import { BasePlaygroundScene } from '../baseScene' export default class extends BasePlaygroundScene { setupWorld () { this.addWorldBlock(0, 0, 0, 'water') this.addWorldBlock(0, 1, 0, 'lime_stained_glass') this.addWorldBlock(0, 0, -1, 'lime_stained_glass') this.addWorldBlock(0, -1, 0, 'lime_stained_glass') this.addWorldBlock(0, -1, -1, 'stone') } }