add tests

This commit is contained in:
Alex Goodman 2019-11-27 23:07:56 -05:00
parent e8301be74d
commit 776c1f9436
No known key found for this signature in database
GPG key ID: 150587AB82D3C4E6
13 changed files with 537 additions and 24 deletions

View file

@ -22,7 +22,7 @@ jobs:
- "/go/pkg/mod"
- run:
name: run static analysis
command: make ci-static-analyses
command: make ci-static-analysis
run-tests:
parameters:

View file

@ -64,7 +64,7 @@ jobs:
run: go get ./...
- name: Linting, formatting, and other static code analyses
run: make ci-static-analyses
run: make ci-static-analysis
- name: Build snapshot artifacts
run: make ci-build-snapshot-packages

View file

@ -12,7 +12,7 @@ all: clean build
ci-unit-test:
go test -cover -v -race ./...
ci-static-analyses:
ci-static-analysis:
grep -R 'const allowTestDataCapture = false' runtime/ui/viewmodel
go vet ./...
@! gofmt -s -l . 2>&1 | grep -vE '^\.git/' | grep -vE '^\.cache/'

View file

@ -44,6 +44,10 @@ func newApp(gui *gocui.Gui, analysis *image.AnalysisResult, cache filetree.Compa
lm.Add(compound.NewLayerDetailsCompoundLayout(controller.views.Layer, controller.views.Details), layout.LocationColumn)
lm.Add(controller.views.Tree, layout.LocationColumn)
// todo: access this more programmatically
if debug {
lm.Add(controller.views.Debug, layout.LocationColumn)
}
gui.Cursor = false
//g.Mouse = true
gui.SetManagerFunc(lm.Layout)

View file

@ -113,7 +113,7 @@ func (lm *Manager) planAndLayoutColumns(g *gocui.Gui, area Area) (Area, error) {
}
}
defaultWidth := int(availableWidth / variableColumns)
defaultWidth := availableWidth / variableColumns
// second pass: layout columns left to right (based off predetermined widths)
for idx, element := range elements {
@ -177,6 +177,11 @@ func (lm *Manager) notifyLayoutChange() error {
return nil
}
func (lm *Manager) Layout(g *gocui.Gui) error {
curMaxX, curMaxY := g.Size()
return lm.layout(g, curMaxX, curMaxY)
}
// layout defines the definition of the window pane size and placement relations to one another. This
// is invoked at application start and whenever the screen dimensions change.
// A few things to note:
@ -184,11 +189,10 @@ func (lm *Manager) notifyLayoutChange() error {
// needed (but there are comments!).
// 2. since there are borders, in order for it to appear as if there aren't any spaces for borders, the views must
// overlap. To prevent screen artifacts, all elements must be layedout from the top of the screen to the bottom.
func (lm *Manager) Layout(g *gocui.Gui) error {
func (lm *Manager) layout(g *gocui.Gui, curMaxX, curMaxY int) error {
var headerAreaChanged, footerAreaChanged, columnAreaChanged bool
// grab the latest screen size and compare with the last layout
curMaxX, curMaxY := g.Size()
// compare current screen size with the last known size at time of layout
area := Area{
minX: -1,
minY: -1,

