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entity
feat: display items in hand of entities ( #293 )
2025-03-07 15:18:54 +03:00
mesher
fix: seagrass and kelp are always waterlogged
2025-02-27 05:17:18 +03:00
ui
fix: make chat arrows work on ios
2025-03-14 01:36:14 +03:00
utils
feat: rework hand! enable by default, fix bow anim ( #261 )
2025-02-15 05:14:36 +03:00
animationController.ts
fix: fix a lof of bugs in base transition classes and fix bug with possibly wrong item display in hand
2025-02-25 00:01:56 +03:00
basePlayerState.ts
fix: improve rendering of some entites like arrow and sheep
2025-02-18 03:47:24 +03:00
cameraBobbing.ts
feat: rework hand! enable by default, fix bow anim ( #261 )
2025-02-15 05:14:36 +03:00
cleanupDecorator.ts
rename prismarine-viewer dir to renderer to avoid confusion ( #269 )
2025-02-08 14:17:27 +03:00
DebugGui.ts
feat: rework hand! enable by default, fix bow anim ( #261 )
2025-02-15 05:14:36 +03:00
entities.ts
feat: display items in hand of entities ( #293 )
2025-03-07 15:18:54 +03:00
guiRenderer.ts
hotfix: fix old maps broken regression after gui renderer introduction, fix no connection indicator
2025-03-06 19:35:37 +03:00
hand.ts
feat: rework hand! enable by default, fix bow anim ( #261 )
2025-02-15 05:14:36 +03:00
holdingBlock.ts
fix: fix hand performance because of unnecessary texture rewrites
2025-02-25 00:02:35 +03:00
moreBlockDataGenerated.json
rename prismarine-viewer dir to renderer to avoid confusion ( #269 )
2025-02-08 14:17:27 +03:00
primitives.js
rename prismarine-viewer dir to renderer to avoid confusion ( #269 )
2025-02-08 14:17:27 +03:00
renderUtils.js
rename prismarine-viewer dir to renderer to avoid confusion ( #269 )
2025-02-08 14:17:27 +03:00
simpleUtils.ts
rename prismarine-viewer dir to renderer to avoid confusion ( #269 )
2025-02-08 14:17:27 +03:00
smoothSwitcher.ts
fix: fix a lof of bugs in base transition classes and fix bug with possibly wrong item display in hand
2025-02-25 00:01:56 +03:00
threeJsUtils.ts
feat: rework hand! enable by default, fix bow anim ( #261 )
2025-02-15 05:14:36 +03:00
utils.ts
fix textures loading regression, fix entity tex resizing
2025-02-18 20:10:33 +03:00
viewer.ts
fix: fix whole pipeline of rendering custom items from rp: add them to atlas and update texture propertly. align behavior blocks vs items and gui vs hand/floor
2025-03-03 14:19:38 +03:00
viewerWrapper.ts
feat: initial config.json is now bundled on build step, which is required for defaultSettings
2025-02-26 03:29:10 +03:00
workerProxy.ts
rename prismarine-viewer dir to renderer to avoid confusion ( #269 )
2025-02-08 14:17:27 +03:00
worldDataEmitter.ts
feat: rework hand! enable by default, fix bow anim ( #261 )
2025-02-15 05:14:36 +03:00
worldrendererCommon.ts
simplify panorama, sfp fixes!
2025-03-12 00:14:16 +03:00
worldrendererThree.ts
a huge progress on packet replay component, fix bugs add switches
2025-02-23 21:52:12 +03:00