The complete migration from `minecraft-assets` to [`mc-assets`](https://npmjs.com/mc-assets). Now all block states & block models are processed dynamically! So it is now easily possible to implement custom models - no post-install work anymore: the building is now 3x faster and 4x faster in docker - drop 10x total deploy size - display world ~1.5x faster - fix snow & repeater state parser (they didn't render correctly) rsbuild pipeline! - the initial app load is faster ~1.2 - much fewer requests are made & cached - dev reloads are fast now Resource pack changes: - now textures are reloaded much more quickly on the fly - add hotkey to quickly reload textures (for debugging) assigned to F3+T (open dev widget is now assigned to F3+Y) - add a way to disable resource pack instead of uninstalling it - items render from resource pack are now support - resource pack widgets & icons are now supported
16 lines
437 B
Diff
16 lines
437 B
Diff
diff --git a/package.json b/package.json
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index 2a7aff75a9f1c7fe4eebb657002e58f4581dad0e..cd3490983353336efeb13f24f0af69c6c1d16444 100644
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--- a/package.json
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+++ b/package.json
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@@ -9,10 +9,7 @@
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"keywords": [],
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"author": "Ic3Tank",
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"license": "ISC",
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- "dependencies": {
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- "mineflayer": "^4.3.0",
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- "sharp": "^0.30.6"
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- },
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+ "dependencies": {},
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"devDependencies": {
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"mineflayer-item-map-downloader": "file:./"
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}
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