pages235/src/index.ts
2023-10-08 21:32:43 +03:00

753 lines
24 KiB
TypeScript

/* eslint-disable import/order */
import './importsWorkaround'
import './styles.css'
import './globals'
import 'iconify-icon'
import './chat'
import './inventory'
import './menus/components/button'
import './menus/components/edit_box'
import './menus/components/slider'
import './menus/components/hotbar'
import './menus/components/health_bar'
import './menus/components/food_bar'
import './menus/components/breath_bar'
import './menus/components/debug_overlay'
import './menus/components/playerlist_overlay'
import './menus/components/bossbars_overlay'
import './menus/hud'
import './menus/play_screen'
import './menus/pause_screen'
import './menus/loading_or_error_screen'
import './menus/keybinds_screen'
import './menus/options_screen'
import './menus/advanced_options_screen'
import { notification } from './menus/notification'
import './menus/title_screen'
import { initWithRenderer, statsEnd, statsStart } from './rightTopStats'
import { options, watchValue } from './optionsStorage'
import './reactUi.jsx'
import { contro } from './controls'
import './dragndrop'
import './browserfs'
import './eruda'
import { watchOptionsAfterViewerInit } from './watchOptions'
import downloadAndOpenFile from './downloadAndOpenFile'
import net from 'net'
import mineflayer from 'mineflayer'
import { WorldDataEmitter, Viewer } from 'prismarine-viewer/viewer'
import pathfinder from 'mineflayer-pathfinder'
import { Vec3 } from 'vec3'
import blockInteraction from './blockInteraction'
import * as THREE from 'three'
import { versionsByMinecraftVersion } from 'minecraft-data'
import { initVR } from './vr'
import {
activeModalStack,
showModal,
hideCurrentModal,
activeModalStacks,
insertActiveModalStack,
isGameActive,
miscUiState,
gameAdditionalState
} from './globalState'
import {
pointerLock,
goFullscreen, isCypress,
toMajorVersion,
setLoadingScreenStatus,
setRenderDistance
} from './utils'
import {
removePanorama,
addPanoramaCubeMap,
initPanoramaOptions
} from './panorama'
import { startLocalServer, unsupportedLocalServerFeatures } from './createLocalServer'
import serverOptions from './defaultLocalServerOptions'
import dayCycle from './dayCycle'
import { subscribeKey } from 'valtio/utils'
import _ from 'lodash-es'
import { genTexturePackTextures, watchTexturepackInViewer } from './texturePack'
import { connectToPeer } from './localServerMultiplayer'
import CustomChannelClient from './customClient'
import debug from 'debug'
import { loadScript } from 'prismarine-viewer/viewer/lib/utils'
import { registerServiceWorker } from './serviceWorker'
window.debug = debug
window.THREE = THREE
// ACTUAL CODE
void registerServiceWorker()
// Create three.js context, add to page
const renderer = new THREE.WebGLRenderer({
powerPreference: options.highPerformanceGpu ? 'high-performance' : 'default',
})
initWithRenderer(renderer.domElement)
window.renderer = renderer
renderer.setPixelRatio(window.devicePixelRatio || 1) // todo this value is too high on ios, need to check, probably we should use avg, also need to make it configurable
renderer.setSize(window.innerWidth, window.innerHeight)
renderer.domElement.id = 'viewer-canvas'
document.body.appendChild(renderer.domElement)
// Create viewer
const viewer: import('prismarine-viewer/viewer/lib/viewer').Viewer = new Viewer(renderer, options.numWorkers)
window.viewer = viewer
viewer.entities.entitiesOptions = {
fontFamily: 'mojangles'
}
watchOptionsAfterViewerInit()
initPanoramaOptions(viewer)
watchTexturepackInViewer(viewer)
let renderInterval: number
watchValue(options, (o) => {
renderInterval = o.frameLimit && 1000 / o.frameLimit
})
let postRenderFrameFn = () => { }
let delta = 0
let lastTime = performance.now()
const renderFrame = (time: DOMHighResTimeStamp) => {
if (window.stopLoop) return
window.requestAnimationFrame(renderFrame)
if (window.stopRender) return
if (renderInterval) {
delta += time - lastTime
lastTime = time
if (delta > renderInterval) {
delta %= renderInterval
