The complete migration from `minecraft-assets` to [`mc-assets`](https://npmjs.com/mc-assets). Now all block states & block models are processed dynamically! So it is now easily possible to implement custom models - no post-install work anymore: the building is now 3x faster and 4x faster in docker - drop 10x total deploy size - display world ~1.5x faster - fix snow & repeater state parser (they didn't render correctly) rsbuild pipeline! - the initial app load is faster ~1.2 - much fewer requests are made & cached - dev reloads are fast now Resource pack changes: - now textures are reloaded much more quickly on the fly - add hotkey to quickly reload textures (for debugging) assigned to F3+T (open dev widget is now assigned to F3+Y) - add a way to disable resource pack instead of uninstalling it - items render from resource pack are now support - resource pack widgets & icons are now supported
34 lines
805 B
Docker
34 lines
805 B
Docker
# ---- Build Stage ----
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FROM node:18-alpine AS build
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# Without git installing the npm packages fails
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RUN apk add git
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WORKDIR /app
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COPY . /app
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# install pnpm
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RUN npm i -g pnpm@9.0.4
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# TODO need flat --no-root-optional
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RUN node ./scripts/dockerPrepare.mjs
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RUN pnpm i
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# TODO for development
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# EXPOSE 9090
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# VOLUME /app/src
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# VOLUME /app/prismarine-viewer
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# ENTRYPOINT ["pnpm", "run", "run-all"]
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# only for prod
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RUN pnpm run build
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# ---- Run Stage ----
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FROM node:18-alpine
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RUN apk add git
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WORKDIR /app
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# Copy build artifacts from the build stage
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COPY --from=build /app/dist /app/dist
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COPY server.js /app/server.js
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# Install express
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RUN npm i -g pnpm@9.0.4
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RUN npm init -yp
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RUN pnpm i express github:zardoy/prismarinejs-net-browserify compression cors
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EXPOSE 8080
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ENTRYPOINT ["node", "server.js", "--prod"]
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