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456
src/main/java/net/minecraft/block/BlockFire.java
Executable file
456
src/main/java/net/minecraft/block/BlockFire.java
Executable file
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package net.minecraft.block;
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import java.util.Map;
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import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
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import com.google.common.collect.Maps;
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import net.minecraft.block.material.MapColor;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.properties.PropertyInteger;
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import net.minecraft.block.state.BlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldProviderEnd;
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/**+
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* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
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*
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* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
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* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
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*
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* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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public class BlockFire extends Block {
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public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 15);
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public static final PropertyBool FLIP = PropertyBool.create("flip");
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public static final PropertyBool ALT = PropertyBool.create("alt");
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public static final PropertyBool NORTH = PropertyBool.create("north");
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public static final PropertyBool EAST = PropertyBool.create("east");
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public static final PropertyBool SOUTH = PropertyBool.create("south");
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public static final PropertyBool WEST = PropertyBool.create("west");
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public static final PropertyInteger UPPER = PropertyInteger.create("upper", 0, 2);
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private final Map<Block, Integer> encouragements = Maps.newIdentityHashMap();
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private final Map<Block, Integer> flammabilities = Maps.newIdentityHashMap();
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/**+
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* Get the actual Block state of this Block at the given
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* position. This applies properties not visible in the
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* metadata, such as fence connections.
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*/
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public IBlockState getActualState(IBlockState iblockstate, IBlockAccess iblockaccess, BlockPos blockpos) {
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int i = blockpos.getX();
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int j = blockpos.getY();
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int k = blockpos.getZ();
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if (!World.doesBlockHaveSolidTopSurface(iblockaccess, blockpos.down())
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&& !Blocks.fire.canCatchFire(iblockaccess, blockpos.down())) {
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boolean flag = (i + j + k & 1) == 1;
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boolean flag1 = (i / 2 + j / 2 + k / 2 & 1) == 1;
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int l = 0;
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if (this.canCatchFire(iblockaccess, blockpos.up())) {
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l = flag ? 1 : 2;
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}
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return iblockstate.withProperty(NORTH, Boolean.valueOf(this.canCatchFire(iblockaccess, blockpos.north())))
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.withProperty(EAST, Boolean.valueOf(this.canCatchFire(iblockaccess, blockpos.east())))
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.withProperty(SOUTH, Boolean.valueOf(this.canCatchFire(iblockaccess, blockpos.south())))
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.withProperty(WEST, Boolean.valueOf(this.canCatchFire(iblockaccess, blockpos.west())))
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.withProperty(UPPER, Integer.valueOf(l)).withProperty(FLIP, Boolean.valueOf(flag1))
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.withProperty(ALT, Boolean.valueOf(flag));
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} else {
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return this.getDefaultState();
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}
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}
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protected BlockFire() {
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super(Material.fire);
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this.setDefaultState(this.blockState.getBaseState().withProperty(AGE, Integer.valueOf(0))
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.withProperty(FLIP, Boolean.valueOf(false)).withProperty(ALT, Boolean.valueOf(false))
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.withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false))
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.withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false))
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.withProperty(UPPER, Integer.valueOf(0)));
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this.setTickRandomly(true);
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}
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public static void init() {
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Blocks.fire.setFireInfo(Blocks.planks, 5, 20);
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Blocks.fire.setFireInfo(Blocks.double_wooden_slab, 5, 20);
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Blocks.fire.setFireInfo(Blocks.wooden_slab, 5, 20);
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Blocks.fire.setFireInfo(Blocks.oak_fence_gate, 5, 20);
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Blocks.fire.setFireInfo(Blocks.spruce_fence_gate, 5, 20);
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Blocks.fire.setFireInfo(Blocks.birch_fence_gate, 5, 20);
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Blocks.fire.setFireInfo(Blocks.jungle_fence_gate, 5, 20);
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Blocks.fire.setFireInfo(Blocks.dark_oak_fence_gate, 5, 20);
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Blocks.fire.setFireInfo(Blocks.acacia_fence_gate, 5, 20);
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Blocks.fire.setFireInfo(Blocks.oak_fence, 5, 20);
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Blocks.fire.setFireInfo(Blocks.spruce_fence, 5, 20);
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Blocks.fire.setFireInfo(Blocks.birch_fence, 5, 20);
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Blocks.fire.setFireInfo(Blocks.jungle_fence, 5, 20);