// continue rendering
} else {
return
}
}
statsStart()
viewer.update()
renderer.render(viewer.scene, viewer.camera)
postRenderFrameFn()
statsEnd()
}
renderFrame(performance.now())
window.addEventListener('resize', () => {
viewer.camera.aspect = window.innerWidth / window.innerHeight
viewer.camera.updateProjectionMatrix()
renderer.setSize(window.innerWidth, window.innerHeight)
})
const loadingScreen = document.getElementById('loading-error-screen')
const hud = document.getElementById('hud')
const pauseMenu = document.getElementById('pause-screen')
let mouseMovePostHandle = (e) => { }
let lastMouseMove: number
let debugMenu
const updateCursor = () => {
blockInteraction.update()
debugMenu ??= hud.shadowRoot.querySelector('#debug-overlay')
debugMenu.cursorBlock = blockInteraction.cursorBlock
}
function onCameraMove (e) {
if (e.type !== 'touchmove' && !pointerLock.hasPointerLock) return
e.stopPropagation?.()
const now = performance.now()
// todo: limit camera movement for now to avoid unexpected jumps
if (now - lastMouseMove < 4) return
lastMouseMove = now
let { mouseSensX, mouseSensY } = options
if (mouseSensY === true) mouseSensY = mouseSensX
mouseMovePostHandle({
x: e.movementX * mouseSensX * 0.0001,
y: e.movementY * mouseSensY * 0.0001
})
updateCursor()
}
window.addEventListener('mousemove', onCameraMove, { capture: true })
function hideCurrentScreens () {
activeModalStacks['main-menu'] = [...activeModalStack]
insertActiveModalStack('', [])
}
async function main () {
const menu = document.getElementById('play-screen')
menu.addEventListener('connect', e => {
const options = e.detail
connect(options)
})
const connectSingleplayer = (serverOverrides = {}) => {
void connect({ singleplayer: true, username: options.localUsername, password: '', serverOverrides })
}
document.querySelector('#title-screen').addEventListener('singleplayer', (e) => {
//@ts-expect-error
connectSingleplayer(e.detail)
})
const qs = new URLSearchParams(window.location.search)
if (qs.get('singleplayer') === '1') {
// todo
setTimeout(() => {
connectSingleplayer()
})
}
}
let listeners = []
// only for dom listeners (no removeAllListeners)
// todo refactor them out of connect fn instead
const registerListener: import('./utilsTs').RegisterListener = (target, event, callback) => {
target.addEventListener(event, callback)
listeners.push({ target, event, callback })
}
const removeAllListeners = () => {
for (const { target, event, callback } of listeners) {
target.removeEventListener(event, callback)
}
listeners = []
}
const cleanConnectIp = (host: string | undefined, defaultPort: string | undefined) => {
const hostPort = host && /:\d+$/.exec(host)
if (hostPort) {
return {
host: host.slice(0, -hostPort[0].length),
port: hostPort[0].slice(1)
}
} else {
return { host, port: defaultPort }
}
}
async function connect (connectOptions: {
server?: string; singleplayer?: any; username?: string; password?: any; proxy?: any; botVersion?: any; serverOverrides?; peerId?: string
}) {
document.getElementById('play-screen').style = 'display: none;'
removePanorama()
const singeplayer = connectOptions.singleplayer
const p2pMultiplayer = !!connectOptions.peerId
miscUiState.singleplayer = singeplayer
miscUiState.flyingSquid = singeplayer || p2pMultiplayer
const { renderDistance, maxMultiplayerRenderDistance } = options
const server = cleanConnectIp(connectOptions.server, '25565')
const proxy = cleanConnectIp(connectOptions.proxy, undefined)
const { username, password } = connectOptions
console.log(`connecting to ${server.host}:${server.port} with ${username}`)
hideCurrentScreens()
setLoadingScreenStatus('Logging in')
let ended = false
let bot: typeof __type_bot
const destroyAll = () => {
if (ended) return
ended = true
viewer.resetAll()
window.localServer = undefined
postRenderFrameFn = () => { }
if (bot) {
bot.end()
// ensure mineflayer plugins receive this even for cleanup
bot.emit('end', '')
bot.removeAllListeners()
bot._client.removeAllListeners()
bot._client = undefined
window.bot = bot = undefined
