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src/main/java/net/minecraft/block/BlockFalling.java
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73
src/main/java/net/minecraft/block/BlockFalling.java
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package net.minecraft.block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.item.EntityFallingBlock;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.BlockPos;
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import net.minecraft.world.World;
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/**+
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* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
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*
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* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
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* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
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*
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* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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public class BlockFalling extends Block {
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public static boolean fallInstantly;
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public BlockFalling() {
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super(Material.sand);
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this.setCreativeTab(CreativeTabs.tabBlock);
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}
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public BlockFalling(Material materialIn) {
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super(materialIn);
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}
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public void onBlockAdded(World world, BlockPos blockpos, IBlockState var3) {
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world.scheduleUpdate(blockpos, this, this.tickRate(world));
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}
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/**+
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* Called when a neighboring block changes.
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*/
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public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState var3, Block var4) {
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world.scheduleUpdate(blockpos, this, this.tickRate(world));
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}
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protected void onStartFalling(EntityFallingBlock var1) {
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}
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/**+
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* How many world ticks before ticking
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*/
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public int tickRate(World var1) {
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return 2;
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}
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public static boolean canFallInto(World worldIn, BlockPos pos) {
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Block block = worldIn.getBlockState(pos).getBlock();
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Material material = block.blockMaterial;
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return block == Blocks.fire || material == Material.air || material == Material.water
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|| material == Material.lava;
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}
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public void onEndFalling(World var1, BlockPos var2) {
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}
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}
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