pages235/renderer/viewer/lib
2025-02-20 04:01:48 +03:00
..
entity disable possibly invalid entity checks 2025-02-19 03:01:52 +03:00
mesher feat: add detailed block assets parsing (blockstates + models) in F3 on right side (includes parsing errors! super useful for resourcepacks) 2025-02-20 03:41:44 +03:00
ui fix: literally fix the notification component 2025-02-20 04:01:48 +03:00
utils feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00
animationController.ts feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00
basePlayerState.ts fix: improve rendering of some entites like arrow and sheep 2025-02-18 03:47:24 +03:00
cameraBobbing.ts feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00
cleanupDecorator.ts rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
DebugGui.ts feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00
entities.ts fix: baby mobs are not rendered smaller (#283) 2025-02-19 17:00:43 +03:00
hand.ts feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00
holdingBlock.ts fix: fix memory leak with textures when a lot of entities are loaded at the same time (eg big servers like hypixel), make entities def loader faster 2025-02-18 02:06:00 +03:00
moreBlockDataGenerated.json rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
primitives.js rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
renderUtils.js rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
simpleUtils.ts rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
smoothSwitcher.ts feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00
threeJsUtils.ts feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00
utils.ts fix textures loading regression, fix entity tex resizing 2025-02-18 20:10:33 +03:00
viewer.ts feat: custom block models via custom channel (#277) 2025-02-17 19:40:17 +03:00
viewerWrapper.ts feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00
workerProxy.ts rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
worldDataEmitter.ts feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00
worldrendererCommon.ts feat: add detailed block assets parsing (blockstates + models) in F3 on right side (includes parsing errors! super useful for resourcepacks) 2025-02-20 03:41:44 +03:00
worldrendererThree.ts feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00