pages235/renderer/playground/scenes/slabsOptimization.ts

15 lines
666 B
TypeScript

import { BasePlaygroundScene } from '../baseScene'
export default class extends BasePlaygroundScene {
expectedNumberOfFaces = 30
setupWorld () {
this.addWorldBlock(0, 1, 0, 'stone_slab')
this.addWorldBlock(0, 0, 0, 'stone')
this.addWorldBlock(0, -1, 0, 'stone_slab', { type: 'top', waterlogged: false })
this.addWorldBlock(0, -1, -1, 'stone_slab', { type: 'top', waterlogged: false })
this.addWorldBlock(0, -1, 1, 'stone_slab', { type: 'top', waterlogged: false })
this.addWorldBlock(-1, -1, 0, 'stone_slab', { type: 'top', waterlogged: false })
this.addWorldBlock(1, -1, 0, 'stone_slab', { type: 'top', waterlogged: false })
}
}