pages235/src/browserfs.js
Vitaly a7ab42e6d2 singleplayer saves: fix loading player data from level.dat (todo: not saving for now)
respect superflat world generation
1.8 superflat saves tested: seems stable!
2023-08-30 12:20:29 +03:00

220 lines
6.2 KiB
JavaScript

//@ts-check
import { fsState, loadFolder } from './loadFolder'
import { oneOf } from '@zardoy/utils'
import JSZip from 'jszip'
import { join } from 'path'
const { promisify } = require('util')
const browserfs = require('browserfs')
const fs = require('fs')
browserfs.install(window)
// todo migrate to StorageManager API for localsave as localstorage has only 5mb limit, when localstorage is fallback test limit warning on 4mb
browserfs.configure({
// todo change to localstorage: mkdir doesnt work for some reason
fs: 'MountableFileSystem',
options: {
"/world": { fs: "LocalStorage" }
},
}, (e) => {
if (e) throw e
})
export const forceCachedDataPaths = {}
//@ts-ignore
fs.promises = new Proxy(Object.fromEntries(['readFile', 'writeFile', 'stat', 'mkdir', 'rename', /* 'copyFile', */'readdir'].map(key => [key, promisify(fs[key])])), {
get (target, p, receiver) {
//@ts-ignore
if (!target[p]) throw new Error(`Not implemented fs.promises.${p}`)
return (...args) => {
// browser fs bug: if path doesn't start with / dirname will return . which would cause infinite loop, so we need to normalize paths
if (typeof args[0] === 'string' && !args[0].startsWith('/')) args[0] = '/' + args[0]
// Write methods
// todo issue one-time warning (in chat I guess)
if (fsState.isReadonly) {
if (oneOf(p, 'readFile', 'writeFile') && forceCachedDataPaths[args[0]]) {
if (p === 'readFile') {
return Promise.resolve(forceCachedDataPaths[args[0]])
} else if (p === 'writeFile') {
forceCachedDataPaths[args[0]] = args[1]
return Promise.resolve()
}
}
if (oneOf(p, 'writeFile', 'mkdir', 'rename')) return
}
if (p === 'open' && fsState.isReadonly) {
args[1] = 'r' // read-only, zipfs throw otherwise
}
//@ts-ignore
return target[p](...args)
}
}
})
//@ts-ignore
fs.promises.open = async (...args) => {
const fd = await promisify(fs.open)(...args)
return {
...Object.fromEntries(['read', 'write', 'close'].map(x => [x, async (...args) => {
return await new Promise(resolve => {
// todo it results in world corruption on interactions eg block placements
if (x === 'write' && fsState.isReadonly) {
return resolve({ buffer: Buffer.from([]), bytesRead: 0 })
}
fs[x](fd, ...args, (err, bytesRead, buffer) => {
if (err) throw err
// todo if readonly probably there is no need to open at all (return some mocked version - check reload)?
if (x === 'write' && !fsState.isReadonly && fsState.syncFs) {
// flush data, though alternatively we can rely on close in unload
fs.fsync(fd, () => { })
}
resolve({ buffer, bytesRead })
})
})
}])),
// for debugging
fd,
filename: args[0],
close: () => {
return new Promise(resolve => {
fs.close(fd, (err) => {
if (err) {
throw err
} else {
resolve()
}
})
})
}
}
}
// for testing purposes, todo move it to core patch
const removeFileRecursiveSync = (path) => {
fs.readdirSync(path).forEach((file) => {
const curPath = join(path, file)
if (fs.lstatSync(curPath).isDirectory()) {
// recurse
removeFileRecursiveSync(curPath)
fs.rmdirSync(curPath)
} else {
// delete file
fs.unlinkSync(curPath)
}
})
}
window.removeFileRecursiveSync = removeFileRecursiveSync
const SUPPORT_WRITE = true
export const openWorldDirectory = async (/** @type {FileSystemDirectoryHandle?} */dragndropHandle = undefined) => {
/** @type {FileSystemDirectoryHandle} */
let _directoryHandle
if (dragndropHandle) {
_directoryHandle = dragndropHandle
} else {
try {
_directoryHandle = await window.showDirectoryPicker()
} catch (err) {
if (err instanceof DOMException && err.name === 'AbortError') return
throw err
}
}
const directoryHandle = _directoryHandle
const requestResult = SUPPORT_WRITE ? await directoryHandle.requestPermission?.({ mode: 'readwrite' }) : undefined
const writeAccess = requestResult === 'granted'
const doContinue = writeAccess || !SUPPORT_WRITE || confirm('Continue in readonly mode?')
if (!doContinue) return
await new Promise(resolve => {
browserfs.configure({
// todo
fs: 'MountableFileSystem',
options: {
"/world": {
fs: "FileSystemAccess",
options: {
handle: directoryHandle
}
}
},
}, (e) => {
if (e) throw e
resolve()
})
})
fsState.isReadonly = !writeAccess
fsState.syncFs = false
loadFolder()
}
export const openWorldZip = async (/** @type {File} */file) => {
await new Promise(async resolve => {
browserfs.configure({
// todo
fs: 'MountableFileSystem',
options: {
"/world": {
fs: "ZipFS",
options: {
zipData: Buffer.from(await file.arrayBuffer()),
name: file.name
}
}
},
}, (e) => {
if (e) throw e
resolve()
})
})
fsState.isReadonly = true
fsState.syncFs = true
if (fs.existsSync('/world/level.dat')) {
loadFolder()
} else {
const dirs = fs.readdirSync('/world')
let availableWorlds = []
for (const dir of dirs) {
if (fs.existsSync(`/world/${dir}/level.dat`)) {
availableWorlds.push(dir)
}
}
if (availableWorlds.length === 0) {
alert('No worlds found in the zip')
return
}
if (availableWorlds.length === 1) {
loadFolder(`/world/${availableWorlds[0]}`)
}
alert(`Many (${availableWorlds.length}) worlds found in the zip!`)
// todo prompt picker
// const selectWorld
}
}
export async function generateZipAndWorld () {
const zip = new JSZip()
zip.folder('world')
// Generate the ZIP archive content
const zipContent = await zip.generateAsync({ type: "blob" })
// Create a download link and trigger the download
const downloadLink = document.createElement("a")
downloadLink.href = URL.createObjectURL(zipContent)
downloadLink.download = "prismarine-world.zip"
downloadLink.click()
// Clean up the URL object after download
URL.revokeObjectURL(downloadLink.href)
}