This commit is contained in:
eaglercraft 2024-02-19 02:02:25 -08:00
commit 401ebe2324
1261 changed files with 12766 additions and 138431 deletions

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package net.minecraft.pathfinding;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.passive.EntityChicken;
import net.minecraft.init.Blocks;
import net.minecraft.pathfinding.PathFinder;
import net.minecraft.pathfinding.PathNavigate;
import net.minecraft.pathfinding.PathPoint;
import net.minecraft.util.BlockPos;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraft.world.pathfinder.WalkNodeProcessor;
/**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
public class PathNavigateGround extends PathNavigate {
protected WalkNodeProcessor nodeProcessor;
private boolean shouldAvoidSun;
public PathNavigateGround(EntityLiving entitylivingIn, World worldIn) {
super(entitylivingIn, worldIn);
}
protected PathFinder getPathFinder() {
this.nodeProcessor = new WalkNodeProcessor();
this.nodeProcessor.setEnterDoors(true);
return new PathFinder(this.nodeProcessor);
}
/**+
* If on ground or swimming and can swim
*/
protected boolean canNavigate() {
return this.theEntity.onGround || this.getCanSwim() && this.isInLiquid() || this.theEntity.isRiding()
&& this.theEntity instanceof EntityZombie && this.theEntity.ridingEntity instanceof EntityChicken;
}
protected Vec3 getEntityPosition() {
return new Vec3(this.theEntity.posX, (double) this.getPathablePosY(), this.theEntity.posZ);
}
/**+
* Gets the safe pathing Y position for the entity depending on
* if it can path swim or not
*/
private int getPathablePosY() {
if (this.theEntity.isInWater() && this.getCanSwim()) {
int i = (int) this.theEntity.getEntityBoundingBox().minY;
Block block = this.worldObj.getBlockState(new BlockPos(MathHelper.floor_double(this.theEntity.posX), i,
MathHelper.floor_double(this.theEntity.posZ))).getBlock();
int j = 0;
while (block == Blocks.flowing_water || block == Blocks.water) {
++i;
block = this.worldObj.getBlockState(new BlockPos(MathHelper.floor_double(this.theEntity.posX), i,
MathHelper.floor_double(this.theEntity.posZ))).getBlock();
++j;
if (j > 16) {
return (int) this.theEntity.getEntityBoundingBox().minY;
}
}
return i;
} else {
return (int) (this.theEntity.getEntityBoundingBox().minY + 0.5D);
}
}
/**+
* Trims path data from the end to the first sun covered block
*/
protected void removeSunnyPath() {
super.removeSunnyPath();
if (this.shouldAvoidSun) {
if (this.worldObj.canSeeSky(new BlockPos(MathHelper.floor_double(this.theEntity.posX),
(int) (this.theEntity.getEntityBoundingBox().minY + 0.5D),
MathHelper.floor_double(this.theEntity.posZ)))) {
return;
}
for (int i = 0; i < this.currentPath.getCurrentPathLength(); ++i) {
PathPoint pathpoint = this.currentPath.getPathPointFromIndex(i);
if (this.worldObj.canSeeSky(new BlockPos(pathpoint.xCoord, pathpoint.yCoord, pathpoint.zCoord))) {
this.currentPath.setCurrentPathLength(i - 1);
return;
}
}
}
}
/**+
* Returns true when an entity of specified size could safely
* walk in a straight line between the two points. Args: pos1,
* pos2, entityXSize, entityYSize, entityZSize
*/
protected boolean isDirectPathBetweenPoints(Vec3 posVec31, Vec3 posVec32, int sizeX, int sizeY, int sizeZ) {
int i = MathHelper.floor_double(posVec31.xCoord);
int j = MathHelper.floor_double(posVec31.zCoord);
double d0 = posVec32.xCoord - posVec31.xCoord;
double d1 = posVec32.zCoord - posVec31.zCoord;
