pages235/src
2024-01-17 08:06:47 +05:30
..
menus fix(regression): wasn't possible to open chat on mobile 2024-01-05 02:26:27 +05:30
react fix: a lot of chat completion bug fixes (now there are displayed in more cases) 2024-01-17 08:06:47 +05:30
basicSounds.ts feat: now you can control opacity of the chat (and in opened state too!) 2024-01-05 23:41:25 +05:30
botUtils.test.ts fix: move chat component from lit to react fixing many bugs (eg improving completions experience a bit) and probably introducing a few ones. 2024-01-03 19:49:05 +05:30
botUtils.ts feat: basic support for click event & hover event! 2024-01-10 05:49:10 +05:30
browserfs.ts enable strict null types which improves quality of codebase a lot! 2023-11-01 03:07:07 +03:00
builtinCommands.ts fix varios flying squid types 2023-11-05 05:39:03 +03:00
controls.ts feat: basic support for click event & hover event! 2024-01-10 05:49:10 +05:30
createLocalServer.ts don't typecheck flying-squid/src as we should use generated types only 2023-11-05 05:40:03 +03:00
crypto.js move building to esbuild 2023-08-28 06:37:57 +03:00
customClient.js feat(debug-overlay): print packets debug info 2023-11-11 12:04:13 +03:00
customServer.ts lint space-before-function-paren, remove not used scripts in viewer 2023-10-10 17:08:30 +03:00
dayCycle.ts fix: day cycle (lighting update) didn't work on many servers 2024-01-03 19:45:36 +05:30
defaultLocalServerOptions.js also lint js, improve style rules 2023-09-27 06:50:41 +03:00
devtools.ts feat: support fetching skins by username for players! Use popular skinview3 for rendering players, so things like ears should render propertly 2024-01-17 06:32:38 +05:30
dns.js also lint js, improve style rules 2023-09-27 06:50:41 +03:00
downloadAndOpenFile.ts feat(debug-overlay): print packets debug info 2023-11-11 12:04:13 +03:00
dragndrop.ts feat: now you can inspect .mca region files in browser console by drag-n-dropping them into the browser window! It also can detect version of region file. 2023-12-04 04:02:37 +03:00
entities.ts some new player entities support fixes 2024-01-17 06:43:55 +05:30
eruda.js enable eruda only on mobile 2023-09-04 09:23:23 +03:00
flyingSquidUtils.ts fix varios flying squid types 2023-11-05 05:39:03 +03:00
getCollisionShapes.ts fix collision shapes crash, fix: port interactions shapes for older versions 2024-01-08 05:52:40 +05:30
globals.d.ts add game load custom event 2024-01-07 23:58:40 +05:30
globals.js feat: support fetching skins by username for players! Use popular skinview3 for rendering players, so things like ears should render propertly 2024-01-17 06:32:38 +05:30
globalState.ts fix: add logic for force reload when failed to update application because of browser or cdn cache, update status on click 2024-01-08 06:22:40 +05:30
guessProblem.ts feat: implement basic sound system 🔊🔊🔊! 2024-01-04 05:08:53 +05:30
importsWorkaround.js refactor: migrate new code to typescript! 2023-09-07 15:58:02 +03:00
index.ts feat: support fetching skins by username for players! Use popular skinview3 for rendering players, so things like ears should render propertly 2024-01-17 06:32:38 +05:30
interactionShapesGenerated.json feat: now project uses correct interaction box shapes for all blocks! For example redstone wire or wall sign didn't have correct cursor interaction shapes, which was annoying when you wanted to destroy the wire after the current one. The only known unsupported block is light block which can be focused / destroyed only when you hold the light item in your hand 2024-01-07 23:58:19 +05:30
invsprite.json lib -> src, move all app files to src/ 2023-08-17 21:24:41 +03:00
loadSave.ts enable strict null types which improves quality of codebase a lot! 2023-11-01 03:07:07 +03:00
localServerMultiplayer.ts fix p2p issues 2023-11-11 22:00:10 +03:00
mcTypes.ts add spacing rules 2023-09-27 19:48:50 +03:00
optionsGuiScheme.tsx feat: now you can control opacity of the chat (and in opened state too!) 2024-01-05 23:41:25 +05:30
optionsStorage.ts some new player entities support fixes 2024-01-17 06:43:55 +05:30
panorama.ts fix lint 2024-01-17 06:56:00 +05:30
perf_hooks_replacement.js lib -> src, move all app files to src/ 2023-08-17 21:24:41 +03:00
playerWindows.ts fix: death screen was broken 2023-11-05 06:27:36 +03:00
reactUi.tsx feat: now you can control opacity of the chat (and in opened state too!) 2024-01-05 23:41:25 +05:30
rendererUtils.ts feat: new singleplayer menu! Now migrated to IndexedDB storage: 2023-10-26 04:26:58 +03:00
screens.css feat: now you can control opacity of the chat (and in opened state too!) 2024-01-05 23:41:25 +05:30
serviceWorker.ts update imports 2024-01-03 19:49:29 +05:30
shims.js move building to esbuild 2023-08-28 06:37:57 +03:00
soundSystem.ts feat: now you can control opacity of the chat (and in opened state too!) 2024-01-05 23:41:25 +05:30
standaloneUtils.ts fix: don't crash when R is pressed after not-first successful connect 2024-01-01 18:35:54 +05:30
styles.css fix: touch buttons now better fit on the portrait orientation 2024-01-05 23:46:22 +05:30
supportedVersions.mjs fix: drop download & deploy size by 1.5x by inlining optimized block collision shapes 2023-11-04 09:04:09 +03:00
texturePack.ts make tsc happy with null checks 2023-11-02 07:24:39 +03:00
topRightStats.ts fix: don't crash when R is pressed after not-first successful connect 2024-01-01 18:35:54 +05:30
utils.ts fix(reggresion): limit fps setting: max fps wasn't calculating correctly 2024-01-05 02:26:59 +05:30
utilsTs.ts add massive eslint config and big number of fixes for it! thx to ext 2023-09-26 08:01:17 +03:00
vr.js vr: disable stepHeight (auto-step) as it seems not the same as auto-jump (important on servers) 2023-11-10 16:53:09 +03:00
watchOptions.ts feat: now render distance of singleplayer & multiplayer mode saved & read independently 2023-11-05 07:09:05 +03:00
worldInteractions.ts feat: support fetching skins by username for players! Use popular skinview3 for rendering players, so things like ears should render propertly 2024-01-17 06:32:38 +05:30