- now you can store multiple different worlds and export them for native client at any time - almost unlimited storage limit - world auto save now works - can configure world type fix: texturepack should be applied when opening folders feat(world-options): can now save worlds downloaded from url to browser storage (useful for ios, otherwise use folders) feat: added new export method: directly to folder on the drive (which is faster) - available from main menu fix: now 'singleplayer' qs opens temporary world which is not saved and 'loadSave' opens save with specific folder name
10 lines
175 B
CSS
10 lines
175 B
CSS
.world_layers_container {
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display: flex;
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flex-direction: column;
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justify-content: center;
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width: 100%;
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background: rgba(0, 0, 0, 0.5);
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}
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.world_layer {
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}
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