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Blocks.fire.setFireInfo(Blocks.dark_oak_fence, 5, 20);
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Blocks.fire.setFireInfo(Blocks.acacia_fence, 5, 20);
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Blocks.fire.setFireInfo(Blocks.oak_stairs, 5, 20);
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Blocks.fire.setFireInfo(Blocks.birch_stairs, 5, 20);
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Blocks.fire.setFireInfo(Blocks.spruce_stairs, 5, 20);
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Blocks.fire.setFireInfo(Blocks.jungle_stairs, 5, 20);
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Blocks.fire.setFireInfo(Blocks.log, 5, 5);
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Blocks.fire.setFireInfo(Blocks.log2, 5, 5);
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Blocks.fire.setFireInfo(Blocks.leaves, 30, 60);
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Blocks.fire.setFireInfo(Blocks.leaves2, 30, 60);
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Blocks.fire.setFireInfo(Blocks.bookshelf, 30, 20);
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Blocks.fire.setFireInfo(Blocks.tnt, 15, 100);
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Blocks.fire.setFireInfo(Blocks.tallgrass, 60, 100);
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Blocks.fire.setFireInfo(Blocks.double_plant, 60, 100);
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Blocks.fire.setFireInfo(Blocks.yellow_flower, 60, 100);
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Blocks.fire.setFireInfo(Blocks.red_flower, 60, 100);
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Blocks.fire.setFireInfo(Blocks.deadbush, 60, 100);
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Blocks.fire.setFireInfo(Blocks.wool, 30, 60);
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Blocks.fire.setFireInfo(Blocks.vine, 15, 100);
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Blocks.fire.setFireInfo(Blocks.coal_block, 5, 5);
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Blocks.fire.setFireInfo(Blocks.hay_block, 60, 20);
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Blocks.fire.setFireInfo(Blocks.carpet, 60, 20);
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}
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public void setFireInfo(Block blockIn, int encouragement, int flammability) {
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this.encouragements.put(blockIn, Integer.valueOf(encouragement));
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this.flammabilities.put(blockIn, Integer.valueOf(flammability));
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}
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public AxisAlignedBB getCollisionBoundingBox(World var1, BlockPos var2, IBlockState var3) {
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return null;
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}
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/**+
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* Used to determine ambient occlusion and culling when
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* rebuilding chunks for render
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*/
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public boolean isOpaqueCube() {
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return false;
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}
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public boolean isFullCube() {
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return false;
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}
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/**+
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* Returns the quantity of items to drop on block destruction.
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*/
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public int quantityDropped(EaglercraftRandom var1) {
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return 0;
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}
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/**+
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* How many world ticks before ticking
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*/
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public int tickRate(World var1) {
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return 30;
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}
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public void updateTick(World world, BlockPos blockpos, IBlockState iblockstate, EaglercraftRandom random) {
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if (world.getGameRules().getBoolean("doFireTick")) {
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if (!this.canPlaceBlockAt(world, blockpos)) {
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world.setBlockToAir(blockpos);
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}
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Block block = world.getBlockState(blockpos.down()).getBlock();
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boolean flag = block == Blocks.netherrack;
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if (world.provider instanceof WorldProviderEnd && block == Blocks.bedrock) {
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flag = true;
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}
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if (!flag && world.isRaining() && this.canDie(world, blockpos)) {
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world.setBlockToAir(blockpos);
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} else {
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int i = ((Integer) iblockstate.getValue(AGE)).intValue();
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if (i < 15) {
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iblockstate = iblockstate.withProperty(AGE, Integer.valueOf(i + random.nextInt(3) / 2));
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world.setBlockState(blockpos, iblockstate, 4);
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}
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world.scheduleUpdate(blockpos, this, this.tickRate(world) + random.nextInt(10));
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if (!flag) {
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if (!this.canNeighborCatchFire(world, blockpos)) {
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if (!World.doesBlockHaveSolidTopSurface(world, blockpos.down()) || i > 3) {
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world.setBlockToAir(blockpos);
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}
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return;
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}
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if (!this.canCatchFire(world, blockpos.down()) && i == 15 && random.nextInt(4) == 0) {
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world.setBlockToAir(blockpos);
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return;
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}
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}
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boolean flag1 = world.isBlockinHighHumidity(blockpos);
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byte b0 = 0;
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if (flag1) {
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b0 = -50;
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}
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this.catchOnFire(world, blockpos.east(), 300 + b0, random, i);