}
removeAllListeners()
}
const handleError = (err) => {
errorAbortController.abort()
console.log('Encountered error!', err)
// #region rejoin key
const controller = new AbortController()
window.addEventListener('keyup', (e) => {
if (e.code !== 'KeyR') return
controller.abort()
void connect(connectOptions)
loadingScreen.hasError = false
}, { signal: controller.signal })
// #endregion
setLoadingScreenStatus(`Error encountered. Error message: ${err}`, true)
destroyAll()
if (isCypress()) throw err
}
const errorAbortController = new AbortController()
window.addEventListener('unhandledrejection', (e) => {
if (e.reason.name === 'ServerPluginLoadFailure') {
if (confirm(`Failed to load server plugin ${e.reason.pluginName} (invoking ${e.reason.pluginMethod}). Continue?`)) {
return
}
}
handleError(e.reason)
}, {
signal: errorAbortController.signal
})
window.addEventListener('error', (e) => {
handleError(e.message)
}, {
signal: errorAbortController.signal
})
if (proxy) {
console.log(`using proxy ${proxy.host}${proxy.port && `:${proxy.port}`}`)
net['setProxy']({ hostname: proxy.host, port: proxy.port })
}
let localServer
try {
Object.assign(serverOptions, _.defaultsDeep({}, connectOptions.serverOverrides ?? {}, options.localServerOptions, serverOptions))
serverOptions['view-distance'] = renderDistance
const downloadMcData = async (version) => {
setLoadingScreenStatus(`Downloading data for ${version}`)
try {
await genTexturePackTextures(version)
} catch (err) {
console.error(err)
const doContinue = confirm('Failed to apply texture pack. See errors in the console. Continue?')
if (!doContinue) {
throw err
}
}
await loadScript(`./mc-data/${toMajorVersion(version)}.js`)
viewer.setVersion(version)
}
const downloadVersion = connectOptions.botVersion || (singeplayer ? serverOptions.version : undefined)
if (downloadVersion) {
await downloadMcData(downloadVersion)
}
if (singeplayer) {
// SINGLEPLAYER EXPLAINER:
// Note 1: here we have custom sync communication between server Client (flying-squid) and game client (mineflayer)
// Note 2: custom Server class is used which simplifies communication & Client creation on it's side
// local server started
// mineflayer.createBot (see source def)
// bot._client = bot._client ?? mc.createClient(options) <-- mc-protocol package
// tcpDns() skipped since we define connect option
// in setProtocol: we emit 'connect' here below so in that file we send set_protocol and login_start (onLogin handler)
// Client (class) of flying-squid (in server/login.js of mc-protocol): onLogin handler: skip most logic & go to loginClient() which assigns uuid and sends 'success' back to client (onLogin handler) and emits 'login' on the server (login.js in flying-squid handler)
// flying-squid: 'login' -> player.login -> now sends 'login' event to the client (handled in many plugins in mineflayer) -> then 'update_health' is sent which emits 'spawn' in mineflayer
setLoadingScreenStatus('Starting local server')
localServer = window.localServer = startLocalServer()
// todo need just to call quit if started
// loadingScreen.maybeRecoverable = false
// init world, todo: do it for any async plugins
if (!localServer.pluginsReady) {
await new Promise(resolve => {
localServer.once('pluginsReady', resolve)
})
}
}
setLoadingScreenStatus('Connecting to server')
bot = mineflayer.createBot({
host: server.host,
port: +server.port,
version: connectOptions.botVersion || false,
...p2pMultiplayer ? {
stream: await connectToPeer(connectOptions.peerId),
} : {},
...singeplayer || p2pMultiplayer ? {
keepAlive: false,
} : {},
...singeplayer ? {
version: serverOptions.version,
connect () { },
Client: CustomChannelClient as any,
} : {},
username,
password,
viewDistance: 'tiny',
checkTimeoutInterval: 240 * 1000,
noPongTimeout: 240 * 1000,
closeTimeout: 240 * 1000,
respawn: options.autoRespawn,
async versionSelectedHook (client) {
// todo keep in sync with esbuild preload, expose cache ideally
if (client.version === '1.20.1') {
// ignore cache hit
