source-code/src/game/java/net/minecraft/block/BlockLeaves.java
eaglercraft b302c97c42 u37
2024-09-21 22:29:10 -07:00

269 lines
No EOL
9.3 KiB
Java
Executable file

package net.minecraft.block;
import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeColorHelper;
/**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
public abstract class BlockLeaves extends BlockLeavesBase {
public static final PropertyBool DECAYABLE = PropertyBool.create("decayable");
public static final PropertyBool CHECK_DECAY = PropertyBool.create("check_decay");
int[] surroundings;
protected int iconIndex;
protected boolean isTransparent;
public BlockLeaves() {
super(Material.leaves, false);
this.setTickRandomly(true);
this.setCreativeTab(CreativeTabs.tabDecorations);
this.setHardness(0.2F);
this.setLightOpacity(1);
this.setStepSound(soundTypeGrass);
}
public int getBlockColor() {
return ColorizerFoliage.getFoliageColor(0.5D, 1.0D);
}
public int getRenderColor(IBlockState var1) {
return ColorizerFoliage.getFoliageColorBasic();
}
public int colorMultiplier(IBlockAccess iblockaccess, BlockPos blockpos, int var3) {
return BiomeColorHelper.getFoliageColorAtPos(iblockaccess, blockpos);
}
public void breakBlock(World world, BlockPos blockpos, IBlockState var3) {
byte b0 = 1;
int i = b0 + 1;
int j = blockpos.getX();
int k = blockpos.getY();
int l = blockpos.getZ();
if (world.isAreaLoaded(new BlockPos(j - i, k - i, l - i), new BlockPos(j + i, k + i, l + i))) {
for (int i1 = -b0; i1 <= b0; ++i1) {
for (int j1 = -b0; j1 <= b0; ++j1) {
for (int k1 = -b0; k1 <= b0; ++k1) {
BlockPos blockpos1 = blockpos.add(i1, j1, k1);
IBlockState iblockstate = world.getBlockState(blockpos1);
if (iblockstate.getBlock().getMaterial() == Material.leaves
&& !((Boolean) iblockstate.getValue(CHECK_DECAY)).booleanValue()) {
world.setBlockState(blockpos1, iblockstate.withProperty(CHECK_DECAY, Boolean.valueOf(true)),
4);
}
}
}
}
}
}
public void updateTick(World world, BlockPos blockpos, IBlockState iblockstate, EaglercraftRandom var4) {
if (!world.isRemote) {
if (((Boolean) iblockstate.getValue(CHECK_DECAY)).booleanValue()
&& ((Boolean) iblockstate.getValue(DECAYABLE)).booleanValue()) {
byte b0 = 4;
int i = b0 + 1;
int j = blockpos.getX();
int k = blockpos.getY();
int l = blockpos.getZ();
byte b1 = 32;
int i1 = b1 * b1;
int j1 = b1 / 2;
if (this.surroundings == null) {
this.surroundings = new int[b1 * b1 * b1];
}
if (world.isAreaLoaded(new BlockPos(j - i, k - i, l - i), new BlockPos(j + i, k + i, l + i))) {
BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();
for (int k1 = -b0; k1 <= b0; ++k1) {
for (int l1 = -b0; l1 <= b0; ++l1) {
for (int i2 = -b0; i2 <= b0; ++i2) {
Block block = world
.getBlockState(blockpos$mutableblockpos.func_181079_c(j + k1, k + l1, l + i2))
.getBlock();
if (block != Blocks.log && block != Blocks.log2) {
if (block.getMaterial() == Material.leaves) {
this.surroundings[(k1 + j1) * i1 + (l1 + j1) * b1 + i2 + j1] = -2;
} else {
this.surroundings[(k1 + j1) * i1 + (l1 + j1) * b1 + i2 + j1] = -1;
}
} else {
this.surroundings[(k1 + j1) * i1 + (l1 + j1) * b1 + i2 + j1] = 0;
}
}
}
}
for (int k2 = 1; k2 <= 4; ++k2) {
for (int l2 = -b0; l2 <= b0; ++l2) {
for (int i3 = -b0; i3 <= b0; ++i3) {
for (int j3 = -b0; j3 <= b0; ++j3) {
if (this.surroundings[(l2 + j1) * i1 + (i3 + j1) * b1 + j3 + j1] == k2 - 1) {
if (this.surroundings[(l2 + j1 - 1) * i1 + (i3 + j1) * b1 + j3 + j1] == -2) {
