package net.minecraft.world.gen.structure;

import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
import net.minecraft.world.World;

/**+
 * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
 * 
 * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
 * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
 * 
 * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 * 
 */
public class StructureMineshaftStart extends StructureStart {
	public StructureMineshaftStart() {
	}

	public StructureMineshaftStart(World worldIn, EaglercraftRandom rand, int chunkX, int chunkZ) {
		super(chunkX, chunkZ);
		StructureMineshaftPieces.Room structuremineshaftpieces$room = new StructureMineshaftPieces.Room(0, rand,
				(chunkX << 4) + 2, (chunkZ << 4) + 2);
		this.components.add(structuremineshaftpieces$room);
		structuremineshaftpieces$room.buildComponent(structuremineshaftpieces$room, this.components, rand);
		this.updateBoundingBox();
		this.markAvailableHeight(worldIn, rand, 10);
	}
}