versionsByMinecraftVersion.pc['1.20.1']!['dataVersion']++
}
await downloadMcData(client.version)
setLoadingScreenStatus('Connecting to server')
}
}) as unknown as typeof __type_bot
window.bot = bot
if (singeplayer || p2pMultiplayer) {
// p2pMultiplayer still uses the same flying-squid server
const _supportFeature = bot.supportFeature
bot.supportFeature = (feature) => {
if (unsupportedLocalServerFeatures.includes(feature)) {
return false
}
return _supportFeature(feature)
}
bot.emit('inject_allowed')
bot._client.emit('connect')
} else {
const setupConnectHandlers = () => {
bot._client.socket.on('connect', () => {
console.log('TCP connection established')
//@ts-expect-error
bot._client.socket._ws.addEventListener('close', () => {
console.log('TCP connection closed')
setTimeout(() => {
if (bot) {
bot.emit('end', 'TCP connection closed with unknown reason')
}
})
})
})
}
// socket setup actually can be delayed because of dns lookup
if (bot._client.socket) {
setupConnectHandlers()
} else {
const originalSetSocket = bot._client.setSocket.bind(bot._client)
bot._client.setSocket = (socket) => {
originalSetSocket(socket)
setupConnectHandlers()
}
}
}
} catch (err) {
handleError(err)
}
if (!bot) return
const p2pConnectTimeout = p2pMultiplayer ? setTimeout(() => { throw new Error('Spawn timeout. There might be error on other side, check console.') }, 20_000) : undefined
hud.preload(bot)
// bot.on('inject_allowed', () => {
// loadingScreen.maybeRecoverable = false
// })
bot.on('error', handleError)
bot.on('kicked', (kickReason) => {
console.log('User was kicked!', kickReason)
setLoadingScreenStatus(`The Minecraft server kicked you. Kick reason: ${kickReason}`, true)
destroyAll()
})
bot.on('end', (endReason) => {
if (ended) return
console.log('disconnected for', endReason)
setLoadingScreenStatus(`You have been disconnected from the server. End reason: ${endReason}`, true)
destroyAll()
if (isCypress()) throw new Error(`disconnected: ${endReason}`)
})
bot.once('login', () => {
// server is ok, add it to the history
const serverHistory: string[] = JSON.parse(localStorage.getItem('serverHistory') || '[]')
serverHistory.unshift(connectOptions.server)
localStorage.setItem('serverHistory', JSON.stringify([...new Set(serverHistory)]))
setLoadingScreenStatus('Loading world')
})
// don't use spawn event, player can be dead
bot.once('health', () => {
if (p2pConnectTimeout) clearTimeout(p2pConnectTimeout)
const mcData = require('minecraft-data')(bot.version)
setLoadingScreenStatus('Placing blocks (starting viewer)')
console.log('bot spawned - starting viewer')
const { version } = bot
const center = bot.entity.position
const worldView = window.worldView = new WorldDataEmitter(bot.world, singeplayer ? renderDistance : Math.min(renderDistance, maxMultiplayerRenderDistance), center)
setRenderDistance()
const updateFov = () => {
let fovSetting = options.fov
// todo check values and add transition
if (bot.controlState.sprint && !bot.controlState.sneak) {
fovSetting += 5
}
if (gameAdditionalState.isFlying) {
fovSetting += 5
}
viewer.camera.fov = fovSetting
viewer.camera.updateProjectionMatrix()
}
updateFov()
subscribeKey(options, 'fov', updateFov)
subscribeKey(gameAdditionalState, 'isFlying', updateFov)
subscribeKey(gameAdditionalState, 'isSprinting', updateFov)
subscribeKey(gameAdditionalState, 'isSneaking', () => {
viewer.isSneaking = gameAdditionalState.isSneaking
viewer.setFirstPersonCamera(bot.entity.position, bot.entity.yaw, bot.entity.pitch)
})
bot.on('physicsTick', () => updateCursor())
const debugMenu = hud.shadowRoot.querySelector('#debug-overlay')
window.loadedData = mcData
window.Vec3 = Vec3
window.pathfinder = pathfinder
window.debugMenu = debugMenu
initVR(bot, renderer, viewer)
postRenderFrameFn = () => {
viewer.setFirstPersonCamera(null, bot.entity.yaw, bot.entity.pitch)
}
try {
const gl = renderer.getContext()
debugMenu.rendererDevice = gl.getParameter(gl.getExtension('WEBGL_debug_renderer_info').UNMASKED_RENDERER_WEBGL)
} catch (err) {
console.error(err)
debugMenu.rendererDevice = '???'
