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159
src/main/java/net/minecraft/block/BlockLadder.java
Executable file
159
src/main/java/net/minecraft/block/BlockLadder.java
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package net.minecraft.block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyDirection;
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import net.minecraft.block.state.BlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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/**+
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* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
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*
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* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
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* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
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*
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* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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public class BlockLadder extends Block {
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public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
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protected BlockLadder() {
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super(Material.circuits);
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this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
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this.setCreativeTab(CreativeTabs.tabDecorations);
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}
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public AxisAlignedBB getCollisionBoundingBox(World world, BlockPos blockpos, IBlockState iblockstate) {
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this.setBlockBoundsBasedOnState(world, blockpos);
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return super.getCollisionBoundingBox(world, blockpos, iblockstate);
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}
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public AxisAlignedBB getSelectedBoundingBox(World world, BlockPos blockpos) {
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this.setBlockBoundsBasedOnState(world, blockpos);
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return super.getSelectedBoundingBox(world, blockpos);
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}
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public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) {
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IBlockState iblockstate = iblockaccess.getBlockState(blockpos);
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if (iblockstate.getBlock() == this) {
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float f = 0.125F;
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switch ((EnumFacing) iblockstate.getValue(FACING)) {
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case NORTH:
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this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
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break;
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case SOUTH:
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
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break;
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case WEST:
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this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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break;
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case EAST:
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default:
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this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
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}
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}
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}
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/**+
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* Used to determine ambient occlusion and culling when
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* rebuilding chunks for render
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*/
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public boolean isOpaqueCube() {
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return false;
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}
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public boolean isFullCube() {
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return false;
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}
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public boolean canPlaceBlockAt(World world, BlockPos blockpos) {
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return world.getBlockState(blockpos.west()).getBlock().isNormalCube() ? true
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: (world.getBlockState(blockpos.east()).getBlock().isNormalCube() ? true
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: (world.getBlockState(blockpos.north()).getBlock().isNormalCube() ? true
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: world.getBlockState(blockpos.south()).getBlock().isNormalCube()));
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}
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/**+
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* Called by ItemBlocks just before a block is actually set in
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* the world, to allow for adjustments to the IBlockstate
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*/
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public IBlockState onBlockPlaced(World world, BlockPos blockpos, EnumFacing enumfacing, float var4, float var5,
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float var6, int var7, EntityLivingBase var8) {
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if (enumfacing.getAxis().isHorizontal() && this.canBlockStay(world, blockpos, enumfacing)) {
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return this.getDefaultState().withProperty(FACING, enumfacing);
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} else {
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for (EnumFacing enumfacing1 : EnumFacing.Plane.HORIZONTAL) {
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if (this.canBlockStay(world, blockpos, enumfacing1)) {
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return this.getDefaultState().withProperty(FACING, enumfacing1);
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}
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}
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return this.getDefaultState();
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}
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}
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/**+
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* Called when a neighboring block changes.
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*/
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public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block block) {
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EnumFacing enumfacing = (EnumFacing) iblockstate.getValue(FACING);
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if (!this.canBlockStay(world, blockpos, enumfacing)) {
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this.dropBlockAsItem(world, blockpos, iblockstate, 0);
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world.setBlockToAir(blockpos);
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}
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super.onNeighborBlockChange(world, blockpos, iblockstate, block);
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}
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protected boolean canBlockStay(World worldIn, BlockPos pos, EnumFacing facing) {
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return worldIn.getBlockState(pos.offset(facing.getOpposite())).getBlock().isNormalCube();
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}
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public EnumWorldBlockLayer getBlockLayer() {
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return EnumWorldBlockLayer.CUTOUT;
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}
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/**+
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* Convert the given metadata into a BlockState for this Block
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*/
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public IBlockState getStateFromMeta(int i) {
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EnumFacing enumfacing = EnumFacing.getFront(i);
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if (enumfacing.getAxis() == EnumFacing.Axis.Y) {
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enumfacing = EnumFacing.NORTH;
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}
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return this.getDefaultState().withProperty(FACING, enumfacing);
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}
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/**+
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* Convert the BlockState into the correct metadata value
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*/
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public int getMetaFromState(IBlockState iblockstate) {
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return ((EnumFacing) iblockstate.getValue(FACING)).getIndex();
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING });
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}
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}
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