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this.catchOnFire(world, blockpos.west(), 300 + b0, random, i);
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this.catchOnFire(world, blockpos.down(), 250 + b0, random, i);
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this.catchOnFire(world, blockpos.up(), 250 + b0, random, i);
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this.catchOnFire(world, blockpos.north(), 300 + b0, random, i);
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this.catchOnFire(world, blockpos.south(), 300 + b0, random, i);
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for (int j = -1; j <= 1; ++j) {
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for (int k = -1; k <= 1; ++k) {
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for (int l = -1; l <= 4; ++l) {
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if (j != 0 || l != 0 || k != 0) {
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int i1 = 100;
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if (l > 1) {
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i1 += (l - 1) * 100;
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}
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BlockPos blockpos1 = blockpos.add(j, l, k);
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int j1 = this.getNeighborEncouragement(world, blockpos1);
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if (j1 > 0) {
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int k1 = (j1 + 40 + world.getDifficulty().getDifficultyId() * 7) / (i + 30);
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if (flag1) {
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k1 /= 2;
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}
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if (k1 > 0 && random.nextInt(i1) <= k1
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&& (!world.isRaining() || !this.canDie(world, blockpos1))) {
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int l1 = i + random.nextInt(5) / 4;
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if (l1 > 15) {
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l1 = 15;
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}
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world.setBlockState(blockpos1,
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iblockstate.withProperty(AGE, Integer.valueOf(l1)), 3);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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protected boolean canDie(World worldIn, BlockPos pos) {
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return worldIn.canLightningStrike(pos) || worldIn.canLightningStrike(pos.west())
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|| worldIn.canLightningStrike(pos.east()) || worldIn.canLightningStrike(pos.north())
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|| worldIn.canLightningStrike(pos.south());
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}
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public boolean requiresUpdates() {
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return false;
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}
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private int getFlammability(Block blockIn) {
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Integer integer = (Integer) this.flammabilities.get(blockIn);
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return integer == null ? 0 : integer.intValue();
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}
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private int getEncouragement(Block blockIn) {
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Integer integer = (Integer) this.encouragements.get(blockIn);
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return integer == null ? 0 : integer.intValue();
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}
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private void catchOnFire(World worldIn, BlockPos pos, int chance, EaglercraftRandom random, int age) {
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int i = this.getFlammability(worldIn.getBlockState(pos).getBlock());
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if (random.nextInt(chance) < i) {
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IBlockState iblockstate = worldIn.getBlockState(pos);
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if (random.nextInt(age + 10) < 5 && !worldIn.canLightningStrike(pos)) {
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int j = age + random.nextInt(5) / 4;
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if (j > 15) {
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j = 15;
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}
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worldIn.setBlockState(pos, this.getDefaultState().withProperty(AGE, Integer.valueOf(j)), 3);
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} else {
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worldIn.setBlockToAir(pos);
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}
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if (iblockstate.getBlock() == Blocks.tnt) {
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Blocks.tnt.onBlockDestroyedByPlayer(worldIn, pos,
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iblockstate.withProperty(BlockTNT.EXPLODE, Boolean.valueOf(true)));
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}
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}
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|
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}
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|
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private boolean canNeighborCatchFire(World worldIn, BlockPos pos) {
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for (EnumFacing enumfacing : EnumFacing.values()) {
|
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if (this.canCatchFire(worldIn, pos.offset(enumfacing))) {
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return true;
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}
|
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}
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return false;
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}
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private int getNeighborEncouragement(World worldIn, BlockPos pos) {
|
||||
if (!worldIn.isAirBlock(pos)) {
|
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return 0;
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} else {
|
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int i = 0;
|
||||
|
||||
for (EnumFacing enumfacing : EnumFacing.values()) {
|
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i = Math.max(this.getEncouragement(worldIn.getBlockState(pos.offset(enumfacing)).getBlock()), i);
|
||||
}
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||||
|
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return i;
|
||||
}
|
||||
}
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||||
|
||||
/**+
|
||||
* Returns if this block is collidable (only used by Fire).
|
||||
* Args: x, y, z
|
||||
*/
|
||||
public boolean isCollidable() {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**+
|
||||
* Checks if the block can be caught on fire
|
||||
*/
|
||||
public boolean canCatchFire(IBlockAccess worldIn, BlockPos pos) {
|
||||
return this.getEncouragement(worldIn.getBlockState(pos).getBlock()) > 0;
|
||||
}
|
||||
|
||||
public boolean canPlaceBlockAt(World world, BlockPos blockpos) {
|
||||
return World.doesBlockHaveSolidTopSurface(world, blockpos.down()) || this.canNeighborCatchFire(world, blockpos);
|
||||
}
|
||||
|
||||
/**+
|
||||
* Called when a neighboring block changes.