}
// Link WorldDataEmitter and Viewer
viewer.listen(worldView)
worldView.listenToBot(bot)
worldView.init(bot.entity.position)
dayCycle()
// Bot position callback
function botPosition () {
// this might cause lag, but not sure
viewer.setFirstPersonCamera(bot.entity.position, bot.entity.yaw, bot.entity.pitch)
worldView.updatePosition(bot.entity.position)
}
bot.on('move', botPosition)
botPosition()
setLoadingScreenStatus('Setting callbacks')
const maxPitch = 0.5 * Math.PI
const minPitch = -0.5 * Math.PI
mouseMovePostHandle = ({ x, y }) => {
bot.entity.pitch -= y
bot.entity.pitch = Math.max(minPitch, Math.min(maxPitch, bot.entity.pitch))
bot.entity.yaw -= x
}
function changeCallback () {
notification.show = false
if (!pointerLock.hasPointerLock && activeModalStack.length === 0) {
showModal(pauseMenu)
}
}
registerListener(document, 'pointerlockchange', changeCallback, false)
let holdingTouch: { touch: Touch, elem: HTMLElement } | undefined
document.body.addEventListener('touchend', (e) => {
if (!isGameActive(true)) return
if (holdingTouch?.touch.identifier !== e.changedTouches[0].identifier) return
holdingTouch.elem.click()
holdingTouch = undefined
})
document.body.addEventListener('touchstart', (e) => {
if (!isGameActive(true)) return
e.preventDefault()
holdingTouch = {
touch: e.touches[0],
elem: e.composedPath()[0] as HTMLElement
}
}, { passive: false })
const cameraControlEl = hud
/** after what time of holding the finger start breaking the block */
const touchStartBreakingBlockMs = 500
let virtualClickActive = false
let virtualClickTimeout
let screenTouches = 0
let capturedPointer: { id; x; y; sourceX; sourceY; activateCameraMove; time } | null
registerListener(document, 'pointerdown', (e) => {
const clickedEl = e.composedPath()[0]
if (!isGameActive(true) || !miscUiState.currentTouch || clickedEl !== cameraControlEl || e.pointerId === undefined) {
return
}
screenTouches++
if (screenTouches === 3) {
window.dispatchEvent(new MouseEvent('mousedown', { button: 1 }))
}
if (capturedPointer) {
return
}
cameraControlEl.setPointerCapture(e.pointerId)
capturedPointer = {
id: e.pointerId,
x: e.clientX,
y: e.clientY,
sourceX: e.clientX,
sourceY: e.clientY,
activateCameraMove: false,
time: Date.now()
}
virtualClickTimeout ??= setTimeout(() => {
virtualClickActive = true
document.dispatchEvent(new MouseEvent('mousedown', { button: 0 }))
}, touchStartBreakingBlockMs)
})
registerListener(document, 'pointermove', (e) => {
if (e.pointerId === undefined || e.pointerId !== capturedPointer?.id) return
window.scrollTo(0, 0)
e.preventDefault()
e.stopPropagation()
const allowedJitter = 1.1
// todo support .pressure (3d touch)
const xDiff = Math.abs(e.pageX - capturedPointer.sourceX) > allowedJitter
const yDiff = Math.abs(e.pageY - capturedPointer.sourceY) > allowedJitter
if (!capturedPointer.activateCameraMove && (xDiff || yDiff)) capturedPointer.activateCameraMove = true
if (capturedPointer.activateCameraMove) {
clearTimeout(virtualClickTimeout)
}
onCameraMove({ movementX: e.pageX - capturedPointer.x, movementY: e.pageY - capturedPointer.y, type: 'touchmove' })
capturedPointer.x = e.pageX
