The complete migration from `minecraft-assets` to [`mc-assets`](https://npmjs.com/mc-assets). Now all block states & block models are processed dynamically! So it is now easily possible to implement custom models - no post-install work anymore: the building is now 3x faster and 4x faster in docker - drop 10x total deploy size - display world ~1.5x faster - fix snow & repeater state parser (they didn't render correctly) rsbuild pipeline! - the initial app load is faster ~1.2 - much fewer requests are made & cached - dev reloads are fast now Resource pack changes: - now textures are reloaded much more quickly on the fly - add hotkey to quickly reload textures (for debugging) assigned to F3+T (open dev widget is now assigned to F3+Y) - add a way to disable resource pack instead of uninstalling it - items render from resource pack are now support - resource pack widgets & icons are now supported
12 lines
538 B
JavaScript
12 lines
538 B
JavaScript
//@ts-check
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import fs from 'fs'
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import path from 'path'
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import { fileURLToPath } from 'url'
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const packageJson = JSON.parse(fs.readFileSync('./package.json', 'utf8'))
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delete packageJson.optionalDependencies
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fs.writeFileSync('./package.json', JSON.stringify(packageJson, null, 2), 'utf8')
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const packageJsonViewer = JSON.parse(fs.readFileSync('./prismarine-viewer/package.json', 'utf8'))
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delete packageJsonViewer.optionalDependencies
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fs.writeFileSync('./prismarine-viewer/package.json', JSON.stringify(packageJsonViewer, null, 2), 'utf8')
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