\r\n *\r\n * @return {Element[]}\r\n */\r\n getHigherLevelSiblings(from, direction ) {\r\n let current = from,\r\n siblings = [];\r\n\r\n /**\r\n * Find passed node's firs-level parent (in example - blockquote)\r\n */\r\n while (current.parentNode && current.parentNode.contentEditable !== 'true') {\r\n current = current.parentNode;\r\n }\r\n\r\n let sibling = direction === 'left' ? 'previousSibling' : 'nextSibling';\r\n\r\n /**\r\n * Find all left/right siblings\r\n */\r\n while (current[sibling]) {\r\n current = current[sibling];\r\n siblings.push(current);\r\n }\r\n\r\n return siblings;\r\n }\r\n\r\n /**\r\n * Set's caret to the next Block\r\n * Before moving caret, we should check if caret position is at the end of Plugins node\r\n * Using {@link Dom#getDeepestNode} to get a last node and match with current selection\r\n *\r\n * @param {Boolean} force - force navigation even if caret is not at the end\r\n *\r\n * @return {Boolean}\r\n */\r\n navigateNext(force = false) {\r\n let nextBlock = this.Editor.BlockManager.nextBlock;\r\n\r\n if (!nextBlock) {\r\n return false;\r\n }\r\n\r\n if (force || this.isAtEnd) {\r\n this.setToBlock(nextBlock);\r\n return true;\r\n }\r\n\r\n return false;\r\n }\r\n\r\n /**\r\n * Set's caret to the previous Block\r\n * Before moving caret, we should check if caret position is start of the Plugins node\r\n * Using {@link Dom#getDeepestNode} to get a last node and match with current selection\r\n *\r\n * @param {Boolean} force - force navigation even if caret is not at the start\r\n *\r\n * @return {Boolean}\r\n */\r\n navigatePrevious(force = false) {\r\n let previousBlock = this.Editor.BlockManager.previousBlock;\r\n\r\n if (!previousBlock) {\r\n return false;\r\n }\r\n\r\n if (force || this.isAtStart) {\r\n this.setToBlock( previousBlock, 0, true );\r\n return true;\r\n }\r\n\r\n return false;\r\n }\r\n\r\n /**\r\n * Get's deepest first node and checks if offset is zero\r\n * @return {boolean}\r\n */\r\n get isAtStart() {\r\n /**\r\n * Don't handle ranges\r\n */\r\n if (!Selection.isCollapsed) {\r\n return false;\r\n }\r\n\r\n let selection = Selection.get(),\r\n anchorNode = selection.anchorNode,\r\n firstNode = $.getDeepestNode(this.Editor.BlockManager.currentBlock.pluginsContent);\r\n\r\n /**\r\n * Workaround case when caret in the text like \" |Hello!\"\r\n * selection.anchorOffset is 1, but real caret visible position is 0\r\n * @type {number}\r\n */\r\n let firstLetterPosition = anchorNode.textContent.search(/\\S/);\r\n\r\n if (firstLetterPosition === -1) { // empty text\r\n firstLetterPosition = 0;\r\n }\r\n\r\n /**\r\n * In case of\r\n *
\r\n *
<-- first (and deepest) node is \r\n * |adaddad <-- anchor node\r\n *
\r\n */\r\n if ($.isEmpty(firstNode)) {\r\n let leftSiblings = this.getHigherLevelSiblings(anchorNode, 'left'),\r\n nothingAtLeft = leftSiblings.every( node => $.isEmpty(node) );\r\n\r\n\r\n\r\n if (nothingAtLeft && selection.anchorOffset === firstLetterPosition) {\r\n return true;\r\n }\r\n }\r\n\r\n /**\r\n * We use <= comparison for case:\r\n * \"| Hello\" <--- selection.anchorOffset is 0, but firstLetterPosition is 1\r\n */\r\n return firstNode === null || anchorNode === firstNode && selection.anchorOffset <= firstLetterPosition;\r\n }\r\n\r\n /**\r\n * Get's deepest last node and checks if offset is last node text length\r\n * @return {boolean}\r\n */\r\n get isAtEnd() {\r\n /**\r\n * Don't handle ranges\r\n */\r\n if (!Selection.isCollapsed) {\r\n return false;\r\n }\r\n\r\n let selection = Selection.get(),\r\n anchorNode = selection.anchorNode,\r\n lastNode = $.getDeepestNode(this.Editor.BlockManager.currentBlock.pluginsContent, true);\r\n\r\n /**\r\n * In case of\r\n *
\r\n * adaddad| <-- anchor node\r\n *
<-- first (and deepest) node is \r\n *
\r\n */\r\n if ($.isEmpty(lastNode)) {\r\n let leftSiblings = this.getHigherLevelSiblings(anchorNode, 'right'),\r\n nothingAtRight = leftSiblings.every( node => $.isEmpty(node) );\r\n\r\n if (nothingAtRight && selection.anchorOffset === anchorNode.textContent.length) {\r\n return true;\r\n }\r\n }\r\n\r\n /**\r\n * Workaround case:\r\n * hello | <--- anchorOffset will be 5, but textContent.length will be 6.\r\n * Why not regular .trim():\r\n * in case of ' hello |' trim() will also remove space at the beginning, so length will be lower than anchorOffset\r\n */\r\n let rightTrimmedText = lastNode.textContent.replace(/\\s+$/, '');\r\n\r\n /**\r\n * We use >= comparison for case:\r\n * \"Hello |\" <--- selection.anchorOffset is 7, but rightTrimmedText is 6\r\n */\r\n return anchorNode === lastNode && selection.anchorOffset >= rightTrimmedText.length;\r\n }\r\n}\r\n","/**\r\n * @module eventDispatcher\r\n *\r\n * Has two important methods:\r\n * - {Function} on - appends subscriber to the event. If event doesn't exist - creates new one\r\n * - {Function} emit - fires all subscribers with data\r\n * - {Function off - unsubsribes callback\r\n *\r\n * @version 1.0.0\r\n *\r\n * @typedef {Events} Events\r\n * @property {Object} subscribers - all subscribers grouped by event name\r\n */\r\nexport default class Events extends Module {\r\n /**\r\n * @constructor\r\n */\r\n constructor({config}) {\r\n super({config});\r\n this.subscribers = {};\r\n }\r\n\r\n /**\r\n * Subscribe any event on callback\r\n *\r\n * @param {String} eventName - event name\r\n * @param {Function} callback - subscriber\r\n */\r\n on(eventName, callback) {\r\n if (!(eventName in this.subscribers)) {\r\n this.subscribers[eventName] = [];\r\n }\r\n\r\n // group by events\r\n this.subscribers[eventName].push(callback);\r\n }\r\n\r\n /**\r\n * Emit callbacks with passed data\r\n *\r\n * @param {String} eventName - event name\r\n * @param {Object} data - subscribers get this data when they were fired\r\n */\r\n emit(eventName, data) {\r\n if (!this.subscribers[eventName]) {\r\n return;\r\n }\r\n\r\n this.subscribers[eventName].reduce(function (previousData, currentHandler) {\r\n let newData = currentHandler(previousData);\r\n\r\n return newData ? newData : previousData;\r\n }, data);\r\n }\r\n\r\n /**\r\n * Unsubsribe callback from event\r\n *\r\n * @param eventName\r\n * @param callback\r\n */\r\n off(eventName, callback) {\r\n for(let i = 0; i < this.subscribers[eventName].length; i++) {\r\n if (this.subscribers[eventName][i] === callback) {\r\n delete this.subscribers[eventName][i];\r\n break;\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Destroyer\r\n * clears subsribers list\r\n */\r\n destroy() {\r\n this.subscribers = null;\r\n }\r\n}\r\n","/**\r\n * Codex Editor Listeners module\r\n *\r\n * @module Listeners\r\n *\r\n * Module-decorator for event listeners assignment\r\n *\r\n * @author Codex Team\r\n * @version 2.0.0\r\n */\r\n\r\n/**\r\n * @typedef {Listeners} Listeners\r\n * @property {Array} allListeners\r\n */\r\nexport default class Listeners extends Module {\r\n /**\r\n * @constructor\r\n * @param {EditorConfig} config\r\n */\r\n constructor({config}) {\r\n super({config});\r\n this.allListeners = [];\r\n }\r\n\r\n /**\r\n * Assigns event listener on element\r\n *\r\n * @param {Element} element - DOM element that needs to be listened\r\n * @param {String} eventType - event type\r\n * @param {Function} handler - method that will be fired on event\r\n * @param {Boolean} useCapture - use event bubbling\r\n */\r\n on(element, eventType, handler, useCapture = false) {\r\n let assignedEventData = {\r\n element,\r\n eventType,\r\n handler,\r\n useCapture\r\n };\r\n\r\n let alreadyExist = this.findOne(element, eventType, handler);\r\n\r\n if (alreadyExist) return;\r\n\r\n this.allListeners.push(assignedEventData);\r\n element.addEventListener(eventType, handler, useCapture);\r\n }\r\n\r\n /**\r\n * Removes event listener from element\r\n *\r\n * @param {Element} element - DOM element that we removing listener\r\n * @param {String} eventType - event type\r\n * @param {Function} handler - remove handler, if element listens several handlers on the same event type\r\n * @param {Boolean} useCapture - use event bubbling\r\n */\r\n off(element, eventType, handler, useCapture = false) {\r\n let existingListeners = this.findAll(element, eventType, handler);\r\n\r\n for (let i = 0; i < existingListeners.length; i++) {\r\n let index = this.allListeners.indexOf(existingListeners[i]);\r\n\r\n if (index > 0) {\r\n this.allListeners.splice(index, 1);\r\n }\r\n }\r\n\r\n element.removeEventListener(eventType, handler, useCapture);\r\n }\r\n\r\n /**\r\n * Search method: looks for listener by passed element\r\n * @param {Element} element - searching element\r\n * @returns {Array} listeners that found on element\r\n */\r\n findByElement(element) {\r\n let listenersOnElement = [];\r\n\r\n for (let i = 0; i < this.allListeners.length; i++) {\r\n let listener = this.allListeners[i];\r\n\r\n if (listener.element === element) {\r\n listenersOnElement.push(listener);\r\n }\r\n }\r\n\r\n return listenersOnElement;\r\n }\r\n\r\n /**\r\n * Search method: looks for listener by passed event type\r\n * @param {String} eventType\r\n * @return {Array} listeners that found on element\r\n */\r\n findByType(eventType) {\r\n let listenersWithType = [];\r\n\r\n for (let i = 0; i < this.allListeners.length; i++) {\r\n let listener = this.allListeners[i];\r\n\r\n if (listener.type === eventType) {\r\n listenersWithType.push(listener);\r\n }\r\n }\r\n\r\n return listenersWithType;\r\n }\r\n\r\n /**\r\n * Search method: looks for listener by passed handler\r\n * @param {Function} handler\r\n * @return {Array} listeners that found on element\r\n */\r\n findByHandler(handler) {\r\n let listenersWithHandler = [];\r\n\r\n for (let i = 0; i < this.allListeners.length; i++) {\r\n let listener = this.allListeners[i];\r\n\r\n if (listener.handler === handler) {\r\n listenersWithHandler.push(listener);\r\n }\r\n }\r\n\r\n return listenersWithHandler;\r\n }\r\n\r\n /**\r\n * @param {Element} element\r\n * @param {String} eventType\r\n * @param {Function} handler\r\n * @return {Element|null}\r\n */\r\n findOne(element, eventType, handler) {\r\n let foundListeners = this.findAll(element, eventType, handler);\r\n\r\n return foundListeners.length > 0 ? foundListeners[0] : null;\r\n }\r\n\r\n /**\r\n * @param {Element} element\r\n * @param {String} eventType\r\n * @param {Function} handler\r\n * @return {Array}\r\n */\r\n findAll(element, eventType, handler) {\r\n let found,\r\n foundByElements = element ? this.findByElement(element) : [];\r\n // foundByEventType = eventType ? this.findByType(eventType) : [],\r\n // foundByHandler = handler ? this.findByHandler(handler) : [];\r\n\r\n if (element && eventType && handler) {\r\n found = foundByElements.filter( event => event.eventType === eventType && event.handler === handler );\r\n } else if (element && eventType) {\r\n found = foundByElements.filter( event => event.eventType === eventType);\r\n } else {\r\n found = foundByElements;\r\n }\r\n\r\n return found;\r\n }\r\n\r\n /**\r\n * Removes all listeners\r\n */\r\n removeAll() {\r\n this.allListeners.map( (current) => {\r\n current.element.removeEventListener(current.eventType, current.handler);\r\n });\r\n\r\n this.allListeners = [];\r\n }\r\n}\r\n","/**\r\n * Codex Editor Renderer Module\r\n *\r\n * @module Renderer\r\n * @author CodeX Team\r\n *\r\n * @version 2.0.0\r\n */\r\nexport default class Renderer extends Module {\r\n /**\r\n * @constructor\r\n * @param {EditorConfig} config\r\n */\r\n constructor({config}) {\r\n super({config});\r\n }\r\n\r\n /**\r\n * @typedef {Object} RendererItems\r\n * @property {String} type - tool name\r\n * @property {Object} data - tool data\r\n */\r\n\r\n /**\r\n * @example\r\n *\r\n * items: [\r\n * {\r\n * type : 'paragraph',\r\n * data : {\r\n * text : 'Hello from Codex!'\r\n * }\r\n * },\r\n * {\r\n * type : 'paragraph',\r\n * data : {\r\n * text : 'Leave feedback if you like it!'\r\n * }\r\n * },\r\n * ]\r\n *\r\n */\r\n\r\n /**\r\n * Make plugin blocks from array of plugin`s data\r\n * @param {RendererItems[]} items\r\n */\r\n render(items) {\r\n let chainData = [];\r\n\r\n for (let i = 0; i < items.length; i++) {\r\n chainData.push({\r\n function: () => this.insertBlock(items[i])\r\n });\r\n }\r\n\r\n return _.sequence(chainData);\r\n }\r\n\r\n /**\r\n * Get plugin instance\r\n * Add plugin instance to BlockManager\r\n * Insert block to working zone\r\n *\r\n * @param {Object} item\r\n * @returns {Promise.}\r\n * @private\r\n */\r\n insertBlock(item) {\r\n let tool = item.type,\r\n data = item.data,\r\n settings = item.settings;\r\n\r\n if (tool in this.Editor.Tools.available) {\r\n this.Editor.BlockManager.insert(tool, data, settings);\r\n } else {\r\n /**\r\n * @todo show warning notification message\r\n *\r\n * `${tool} blocks was skipped.`\r\n */\r\n\r\n _.log(`Tool «${tool}» is not found. Check 'tools' property at your initial CodeX Editor config.`, 'warn');\r\n }\r\n\r\n return Promise.resolve();\r\n }\r\n}\r\n","/**\r\n * CodeX Sanitizer\r\n *\r\n * @module Sanitizer\r\n * Clears HTML from taint tags\r\n *\r\n * @version 2.0.0\r\n *\r\n * @example\r\n * Module can be used within two ways:\r\n * 1) When you have an instance\r\n * - this.Editor.Sanitizer.clean(yourTaintString);\r\n * 2) As static method\r\n * - CodexEditor.Sanitizer.clean(yourTaintString, yourCustomConfiguration);\r\n *\r\n * {@link SanitizerConfig}\r\n */\r\n\r\n\r\n/**\r\n * @typedef {Object} SanitizerConfig\r\n * @property {Object} tags - define tags restrictions\r\n *\r\n * @example\r\n *\r\n * tags : {\r\n * p: true,\r\n * a: {\r\n * href: true,\r\n * rel: \"nofollow\",\r\n * target: \"_blank\"\r\n * }\r\n * }\r\n */\r\nexport default class Sanitizer extends Module {\r\n /**\r\n * Initializes Sanitizer module\r\n * Sets default configuration if custom not exists\r\n *\r\n * @property {SanitizerConfig} this.defaultConfig\r\n * @property {HTMLJanitor} this._sanitizerInstance - Sanitizer library\r\n *\r\n * @param {SanitizerConfig} config\r\n */\r\n constructor({config}) {\r\n super({config});\r\n\r\n // default config\r\n this.defaultConfig = null;\r\n this._sanitizerInstance = null;\r\n\r\n /** Custom configuration */\r\n this.sanitizerConfig = config.settings ? config.settings.sanitizer : {};\r\n\r\n /** HTML Janitor library */\r\n this.sanitizerInstance = require('html-janitor');\r\n }\r\n\r\n /**\r\n * If developer uses editor's API, then he can customize sanitize restrictions.\r\n * Or, sanitizing config can be defined globally in editors initialization. That config will be used everywhere\r\n * At least, if there is no config overrides, that API uses Default configuration\r\n *\r\n * @uses https://www.npmjs.com/package/html-janitor\r\n *\r\n * @param {HTMLJanitor} library - sanitizer extension\r\n */\r\n set sanitizerInstance(library) {\r\n this._sanitizerInstance = new library(this.defaultConfig);\r\n }\r\n\r\n /**\r\n * Sets sanitizer configuration. Uses default config if user didn't pass the restriction\r\n * @param {SanitizerConfig} config\r\n */\r\n set sanitizerConfig(config) {\r\n if (_.isEmpty(config)) {\r\n this.defaultConfig = {\r\n tags: {\r\n p: {},\r\n a: {\r\n href: true,\r\n target: '_blank',\r\n rel: 'nofollow'\r\n }\r\n }\r\n };\r\n } else {\r\n this.defaultConfig = config;\r\n }\r\n }\r\n\r\n /**\r\n * Cleans string from unwanted tags\r\n * @param {String} taintString - HTML string\r\n * @param {Object} customConfig - custom sanitizer configuration. Method uses default if param is empty\r\n * @return {String} clean HTML\r\n */\r\n clean(taintString, customConfig = {}) {\r\n if (_.isEmpty(customConfig)) {\r\n return this._sanitizerInstance.clean(taintString);\r\n } else {\r\n return Sanitizer.clean(taintString, customConfig);\r\n }\r\n }\r\n\r\n /**\r\n * Cleans string from unwanted tags\r\n * @static\r\n *\r\n * Method allows to use default config\r\n *\r\n * @param {String} taintString - taint string\r\n * @param {SanitizerConfig} customConfig - allowed tags\r\n *\r\n * @return {String} clean HTML\r\n */\r\n static clean(taintString, customConfig) {\r\n let newInstance = Sanitizer(customConfig);\r\n\r\n return newInstance.clean(taintString);\r\n }\r\n}\r\n","/**\r\n * Codex Editor Saver\r\n *\r\n * @module Saver\r\n * @author Codex Team\r\n * @version 2.0.0\r\n */\r\n\r\n/**\r\n * @typedef {Object} SavedData\r\n * @property {Date} time - saving proccess time\r\n * @property {Object} items - extracted data\r\n * @property {String} version - CodexEditor version\r\n */\r\n\r\n/**\r\n * @classdesc This method reduces all Blocks asyncronically and calls Block's save method to extract data\r\n *\r\n * @typedef {Saver} Saver\r\n * @property {Element} html - Editor HTML content\r\n * @property {String} json - Editor JSON output\r\n */\r\nexport default class Saver extends Module {\r\n /**\r\n * @constructor\r\n * @param config\r\n */\r\n constructor({config}) {\r\n super({config});\r\n\r\n this.output = null;\r\n this.blocksData = [];\r\n }\r\n\r\n /**\r\n * Composes new chain of Promises to fire them alternatelly\r\n * @return {SavedData}\r\n */\r\n save() {\r\n let blocks = this.Editor.BlockManager.blocks,\r\n chainData = [];\r\n\r\n blocks.forEach((block) => {\r\n chainData.push(block.data);\r\n });\r\n\r\n return Promise.all(chainData)\r\n .then((allExtractedData) => this.makeOutput(allExtractedData))\r\n .then((outputData) => {\r\n return outputData;\r\n });\r\n }\r\n\r\n /**\r\n * Creates output object with saved data, time and version of editor\r\n * @param {Object} allExtractedData\r\n * @return {SavedData}\r\n */\r\n makeOutput(allExtractedData) {\r\n let items = [],\r\n totalTime = 0;\r\n\r\n console.groupCollapsed('[CodexEditor saving]:');\r\n\r\n allExtractedData.forEach((extraction) => {\r\n /** Group process info */\r\n console.log(`«${extraction.tool}» saving info`, extraction);\r\n totalTime += extraction.time;\r\n items.push({\r\n type: extraction.tool,\r\n data: extraction.data\r\n });\r\n });\r\n\r\n console.log('Total', totalTime);\r\n console.groupEnd();\r\n\r\n return {\r\n time : +new Date(),\r\n items : items,\r\n version : VERSION,\r\n };\r\n }\r\n}\r\n\r\n// module.exports = (function (saver) {\r\n//\r\n// let editor = codex.editor;\r\n//\r\n// /**\r\n// * @public\r\n// * Save blocks\r\n// */\r\n// saver.save = function () {\r\n//\r\n// /** Save html content of redactor to memory */\r\n// editor.state.html = editor.nodes.redactor.innerHTML;\r\n//\r\n// /** Clean jsonOutput state */\r\n// editor.state.jsonOutput = [];\r\n//\r\n// return saveBlocks(editor.nodes.redactor.childNodes);\r\n//\r\n// };\r\n//\r\n// /**\r\n// * @private\r\n// * Save each block data\r\n// *\r\n// * @param blocks\r\n// * @returns {Promise.}\r\n// */\r\n// let saveBlocks = function (blocks) {\r\n//\r\n// let data = [];\r\n//\r\n// for(let index = 0; index < blocks.length; index++) {\r\n//\r\n// data.push(getBlockData(blocks[index]));\r\n//\r\n// }\r\n//\r\n// return Promise.all(data)\r\n// .then(makeOutput)\r\n// .catch(editor.core.log);\r\n//\r\n// };\r\n//\r\n// /** Save and validate block data */\r\n// let getBlockData = function (block) {\r\n//\r\n// return saveBlockData(block)\r\n// .then(validateBlockData)\r\n// .catch(editor.core.log);\r\n//\r\n// };\r\n//\r\n// /**\r\n// * @private\r\n// * Call block`s plugin save method and return saved data\r\n// *\r\n// * @param block\r\n// * @returns {Object}\r\n// */\r\n// let saveBlockData = function (block) {\r\n//\r\n// let pluginName = block.dataset.tool;\r\n//\r\n// /** Check for plugin existence */\r\n// if (!editor.tools[pluginName]) {\r\n//\r\n// editor.core.log(`Plugin «${pluginName}» not found`, 'error');\r\n// return {data: null, pluginName: null};\r\n//\r\n// }\r\n//\r\n// /** Check for plugin having save method */\r\n// if (typeof editor.tools[pluginName].save !== 'function') {\r\n//\r\n// editor.core.log(`Plugin «${pluginName}» must have save method`, 'error');\r\n// return {data: null, pluginName: null};\r\n//\r\n// }\r\n//\r\n// /** Result saver */\r\n// let blockContent = block.childNodes[0],\r\n// pluginsContent = blockContent.childNodes[0],\r\n// position = pluginsContent.dataset.inputPosition;\r\n//\r\n// /** If plugin wasn't available then return data from cache */\r\n// if ( editor.tools[pluginName].available === false ) {\r\n//\r\n// return Promise.resolve({data: codex.editor.state.blocks.items[position].data, pluginName});\r\n//\r\n// }\r\n//\r\n// return Promise.resolve(pluginsContent)\r\n// .then(editor.tools[pluginName].save)\r\n// .then(data => Object({data, pluginName}));\r\n//\r\n// };\r\n//\r\n// /**\r\n// * Call plugin`s validate method. Return false if validation failed\r\n// *\r\n// * @param data\r\n// * @param pluginName\r\n// * @returns {Object|Boolean}\r\n// */\r\n// let validateBlockData = function ({data, pluginName}) {\r\n//\r\n// if (!data || !pluginName) {\r\n//\r\n// return false;\r\n//\r\n// }\r\n//\r\n// if (editor.tools[pluginName].validate) {\r\n//\r\n// let result = editor.tools[pluginName].validate(data);\r\n//\r\n// /**\r\n// * Do not allow invalid data\r\n// */\r\n// if (!result) {\r\n//\r\n// return false;\r\n//\r\n// }\r\n//\r\n// }\r\n//\r\n// return {data, pluginName};\r\n//\r\n//\r\n// };\r\n//\r\n// /**\r\n// * Compile article output\r\n// *\r\n// * @param savedData\r\n// * @returns {{time: number, version, items: (*|Array)}}\r\n// */\r\n// let makeOutput = function (savedData) {\r\n//\r\n// savedData = savedData.filter(blockData => blockData);\r\n//\r\n// let items = savedData.map(blockData => Object({type: blockData.pluginName, data: blockData.data}));\r\n//\r\n// editor.state.jsonOutput = items;\r\n//\r\n// return {\r\n// id: editor.state.blocks.id || null,\r\n// time: +new Date(),\r\n// version: editor.version,\r\n// items\r\n// };\r\n//\r\n// };\r\n//\r\n// return saver;\r\n//\r\n// })({});\r\n","/**\r\n * Block Settings\r\n *\r\n * ____ Settings Panel ____\r\n * | ...................... |\r\n * | . Tool Settings . |\r\n * | ...................... |\r\n * | . Default Settings . |\r\n * | ...................... |\r\n * |________________________|\r\n */\r\nexport default class BlockSettings extends Module {\r\n /**\r\n * @constructor\r\n */\r\n constructor({config}) {\r\n super({config});\r\n\r\n this.nodes = {\r\n wrapper: null,\r\n toolSettings: null,\r\n defaultSettings: null\r\n };\r\n }\r\n\r\n /**\r\n * Module Events\r\n * @return {{opened: string, closed: string}}\r\n */\r\n get events() {\r\n return {\r\n opened: 'block-settings-opened',\r\n closed: 'block-settings-closed',\r\n };\r\n }\r\n\r\n /**\r\n * Block Settings CSS\r\n * @return {{wrapper, wrapperOpened, toolSettings, defaultSettings, button}}\r\n */\r\n static get CSS() {\r\n return {\r\n // Settings Panel\r\n wrapper: 'ce-settings',\r\n wrapperOpened: 'ce-settings--opened',\r\n toolSettings: 'ce-settings__plugin-zone',\r\n defaultSettings: 'ce-settings__default-zone',\r\n\r\n button: 'ce-settings__button'\r\n };\r\n }\r\n\r\n /**\r\n * Panel with block settings with 2 sections:\r\n * - Tool's Settings\r\n * - Default Settings [Move, Remove, etc]\r\n *\r\n * @return {Element}\r\n */\r\n make() {\r\n this.nodes.wrapper = $.make('div', BlockSettings.CSS.wrapper);\r\n\r\n this.nodes.toolSettings = $.make('div', BlockSettings.CSS.toolSettings);\r\n this.nodes.defaultSettings = $.make('div', BlockSettings.CSS.defaultSettings);\r\n\r\n $.append(this.nodes.wrapper, [this.nodes.toolSettings, this.nodes.defaultSettings]);\r\n }\r\n\r\n /**\r\n * Add Tool's settings\r\n */\r\n addToolSettings() {\r\n if (typeof this.Editor.BlockManager.currentBlock.tool.makeSettings === 'function') {\r\n $.append(this.nodes.toolSettings, this.Editor.BlockManager.currentBlock.tool.makeSettings());\r\n }\r\n }\r\n\r\n /**\r\n * Add default settings\r\n */\r\n addDefaultSettings() {\r\n $.append(this.nodes.defaultSettings, this.Editor.BlockManager.currentBlock.renderTunes());\r\n }\r\n\r\n /**\r\n * Is Block Settings opened or not\r\n * @returns {boolean}\r\n */\r\n get opened() {\r\n return this.nodes.wrapper.classList.contains(BlockSettings.CSS.wrapperOpened);\r\n }\r\n\r\n /**\r\n * Open Block Settings pane\r\n */\r\n open() {\r\n this.nodes.wrapper.classList.add(BlockSettings.CSS.wrapperOpened);\r\n\r\n /**\r\n * Fill Tool's settings\r\n */\r\n this.addToolSettings();\r\n\r\n /**\r\n * Add default settings that presents for all Blocks\r\n */\r\n this.addDefaultSettings();\r\n\r\n /** Tell to subscribers that block settings is opened */\r\n this.Editor.Events.emit(this.events.opened);\r\n }\r\n\r\n /**\r\n * Close Block Settings pane\r\n */\r\n close() {\r\n this.nodes.wrapper.classList.remove(BlockSettings.CSS.wrapperOpened);\r\n\r\n /** Clear settings */\r\n this.nodes.toolSettings.innerHTML = '';\r\n this.nodes.defaultSettings.innerHTML = '';\r\n\r\n /** Tell to subscribers that block settings is closed */\r\n this.Editor.Events.emit(this.events.closed);\r\n }\r\n}\r\n","import BoldInlineTool from '../inline-tools/inline-tool-bold';\r\nimport ItalicInlineTool from '../inline-tools/inline-tool-italic';\r\nimport LinkInlineTool from '../inline-tools/inline-tool-link';\r\nimport Selection from '../selection';\r\nexport default class InlineToolbar extends Module {\r\n /**\r\n * @constructor\r\n */\r\n constructor({ config }) {\r\n super({ config });\r\n /**\r\n * CSS styles\r\n */\r\n this.CSS = {\r\n inlineToolbar: 'ce-inline-toolbar',\r\n inlineToolbarShowed: 'ce-inline-toolbar--showed',\r\n buttonsWrapper: 'ce-inline-toolbar__buttons',\r\n actionsWrapper: 'ce-inline-toolbar__actions',\r\n };\r\n /**\r\n * Inline Toolbar elements\r\n */\r\n this.nodes = {\r\n wrapper: null,\r\n buttons: null,\r\n /**\r\n * Zone below the buttons where Tools can create additional actions by 'renderActions()' method\r\n * For example, input for the 'link' tool or textarea for the 'comment' tool\r\n */\r\n actions: null,\r\n };\r\n /**\r\n * Margin above/below the Toolbar\r\n */\r\n this.toolbarVerticalMargin = 20;\r\n }\r\n /**\r\n * Inline Toolbar Tools\r\n * @todo Merge internal tools with external\r\n */\r\n get tools() {\r\n if (!this.toolsInstances) {\r\n this.toolsInstances = [\r\n new BoldInlineTool(this.Editor.API.methods),\r\n new ItalicInlineTool(this.Editor.API.methods),\r\n new LinkInlineTool(this.Editor.API.methods),\r\n ...this.Editor.Tools.inline.map((Tool) => new Tool(this.Editor.API.methods)),\r\n ];\r\n }\r\n return this.toolsInstances;\r\n }\r\n /**\r\n * Making DOM\r\n */\r\n make() {\r\n this.nodes.wrapper = $.make('div', this.CSS.inlineToolbar);\r\n this.nodes.buttons = $.make('div', this.CSS.buttonsWrapper);\r\n this.nodes.actions = $.make('div', this.CSS.actionsWrapper);\r\n /**\r\n * Append Inline Toolbar to the Editor\r\n */\r\n $.append(this.nodes.wrapper, [this.nodes.buttons, this.nodes.actions]);\r\n $.append(this.Editor.UI.nodes.wrapper, this.nodes.wrapper);\r\n /**\r\n * Append Inline Toolbar Tools\r\n */\r\n this.addTools();\r\n }\r\n /**\r\n *\r\n *\r\n * Moving / appearance\r\n * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\r\n *\r\n */\r\n /**\r\n * Shows Inline Toolbar by keyup/mouseup\r\n * @param {KeyboardEvent|MouseEvent} event\r\n */\r\n handleShowingEvent(event) {\r\n if (!this.allowedToShow(event)) {\r\n this.close();\r\n return;\r\n }\r\n this.move();\r\n this.open();\r\n /** Check Tools state for selected fragment */\r\n this.checkToolsState();\r\n }\r\n /**\r\n * Move Toolbar to the selected text\r\n */\r\n move() {\r\n const selectionRect = Selection.rect;\r\n const wrapperOffset = this.Editor.UI.nodes.wrapper.getBoundingClientRect();\r\n const newCoords = {\r\n x: selectionRect.x - wrapperOffset.left,\r\n y: selectionRect.y\r\n + selectionRect.height\r\n // + window.scrollY\r\n - wrapperOffset.top\r\n + this.toolbarVerticalMargin,\r\n };\r\n /**\r\n * If we know selections width, place InlineToolbar to center\r\n */\r\n if (selectionRect.width) {\r\n newCoords.x += Math.floor(selectionRect.width / 2);\r\n }\r\n this.nodes.wrapper.style.left = Math.floor(newCoords.x) + 'px';\r\n this.nodes.wrapper.style.top = Math.floor(newCoords.y) + 'px';\r\n }\r\n /**\r\n * Shows Inline Toolbar\r\n */\r\n open() {\r\n this.nodes.wrapper.classList.add(this.CSS.inlineToolbarShowed);\r\n this.tools.forEach((tool) => {\r\n if (typeof tool.clear === 'function') {\r\n tool.clear();\r\n }\r\n });\r\n }\r\n /**\r\n * Hides Inline Toolbar\r\n */\r\n close() {\r\n this.nodes.wrapper.classList.remove(this.CSS.inlineToolbarShowed);\r\n this.tools.forEach((tool) => {\r\n if (typeof tool.clear === 'function') {\r\n tool.clear();\r\n }\r\n });\r\n }\r\n /**\r\n * Need to show Inline Toolbar or not\r\n * @param {KeyboardEvent|MouseEvent} event\r\n */\r\n allowedToShow(event) {\r\n /**\r\n * Tags conflicts with window.selection function.\r\n * Ex. IMG tag returns null (Firefox) or Redactors wrapper (Chrome)\r\n */\r\n const tagsConflictsWithSelection = ['IMG', 'INPUT'];\r\n if (event && tagsConflictsWithSelection.includes(event.target.tagName)) {\r\n return false;\r\n }\r\n const currentSelection = Selection.get(), selectedText = Selection.text;\r\n // old browsers\r\n if (!currentSelection || !currentSelection.anchorNode) {\r\n return false;\r\n }\r\n // empty selection\r\n if (currentSelection.isCollapsed || selectedText.length < 1) {\r\n return false;\r\n }\r\n // is enabled by current Block's Tool\r\n const currentBlock = this.Editor.BlockManager.getBlock(currentSelection.anchorNode);\r\n if (!currentBlock) {\r\n return false;\r\n }\r\n const toolConfig = this.config.toolsConfig[currentBlock.name];\r\n return toolConfig && toolConfig[this.Editor.Tools.apiSettings.IS_ENABLED_INLINE_TOOLBAR];\r\n }\r\n /**\r\n *\r\n *\r\n * Working with Tools\r\n * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\r\n *\r\n */\r\n /**\r\n * Fill Inline Toolbar with Tools\r\n */\r\n addTools() {\r\n this.tools.forEach((tool) => {\r\n this.addTool(tool);\r\n });\r\n }\r\n /**\r\n * Add tool button and activate clicks\r\n * @param {InlineTool} tool - Tool's instance\r\n */\r\n addTool(tool) {\r\n const button = tool.render();\r\n if (!button) {\r\n _.log('Render method must return an instance of Node', 'warn', tool);\r\n return;\r\n }\r\n this.nodes.buttons.appendChild(button);\r\n if (typeof tool.renderActions === 'function') {\r\n const actions = tool.renderActions();\r\n this.nodes.actions.appendChild(actions);\r\n }\r\n this.Editor.Listeners.on(button, 'click', () => {\r\n this.toolClicked(tool);\r\n });\r\n }\r\n /**\r\n * Inline Tool button clicks\r\n * @param {InlineTool} tool - Tool's instance\r\n */\r\n toolClicked(tool) {\r\n const range = Selection.range;\r\n tool.surround(range);\r\n this.checkToolsState();\r\n }\r\n /**\r\n * Check Tools` state by selection\r\n */\r\n checkToolsState() {\r\n this.tools.forEach((tool) => {\r\n tool.checkState(Selection.get());\r\n });\r\n }\r\n}\r\n","/**\r\n * @class Toolbox\r\n * @classdesc Holder for Tools\r\n *\r\n * @typedef {Toolbox} Toolbox\r\n * @property {Boolean} opened - opening state\r\n * @property {Object} nodes - Toolbox nodes\r\n * @property {Object} CSS - CSS class names\r\n *\r\n */\r\nexport default class Toolbox extends Module {\r\n /**\r\n * @constructor\r\n */\r\n constructor({config}) {\r\n super({config});\r\n\r\n this.nodes = {\r\n toolbox: null,\r\n buttons: []\r\n };\r\n\r\n /**\r\n * Opening state\r\n * @type {boolean}\r\n */\r\n this.opened = false;\r\n }\r\n\r\n /**\r\n * CSS styles\r\n * @return {{toolbox: string, toolboxButton: string, toolboxOpened: string}}\r\n */\r\n static get CSS() {\r\n return {\r\n toolbox: 'ce-toolbox',\r\n toolboxButton: 'ce-toolbox__button',\r\n toolboxOpened: 'ce-toolbox--opened',\r\n };\r\n }\r\n\r\n /**\r\n * Makes the Toolbox\r\n */\r\n make() {\r\n this.nodes.toolbox = $.make('div', Toolbox.CSS.toolbox);\r\n $.append(this.Editor.Toolbar.nodes.content, this.nodes.toolbox);\r\n\r\n this.addTools();\r\n }\r\n\r\n /**\r\n * Iterates available tools and appends them to the Toolbox\r\n */\r\n addTools() {\r\n let tools = this.Editor.Tools.toolsAvailable;\r\n\r\n for (let toolName in tools) {\r\n this.addTool(toolName, tools[toolName]);\r\n }\r\n }\r\n\r\n /**\r\n * Append Tool to the Toolbox\r\n *\r\n * @param {string} toolName - tool name\r\n * @param {Tool} tool - tool class\r\n */\r\n addTool(toolName, tool) {\r\n const api = this.Editor.Tools.apiSettings;\r\n\r\n if (tool[api.IS_DISPLAYED_IN_TOOLBOX] && !tool[api.TOOLBAR_ICON_CLASS]) {\r\n _.log('Toolbar icon class name is missed. Tool %o skipped', 'warn', toolName);\r\n return;\r\n }\r\n\r\n /**\r\n * @todo Add checkup for the render method\r\n */\r\n // if (typeof tool.render !== 'function') {\r\n //\r\n // _.log('render method missed. Tool %o skipped', 'warn', tool);\r\n // return;\r\n //\r\n // }\r\n\r\n /**\r\n * Skip tools that pass 'displayInToolbox=false'\r\n */\r\n if (!tool[api.IS_DISPLAYED_IN_TOOLBOX]) {\r\n return;\r\n }\r\n\r\n let button = $.make('li', [Toolbox.CSS.toolboxButton, tool[api.TOOLBAR_ICON_CLASS]], {\r\n title: toolName\r\n });\r\n\r\n /**\r\n * Save tool's name in the button data-name\r\n */\r\n button.dataset.name = toolName;\r\n\r\n $.append(this.nodes.toolbox, button);\r\n\r\n this.nodes.toolbox.appendChild(button);\r\n this.nodes.buttons.push(button);\r\n\r\n /**\r\n * @todo add event with module Listeners\r\n */\r\n // this.Editor.Listeners.add();\r\n button.addEventListener('click', event => {\r\n this.buttonClicked(event);\r\n }, false);\r\n }\r\n\r\n /**\r\n * Toolbox button click listener\r\n * 1) if block is empty -> replace\r\n * 2) if block is not empty -> add new block below\r\n *\r\n * @param {MouseEvent} event\r\n */\r\n buttonClicked(event) {\r\n let toolButton = event.target,\r\n toolName = toolButton.dataset.name,\r\n tool = this.Editor.Tools.toolClasses[toolName];\r\n\r\n /**\r\n * @type {Block}\r\n */\r\n let currentBlock = this.Editor.BlockManager.currentBlock;\r\n\r\n /**\r\n * We do replace if:\r\n * - block is empty\r\n * - block is not irreplaceable\r\n * @type {Array}\r\n */\r\n if (!tool[this.Editor.Tools.apiSettings.IS_IRREPLACEBLE_TOOL] && currentBlock.isEmpty) {\r\n this.Editor.BlockManager.replace(toolName);\r\n } else {\r\n this.Editor.BlockManager.insert(toolName);\r\n }\r\n\r\n /**\r\n * @todo set caret to the new block\r\n */\r\n\r\n // window.setTimeout(function () {\r\n\r\n /** Set caret to current block */\r\n // editor.caret.setToBlock(currentInputIndex);\r\n\r\n // }, 10);\r\n\r\n /**\r\n * Move toolbar when node is changed\r\n */\r\n this.Editor.Toolbar.move();\r\n }\r\n\r\n /**\r\n * Open Toolbox with Tools\r\n */\r\n open() {\r\n this.nodes.toolbox.classList.add(Toolbox.CSS.toolboxOpened);\r\n this.opened = true;\r\n }\r\n\r\n /**\r\n * Close Toolbox\r\n */\r\n close() {\r\n this.nodes.toolbox.classList.remove(Toolbox.CSS.toolboxOpened);\r\n this.opened = false;\r\n }\r\n\r\n /**\r\n * Close Toolbox\r\n */\r\n toggle() {\r\n if (!this.opened) {\r\n this.open();\r\n } else {\r\n this.close();\r\n }\r\n }\r\n}\r\n","/**\r\n *\r\n * «Toolbar» is the node that moves up/down over current block\r\n *\r\n * ______________________________________ Toolbar ____________________________________________\r\n * | |\r\n * | ..................... Content .................... ......... Block Actions .......... |\r\n * | . . . . |\r\n * | . . . [Open Settings] . |\r\n * | . [Plus Button] [Toolbox: {Tool1}, {Tool2}] . . . |\r\n * | . . . [Settings Panel] . |\r\n * | .................................................. .................................. |\r\n * | |\r\n * |___________________________________________________________________________________________|\r\n *\r\n *\r\n * Toolbox — its an Element contains tools buttons. Can be shown by Plus Button.\r\n *\r\n * _______________ Toolbox _______________\r\n * | |\r\n * | [Header] [Image] [List] [Quote] ... |\r\n * |_______________________________________|\r\n *\r\n *\r\n * Settings Panel — is an Element with block settings:\r\n *\r\n * ____ Settings Panel ____\r\n * | ...................... |\r\n * | . Tool Settings . |\r\n * | ...................... |\r\n * | . Default Settings . |\r\n * | ...................... |\r\n * |________________________|\r\n *\r\n *\r\n * @class\r\n * @classdesc Toolbar module\r\n *\r\n * @typedef {Toolbar} Toolbar\r\n * @property {Object} nodes\r\n * @property {Element} nodes.wrapper - Toolbar main element\r\n * @property {Element} nodes.content - Zone with Plus button and toolbox.\r\n * @property {Element} nodes.actions - Zone with Block Settings and Remove Button\r\n * @property {Element} nodes.blockActionsButtons - Zone with Block Buttons: [Settings]\r\n * @property {Element} nodes.plusButton - Button that opens or closes Toolbox\r\n * @property {Element} nodes.toolbox - Container for tools\r\n * @property {Element} nodes.settingsToggler - open/close Settings Panel button\r\n * @property {Element} nodes.settings - Settings Panel\r\n * @property {Element} nodes.pluginSettings - Plugin Settings section of Settings Panel\r\n * @property {Element} nodes.defaultSettings - Default Settings section of Settings Panel\r\n */\r\nexport default class Toolbar extends Module {\r\n /**\r\n * @constructor\r\n */\r\n constructor({config}) {\r\n super({config});\r\n\r\n this.nodes = {\r\n wrapper : null,\r\n content : null,\r\n actions : null,\r\n\r\n // Content Zone\r\n plusButton : null,\r\n\r\n // Actions Zone\r\n blockActionsButtons: null,\r\n settingsToggler : null,\r\n };\r\n }\r\n\r\n /**\r\n * CSS styles\r\n * @return {Object}\r\n * @constructor\r\n */\r\n static get CSS() {\r\n return {\r\n toolbar: 'ce-toolbar',\r\n content: 'ce-toolbar__content',\r\n actions: 'ce-toolbar__actions',\r\n\r\n toolbarOpened: 'ce-toolbar--opened',\r\n\r\n // Content Zone\r\n plusButton: 'ce-toolbar__plus',\r\n plusButtonHidden: 'ce-toolbar__plus--hidden',\r\n\r\n // Actions Zone\r\n blockActionsButtons: 'ce-toolbar__actions-buttons',\r\n settingsToggler: 'ce-toolbar__settings-btn',\r\n };\r\n }\r\n\r\n /**\r\n * Makes toolbar\r\n */\r\n make() {\r\n this.nodes.wrapper = $.make('div', Toolbar.CSS.toolbar);\r\n\r\n /**\r\n * Make Content Zone and Actions Zone\r\n */\r\n ['content', 'actions'].forEach( el => {\r\n this.nodes[el] = $.make('div', Toolbar.CSS[el]);\r\n $.append(this.nodes.wrapper, this.nodes[el]);\r\n });\r\n\r\n\r\n /**\r\n * Fill Content Zone:\r\n * - Plus Button\r\n * - Toolbox\r\n */\r\n this.nodes.plusButton = $.make('div', Toolbar.CSS.plusButton);\r\n $.append(this.nodes.plusButton, $.svg('plus', 14, 14));\r\n $.append(this.nodes.content, this.nodes.plusButton);\r\n this.nodes.plusButton.addEventListener('click', event => this.plusButtonClicked(event), false);\r\n\r\n\r\n /**\r\n * Make a Toolbox\r\n */\r\n this.Editor.Toolbox.make();\r\n\r\n /**\r\n * Fill Actions Zone:\r\n * - Settings Toggler\r\n * - Remove Block Button\r\n * - Settings Panel\r\n */\r\n this.nodes.blockActionsButtons = $.make('div', Toolbar.CSS.blockActionsButtons);\r\n this.nodes.settingsToggler = $.make('span', Toolbar.CSS.settingsToggler);\r\n const settingsIcon = $.svg('dots', 18, 4);\r\n\r\n $.append(this.nodes.settingsToggler, settingsIcon);\r\n $.append(this.nodes.blockActionsButtons, this.nodes.settingsToggler);\r\n $.append(this.nodes.actions, this.nodes.blockActionsButtons);\r\n\r\n /**\r\n * Make and append Settings Panel\r\n */\r\n this.Editor.BlockSettings.make();\r\n $.append(this.nodes.actions, this.Editor.BlockSettings.nodes.wrapper);\r\n\r\n /**\r\n * Append toolbar to the Editor\r\n */\r\n $.append(this.Editor.UI.nodes.wrapper, this.nodes.wrapper);\r\n\r\n /**\r\n * Bind events on the Toolbar elements\r\n */\r\n this.bindEvents();\r\n }\r\n\r\n /**\r\n * Move Toolbar to the Current Block\r\n * @param {Boolean} forceClose - force close Toolbar Settings and Toolbar\r\n */\r\n move(forceClose = true) {\r\n if (forceClose) {\r\n /** Close Toolbox when we move toolbar */\r\n this.Editor.Toolbox.close();\r\n this.Editor.BlockSettings.close();\r\n }\r\n\r\n let currentNode = this.Editor.BlockManager.currentNode;\r\n\r\n /**\r\n * If no one Block selected as a Current\r\n */\r\n if (!currentNode) {\r\n return;\r\n }\r\n\r\n /**\r\n * @todo Compute dynamically on prepare\r\n * @type {number}\r\n */\r\n const defaultToolbarHeight = 49;\r\n const defaultOffset = 34;\r\n\r\n var newYCoordinate = currentNode.offsetTop - (defaultToolbarHeight / 2) + defaultOffset;\r\n\r\n this.nodes.wrapper.style.transform = `translate3D(0, ${Math.floor(newYCoordinate)}px, 0)`;\r\n }\r\n\r\n /**\r\n * Open Toolbar with Plus Button\r\n */\r\n open() {\r\n this.nodes.wrapper.classList.add(Toolbar.CSS.toolbarOpened);\r\n }\r\n\r\n /**\r\n * Close the Toolbar\r\n */\r\n close() {\r\n this.nodes.wrapper.classList.remove(Toolbar.CSS.toolbarOpened);\r\n }\r\n\r\n /**\r\n * Plus Button public methods\r\n * @return {{hide: function(): void, show: function(): void}}\r\n */\r\n get plusButton() {\r\n return {\r\n hide: () => this.nodes.plusButton.classList.add(Toolbar.CSS.plusButtonHidden),\r\n show: () => this.nodes.plusButton.classList.remove(Toolbar.CSS.plusButtonHidden)\r\n };\r\n }\r\n\r\n /**\r\n * Handler for Plus Button\r\n * @param {MouseEvent} event\r\n */\r\n plusButtonClicked() {\r\n this.Editor.Toolbox.toggle();\r\n }\r\n\r\n /**\r\n * Bind events on the Toolbar Elements:\r\n * - Block Settings\r\n */\r\n bindEvents() {\r\n /**\r\n * Settings toggler\r\n */\r\n this.Editor.Listeners.on(this.nodes.settingsToggler, 'click', (event) => {\r\n this.settingsTogglerClicked(event);\r\n });\r\n }\r\n\r\n /**\r\n * Clicks on the Block Settings toggler\r\n */\r\n settingsTogglerClicked() {\r\n if (this.Editor.BlockSettings.opened) {\r\n this.Editor.BlockSettings.close();\r\n } else {\r\n this.Editor.BlockSettings.open();\r\n }\r\n }\r\n}\r\n","/**\r\n * Inline toolbar\r\n *\r\n * Contains from tools:\r\n * Bold, Italic, Underline and Anchor\r\n *\r\n * @author Codex Team\r\n * @version 1.0\r\n */\r\n\r\nmodule.exports = (function (inline) {\n let editor = codex.editor;\r\n\r\n inline.buttonsOpened = null;\r\n inline.actionsOpened = null;\r\n inline.wrappersOffset = null;\r\n\r\n /**\r\n * saving selection that need for execCommand for styling\r\n *\r\n */\r\n inline.storedSelection = null;\r\n\r\n /**\r\n * @protected\r\n *\r\n * Open inline toobar\r\n */\r\n inline.show = function () {\n var currentNode = editor.content.currentNode,\r\n tool = currentNode.dataset.tool,\r\n plugin;\r\n\r\n /**\r\n * tool allowed to open inline toolbar\r\n */\r\n plugin = editor.tools[tool];\r\n\r\n if (!plugin.showInlineToolbar)\r\n return;\r\n\r\n var selectedText = inline.getSelectionText(),\r\n toolbar = editor.nodes.inlineToolbar.wrapper;\r\n\r\n if (selectedText.length > 0) {\n /** Move toolbar and open */\r\n editor.toolbar.inline.move();\r\n\r\n /** Open inline toolbar */\r\n toolbar.classList.add('opened');\r\n\r\n /** show buttons of inline toolbar */\r\n editor.toolbar.inline.showButtons();\n }\n };\r\n\r\n /**\r\n * @protected\r\n *\r\n * Closes inline toolbar\r\n */\r\n inline.close = function () {\n var toolbar = editor.nodes.inlineToolbar.wrapper;\r\n\r\n toolbar.classList.remove('opened');\n };\r\n\r\n /**\r\n * @private\r\n *\r\n * Moving toolbar\r\n */\r\n inline.move = function () {\n if (!this.wrappersOffset) {\n this.wrappersOffset = this.getWrappersOffset();\n }\r\n\r\n var coords = this.getSelectionCoords(),\r\n defaultOffset = 0,\r\n toolbar = editor.nodes.inlineToolbar.wrapper,\r\n newCoordinateX,\r\n newCoordinateY;\r\n\r\n if (toolbar.offsetHeight === 0) {\n defaultOffset = 40;\n }\r\n\r\n newCoordinateX = coords.x - this.wrappersOffset.left;\r\n newCoordinateY = coords.y + window.scrollY - this.wrappersOffset.top - defaultOffset - toolbar.offsetHeight;\r\n\r\n toolbar.style.transform = `translate3D(${Math.floor(newCoordinateX)}px, ${Math.floor(newCoordinateY)}px, 0)`;\r\n\r\n /** Close everything */\r\n editor.toolbar.inline.closeButtons();\r\n editor.toolbar.inline.closeAction();\n };\r\n\r\n /**\r\n * @private\r\n *\r\n * Tool Clicked\r\n */\r\n\r\n inline.toolClicked = function (event, type) {\n /**\r\n * For simple tools we use default browser function\r\n * For more complicated tools, we should write our own behavior\r\n */\r\n switch (type) {\n case 'createLink' : editor.toolbar.inline.createLinkAction(event, type); break;\r\n default : editor.toolbar.inline.defaultToolAction(type); break;\n }\r\n\r\n /**\r\n * highlight buttons\r\n * after making some action\r\n */\r\n editor.nodes.inlineToolbar.buttons.childNodes.forEach(editor.toolbar.inline.hightlight);\n };\r\n\r\n /**\r\n * @private\r\n *\r\n * Saving wrappers offset in DOM\r\n */\r\n inline.getWrappersOffset = function () {\n var wrapper = editor.nodes.wrapper,\r\n offset = this.getOffset(wrapper);\r\n\r\n this.wrappersOffset = offset;\r\n return offset;\n };\r\n\r\n /**\r\n * @private\r\n *\r\n * Calculates offset of DOM element\r\n *\r\n * @param el\r\n * @returns {{top: number, left: number}}\r\n */\r\n inline.getOffset = function ( el ) {\n var _x = 0;\r\n var _y = 0;\r\n\r\n while( el && !isNaN( el.offsetLeft ) && !isNaN( el.offsetTop ) ) {\n _x += (el.offsetLeft + el.clientLeft);\r\n _y += (el.offsetTop + el.clientTop);\r\n el = el.offsetParent;\n }\r\n return { top: _y, left: _x };\n };\r\n\r\n /**\r\n * @private\r\n *\r\n * Calculates position of selected text\r\n * @returns {{x: number, y: number}}\r\n */\r\n inline.getSelectionCoords = function () {\n var sel = document.selection, range;\r\n var x = 0, y = 0;\r\n\r\n if (sel) {\n if (sel.type != 'Control') {\n range = sel.createRange();\r\n range.collapse(true);\r\n x = range.boundingLeft;\r\n y = range.boundingTop;\n }\n } else if (window.getSelection) {\n sel = window.getSelection();\r\n\r\n if (sel.rangeCount) {\n range = sel.getRangeAt(0).cloneRange();\r\n if (range.getClientRects) {\n range.collapse(true);\r\n var rect = range.getClientRects()[0];\r\n\r\n if (!rect) {\n return;\n }\r\n\r\n x = rect.left;\r\n y = rect.top;\n }\n }\n }\r\n return { x: x, y: y };\n };\r\n\r\n /**\r\n * @private\r\n *\r\n * Returns selected text as String\r\n * @returns {string}\r\n */\r\n inline.getSelectionText = function () {\n var selectedText = '';\r\n\r\n // all modern browsers and IE9+\r\n if (window.getSelection) {\n selectedText = window.getSelection().toString();\n }\r\n\r\n return selectedText;\n };\r\n\r\n /** Opens buttons block */\r\n inline.showButtons = function () {\n var buttons = editor.nodes.inlineToolbar.buttons;\r\n\r\n buttons.classList.add('opened');\r\n\r\n editor.toolbar.inline.buttonsOpened = true;\r\n\r\n /** highlight buttons */\r\n editor.nodes.inlineToolbar.buttons.childNodes.forEach(editor.toolbar.inline.hightlight);\n };\r\n\r\n /** Makes buttons disappear */\r\n inline.closeButtons = function () {\n var buttons = editor.nodes.inlineToolbar.buttons;\r\n\r\n buttons.classList.remove('opened');\r\n\r\n editor.toolbar.inline.buttonsOpened = false;\n };\r\n\r\n /** Open buttons defined action if exist */\r\n inline.showActions = function () {\n var action = editor.nodes.inlineToolbar.actions;\r\n\r\n action.classList.add('opened');\r\n\r\n editor.toolbar.inline.actionsOpened = true;\n };\r\n\r\n /** Close actions block */\r\n inline.closeAction = function () {\n var action = editor.nodes.inlineToolbar.actions;\r\n\r\n action.innerHTML = '';\r\n action.classList.remove('opened');\r\n editor.toolbar.inline.actionsOpened = false;\n };\r\n\r\n\r\n /**\r\n * Callback for keydowns in inline toolbar \"Insert link...