double d2 = d0 * d0 + d1 * d1;
if (d2 < 1.0E-8D) {
return false;
} else {
double d3 = 1.0D / Math.sqrt(d2);
d0 = d0 * d3;
d1 = d1 * d3;
sizeX = sizeX + 2;
sizeZ = sizeZ + 2;
if (!this.isSafeToStandAt(i, (int) posVec31.yCoord, j, sizeX, sizeY, sizeZ, posVec31, d0, d1)) {
return false;
} else {
sizeX = sizeX - 2;
sizeZ = sizeZ - 2;
double d4 = 1.0D / Math.abs(d0);
double d5 = 1.0D / Math.abs(d1);
double d6 = (double) (i * 1) - posVec31.xCoord;
double d7 = (double) (j * 1) - posVec31.zCoord;
if (d0 >= 0.0D) {
++d6;
}
if (d1 >= 0.0D) {
++d7;
}
d6 = d6 / d0;
d7 = d7 / d1;
int k = d0 < 0.0D ? -1 : 1;
int l = d1 < 0.0D ? -1 : 1;
int i1 = MathHelper.floor_double(posVec32.xCoord);
int j1 = MathHelper.floor_double(posVec32.zCoord);
int k1 = i1 - i;
int l1 = j1 - j;
while (k1 * k > 0 || l1 * l > 0) {
if (d6 < d7) {
d6 += d4;
i += k;
k1 = i1 - i;
} else {
d7 += d5;
j += l;
l1 = j1 - j;
}
if (!this.isSafeToStandAt(i, (int) posVec31.yCoord, j, sizeX, sizeY, sizeZ, posVec31, d0, d1)) {
return false;
}
}
return true;
}
}
}
/**+
* Returns true when an entity could stand at a position,
* including solid blocks under the entire entity.
*/
private boolean isSafeToStandAt(int x, int y, int z, int sizeX, int sizeY, int sizeZ, Vec3 vec31, double parDouble1,
double parDouble2) {
int i = x - sizeX / 2;
int j = z - sizeZ / 2;
if (!this.isPositionClear(i, y, j, sizeX, sizeY, sizeZ, vec31, parDouble1, parDouble2)) {
return false;
} else {
for (int k = i; k < i + sizeX; ++k) {
for (int l = j; l < j + sizeZ; ++l) {
double d0 = (double) k + 0.5D - vec31.xCoord;
double d1 = (double) l + 0.5D - vec31.zCoord;
if (d0 * parDouble1 + d1 * parDouble2 >= 0.0D) {
Block block = this.worldObj.getBlockState(new BlockPos(k, y - 1, l)).getBlock();
Material material = block.getMaterial();
if (material == Material.air) {
return false;
}
if (material == Material.water && !this.theEntity.isInWater()) {
return false;
}
if (material == Material.lava) {
return false;
}
}
}
}
return true;
}
}
/**+
* Returns true if an entity does not collide with any solid
* blocks at the position.
*/
private boolean isPositionClear(int parInt1, int parInt2, int parInt3, int parInt4, int parInt5, int parInt6,
Vec3 parVec3_1, double parDouble1, double parDouble2) {
for (BlockPos blockpos : BlockPos.getAllInBox(new BlockPos(parInt1, parInt2, parInt3),
new BlockPos(parInt1 + parInt4 - 1, parInt2 + parInt5 - 1, parInt3 + parInt6 - 1))) {
double d0 = (double) blockpos.getX() + 0.5D - parVec3_1.xCoord;
double d1 = (double) blockpos.getZ() + 0.5D - parVec3_1.zCoord;
if (d0 * parDouble1 + d1 * parDouble2 >= 0.0D) {
Block block = this.worldObj.getBlockState(blockpos).getBlock();
if (!block.isPassable(this.worldObj, blockpos)) {
return false;
}
}
}
return true;
}
public void setAvoidsWater(boolean avoidsWater) {
this.nodeProcessor.setAvoidsWater(avoidsWater);
}
public boolean getAvoidsWater() {
return this.nodeProcessor.getAvoidsWater();
}
public void setBreakDoors(boolean canBreakDoors) {
this.nodeProcessor.setBreakDoors(canBreakDoors);
}
public void setEnterDoors(boolean par1) {
this.nodeProcessor.setEnterDoors(par1);
}
public boolean getEnterDoors() {
return this.nodeProcessor.getEnterDoors();
}
public void setCanSwim(boolean canSwim) {
this.nodeProcessor.setCanSwim(canSwim);
}
public boolean getCanSwim() {
return this.nodeProcessor.getCanSwim();
}
public void setAvoidSun(boolean par1) {
this.shouldAvoidSun = par1;
}
}