139 lines
4.6 KiB
TypeScript
139 lines
4.6 KiB
TypeScript
import fs from 'fs'
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import { supportedVersions } from 'flying-squid/src/lib/version'
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import * as nbt from 'prismarine-nbt'
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import { promisify } from 'util'
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import { options } from './optionsStorage'
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import { proxy } from 'valtio'
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import { nameToMcOfflineUUID } from './utils'
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import { forceCachedDataPaths } from './browserfs'
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import { gzip } from 'node-gzip'
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const parseNbt = promisify(nbt.parse)
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// additional fs metadata
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export const fsState = proxy({
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isReadonly: false,
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syncFs: false,
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inMemorySave: false,
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saveLoaded: false
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})
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const PROPOSE_BACKUP = true
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export const loadSave = async (root = '/world') => {
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const disablePrompts = options.disableLoadPrompts
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// todo do it in singleplayer as well
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for (const key in forceCachedDataPaths) {
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delete forceCachedDataPaths[key]
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}
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const warnings: string[] = []
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let levelDatContent
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try {
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// todo-low cache reading
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levelDatContent = await fs.promises.readFile(`${root}/level.dat`)
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} catch (err) {
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if (err.code === 'ENOENT') {
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if (!fsState.isReadonly) {
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warnings.push('level.dat not found, world in current folder will be created')
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} else {
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throw new Error('level.dat not found, ensure you are loading world folder')
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}
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} else {
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throw err
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}
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}
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let version: string | undefined
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let isFlat = false
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if (levelDatContent) {
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const parsedRaw = await parseNbt(Buffer.from(levelDatContent))
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const levelDat: import('./mcTypes').LevelDat = nbt.simplify(parsedRaw).Data
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const qs = new URLSearchParams(window.location.search)
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version = levelDat.Version?.Name ?? qs.get('mapVersion')
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if (!version) {
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const newVersion = disablePrompts ? '1.8.8' : prompt(`In 1.8 and before world save doesn\'t contain version info, please enter version you want to use to load the world.\nSupported versions ${supportedVersions.join(', ')}`, '1.8.8')
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if (!newVersion) return
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version = newVersion
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}
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if (!supportedVersions.includes(version)) {
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version = prompt(`Version ${version} is not supported, supported versions ${supportedVersions.join(', ')}, what try to use instead?`, '1.16.1')
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if (!version) return
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}
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if (levelDat.WorldGenSettings) {
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for (const [key, value] of Object.entries(levelDat.WorldGenSettings.dimensions)) {
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if (key.slice(10) === 'overworld') {
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if (value.generator.type === 'flat') isFlat = true
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break
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}
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}
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}
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if (levelDat.generatorName) {
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isFlat = levelDat.generatorName === 'flat'
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}
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if (!isFlat && levelDat.generatorName !== 'default' && levelDat.generatorName !== 'customized') {
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warnings.push(`Generator ${levelDat.generatorName} may not be supported yet`)
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}
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const playerUuid = nameToMcOfflineUUID(options.localUsername)
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const playerDatPath = `${root}/playerdata/${playerUuid}.dat`
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try {
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await fs.promises.stat(playerDatPath)
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} catch (err) {
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const playerDat = await gzip(nbt.writeUncompressed({ name: '', ...(parsedRaw.value.Data.value as Record<string, any>).Player }))
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if (fsState.isReadonly) {
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forceCachedDataPaths[playerDatPath] = playerDat
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} else {
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await fs.promises.writeFile(playerDatPath, playerDat)
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}
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}
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}
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if (warnings.length && !disablePrompts) {
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const doContinue = confirm(`Continue with following warnings?\n${warnings.join('\n')}`)
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if (!doContinue) return
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}
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if (PROPOSE_BACKUP) {
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// TODO-HIGH! enable after copyFile in browserfs is implemented
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// const doBackup = options.alwaysBackupWorldBeforeLoading ?? confirm('Do you want to backup your world files before loading it?')
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// // const doBackup = true
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// if (doBackup) {
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// // todo do it in flying squid instead
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// await fs.promises.copyFile('/world/level.dat', `/world/level.dat_old`)
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// try {
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// await fs.promises.mkdir('/backups/region.old', { recursive: true })
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// } catch (err) { }
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// const files = await fs.promises.readdir('/world/region')
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// for (const file of files) {
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// await fs.promises.copyFile(`/world/region/${file}`, `/world/region.old/${file}`)
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// }
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// }
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}
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if (!fsState.isReadonly) {
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// todo allow also to ctrl+s
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alert("Note: the world is saved only on /save or disconnect! ENSURE YOU HAVE BACKUP!")
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}
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fsState.saveLoaded = true
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document.querySelector('#title-screen').dispatchEvent(new CustomEvent('singleplayer', {
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// todo check gamemode level.dat data etc
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detail: {
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version,
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...isFlat ? {
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generation: {
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name: 'superflat'
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}
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} : {},
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...root !== '/world' ? {
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'worldFolder': root
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} : {}
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},
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}))
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}
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