @@ export const startLocalReplayServer = (contents: string) => { const server = createServer({ Server: LocalServer as any, version: header.minecraftVersion, + keepAlive: false, 'online-mode': false }) From a88c8b547044c1dab9c759e56794d614cc41ffa4 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Tue, 30 Sep 2025 09:38:37 +0300 Subject: [PATCH 58/62] possible fix for rare edgecase where skins from server were not applied. Cause: renderer due to rare circumnstances could be loaded AFTER gameLoaded which is fired only when starting rendering 3d world. classic no existing data handling issue why not mineflayerBotCreated? because getThreeJsRendererMethods not available at that time so would make things only much complex --- src/entities.ts | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) diff --git a/src/entities.ts b/src/entities.ts index dcec6143..674f91ef 100644 --- a/src/entities.ts +++ b/src/entities.ts @@ -246,22 +246,29 @@ customEvents.on('gameLoaded', () => { } } // even if not found, still record to cache - void getThreeJsRendererMethods()?.updatePlayerSkin(entityId, player.username, player.uuid, skinUrl ?? true, capeUrl) + void getThreeJsRendererMethods()!.updatePlayerSkin(entityId, player.username, player.uuid, skinUrl ?? true, capeUrl) } catch (err) { - console.error('Error decoding player texture:', err) + reportError(new Error('Error applying skin texture:', { cause: err })) } } bot.on('playerJoined', updateSkin) bot.on('playerUpdated', updateSkin) + for (const entity of Object.values(bot.players)) { + updateSkin(entity) + } - bot.on('teamUpdated', (team: Team) => { + const teamUpdated = (team: Team) => { for (const entity of Object.values(bot.entities)) { if (entity.type === 'player' && entity.username && team.members.includes(entity.username) || entity.uuid && team.members.includes(entity.uuid)) { bot.emit('entityUpdate', entity) } } - }) + } + bot.on('teamUpdated', teamUpdated) + for (const team of Object.values(bot.teams)) { + teamUpdated(team) + } const updateEntityNameTags = (team: Team) => { for (const entity of Object.values(bot.entities)) { From 634df8d03dfd90aa978433e39c23376a4116a15d Mon Sep 17 00:00:00 2001 From: Colbster937 Date: Fri, 10 Oct 2025 17:52:06 -0500 Subject: [PATCH 59/62] Add WebMC & WS changes (#431) Co-authored-by: Colbster937 <96893162+colbychittenden@users.noreply.github.com> --- config.json | 4 ++++ src/appConfig.ts | 2 +- src/mineflayer/websocket-core.ts | 7 +++++-- src/react/AddServerOrConnect.tsx | 2 +- src/react/ServersListProvider.tsx | 2 ++ 5 files changed, 13 insertions(+), 4 deletions(-) diff --git a/config.json b/config.json index 940fb738..2bfa9cfe 100644 --- a/config.json +++ b/config.json @@ -10,6 +10,10 @@ { "ip": "wss://play.mcraft.fun" }, + { + "ip": "wss://play.webmc.fun", + "name": "WebMC" + }, { "ip": "wss://ws.fuchsmc.net" }, diff --git a/src/appConfig.ts b/src/appConfig.ts index 92fde21a..c29d74e8 100644 --- a/src/appConfig.ts +++ b/src/appConfig.ts @@ -35,7 +35,7 @@ export type AppConfig = { // defaultVersion?: string peerJsServer?: string peerJsServerFallback?: string - promoteServers?: Array<{ ip, description, version? }> + promoteServers?: Array<{ ip, description, name?, version?, }> mapsProvider?: string appParams?: Record // query string params diff --git a/src/mineflayer/websocket-core.ts b/src/mineflayer/websocket-core.ts index 0edd2497..f8163102 100644 --- a/src/mineflayer/websocket-core.ts +++ b/src/mineflayer/websocket-core.ts @@ -15,9 +15,12 @@ class CustomDuplex extends Duplex { } export const getWebsocketStream = async (host: string) => { - const baseProtocol = location.protocol === 'https:' ? 'wss' : host.startsWith('ws://') ? 'ws' : 'wss' + const baseProtocol = host.startsWith('ws://') ? 'ws' : 'wss' const hostClean = host.replace('ws://', '').replace('wss://', '') - const ws = new WebSocket(`${baseProtocol}://${hostClean}`) + const hostURL = new URL(`${baseProtocol}://${hostClean}`) + const hostParams = hostURL.searchParams + hostParams.append('client_mcraft', '') + const ws = new WebSocket(`${baseProtocol}://${hostURL.host}${hostURL.pathname}?${hostParams.toString()}`) const clientDuplex = new CustomDuplex(undefined, data => { ws.send(data) }) diff --git a/src/react/AddServerOrConnect.tsx b/src/react/AddServerOrConnect.tsx index d478b3e7..36fd5264 100644 --- a/src/react/AddServerOrConnect.tsx +++ b/src/react/AddServerOrConnect.tsx @@ -117,7 +117,7 @@ export default ({ onBack, onConfirm, title = 'Add a Server', initialData, parseQ } const displayConnectButton = qsParamIp - const serverExamples = ['example.com:25565', 'play.hypixel.net', 'ws://play.pcm.gg'] + const serverExamples = ['example.com:25565', 'play.hypixel.net', 'ws://play.pcm.gg', 'wss://play.webmc.fun'] // pick random example const example = serverExamples[Math.floor(Math.random() * serverExamples.length)] diff --git a/src/react/ServersListProvider.tsx b/src/react/ServersListProvider.tsx index 75f95d3f..42ef2aaa 100644 --- a/src/react/ServersListProvider.tsx +++ b/src/react/ServersListProvider.tsx @@ -119,6 +119,7 @@ const Inner = ({ hidden, customServersList }: { hidden?: boolean, customServersL ...serversListProvided, ...(customServersList ? [] : (miscUiState.appConfig?.promoteServers ?? [])).map((server): StoreServerItem => ({ ip: server.ip, + name: server.name, versionOverride: server.version, description: server.description, isRecommended: true @@ -167,6 +168,7 @@ const Inner = ({ hidden, customServersList }: { hidden?: boolean, customServersL console.log('pingResult.fullInfo.description', pingResult.fullInfo.description) data = { formattedText: pingResult.fullInfo.description, + icon: pingResult.fullInfo.favicon, textNameRight: `ws ${pingResult.latency}ms`, textNameRightGrayed: `${pingResult.fullInfo.players?.online ?? '??'}/${pingResult.fullInfo.players?.max ?? '??'}`, offline: false From e9f91f8ecda1488c636f35f58cc522f459a29f82 Mon Sep 17 00:00:00 2001 From: Vitaly Turovsky Date: Sat, 11 Oct 2025 02:24:51 +0300 Subject: [PATCH 60/62] feat: enable music by default, add slider for controlling its volume --- src/basicSounds.ts | 30 ++++++++++++++++++++---------- src/defaultOptions.ts | 3 ++- src/optionsGuiScheme.tsx | 18 ++++++++++++++++++ src/react/OptionsItems.tsx | 13 +++++++++++-- src/sounds/musicSystem.ts | 4 ++-- 5 files changed, 53 insertions(+), 15 deletions(-) diff --git a/src/basicSounds.ts b/src/basicSounds.ts index 37f8dccd..54af0d35 100644 --- a/src/basicSounds.ts +++ b/src/basicSounds.ts @@ -7,7 +7,12 @@ let audioContext: AudioContext const sounds: Record = {} // Track currently playing sounds and their gain nodes -const activeSounds: Array<{ source: AudioBufferSourceNode; gainNode: GainNode; volumeMultiplier: number }> = [] +const activeSounds: Array<{ + source: AudioBufferSourceNode; + gainNode: GainNode; + volumeMultiplier: number; + isMusic: boolean; +}> = [] window.activeSounds = activeSounds // load as many resources on page load as possible instead on demand as user can disable internet connection after