pages235/renderer/viewer/lib
2025-06-05 20:22:58 +03:00
..
mesher fix edge case infinite loop in mesher 2025-05-26 01:09:43 +03:00
ui sync fork: add a bunch of not needed side core features like translation 2025-04-23 05:55:59 +03:00
utils fix skins loading on real prod 2025-04-26 05:19:06 +03:00
animationController.ts fix: fix a lof of bugs in base transition classes and fix bug with possibly wrong item display in hand 2025-02-25 00:01:56 +03:00
basePlayerState.ts fix: dont display hand & cursor block outline in spectator. 2025-05-08 19:56:13 +03:00
cameraBobbing.ts feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00
cleanupDecorator.ts rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
DebugGui.ts feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00
guiRenderer.ts fix(perf): dont load gui textures on panorama start in singlefile build 2025-03-31 13:16:57 +03:00
hand.ts feat: restore skins display with new API (thanks to Nodecraft!). Unfortunately capes are not supported from API anymore. Restore skin display from server properties. 2025-04-25 07:26:23 +03:00
mesherlogReader.ts sync fork: add a bunch of not needed side core features like translation 2025-04-23 05:55:59 +03:00
moreBlockDataGenerated.json rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
renderUtils.js rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
simpleUtils.ts rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
smoothSwitcher.ts fix: fix a lof of bugs in base transition classes and fix bug with possibly wrong item display in hand 2025-02-25 00:01:56 +03:00
utils.ts fix sound.js caching, increase priority of scripts (make difference only in very rare cases) 2025-04-25 04:04:59 +03:00
workerProxy.ts pick changes from webgpu: 2025-04-09 05:07:41 +03:00
worldDataEmitter.ts feat: falling block & summoned tnt entities rendering support 2025-04-26 10:38:59 +03:00
worldrendererCommon.ts feat: Simple but effective renderer perf debug features (#347) 2025-06-05 20:22:58 +03:00