capturedPointer.y = e.pageY
}, { passive: false })
contro.on('stickMovement', ({ stick, vector }) => {
if (stick !== 'right') return
let { x, z } = vector
if (Math.abs(x) < 0.18) x = 0
if (Math.abs(z) < 0.18) z = 0
onCameraMove({ movementX: x * 10, movementY: z * 10, type: 'touchmove' })
})
const pointerUpHandler = (e: PointerEvent) => {
if (e.pointerId === undefined || e.pointerId !== capturedPointer?.id) return
clearTimeout(virtualClickTimeout)
virtualClickTimeout = undefined
if (virtualClickActive) {
// button 0 is left click
document.dispatchEvent(new MouseEvent('mouseup', { button: 0 }))
virtualClickActive = false
} else if (!capturedPointer.activateCameraMove && (Date.now() - capturedPointer.time < touchStartBreakingBlockMs)) {
document.dispatchEvent(new MouseEvent('mousedown', { button: 2 }))
blockInteraction.update()
document.dispatchEvent(new MouseEvent('mouseup', { button: 2 }))
}
capturedPointer = undefined
screenTouches--
}
registerListener(document, 'pointerup', pointerUpHandler)
registerListener(document, 'pointercancel', pointerUpHandler)
registerListener(document, 'lostpointercapture', pointerUpHandler)
registerListener(document, 'contextmenu', (e) => e.preventDefault(), false)
registerListener(document, 'blur', (e) => {
bot.clearControlStates()
}, false)
console.log('Done!')
hud.init(renderer, bot, server.host)
hud.style.display = 'block'
blockInteraction.init()
errorAbortController.abort()
if (loadingScreen.hasError) return
setLoadingScreenStatus(undefined)
miscUiState.gameLoaded = true
void viewer.waitForChunksToRender().then(() => {
console.log('All done and ready!')
document.dispatchEvent(new Event('cypress-world-ready'))
})
})
}
window.addEventListener('mousedown', () => {
void pointerLock.requestPointerLock()
})
window.addEventListener('keydown', (e) => {
if (e.code !== 'Escape') return
if (activeModalStack.length) {
hideCurrentModal(undefined, () => {
if (!activeModalStack.length) {
pointerLock.justHitEscape = true
}
})
} else if (pointerLock.hasPointerLock) {
if (options.autoExitFullscreen) {
void document.exitFullscreen()
}
} else {
document.dispatchEvent(new Event('pointerlockchange'))
}
})
window.addEventListener('keydown', (e) => {
if (e.code === 'F11') {
e.preventDefault()
goFullscreen(true)
}
if (e.code === 'KeyL' && e.altKey) {
console.clear()
}
})
addPanoramaCubeMap()
showModal(document.getElementById('title-screen'))
void main()
downloadAndOpenFile().then((downloadAction) => {
if (downloadAction) return
window.addEventListener('hud-ready', (e) => {
// try to connect to peer
const qs = new URLSearchParams(window.location.search)
const peerId = qs.get('connectPeer')
const version = qs.get('peerVersion')
if (peerId) {
let username = options.guestUsername
if (options.askGuestName) username = prompt('Enter your username', username)
if (!username) return
options.guestUsername = username
void connect({
username,
botVersion: version || undefined,
peerId
})
}
})
if (document.getElementById('hud').isReady) window.dispatchEvent(new Event('hud-ready'))
}, (err) => {
console.error(err)
alert(`Failed to download file: ${err}`)
})