this.surroundings[(l2 + j1 - 1) * i1 + (i3 + j1) * b1 + j3 + j1] = k2;
}
if (this.surroundings[(l2 + j1 + 1) * i1 + (i3 + j1) * b1 + j3 + j1] == -2) {
this.surroundings[(l2 + j1 + 1) * i1 + (i3 + j1) * b1 + j3 + j1] = k2;
}
if (this.surroundings[(l2 + j1) * i1 + (i3 + j1 - 1) * b1 + j3 + j1] == -2) {
this.surroundings[(l2 + j1) * i1 + (i3 + j1 - 1) * b1 + j3 + j1] = k2;
}
if (this.surroundings[(l2 + j1) * i1 + (i3 + j1 + 1) * b1 + j3 + j1] == -2) {
this.surroundings[(l2 + j1) * i1 + (i3 + j1 + 1) * b1 + j3 + j1] = k2;
}
if (this.surroundings[(l2 + j1) * i1 + (i3 + j1) * b1 + (j3 + j1 - 1)] == -2) {
this.surroundings[(l2 + j1) * i1 + (i3 + j1) * b1 + (j3 + j1 - 1)] = k2;
}
if (this.surroundings[(l2 + j1) * i1 + (i3 + j1) * b1 + j3 + j1 + 1] == -2) {
this.surroundings[(l2 + j1) * i1 + (i3 + j1) * b1 + j3 + j1 + 1] = k2;
}
}
}
}
}
}
}
int j2 = this.surroundings[j1 * i1 + j1 * b1 + j1];
if (j2 >= 0) {
world.setBlockState(blockpos, iblockstate.withProperty(CHECK_DECAY, Boolean.valueOf(false)), 4);
} else {
this.destroy(world, blockpos);
}
}
}
}
public void randomDisplayTick(World world, BlockPos blockpos, IBlockState var3, EaglercraftRandom random) {
if (world.canLightningStrike(blockpos.up()) && !World.doesBlockHaveSolidTopSurface(world, blockpos.down())
&& random.nextInt(15) == 1) {
double d0 = (double) ((float) blockpos.getX() + random.nextFloat());
double d1 = (double) blockpos.getY() - 0.05D;
double d2 = (double) ((float) blockpos.getZ() + random.nextFloat());
world.spawnParticle(EnumParticleTypes.DRIP_WATER, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
}
}
private void destroy(World worldIn, BlockPos pos) {
this.dropBlockAsItem(worldIn, pos, worldIn.getBlockState(pos), 0);
worldIn.setBlockToAir(pos);
}
/**+
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(EaglercraftRandom random) {
return random.nextInt(20) == 0 ? 1 : 0;
}
/**+
* Get the Item that this Block should drop when harvested.
*/
public Item getItemDropped(IBlockState var1, EaglercraftRandom var2, int var3) {
return Item.getItemFromBlock(Blocks.sapling);
}
/**+
* Spawns this Block's drops into the World as EntityItems.
*/
public void dropBlockAsItemWithChance(World world, BlockPos blockpos, IBlockState iblockstate, float var4, int i) {
if (!world.isRemote) {
int j = this.getSaplingDropChance(iblockstate);
if (i > 0) {
j -= 2 << i;
if (j < 10) {
j = 10;
}
}
if (world.rand.nextInt(j) == 0) {
Item item = this.getItemDropped(iblockstate, world.rand, i);
spawnAsEntity(world, blockpos, new ItemStack(item, 1, this.damageDropped(iblockstate)));
}
j = 200;
if (i > 0) {
j -= 10 << i;
if (j < 40) {
j = 40;
}
}
this.dropApple(world, blockpos, iblockstate, j);
}
}
protected void dropApple(World worldIn, BlockPos pos, IBlockState state, int chance) {
}
protected int getSaplingDropChance(IBlockState state) {
return 20;
}
/**+
* Used to determine ambient occlusion and culling when
* rebuilding chunks for render
*/
public boolean isOpaqueCube() {
return !this.fancyGraphics;
}
/**+
* Pass true to draw this block using fancy graphics, or false
* for fast graphics.
*/
public void setGraphicsLevel(boolean fancy) {
this.isTransparent = fancy;
this.fancyGraphics = fancy;
this.iconIndex = fancy ? 0 : 1;
}
public EnumWorldBlockLayer getBlockLayer() {
return this.isTransparent ? EnumWorldBlockLayer.CUTOUT_MIPPED : EnumWorldBlockLayer.SOLID;
}
public boolean isVisuallyOpaque() {
return false;
}
public abstract BlockPlanks.EnumType getWoodType(int var1);
}