package net.minecraft.block; import java.util.Map; import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom; import com.google.common.collect.Maps; import net.minecraft.block.material.MapColor; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.init.Blocks; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraft.world.WorldProviderEnd; /**+ * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team * * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ public class BlockFire extends Block { public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 15); public static final PropertyBool FLIP = PropertyBool.create("flip"); public static final PropertyBool ALT = PropertyBool.create("alt"); public static final PropertyBool NORTH = PropertyBool.create("north"); public static final PropertyBool EAST = PropertyBool.create("east"); public static final PropertyBool SOUTH = PropertyBool.create("south"); public static final PropertyBool WEST = PropertyBool.create("west"); public static final PropertyInteger UPPER = PropertyInteger.create("upper", 0, 2); private final Map encouragements = Maps.newIdentityHashMap(); private final Map flammabilities = Maps.newIdentityHashMap(); /**+ * Get the actual Block state of this Block at the given * position. This applies properties not visible in the * metadata, such as fence connections. */ public IBlockState getActualState(IBlockState iblockstate, IBlockAccess iblockaccess, BlockPos blockpos) { int i = blockpos.getX(); int j = blockpos.getY(); int k = blockpos.getZ(); if (!World.doesBlockHaveSolidTopSurface(iblockaccess, blockpos.down()) && !Blocks.fire.canCatchFire(iblockaccess, blockpos.down())) { boolean flag = (i + j + k & 1) == 1; boolean flag1 = (i / 2 + j / 2 + k / 2 & 1) == 1; int l = 0; if (this.canCatchFire(iblockaccess, blockpos.up())) { l = flag ? 1 : 2; } return iblockstate.withProperty(NORTH, Boolean.valueOf(this.canCatchFire(iblockaccess, blockpos.north()))) .withProperty(EAST, Boolean.valueOf(this.canCatchFire(iblockaccess, blockpos.east()))) .withProperty(SOUTH, Boolean.valueOf(this.canCatchFire(iblockaccess, blockpos.south()))) .withProperty(WEST, Boolean.valueOf(this.canCatchFire(iblockaccess, blockpos.west()))) .withProperty(UPPER, Integer.valueOf(l)).withProperty(FLIP, Boolean.valueOf(flag1)) .withProperty(ALT, Boolean.valueOf(flag)); } else { return this.getDefaultState(); } } protected BlockFire() { super(Material.fire); this.setDefaultState(this.blockState.getBaseState().withProperty(AGE, Integer.valueOf(0)) .withProperty(FLIP, Boolean.valueOf(false)).withProperty(ALT, Boolean.valueOf(false)) .withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)) .withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false)) .withProperty(UPPER, Integer.valueOf(0))); this.setTickRandomly(true); } public static void init() { Blocks.fire.setFireInfo(Blocks.planks, 5, 20); Blocks.fire.setFireInfo(Blocks.double_wooden_slab, 5, 20); Blocks.fire.setFireInfo(Blocks.wooden_slab, 5, 20); Blocks.fire.setFireInfo(Blocks.oak_fence_gate, 5, 20); Blocks.fire.setFireInfo(Blocks.spruce_fence_gate, 5, 20); Blocks.fire.setFireInfo(Blocks.birch_fence_gate, 5, 20); Blocks.fire.setFireInfo(Blocks.jungle_fence_gate, 5, 20); Blocks.fire.setFireInfo(Blocks.dark_oak_fence_gate, 5, 20); Blocks.fire.setFireInfo(Blocks.acacia_fence_gate, 5, 20); Blocks.fire.setFireInfo(Blocks.oak_fence, 5, 20); Blocks.fire.setFireInfo(Blocks.spruce_fence, 5, 20); Blocks.fire.setFireInfo(Blocks.birch_fence, 5, 20); Blocks.fire.setFireInfo(Blocks.jungle_fence, 5, 