View file

@ -0,0 +1,381 @@
package layout
import (
"github.com/jroimartin/gocui"
"testing"
)
type testElement struct {
t *testing.T
size int
layoutArea Area
location Location
}
func newTestElement(t *testing.T, size int, layoutArea Area, location Location) *testElement {
return &testElement{
t: t,
size: size,
layoutArea: layoutArea,
location: location,
}
}
func (te *testElement) Name() string {
return "dont care"
}
func (te *testElement) Layout(g *gocui.Gui, minX, minY, maxX, maxY int) error {
actualLayoutArea := Area{
minX: minX,
minY: minY,
maxX: maxX,
maxY: maxY,
}
if te.layoutArea != actualLayoutArea {
te.t.Errorf("expected layout area '%+v', got '%+v'", te.layoutArea, actualLayoutArea)
}
return nil
}
func (te *testElement) RequestedSize(available int) *int {
if te.size == -1 {
return nil
}
return &te.size
}
func (te *testElement) IsVisible() bool {
return true
}
func (te *testElement) OnLayoutChange() error {
return nil
}
type layoutReturn struct {
area Area
err error
}
func Test_planAndLayoutHeaders(t *testing.T) {
table := map[string]struct {
headers []*testElement
expected layoutReturn
}{
"single header": {
headers: []*testElement{newTestElement(t, 1, Area{
minX: -1,
minY: -1,
maxX: 120,
maxY: 0,
}, LocationHeader)},
expected: layoutReturn{
area: Area{
minX: -1,
minY: 0,
maxX: 120,
maxY: 80,
},
err: nil,
},
},
"two headers": {
headers: []*testElement{
newTestElement(t, 1, Area{
minX: -1,
minY: -1,
maxX: 120,
maxY: 0,
}, LocationHeader),
newTestElement(t, 1, Area{
minX: -1,
minY: 0,
maxX: 120,
maxY: 1,
}, LocationHeader),
},
expected: layoutReturn{
area: Area{
minX: -1,
minY: 1,
maxX: 120,
maxY: 80,
},
err: nil,
},
},
"two odd-sized headers": {
headers: []*testElement{
newTestElement(t, 2, Area{
minX: -1,
minY: -1,
maxX: 120,
maxY: 1,
}, LocationHeader),
newTestElement(t, 3, Area{
minX: -1,
minY: 1,
maxX: 120,
maxY: 4,
}, LocationHeader),
},
expected: layoutReturn{
area: Area{
minX: -1,
minY: 4,
maxX: 120,
maxY: 80,
},
err: nil,
},
},
}
for name, test := range table {
t.Log("case: ", name, " ---")
lm := NewManager()
for _, element := range test.headers {
lm.Add(element, element.location)
}
area, err := lm.planAndLayoutHeaders(nil, Area{
minX: -1,
minY: -1,
maxX: 120,
maxY: 80,
})
if err != test.expected.err {
t.Errorf("%s: expected err '%+v', got error '%+v'", name, test.expected.err, err)
}
if area != test.expected.area {
t.Errorf("%s: expected returned area '%+v', got area '%+v'", name, test.expected.area, area)
}
}
}
func Test_planAndLayoutColumns(t *testing.T) {
table := map[string]struct {
columns []*testElement
expected layoutReturn
}{
"single column": {
columns: []*testElement{newTestElement(t, -1, Area{
minX: -1,
minY: -1,
maxX: 119,
maxY: 80,
}, LocationColumn)},
expected: layoutReturn{
area: Area{
minX: 119,
minY: -1,
maxX: 120,
maxY: 80,
},
err: nil,
},
},
"two equal columns": {
columns: []*testElement{
newTestElement(t, -1, Area{
minX: -1,
minY: -1,
maxX: 59,
maxY: 80,
}, LocationColumn),
newTestElement(t, -1, Area{
minX: 59,
minY: -1,
maxX: 119,
maxY: 80,
}, LocationColumn),
},
expected: layoutReturn{
area: Area{
minX: 119,
minY: -1,
maxX: 120,
maxY: 80,
},
err: nil,
},
},
"two odd-sized columns": {
columns: []*testElement{
newTestElement(t, 30, Area{
minX: -1,
minY: -1,
maxX: 29,
maxY: 80,
}, LocationColumn),
newTestElement(t, -1, Area{
minX: 29,
minY: -1,
maxX: 119,
maxY: 80,
}, LocationColumn),
},
expected: layoutReturn{
area: Area{
minX: 119,
minY: -1,
maxX: 120,
maxY: 80,
},
err: nil,
},
},
}
for name, test := range table {
t.Log("case: ", name, " ---")
lm := NewManager()
for _, element := range test.columns {
lm.Add(element, element.location)
}
area, err := lm.planAndLayoutColumns(nil, Area{
minX: -1,
minY: -1,
maxX: 120,
maxY: 80,
})
if err != test.expected.err {
t.Errorf("%s: expected err '%+v', got error '%+v'", name, test.expected.err, err)
}
if area != test.expected.area {
t.Errorf("%s: expected returned area '%+v', got area '%+v'", name, test.expected.area, area)
}
}
}
func Test_layout(t *testing.T) {
table := map[string]struct {
elements []*testElement
}{
"1 header + 1 footer + 1 column": {
elements: []*testElement{
newTestElement(t, 1,
Area{
minX: -1,
minY: -1,
maxX: 120,
maxY: 0,
}, LocationHeader),
newTestElement(t, 1,
Area{
minX: -1,
minY: 78,
maxX: 120,
maxY: 80,
}, LocationFooter),
newTestElement(t, -1,
Area{
minX: -1,
minY: 0,
maxX: 119,
maxY: 79,
}, LocationColumn),
},
},
"1 header + 1 footer + 3 column": {
elements: []*testElement{
newTestElement(t, 1,
Area{
minX: -1,
minY: -1,
maxX: 120,
maxY: 0,
}, LocationHeader),
newTestElement(t, 1,
Area{
minX: -1,
minY: 78,
maxX: 120,
maxY: 80,
}, LocationFooter),
newTestElement(t, -1,
Area{
minX: -1,
minY: 0,
maxX: 39,
maxY: 79,
}, LocationColumn),
newTestElement(t, -1,
Area{
minX: 39,
minY: 0,
maxX: 79,
maxY: 79,
}, LocationColumn),
newTestElement(t, -1,
Area{
minX: 79,
minY: 0,
maxX: 119,
maxY: 79,
}, LocationColumn),
},
},
"1 header + 1 footer + 2 equal columns + 1 sized column": {
elements: []*testElement{
newTestElement(t, 1,
Area{
minX: -1,
minY: -1,
maxX: 120,
maxY: 0,
}, LocationHeader),
newTestElement(t, 1,
Area{
minX: -1,
minY: 78,
maxX: 120,
maxY: 80,
}, LocationFooter),
newTestElement(t, -1,
Area{
minX: -1,
minY: 0,
maxX: 19,
maxY: 79,
}, LocationColumn),
newTestElement(t, 80,
Area{
minX: 19,
minY: 0,
maxX: 99,
maxY: 79,
}, LocationColumn),
newTestElement(t, -1,
Area{
minX: 99,
minY: 0,
maxX: 119,
maxY: 79,
}, LocationColumn),
},
},
}
for name, test := range table {
t.Log("case: ", name, " ---")
lm := NewManager()
for _, element := range test.elements {
lm.Add(element, element.location)
}
err := lm.layout(nil, 120, 80)
if err != nil {
t.Fatalf("%s: unexpected error: %+v", name, err)
}
}
}