|
||||
*/
|
||||
public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState var3, Block var4) {
|
||||
if (!World.doesBlockHaveSolidTopSurface(world, blockpos.down())
|
||||
&& !this.canNeighborCatchFire(world, blockpos)) {
|
||||
world.setBlockToAir(blockpos);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void onBlockAdded(World world, BlockPos blockpos, IBlockState var3) {
|
||||
if (world.provider.getDimensionId() > 0 || !Blocks.portal.func_176548_d(world, blockpos)) {
|
||||
if (!World.doesBlockHaveSolidTopSurface(world, blockpos.down())
|
||||
&& !this.canNeighborCatchFire(world, blockpos)) {
|
||||
world.setBlockToAir(blockpos);
|
||||
} else {
|
||||
world.scheduleUpdate(blockpos, this, this.tickRate(world) + world.rand.nextInt(10));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void randomDisplayTick(World world, BlockPos blockpos, IBlockState var3, EaglercraftRandom random) {
|
||||
if (random.nextInt(24) == 0) {
|
||||
world.playSound((double) ((float) blockpos.getX() + 0.5F), (double) ((float) blockpos.getY() + 0.5F),
|
||||
(double) ((float) blockpos.getZ() + 0.5F), "fire.fire", 1.0F + random.nextFloat(),
|
||||
random.nextFloat() * 0.7F + 0.3F, false);
|
||||
}
|
||||
|
||||
if (!World.doesBlockHaveSolidTopSurface(world, blockpos.down())
|
||||
&& !Blocks.fire.canCatchFire(world, blockpos.down())) {
|
||||
if (Blocks.fire.canCatchFire(world, blockpos.west())) {
|
||||
for (int j = 0; j < 2; ++j) {
|
||||
double d3 = (double) blockpos.getX() + random.nextDouble() * 0.10000000149011612D;
|
||||
double d8 = (double) blockpos.getY() + random.nextDouble();
|
||||
double d13 = (double) blockpos.getZ() + random.nextDouble();
|
||||
world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d3, d8, d13, 0.0D, 0.0D, 0.0D, new int[0]);
|
||||
}
|
||||
}
|
||||
|
||||
if (Blocks.fire.canCatchFire(world, blockpos.east())) {
|
||||
for (int k = 0; k < 2; ++k) {
|
||||
double d4 = (double) (blockpos.getX() + 1) - random.nextDouble() * 0.10000000149011612D;
|
||||
double d9 = (double) blockpos.getY() + random.nextDouble();
|
||||
double d14 = (double) blockpos.getZ() + random.nextDouble();
|
||||
world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d4, d9, d14, 0.0D, 0.0D, 0.0D, new int[0]);
|
||||
}
|
||||
}
|
||||
|
||||
if (Blocks.fire.canCatchFire(world, blockpos.north())) {
|
||||
for (int l = 0; l < 2; ++l) {
|
||||
double d5 = (double) blockpos.getX() + random.nextDouble();
|
||||
double d10 = (double) blockpos.getY() + random.nextDouble();
|
||||
double d15 = (double) blockpos.getZ() + random.nextDouble() * 0.10000000149011612D;
|
||||
world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d5, d10, d15, 0.0D, 0.0D, 0.0D, new int[0]);
|
||||
}
|
||||
}
|
||||
|
||||
if (Blocks.fire.canCatchFire(world, blockpos.south())) {
|
||||
for (int i1 = 0; i1 < 2; ++i1) {
|
||||
double d6 = (double) blockpos.getX() + random.nextDouble();
|
||||
double d11 = (double) blockpos.getY() + random.nextDouble();
|
||||
double d16 = (double) (blockpos.getZ() + 1) - random.nextDouble() * 0.10000000149011612D;
|
||||
world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d6, d11, d16, 0.0D, 0.0D, 0.0D, new int[0]);
|
||||
}
|
||||
}
|
||||
|
||||
if (Blocks.fire.canCatchFire(world, blockpos.up())) {
|
||||
for (int j1 = 0; j1 < 2; ++j1) {
|
||||
double d7 = (double) blockpos.getX() + random.nextDouble();
|
||||
double d12 = (double) (blockpos.getY() + 1) - random.nextDouble() * 0.10000000149011612D;
|
||||
double d17 = (double) blockpos.getZ() + random.nextDouble();
|
||||
world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d7, d12, d17, 0.0D, 0.0D, 0.0D, new int[0]);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
double d0 = (double) blockpos.getX() + random.nextDouble();
|
||||
double d1 = (double) blockpos.getY() + random.nextDouble() * 0.5D + 0.5D;
|
||||
double d2 = (double) blockpos.getZ() + random.nextDouble();
|
||||
world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**+
|
||||
* Get the MapColor for this Block and the given BlockState
|
||||
*/
|
||||
public MapColor getMapColor(IBlockState var1) {
|
||||
return MapColor.tntColor;
|
||||
}
|
||||
|
||||
public EnumWorldBlockLayer getBlockLayer() {
|
||||
return EnumWorldBlockLayer.CUTOUT;
|
||||
}
|
||||
|
||||
/**+
|
||||
* Convert the given metadata into a BlockState for this Block
|
||||
*/
|
||||
public IBlockState getStateFromMeta(int i) {
|
||||
return this.getDefaultState().withProperty(AGE, Integer.valueOf(i));
|
||||
}
|
||||
|
||||
/**+
|
||||
* Convert the BlockState into the correct metadata value
|
||||
*/
|
||||
public int getMetaFromState(IBlockState iblockstate) {
|
||||
return ((Integer) iblockstate.getValue(AGE)).intValue();
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { AGE, NORTH, EAST, SOUTH, WEST, UPPER, FLIP, ALT });
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue