import { BasePlaygroundScene } from '../baseScene' export default class extends BasePlaygroundScene { expectedNumberOfFaces = 30 setupWorld () { this.addWorldBlock(0, 1, 0, 'stone_slab') this.addWorldBlock(0, 0, 0, 'stone') this.addWorldBlock(0, -1, 0, 'stone_slab', { type: 'top', waterlogged: false }) this.addWorldBlock(0, -1, -1, 'stone_slab', { type: 'top', waterlogged: false }) this.addWorldBlock(0, -1, 1, 'stone_slab', { type: 'top', waterlogged: false }) this.addWorldBlock(-1, -1, 0, 'stone_slab', { type: 'top', waterlogged: false }) this.addWorldBlock(1, -1, 0, 'stone_slab', { type: 'top', waterlogged: false }) } }