122
runtime/ui/view/debug.go Normal file
View file

@ -0,0 +1,122 @@
package view
import (
"fmt"
"github.com/jroimartin/gocui"
"github.com/sirupsen/logrus"
"github.com/wagoodman/dive/runtime/ui/format"
"github.com/wagoodman/dive/utils"
)
// Debug is just for me :)
type Debug struct {
name string
gui *gocui.Gui
view *gocui.View
header *gocui.View
selectedView Helper
}
// newDebugView creates a new view object attached the the global [gocui] screen object.
func newDebugView(gui *gocui.Gui) (controller *Debug) {
controller = new(Debug)
// populate main fields
controller.name = "debug"
controller.gui = gui
return controller
}
func (v *Debug) SetCurrentView(r Helper) {
v.selectedView = r
}
func (v *Debug) Name() string {
return v.name
}
// Setup initializes the UI concerns within the context of a global [gocui] view object.
func (v *Debug) Setup(view *gocui.View, header *gocui.View) error {
logrus.Tracef("view.Setup() %s", v.Name())
// set controller options
v.view = view
v.view.Editable = false
v.view.Wrap = false
v.view.Frame = false
v.header = header
v.header.Editable = false
v.header.Wrap = false
v.header.Frame = false
return v.Render()
}
// IsVisible indicates if the status view pane is currently initialized.
func (v *Debug) IsVisible() bool {
return v != nil
}
// Update refreshes the state objects for future rendering (currently does nothing).
func (v *Debug) Update() error {
return nil
}
// OnLayoutChange is called whenever the screen dimensions are changed
func (v *Debug) OnLayoutChange() error {
err := v.Update()
if err != nil {
return err
}
return v.Render()
}
// Render flushes the state objects to the screen.
func (v *Debug) Render() error {
logrus.Tracef("view.Render() %s", v.Name())
v.gui.Update(func(g *gocui.Gui) error {
// update header...
v.header.Clear()
width, _ := g.Size()
headerStr := format.RenderHeader("Debug", width, false)
_, _ = fmt.Fprintln(v.header, headerStr)
// update view...
v.view.Clear()
_, err := fmt.Fprintln(v.view, "blerg")
if err != nil {
logrus.Debug("unable to write to buffer: ", err)
}
return nil
})
return nil
}
func (v *Debug) Layout(g *gocui.Gui, minX, minY, maxX, maxY int) error {
logrus.Tracef("view.Layout(minX: %d, minY: %d, maxX: %d, maxY: %d) %s", minX, minY, maxX, maxY, v.Name())
// header
headerSize := 1
// note: maxY needs to account for the (invisible) border, thus a +1
header, headerErr := g.SetView(v.Name()+"header", minX, minY, maxX, minY+headerSize+1)
// we are going to overlap the view over the (invisible) border (so minY will be one less than expected).
// additionally, maxY will be bumped by one to include the border
view, viewErr := g.SetView(v.Name(), minX, minY+headerSize, maxX, maxY+1)
if utils.IsNewView(viewErr, headerErr) {
err := v.Setup(view, header)
if err != nil {
logrus.Error("unable to setup debug controller", err)
return err
}
}
return nil
}
func (v *Debug) RequestedSize(available int) *int {
return nil
}

