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menus
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fix(regression): wasn't possible to open chat on mobile
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2024-01-05 02:26:27 +05:30 |
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react
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fix: a lot of chat completion bug fixes (now there are displayed in more cases)
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2024-01-17 08:06:47 +05:30 |
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basicSounds.ts
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feat: now you can control opacity of the chat (and in opened state too!)
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2024-01-05 23:41:25 +05:30 |
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botUtils.test.ts
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fix: move chat component from lit to react fixing many bugs (eg improving completions experience a bit) and probably introducing a few ones.
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2024-01-03 19:49:05 +05:30 |
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botUtils.ts
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feat: basic support for click event & hover event!
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2024-01-10 05:49:10 +05:30 |
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browserfs.ts
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enable strict null types which improves quality of codebase a lot!
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2023-11-01 03:07:07 +03:00 |
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builtinCommands.ts
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fix varios flying squid types
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2023-11-05 05:39:03 +03:00 |
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controls.ts
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feat: basic support for click event & hover event!
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2024-01-10 05:49:10 +05:30 |
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createLocalServer.ts
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don't typecheck flying-squid/src as we should use generated types only
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2023-11-05 05:40:03 +03:00 |
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crypto.js
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move building to esbuild
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2023-08-28 06:37:57 +03:00 |
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customClient.js
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feat(debug-overlay): print packets debug info
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2023-11-11 12:04:13 +03:00 |
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customServer.ts
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lint space-before-function-paren, remove not used scripts in viewer
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2023-10-10 17:08:30 +03:00 |
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dayCycle.ts
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fix: day cycle (lighting update) didn't work on many servers
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2024-01-03 19:45:36 +05:30 |
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defaultLocalServerOptions.js
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also lint js, improve style rules
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2023-09-27 06:50:41 +03:00 |
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devtools.ts
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feat: support fetching skins by username for players! Use popular skinview3 for rendering players, so things like ears should render propertly
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2024-01-17 06:32:38 +05:30 |
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dns.js
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also lint js, improve style rules
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2023-09-27 06:50:41 +03:00 |
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downloadAndOpenFile.ts
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feat(debug-overlay): print packets debug info
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2023-11-11 12:04:13 +03:00 |
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dragndrop.ts
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feat: now you can inspect .mca region files in browser console by drag-n-dropping them into the browser window! It also can detect version of region file.
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2023-12-04 04:02:37 +03:00 |
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entities.ts
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some new player entities support fixes
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2024-01-17 06:43:55 +05:30 |
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eruda.js
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enable eruda only on mobile
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2023-09-04 09:23:23 +03:00 |
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flyingSquidUtils.ts
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fix varios flying squid types
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2023-11-05 05:39:03 +03:00 |
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getCollisionShapes.ts
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fix collision shapes crash, fix: port interactions shapes for older versions
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2024-01-08 05:52:40 +05:30 |
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globals.d.ts
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add game load custom event
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2024-01-07 23:58:40 +05:30 |
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globals.js
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feat: support fetching skins by username for players! Use popular skinview3 for rendering players, so things like ears should render propertly
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2024-01-17 06:32:38 +05:30 |
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globalState.ts
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fix: add logic for force reload when failed to update application because of browser or cdn cache, update status on click
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2024-01-08 06:22:40 +05:30 |
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guessProblem.ts
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feat: implement basic sound system 🔊🔊🔊!
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2024-01-04 05:08:53 +05:30 |
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importsWorkaround.js
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refactor: migrate new code to typescript!
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2023-09-07 15:58:02 +03:00 |
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index.ts
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feat: support fetching skins by username for players! Use popular skinview3 for rendering players, so things like ears should render propertly
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2024-01-17 06:32:38 +05:30 |
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interactionShapesGenerated.json
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feat: now project uses correct interaction box shapes for all blocks! For example redstone wire or wall sign didn't have correct cursor interaction shapes, which was annoying when you wanted to destroy the wire after the current one. The only known unsupported block is light block which can be focused / destroyed only when you hold the light item in your hand
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2024-01-07 23:58:19 +05:30 |
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invsprite.json
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lib -> src, move all app files to src/
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2023-08-17 21:24:41 +03:00 |
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loadSave.ts
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enable strict null types which improves quality of codebase a lot!
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2023-11-01 03:07:07 +03:00 |
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localServerMultiplayer.ts
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fix p2p issues
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2023-11-11 22:00:10 +03:00 |
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mcTypes.ts
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add spacing rules
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2023-09-27 19:48:50 +03:00 |
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optionsGuiScheme.tsx
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feat: now you can control opacity of the chat (and in opened state too!)
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2024-01-05 23:41:25 +05:30 |
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optionsStorage.ts
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some new player entities support fixes
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2024-01-17 06:43:55 +05:30 |
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panorama.ts
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fix lint
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2024-01-17 06:56:00 +05:30 |
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perf_hooks_replacement.js
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lib -> src, move all app files to src/
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2023-08-17 21:24:41 +03:00 |
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playerWindows.ts
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fix: death screen was broken
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2023-11-05 06:27:36 +03:00 |
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reactUi.tsx
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feat: now you can control opacity of the chat (and in opened state too!)
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2024-01-05 23:41:25 +05:30 |
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rendererUtils.ts
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feat: new singleplayer menu! Now migrated to IndexedDB storage:
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2023-10-26 04:26:58 +03:00 |
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screens.css
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feat: now you can control opacity of the chat (and in opened state too!)
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2024-01-05 23:41:25 +05:30 |
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serviceWorker.ts
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update imports
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2024-01-03 19:49:29 +05:30 |
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shims.js
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move building to esbuild
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2023-08-28 06:37:57 +03:00 |
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soundSystem.ts
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feat: now you can control opacity of the chat (and in opened state too!)
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2024-01-05 23:41:25 +05:30 |
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standaloneUtils.ts
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fix: don't crash when R is pressed after not-first successful connect
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2024-01-01 18:35:54 +05:30 |
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styles.css
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fix: touch buttons now better fit on the portrait orientation
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2024-01-05 23:46:22 +05:30 |
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supportedVersions.mjs
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fix: drop download & deploy size by 1.5x by inlining optimized block collision shapes
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2023-11-04 09:04:09 +03:00 |
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texturePack.ts
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make tsc happy with null checks
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2023-11-02 07:24:39 +03:00 |
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topRightStats.ts
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fix: don't crash when R is pressed after not-first successful connect
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2024-01-01 18:35:54 +05:30 |
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utils.ts
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fix(reggresion): limit fps setting: max fps wasn't calculating correctly
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2024-01-05 02:26:59 +05:30 |
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utilsTs.ts
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add massive eslint config and big number of fixes for it! thx to ext
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2023-09-26 08:01:17 +03:00 |
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vr.js
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vr: disable stepHeight (auto-step) as it seems not the same as auto-jump (important on servers)
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2023-11-10 16:53:09 +03:00 |
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watchOptions.ts
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feat: now render distance of singleplayer & multiplayer mode saved & read independently
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2023-11-05 07:09:05 +03:00 |
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worldInteractions.ts
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feat: support fetching skins by username for players! Use popular skinview3 for rendering players, so things like ears should render propertly
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2024-01-17 06:32:38 +05:30 |