he thinks the page is loaded @@ -43,7 +48,7 @@ export async function loadSound (path: string, contents = path) { } } -export const loadOrPlaySound = async (url, soundVolume = 1, loadTimeout = options.remoteSoundsLoadTimeout, loop = false) => { +export const loadOrPlaySound = async (url, soundVolume = 1, loadTimeout = options.remoteSoundsLoadTimeout, loop = false, isMusic = false) => { const soundBuffer = sounds[url] if (!soundBuffer) { const start = Date.now() @@ -51,11 +56,11 @@ export const loadOrPlaySound = async (url, soundVolume = 1, loadTimeout = option if (cancelled || Date.now() - start > loadTimeout) return } - return playSound(url, soundVolume, loop) + return playSound(url, soundVolume, loop, isMusic) } -export async function playSound (url, soundVolume = 1, loop = false) { - const volume = soundVolume * (options.volume / 100) +export async function playSound (url, soundVolume = 1, loop = false, isMusic = false) { + const volume = soundVolume * (options.volume / 100) * (isMusic ? options.musicVolume / 100 : 1) if (!volume) return @@ -82,7 +87,7 @@ export async function playSound (url, soundVolume = 1, loop = false) { source.start(0) // Add to active sounds - activeSounds.push({ source, gainNode, volumeMultiplier: soundVolume }) + activeSounds.push({ source, gainNode, volumeMultiplier: soundVolume, isMusic }) const callbacks = [] as Array<() => void> source.onended = () => { @@ -110,6 +115,7 @@ export async function playSound (url, soundVolume = 1, loop = false) { console.warn('Failed to stop sound:', err) } }, + gainNode, } } @@ -137,11 +143,11 @@ export function stopSound (url: string) { } } -export function changeVolumeOfCurrentlyPlayingSounds (newVolume: number) { +export function changeVolumeOfCurrentlyPlayingSounds (newVolume: number, newMusicVolume: number) { const normalizedVolume = newVolume / 100 - for (const { gainNode, volumeMultiplier } of activeSounds) { + for (const { gainNode, volumeMultiplier, isMusic } of activeSounds) { try { - gainNode.gain.value = normalizedVolume * volumeMultiplier + gainNode.gain.value = normalizedVolume * volumeMultiplier * (isMusic ? newMusicVolume / 100 : 1) } catch (err) { console.warn('Failed to change sound volume:', err) } @@ -149,5 +155,9 @@ export function changeVolumeOfCurrentlyPlayingSounds (newVolume: number) { } subscribeKey(options, 'volume', () => { - changeVolumeOfCurrentlyPlayingSounds(options.volume) + changeVolumeOfCurrentlyPlayingSounds(options.volume, options.musicVolume) +}) + +subscribeKey(options, 'musicVolume', () => { + changeVolumeOfCurrentlyPlayingSounds(options.volume, options.musicVolume) }) diff --git a/src/defaultOptions.ts b/src/defaultOptions.ts index 85ebae17..48c1cfad 100644 --- a/src/defaultOptions.ts +++ b/src/defaultOptions.ts @@ -16,7 +16,8 @@ export const defaultOptions = { chatOpacityOpened: 100, messagesLimit: 200, volume: 50, - enableMusic: false, + enableMusic: true, + musicVolume: 50, // fov: 70, fov: 75, defaultPerspective: 'first_person' as 'first_person' | 'third_person_back' | 'third_person_front', diff --git a/src/optionsGuiScheme.tsx b/src/optionsGuiScheme.tsx index a47c06eb..0cb0fe1e 100644 --- a/src/optionsGuiScheme.tsx +++ b/src/optionsGuiScheme.tsx @@ -480,6 +480,24 @@ export const guiOptionsScheme: { ], sound: [ { volume: {} }, + { + custom () { + return { + options.musicVolume = value + }} + item={{ + type: 'slider', + id: 'musicVolume', + text: 'Music Volume', + min: 0, + max: 100, + unit: '%', + }} + /> + }, + }, { custom () { return