View file

@ -29,11 +29,11 @@ type Details struct {
}
// newDetailsView creates a new view object attached the the global [gocui] screen object.
func newDetailsView(name string, gui *gocui.Gui, efficiency float64, inefficiencies filetree.EfficiencySlice, imageSize uint64) (controller *Details) {
func newDetailsView(gui *gocui.Gui, efficiency float64, inefficiencies filetree.EfficiencySlice, imageSize uint64) (controller *Details) {
controller = new(Details)
// populate main fields
controller.name = name
controller.name = "details"
controller.gui = gui
controller.efficiency = efficiency
controller.inefficiencies = inefficiencies

View file

@ -39,12 +39,12 @@ type FileTree struct {
}
// newFileTreeView creates a new view object attached the the global [gocui] screen object.
func newFileTreeView(name string, gui *gocui.Gui, tree *filetree.FileTree, refTrees []*filetree.FileTree, cache filetree.Comparer) (controller *FileTree, err error) {
func newFileTreeView(gui *gocui.Gui, tree *filetree.FileTree, refTrees []*filetree.FileTree, cache filetree.Comparer) (controller *FileTree, err error) {
controller = new(FileTree)
controller.listeners = make([]ViewOptionChangeListener, 0)
// populate main fields
controller.name = name
controller.name = "filetree"
controller.gui = gui
controller.vm, err = viewmodel.NewFileTreeViewModel(tree, refTrees, cache)
if err != nil {
@ -377,7 +377,6 @@ func (v *FileTree) Render() error {
if v.vm.ShowAttributes {
headerStr += fmt.Sprintf(filetree.AttributeFormat+" %s", "P", "ermission", "UID:GID", "Size", "Filetree")
}
_, _ = fmt.Fprintln(v.header, headerStr, false)
// update the contents

View file

@ -27,13 +27,13 @@ type Filter struct {
}
// newFilterView creates a new view object attached the the global [gocui] screen object.
func newFilterView(name string, gui *gocui.Gui) (controller *Filter) {
func newFilterView(gui *gocui.Gui) (controller *Filter) {
controller = new(Filter)
controller.filterEditListeners = make([]FilterEditListener, 0)
// populate main fields
controller.name = name
controller.name = "filter"
controller.gui = gui
controller.labelStr = "Path Filter: "
controller.hidden = true

View file

@ -31,13 +31,13 @@ type Layer struct {
}
// newLayerView creates a new view object attached the the global [gocui] screen object.
func newLayerView(name string, gui *gocui.Gui, layers []*image.Layer) (controller *Layer, err error) {
func newLayerView(gui *gocui.Gui, layers []*image.Layer) (controller *Layer, err error) {
controller = new(Layer)
controller.listeners = make([]LayerChangeListener, 0)
// populate main fields
controller.name = name
controller.name = "layer"
controller.gui = gui
controller.Layers = layers

View file

@ -25,11 +25,11 @@ type Status struct {
}
// newStatusView creates a new view object attached the the global [gocui] screen object.
func newStatusView(name string, gui *gocui.Gui) (controller *Status) {
func newStatusView(gui *gocui.Gui) (controller *Status) {
controller = new(Status)
// populate main fields
controller.name = name
controller.name = "status"
controller.gui = gui
controller.helpKeys = make([]*key.Binding, 0)
controller.requestedHeight = 1

View file

@ -12,29 +12,31 @@ type Views struct {
Status *Status
Filter *Filter
Details *Details
all []*Renderer
Debug *Debug
}
func NewViews(g *gocui.Gui, analysis *image.AnalysisResult, cache filetree.Comparer) (*Views, error) {
Layer, err := newLayerView("layers", g, analysis.Layers)
Layer, err := newLayerView(g, analysis.Layers)
if err != nil {
return nil, err
}
treeStack := analysis.RefTrees[0]
Tree, err := newFileTreeView("filetree", g, treeStack, analysis.RefTrees, cache)
Tree, err := newFileTreeView(g, treeStack, analysis.RefTrees, cache)
if err != nil {
return nil, err
}
Status := newStatusView("status", g)
Status := newStatusView(g)
// set the layer view as the first selected view
Status.SetCurrentView(Layer)
Filter := newFilterView("filter", g)
Filter := newFilterView(g)
Details := newDetailsView("details", g, analysis.Efficiency, analysis.Inefficiencies, analysis.SizeBytes)
Details := newDetailsView(g, analysis.Efficiency, analysis.Inefficiencies, analysis.SizeBytes)
Debug := newDebugView(g)
return &Views{
Tree: Tree,
@ -42,6 +44,7 @@ func NewViews(g *gocui.Gui, analysis *image.AnalysisResult, cache filetree.Compa
Status: Status,
Filter: Filter,
Details: Details,
Debug: Debug,
}, nil
}