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entity
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feat: display items in hand of entities (#293)
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2025-03-07 15:18:54 +03:00 |
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mesher
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fix: seagrass and kelp are always waterlogged
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2025-02-27 05:17:18 +03:00 |
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ui
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fix: make chat arrows work on ios
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2025-03-14 01:36:14 +03:00 |
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utils
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feat: rework hand! enable by default, fix bow anim (#261)
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2025-02-15 05:14:36 +03:00 |
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animationController.ts
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fix: fix a lof of bugs in base transition classes and fix bug with possibly wrong item display in hand
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2025-02-25 00:01:56 +03:00 |
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basePlayerState.ts
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fix: improve rendering of some entites like arrow and sheep
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2025-02-18 03:47:24 +03:00 |
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cameraBobbing.ts
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feat: rework hand! enable by default, fix bow anim (#261)
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2025-02-15 05:14:36 +03:00 |
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cleanupDecorator.ts
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rename prismarine-viewer dir to renderer to avoid confusion (#269)
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2025-02-08 14:17:27 +03:00 |
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DebugGui.ts
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feat: rework hand! enable by default, fix bow anim (#261)
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2025-02-15 05:14:36 +03:00 |
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entities.ts
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feat: display items in hand of entities (#293)
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2025-03-07 15:18:54 +03:00 |
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guiRenderer.ts
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fix(guiRenderer): dont break textures with custom namespaces rendering
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2025-03-14 01:50:54 +03:00 |
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hand.ts
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feat: rework hand! enable by default, fix bow anim (#261)
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2025-02-15 05:14:36 +03:00 |
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holdingBlock.ts
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fix: fix hand performance because of unnecessary texture rewrites
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2025-02-25 00:02:35 +03:00 |
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moreBlockDataGenerated.json
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rename prismarine-viewer dir to renderer to avoid confusion (#269)
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2025-02-08 14:17:27 +03:00 |
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primitives.js
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rename prismarine-viewer dir to renderer to avoid confusion (#269)
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2025-02-08 14:17:27 +03:00 |
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renderUtils.js
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rename prismarine-viewer dir to renderer to avoid confusion (#269)
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2025-02-08 14:17:27 +03:00 |
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simpleUtils.ts
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rename prismarine-viewer dir to renderer to avoid confusion (#269)
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2025-02-08 14:17:27 +03:00 |
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smoothSwitcher.ts
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fix: fix a lof of bugs in base transition classes and fix bug with possibly wrong item display in hand
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2025-02-25 00:01:56 +03:00 |
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threeJsUtils.ts
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feat: rework hand! enable by default, fix bow anim (#261)
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2025-02-15 05:14:36 +03:00 |
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utils.ts
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fix textures loading regression, fix entity tex resizing
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2025-02-18 20:10:33 +03:00 |
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viewer.ts
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fix: fix whole pipeline of rendering custom items from rp: add them to atlas and update texture propertly. align behavior blocks vs items and gui vs hand/floor
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2025-03-03 14:19:38 +03:00 |
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viewerWrapper.ts
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feat: initial config.json is now bundled on build step, which is required for defaultSettings
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2025-02-26 03:29:10 +03:00 |
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workerProxy.ts
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rename prismarine-viewer dir to renderer to avoid confusion (#269)
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2025-02-08 14:17:27 +03:00 |
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worldDataEmitter.ts
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feat: rework hand! enable by default, fix bow anim (#261)
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2025-02-15 05:14:36 +03:00 |
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worldrendererCommon.ts
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simplify panorama, sfp fixes!
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2025-03-12 00:14:16 +03:00 |
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worldrendererThree.ts
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a huge progress on packet replay component, fix bugs add switches
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2025-02-23 21:52:12 +03:00 |