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eaglercraft 2024-02-14 20:52:11 -08:00
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package net.minecraft.block;
import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.util.IStringSerializable;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
/**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
public class BlockBed extends BlockDirectional {
public static PropertyEnum<BlockBed.EnumPartType> PART;
public static final PropertyBool OCCUPIED = PropertyBool.create("occupied");
public BlockBed() {
super(Material.cloth);
this.setDefaultState(this.blockState.getBaseState().withProperty(PART, BlockBed.EnumPartType.FOOT)
.withProperty(OCCUPIED, Boolean.valueOf(false)));
this.setBedBounds();
}
public static void bootstrapStates() {
PART = PropertyEnum.<BlockBed.EnumPartType>create("part", BlockBed.EnumPartType.class);
}
public boolean onBlockActivated(World world, BlockPos blockpos, IBlockState iblockstate, EntityPlayer entityplayer,
EnumFacing var5, float var6, float var7, float var8) {
return true;
}
public boolean isFullCube() {
return false;
}
/**+
* Used to determine ambient occlusion and culling when
* rebuilding chunks for render
*/
public boolean isOpaqueCube() {
return false;
}
public void setBlockBoundsBasedOnState(IBlockAccess var1, BlockPos var2) {
this.setBedBounds();
}
/**+
* Called when a neighboring block changes.
*/
public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block var4) {
EnumFacing enumfacing = (EnumFacing) iblockstate.getValue(FACING);
if (iblockstate.getValue(PART) == BlockBed.EnumPartType.HEAD) {
if (world.getBlockState(blockpos.offset(enumfacing.getOpposite())).getBlock() != this) {
world.setBlockToAir(blockpos);
}
} else if (world.getBlockState(blockpos.offset(enumfacing)).getBlock() != this) {
world.setBlockToAir(blockpos);
}
}
/**+
* Get the Item that this Block should drop when harvested.
*/
public Item getItemDropped(IBlockState iblockstate, EaglercraftRandom var2, int var3) {
return iblockstate.getValue(PART) == BlockBed.EnumPartType.HEAD ? null : Items.bed;
}
private void setBedBounds() {
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5625F, 1.0F);
}
/**+
* Returns a safe BlockPos to disembark the bed
*/
public static BlockPos getSafeExitLocation(World worldIn, BlockPos pos, int tries) {
EnumFacing enumfacing = (EnumFacing) worldIn.getBlockState(pos).getValue(FACING);
int i = pos.getX();
int j = pos.getY();
int k = pos.getZ();
for (int l = 0; l <= 1; ++l) {
int i1 = i - enumfacing.getFrontOffsetX() * l - 1;
int j1 = k - enumfacing.getFrontOffsetZ() * l - 1;
int k1 = i1 + 2;
int l1 = j1 + 2;
for (int i2 = i1; i2 <= k1; ++i2) {
for (int j2 = j1; j2 <= l1; ++j2) {
BlockPos blockpos = new BlockPos(i2, j, j2);
if (hasRoomForPlayer(worldIn, blockpos)) {
if (tries <= 0) {
return blockpos;
}
--tries;
}
}
}
}
return null;
}
protected static boolean hasRoomForPlayer(World worldIn, BlockPos pos) {
return World.doesBlockHaveSolidTopSurface(worldIn, pos.down())
&& !worldIn.getBlockState(pos).getBlock().getMaterial().isSolid()
&& !worldIn.getBlockState(pos.up()).getBlock().getMaterial().isSolid();
}
/**+
* Spawns this Block's drops into the World as EntityItems.
*/
public void dropBlockAsItemWithChance(World world, BlockPos blockpos, IBlockState iblockstate, float f, int var5) {
if (iblockstate.getValue(PART) == BlockBed.EnumPartType.FOOT) {
super.dropBlockAsItemWithChance(world, blockpos, iblockstate, f, 0);
}
}
public int getMobilityFlag() {
return 1;
}
public EnumWorldBlockLayer getBlockLayer() {
return EnumWorldBlockLayer.CUTOUT;
}
public Item getItem(World var1, BlockPos var2) {
return Items.bed;
}
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player) {
if (player.capabilities.isCreativeMode && state.getValue(PART) == BlockBed.EnumPartType.HEAD) {
BlockPos blockpos = pos.offset(((EnumFacing) state.getValue(FACING)).getOpposite());
if (worldIn.getBlockState(blockpos).getBlock() == this) {
worldIn.setBlockToAir(blockpos);
}
}
}
/**+
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int i) {
EnumFacing enumfacing = EnumFacing.getHorizontal(i);
return (i & 8) > 0
? this.getDefaultState().withProperty(PART, BlockBed.EnumPartType.HEAD).withProperty(FACING, enumfacing)
.withProperty(OCCUPIED, Boolean.valueOf((i & 4) > 0))
: this.getDefaultState().withProperty(PART, BlockBed.EnumPartType.FOOT).withProperty(FACING,
enumfacing);
}
/**+
* Get the actual Block state of this Block at the given
* position. This applies properties not visible in the
* metadata, such as fence connections.
*/
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
if (state.getValue(PART) == BlockBed.EnumPartType.FOOT) {
IBlockState iblockstate = worldIn.getBlockState(pos.offset((EnumFacing) state.getValue(FACING)));
if (iblockstate.getBlock() == this) {
state = state.withProperty(OCCUPIED, iblockstate.getValue(OCCUPIED));
}
}
return state;
}
/**+
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState iblockstate) {
int i = 0;
i = i | ((EnumFacing) iblockstate.getValue(FACING)).getHorizontalIndex();
if (iblockstate.getValue(PART) == BlockBed.EnumPartType.HEAD) {
i |= 8;
if (((Boolean) iblockstate.getValue(OCCUPIED)).booleanValue()) {
i |= 4;
}
}
return i;
}
protected BlockState createBlockState() {
return new BlockState(this, new IProperty[] { FACING, PART, OCCUPIED });
}
public static enum EnumPartType implements IStringSerializable {
HEAD("head"), FOOT("foot");
private final String name;
private EnumPartType(String name) {
this.name = name;
}
public String toString() {
return this.name;
}
public String getName() {
return this.name;
}
}
}