20); Blocks.fire.setFireInfo(Blocks.dark_oak_fence, 5, 20); Blocks.fire.setFireInfo(Blocks.acacia_fence, 5, 20); Blocks.fire.setFireInfo(Blocks.oak_stairs, 5, 20); Blocks.fire.setFireInfo(Blocks.birch_stairs, 5, 20); Blocks.fire.setFireInfo(Blocks.spruce_stairs, 5, 20); Blocks.fire.setFireInfo(Blocks.jungle_stairs, 5, 20); Blocks.fire.setFireInfo(Blocks.log, 5, 5); Blocks.fire.setFireInfo(Blocks.log2, 5, 5); Blocks.fire.setFireInfo(Blocks.leaves, 30, 60); Blocks.fire.setFireInfo(Blocks.leaves2, 30, 60); Blocks.fire.setFireInfo(Blocks.bookshelf, 30, 20); Blocks.fire.setFireInfo(Blocks.tnt, 15, 100); Blocks.fire.setFireInfo(Blocks.tallgrass, 60, 100); Blocks.fire.setFireInfo(Blocks.double_plant, 60, 100); Blocks.fire.setFireInfo(Blocks.yellow_flower, 60, 100); Blocks.fire.setFireInfo(Blocks.red_flower, 60, 100); Blocks.fire.setFireInfo(Blocks.deadbush, 60, 100); Blocks.fire.setFireInfo(Blocks.wool, 30, 60); Blocks.fire.setFireInfo(Blocks.vine, 15, 100); Blocks.fire.setFireInfo(Blocks.coal_block, 5, 5); Blocks.fire.setFireInfo(Blocks.hay_block, 60, 20); Blocks.fire.setFireInfo(Blocks.carpet, 60, 20); } public void setFireInfo(Block blockIn, int encouragement, int flammability) { this.encouragements.put(blockIn, Integer.valueOf(encouragement)); this.flammabilities.put(blockIn, Integer.valueOf(flammability)); } public AxisAlignedBB getCollisionBoundingBox(World var1, BlockPos var2, IBlockState var3) { return null; } /**+ * Used to determine ambient occlusion and culling when * rebuilding chunks for render */ public boolean isOpaqueCube() { return false; } public boolean isFullCube() { return false; } /**+ * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(EaglercraftRandom var1) { return 0; } /**+ * How many world ticks before ticking */ public int tickRate(World var1) { return 30; } public void updateTick(World world, BlockPos blockpos, IBlockState iblockstate, EaglercraftRandom random) { if (world.getGameRules().getBoolean("doFireTick")) { if (!this.canPlaceBlockAt(world, blockpos)) { world.setBlockToAir(blockpos); } Block block = world.getBlockState(blockpos.down()).getBlock(); boolean flag = block == Blocks.netherrack; if (world.provider instanceof WorldProviderEnd && block == Blocks.bedrock) { flag = true; } if (!flag && world.isRaining() && this.canDie(world, blockpos)) { world.setBlockToAir(blockpos); } else { int i = ((Integer) iblockstate.getValue(AGE)).intValue(); if (i < 15) { iblockstate = iblockstate.withProperty(AGE, Integer.valueOf(i + random.nextInt(3) / 2)); world.setBlockState(blockpos, iblockstate, 4); } world.scheduleUpdate(blockpos, this, this.tickRate(world) + random.nextInt(10)); if (!flag) { if (!this.canNeighborCatchFire(world, blockpos)) { if (!World.doesBlockHaveSolidTopSurface(world, blockpos.down()) || i > 3) { world.setBlockToAir(blockpos); } return; } if (!this.canCatchFire(world, blockpos.down()) && i == 15 && random.nextInt(4) == 0) { world.setBlockToAir(blockpos); return; } } boolean flag1 = world.isBlockinHighHumidity(blockpos); byte b0 = 0; if (flag1) { b0 = -50; } this.catchOnFire(world, blockpos.east(), 300 + b0, random, i); this.catchOnFire(world, blockpos.west(), 300 + b0, random, i); this.catchOnFire(world, blockpos.down(), 250 + b0, random, i); this.catchOnFire(world, blockpos.up(), 250 + b0, random, i); this.catchOnFire(world, blockpos.north(), 300 + b0, random, i); this.catchOnFire(world, blockpos.south(), 300 + b0, random, i); for (int j = -1; j <= 1; ++j) { for (int k = -1; k <= 1; ++k) { for (int l = -1; l <= 4; ++l) { if (j != 0 || l != 0 || k != 0) { int i1 = 100; if (l > 1) { i1 += (l - 1) * 100; } BlockPos blockpos1 = blockpos.add(j, l, k); int j1 = this.getNeighborEncouragement(world, blockpos1); if (j1 > 0) { int k1 = (j1 + 40 + world.getDifficulty().getDifficultyId() * 7) / (i + 30); if (flag1) { k1 /= 2; } if (k1 > 0 && random.nextInt(i1) <= k1 && (!world.isRaining() || !this.canDie(world, blockpos1))) { int l1 = i + random.nextInt(5) / 4; if (l1 > 15) { l1 = 15; } world.setBlockState(blockpos1, iblockstate.withProperty(AGE, Integer.valueOf(l1)), 3); } } } } } } } } } protected boolean canDie(World worldIn, BlockPos pos) { return worldIn.canLightningStrike(pos) || worldIn.canLightningStrike(pos.west()) || worldIn.canLightningStrike(pos.east()) || worldIn.canLightningStrike(pos.north()) || worldIn.canLightningStrike(pos.south()); } public boolean requiresUpdates() { return false; } private int getFlammability(Block blockIn) { Integer integer = (Integer) this.flammabilities.get(blockIn); return integer == null ? 0 : integer.intValue(); } private int getEncouragement(Block blockIn) { Integer integer = (Integer) this.encouragements.get(blockIn); return integer == null ? 0 : integer.intValue(); } private void catchOnFire(World worldIn, BlockPos pos, int chance, EaglercraftRandom random, int age) { int i = this.getFlammability(worldIn.getBlockState(pos).getBlock()); if (random.nextInt(chance) < i) { IBlockState iblockstate = worldIn.getBlockState(pos); if (random.nextInt(age + 10) < 5 && !worldIn.canLightningStrike(pos)) { int j = age + random.nextInt(5) / 4; if (j > 15) { j = 15; } worldIn.setBlockState(pos, this.getDefaultState().withProperty(AGE, Integer.valueOf(j)), 3); } else { worldIn.setBlockToAir(pos); } if (iblockstate.getBlock() == Blocks.tnt) { Blocks.tnt.onBlockDestroyedByPlayer(worldIn, pos, iblockstate.withProperty(BlockTNT.EXPLODE, Boolean.valueOf(true))); } } } private boolean canNeighborCatchFire(World worldIn, BlockPos pos) { EnumFacing[] facings = EnumFacing._VALUES; for (int i = 0; i < facings.length; ++i) { EnumFacing enumfacing = facings[i]; if (this.canCatchFire(worldIn, pos.offset(enumfacing))) { return true; } } return false; } private int getNeighborEncouragement(World worldIn, BlockPos pos) { if (!worldIn.isAirBlock(pos)) { return 0; } else { int i = 0; EnumFacing[] facings = EnumFacing._VALUES; for (int j = 0; j < facings.length; ++j) { i = Math.max(this.getEncouragement(worldIn.getBlockState(pos.offset(facings[j])).getBlock()), i); } return i; } } /**+ * Returns if this block is collidable (only used by Fire). * Args: x, y, z */ public boolean isCollidable() { return false; } /**+ * Checks if the block can be caught on fire */ public boolean canCatchFire(IBlockAccess worldIn, BlockPos pos) { return this.getEncouragement(worldIn.getBlockState(pos).getBlock()) > 0; } public boolean canPlaceBlockAt(World world, BlockPos blockpos) { return World.doesBlockHaveSolidTopSurface(world, blockpos.down()) || this.canNeighborCatchFire(world, blockpos); } /**+ * Called when a neighboring block changes. */ public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState var3, Block var4) { if (!World.doesBlockHaveSolidTopSurface(world, blockpos.down()) && !this.canNeighborCatchFire(world, blockpos)) { world.setBlockToAir(blockpos); } } public void onBlockAdded(World world, BlockPos blockpos, IBlockState var3) { if (world.provider.getDimensionId() > 0 || !Blocks.portal.func_176548_d(world, blockpos)) { if (!World.doesBlockHaveSolidTopSurface(world, blockpos.down()) && !this.canNeighborCatchFire(world, blockpos)) { world.setBlockToAir(blockpos); } else { world.scheduleUpdate(blockpos, this, this.tickRate(world) + world.rand.nextInt(10)); } } } public void randomDisplayTick(World world, BlockPos blockpos, IBlockState var3, EaglercraftRandom random) { if (random.nextInt(24) == 0) { world.playSound((double) ((float) blockpos.getX() + 0.5F), (double) ((float) blockpos.getY() + 0.5F), (double) ((float) blockpos.getZ() + 0.5F), "fire.fire", 1.0F + random.nextFloat(), random.nextFloat() * 0.7F + 0.3F, false); } if (!World.doesBlockHaveSolidTopSurface(world, blockpos.down()) && !Blocks.fire.canCatchFire(world, blockpos.down())) { if (Blocks.fire.canCatchFire(world, blockpos.west())) { for (int j = 0; j < 2; ++j) { double d3 = (double) blockpos.getX() + random.nextDouble() * 0.10000000149011612D; double d8 = (double) blockpos.getY() + random.nextDouble(); double d13 = (double) blockpos.getZ() + random.nextDouble(); world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d3, d8, d13, 0.0D, 0.0D, 0.0D, new int[0]); } } if (Blocks.fire.canCatchFire(world, blockpos.east())) { for (int k = 0; k < 2; ++k) { double d4 = (double) (blockpos.getX() + 1) - random.nextDouble() * 0.10000000149011612D; double d9 = (double) blockpos.getY() + random.nextDouble(); double d14 = (double) blockpos.getZ() + random.nextDouble(); world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d4, d9, d14, 0.0D, 0.0D, 0.0D, new int[0]); } } if (Blocks.fire.canCatchFire(world, blockpos.north())) { for (int l = 0; l < 2; ++l) { double d5 = (double) blockpos.getX() + random.nextDouble(); double d10 = (double) blockpos.getY() + random.nextDouble(); double d15 = (double) blockpos.getZ() + random.nextDouble() * 0.10000000149011612D; world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d5, d10, d15, 0.0D, 0.0D, 0.0D, new int[0]); } } if (Blocks.fire.canCatchFire(world, blockpos.south())) { for (int i1 = 0; i1 < 2; ++i1) { double d6 = (double) blockpos.getX() + random.nextDouble(); double d11 = (double) blockpos.getY() + random.nextDouble(); double d16 = (double) (blockpos.getZ() + 1) - random.nextDouble() * 0.10000000149011612D; world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d6, d11, d16, 0.0D, 0.0D, 0.0D, new int[0]); } } if (Blocks.fire.canCatchFire(world, blockpos.up())) { for (int j1 = 0; j1 < 2; ++j1) { double d7 = (double) blockpos.getX() + random.nextDouble(); double d12 = (double) (blockpos.getY() + 1) - random.nextDouble() * 0.10000000149011612D; double d17 = (double) blockpos.getZ() + random.nextDouble(); world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d7, d12, d17, 0.0D, 0.0D, 0.0D, new int[0]); } } } else { for (int i = 0; i < 3; ++i) { double d0 = (double) blockpos.getX() + random.nextDouble(); double d1 = (double) blockpos.getY() + random.nextDouble() * 0.5D + 0.5D; double d2 = (double) blockpos.getZ() + random.nextDouble(); world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]); } } } /**+ * Get the MapColor for this Block and the given BlockState */ public MapColor getMapColor(IBlockState var1) { return MapColor.tntColor; } public EnumWorldBlockLayer getBlockLayer() { return EnumWorldBlockLayer.CUTOUT; } /**+ * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int i) { return this.getDefaultState().withProperty(AGE, Integer.valueOf(i)); } /**+ * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState iblockstate) { return ((Integer) iblockstate.getValue(AGE)).intValue(); } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] { AGE, NORTH, EAST, SOUTH, WEST, UPPER, FLIP, ALT }); } }