\" input\r\n */\r\n let inlineToolbarAnchorInputKeydown_ = function (event) {\n if (event.keyCode != editor.core.keys.ENTER) {\n return;\n }\r\n\r\n let editable = editor.content.currentNode,\r\n storedSelection = editor.toolbar.inline.storedSelection;\r\n\r\n editor.toolbar.inline.restoreSelection(editable, storedSelection);\r\n editor.toolbar.inline.setAnchor(this.value);\r\n\r\n /**\r\n * Preventing events that will be able to happen\r\n */\r\n event.preventDefault();\r\n event.stopImmediatePropagation();\r\n\r\n editor.toolbar.inline.clearRange();\n };\r\n\r\n /** Action for link creation or for setting anchor */\r\n inline.createLinkAction = function (event) {\n var isActive = this.isLinkActive();\r\n\r\n var editable = editor.content.currentNode,\r\n storedSelection = editor.toolbar.inline.saveSelection(editable);\r\n\r\n /** Save globally selection */\r\n editor.toolbar.inline.storedSelection = storedSelection;\r\n\r\n if (isActive) {\n /**\r\n * Changing stored selection. if we want to remove anchor from word\r\n * we should remove anchor from whole word, not only selected part.\r\n * The solution is than we get the length of current link\r\n * Change start position to - end of selection minus length of anchor\r\n */\r\n editor.toolbar.inline.restoreSelection(editable, storedSelection);\r\n\r\n editor.toolbar.inline.defaultToolAction('unlink');\n } else {\n /** Create input and close buttons */\r\n var action = editor.draw.inputForLink();\r\n\r\n editor.nodes.inlineToolbar.actions.appendChild(action);\r\n\r\n editor.toolbar.inline.closeButtons();\r\n editor.toolbar.inline.showActions();\r\n\r\n /**\r\n * focus to input\r\n * Solution: https://developer.mozilla.org/ru/docs/Web/API/HTMLElement/focus\r\n * Prevents event after showing input and when we need to focus an input which is in unexisted form\r\n */\r\n action.focus();\r\n event.preventDefault();\r\n\r\n /** Callback to link action */\r\n editor.listeners.add(action, 'keydown', inlineToolbarAnchorInputKeydown_, false);\n }\n };\r\n\r\n inline.isLinkActive = function () {\n var isActive = false;\r\n\r\n editor.nodes.inlineToolbar.buttons.childNodes.forEach(function (tool) {\n var dataType = tool.dataset.type;\r\n\r\n if (dataType == 'link' && tool.classList.contains('hightlighted')) {\n isActive = true;\n }\n });\r\n\r\n return isActive;\n };\r\n\r\n /** default action behavior of tool */\r\n inline.defaultToolAction = function (type) {\n document.execCommand(type, false, null);\n };\r\n\r\n /**\r\n * @private\r\n *\r\n * Sets URL\r\n *\r\n * @param {String} url - URL\r\n */\r\n inline.setAnchor = function (url) {\n document.execCommand('createLink', false, url);\r\n\r\n /** Close after URL inserting */\r\n editor.toolbar.inline.closeAction();\n };\r\n\r\n /**\r\n * @private\r\n *\r\n * Saves selection\r\n */\r\n inline.saveSelection = function (containerEl) {\n var range = window.getSelection().getRangeAt(0),\r\n preSelectionRange = range.cloneRange(),\r\n start;\r\n\r\n preSelectionRange.selectNodeContents(containerEl);\r\n preSelectionRange.setEnd(range.startContainer, range.startOffset);\r\n\r\n start = preSelectionRange.toString().length;\r\n\r\n return {\r\n start: start,\r\n end: start + range.toString().length\r\n };\n };\r\n\r\n /**\r\n * @private\r\n *\r\n * Sets to previous selection (Range)\r\n *\r\n * @param {Element} containerEl - editable element where we restore range\r\n * @param {Object} savedSel - range basic information to restore\r\n */\r\n inline.restoreSelection = function (containerEl, savedSel) {\n var range = document.createRange(),\r\n charIndex = 0;\r\n\r\n range.setStart(containerEl, 0);\r\n range.collapse(true);\r\n\r\n var nodeStack = [ containerEl ],\r\n node,\r\n foundStart = false,\r\n stop = false,\r\n nextCharIndex;\r\n\r\n while (!stop && (node = nodeStack.pop())) {\n if (node.nodeType == 3) {\n nextCharIndex = charIndex + node.length;\r\n\r\n if (!foundStart && savedSel.start >= charIndex && savedSel.start <= nextCharIndex) {\n range.setStart(node, savedSel.start - charIndex);\r\n foundStart = true;\n }\r\n if (foundStart && savedSel.end >= charIndex && savedSel.end <= nextCharIndex) {\n range.setEnd(node, savedSel.end - charIndex);\r\n stop = true;\n }\r\n charIndex = nextCharIndex;\n } else {\n var i = node.childNodes.length;\r\n\r\n while (i--) {\n nodeStack.push(node.childNodes[i]);\n }\n }\n }\r\n\r\n var sel = window.getSelection();\r\n\r\n sel.removeAllRanges();\r\n sel.addRange(range);\n };\r\n\r\n /**\r\n * @private\r\n *\r\n * Removes all ranges from window selection\r\n */\r\n inline.clearRange = function () {\n var selection = window.getSelection();\r\n\r\n selection.removeAllRanges();\n };\r\n\r\n /**\r\n * @private\r\n *\r\n * sets or removes hightlight\r\n */\r\n inline.hightlight = function (tool) {\n var dataType = tool.dataset.type;\r\n\r\n if (document.queryCommandState(dataType)) {\n editor.toolbar.inline.setButtonHighlighted(tool);\n } else {\n editor.toolbar.inline.removeButtonsHighLight(tool);\n }\r\n\r\n /**\r\n *\r\n * hightlight for anchors\r\n */\r\n var selection = window.getSelection(),\r\n tag = selection.anchorNode.parentNode;\r\n\r\n if (tag.tagName == 'A' && dataType == 'link') {\n editor.toolbar.inline.setButtonHighlighted(tool);\n }\n };\r\n\r\n /**\r\n * @private\r\n *\r\n * Mark button if text is already executed\r\n */\r\n inline.setButtonHighlighted = function (button) {\n button.classList.add('hightlighted');\r\n\r\n /** At link tool we also change icon */\r\n if (button.dataset.type == 'link') {\n var icon = button.childNodes[0];\r\n\r\n icon.classList.remove('ce-icon-link');\r\n icon.classList.add('ce-icon-unlink');\n }\n };\r\n\r\n /**\r\n * @private\r\n *\r\n * Removes hightlight\r\n */\r\n inline.removeButtonsHighLight = function (button) {\n button.classList.remove('hightlighted');\r\n\r\n /** At link tool we also change icon */\r\n if (button.dataset.type == 'link') {\n var icon = button.childNodes[0];\r\n\r\n icon.classList.remove('ce-icon-unlink');\r\n icon.classList.add('ce-icon-link');\n }\n };\r\n\r\n\r\n return inline;\n})({});","/**\r\n * Toolbar settings\r\n *\r\n * @version 1.0.5\r\n */\r\n\r\nmodule.exports = (function (settings) {\n let editor = codex.editor;\r\n\r\n settings.opened = false;\r\n\r\n settings.setting = null;\r\n settings.actions = null;\r\n\r\n /**\r\n * Append and open settings\r\n */\r\n settings.open = function (toolType) {\n /**\r\n * Append settings content\r\n * It's stored in tool.settings\r\n */\r\n if ( !editor.tools[toolType] || !editor.tools[toolType].makeSettings ) {\n return;\n }\r\n\r\n /**\r\n * Draw settings block\r\n */\r\n var settingsBlock = editor.tools[toolType].makeSettings();\r\n\r\n editor.nodes.pluginSettings.appendChild(settingsBlock);\r\n\r\n\r\n /** Open settings block */\r\n editor.nodes.blockSettings.classList.add('opened');\r\n this.opened = true;\n };\r\n\r\n /**\r\n * Close and clear settings\r\n */\r\n settings.close = function () {\n editor.nodes.blockSettings.classList.remove('opened');\r\n editor.nodes.pluginSettings.innerHTML = '';\r\n\r\n this.opened = false;\n };\r\n\r\n /**\r\n * @param {string} toolType - plugin type\r\n */\r\n settings.toggle = function ( toolType ) {\n if ( !this.opened ) {\n this.open(toolType);\n } else {\n this.close();\n }\n };\r\n\r\n /**\r\n * Here we will draw buttons and add listeners to components\r\n */\r\n settings.makeRemoveBlockButton = function () {\n var removeBlockWrapper = editor.draw.node('SPAN', 'ce-toolbar__remove-btn', {}),\r\n settingButton = editor.draw.node('SPAN', 'ce-toolbar__remove-setting', { innerHTML : '' }),\r\n actionWrapper = editor.draw.node('DIV', 'ce-toolbar__remove-confirmation', {}),\r\n confirmAction = editor.draw.node('DIV', 'ce-toolbar__remove-confirm', { textContent : 'Удалить блок' }),\r\n cancelAction = editor.draw.node('DIV', 'ce-toolbar__remove-cancel', { textContent : 'Отмена' });\r\n\r\n editor.listeners.add(settingButton, 'click', editor.toolbar.settings.removeButtonClicked, false);\r\n\r\n editor.listeners.add(confirmAction, 'click', editor.toolbar.settings.confirmRemovingRequest, false);\r\n\r\n editor.listeners.add(cancelAction, 'click', editor.toolbar.settings.cancelRemovingRequest, false);\r\n\r\n actionWrapper.appendChild(confirmAction);\r\n actionWrapper.appendChild(cancelAction);\r\n\r\n removeBlockWrapper.appendChild(settingButton);\r\n removeBlockWrapper.appendChild(actionWrapper);\r\n\r\n /** Save setting */\r\n editor.toolbar.settings.setting = settingButton;\r\n editor.toolbar.settings.actions = actionWrapper;\r\n\r\n return removeBlockWrapper;\n };\r\n\r\n settings.removeButtonClicked = function () {\n var action = editor.toolbar.settings.actions;\r\n\r\n if (action.classList.contains('opened')) {\n editor.toolbar.settings.hideRemoveActions();\n } else {\n editor.toolbar.settings.showRemoveActions();\n }\r\n\r\n editor.toolbar.toolbox.close();\r\n editor.toolbar.settings.close();\n };\r\n\r\n settings.cancelRemovingRequest = function () {\n editor.toolbar.settings.actions.classList.remove('opened');\n };\r\n\r\n settings.confirmRemovingRequest = function () {\n var currentBlock = editor.content.currentNode,\r\n firstLevelBlocksCount;\r\n\r\n currentBlock.remove();\r\n\r\n firstLevelBlocksCount = editor.nodes.redactor.childNodes.length;\r\n\r\n /**\r\n * If all blocks are removed\r\n */\r\n if (firstLevelBlocksCount === 0) {\n /** update currentNode variable */\r\n editor.content.currentNode = null;\r\n\r\n /** Inserting new empty initial block */\r\n editor.ui.addInitialBlock();\n }\r\n\r\n editor.ui.saveInputs();\r\n\r\n editor.toolbar.close();\n };\r\n\r\n settings.showRemoveActions = function () {\n editor.toolbar.settings.actions.classList.add('opened');\n };\r\n\r\n settings.hideRemoveActions = function () {\n editor.toolbar.settings.actions.classList.remove('opened');\n };\r\n\r\n return settings;\n})({});\r\n","/**\r\n * Codex Editor toolbar module\r\n *\r\n * Contains:\r\n * - Inline toolbox\r\n * - Toolbox within plus button\r\n * - Settings section\r\n *\r\n * @author Codex Team\r\n * @version 1.0\r\n */\r\n\r\nmodule.exports = (function (toolbar) {\n let editor = codex.editor;\r\n\r\n toolbar.settings = require('./settings');\r\n toolbar.inline = require('./inline');\r\n toolbar.toolbox = require('./toolbox');\r\n\r\n /**\r\n * Margin between focused node and toolbar\r\n */\r\n toolbar.defaultToolbarHeight = 49;\r\n\r\n toolbar.defaultOffset = 34;\r\n\r\n toolbar.opened = false;\r\n\r\n toolbar.current = null;\r\n\r\n /**\r\n * @protected\r\n */\r\n toolbar.open = function () {\n if (editor.hideToolbar) {\n return;\n }\r\n\r\n let toolType = editor.content.currentNode.dataset.tool;\r\n\r\n if (!editor.tools[toolType] || !editor.tools[toolType].makeSettings ) {\n editor.nodes.showSettingsButton.classList.add('hide');\n } else {\n editor.nodes.showSettingsButton.classList.remove('hide');\n }\r\n\r\n editor.nodes.toolbar.classList.add('opened');\r\n this.opened = true;\n };\r\n\r\n /**\r\n * @protected\r\n */\r\n toolbar.close = function () {\n editor.nodes.toolbar.classList.remove('opened');\r\n\r\n toolbar.opened = false;\r\n toolbar.current = null;\r\n\r\n for (var button in editor.nodes.toolbarButtons) {\n editor.nodes.toolbarButtons[button].classList.remove('selected');\n }\r\n\r\n /** Close toolbox when toolbar is not displayed */\r\n editor.toolbar.toolbox.close();\r\n editor.toolbar.settings.close();\n };\r\n\r\n toolbar.toggle = function () {\n if ( !this.opened ) {\n this.open();\n } else {\n this.close();\n }\n };\r\n\r\n toolbar.hidePlusButton = function () {\n editor.nodes.plusButton.classList.add('hide');\n };\r\n\r\n toolbar.showPlusButton = function () {\n editor.nodes.plusButton.classList.remove('hide');\n };\r\n\r\n /**\r\n * Moving toolbar to the specified node\r\n */\r\n toolbar.move = function () {\n /** Close Toolbox when we move toolbar */\r\n editor.toolbar.toolbox.close();\r\n\r\n if (!editor.content.currentNode) {\n return;\n }\r\n\r\n var newYCoordinate = editor.content.currentNode.offsetTop - (editor.toolbar.defaultToolbarHeight / 2) + editor.toolbar.defaultOffset;\r\n\r\n editor.nodes.toolbar.style.transform = `translate3D(0, ${Math.floor(newYCoordinate)}px, 0)`;\r\n\r\n /** Close trash actions */\r\n editor.toolbar.settings.hideRemoveActions();\n };\r\n\r\n return toolbar;\n})({});\r\n","/**\r\n * Codex Editor toolbox\r\n *\r\n * All tools be able to appended here\r\n *\r\n * @author Codex Team\r\n * @version 1.0\r\n */\r\n\r\nmodule.exports = (function (toolbox) {\n let editor = codex.editor;\r\n\r\n toolbox.opened = false;\r\n toolbox.openedOnBlock = null;\r\n\r\n /** Shows toolbox */\r\n toolbox.open = function () {\n /** Close setting if toolbox is opened */\r\n if (editor.toolbar.settings.opened) {\n editor.toolbar.settings.close();\n }\r\n\r\n /** Add 'toolbar-opened' class for current block **/\r\n toolbox.openedOnBlock = editor.content.currentNode;\r\n toolbox.openedOnBlock.classList.add('toolbar-opened');\r\n\r\n /** display toolbox */\r\n editor.nodes.toolbox.classList.add('opened');\r\n\r\n /** Animate plus button */\r\n editor.nodes.plusButton.classList.add('clicked');\r\n\r\n /** toolbox state */\r\n editor.toolbar.toolbox.opened = true;\n };\r\n\r\n /** Closes toolbox */\r\n toolbox.close = function () {\n /** Remove 'toolbar-opened' class from current block **/\r\n if (toolbox.openedOnBlock) toolbox.openedOnBlock.classList.remove('toolbar-opened');\r\n toolbox.openedOnBlock = null;\r\n\r\n /** Makes toolbox disappear */\r\n editor.nodes.toolbox.classList.remove('opened');\r\n\r\n /** Rotate plus button */\r\n editor.nodes.plusButton.classList.remove('clicked');\r\n\r\n /** toolbox state */\r\n editor.toolbar.toolbox.opened = false;\r\n\r\n editor.toolbar.current = null;\n };\r\n\r\n toolbox.leaf = function () {\n let currentTool = editor.toolbar.current,\r\n tools = Object.keys(editor.tools),\r\n barButtons = editor.nodes.toolbarButtons,\r\n nextToolIndex = 0,\r\n toolToSelect,\r\n visibleTool,\r\n tool;\r\n\r\n if ( !currentTool ) {\n /** Get first tool from object*/\r\n for(tool in editor.tools) {\n if (editor.tools[tool].displayInToolbox) {\n break;\n }\r\n\r\n nextToolIndex ++;\n }\n } else {\n nextToolIndex = (tools.indexOf(currentTool) + 1) % tools.length;\r\n visibleTool = tools[nextToolIndex];\r\n\r\n while (!editor.tools[visibleTool].displayInToolbox) {\n nextToolIndex = (nextToolIndex + 1) % tools.length;\r\n visibleTool = tools[nextToolIndex];\n }\n }\r\n\r\n toolToSelect = tools[nextToolIndex];\r\n\r\n for ( var button in barButtons ) {\n barButtons[button].classList.remove('selected');\n }\r\n\r\n barButtons[toolToSelect].classList.add('selected');\r\n editor.toolbar.current = toolToSelect;\n };\r\n\r\n /**\r\n * Transforming selected node type into selected toolbar element type\r\n * @param {event} event\r\n */\r\n toolbox.toolClicked = function (event) {\n /**\r\n * UNREPLACEBLE_TOOLS this types of tools are forbidden to replace even they are empty\r\n */\r\n var UNREPLACEBLE_TOOLS = ['image', 'link', 'list', 'instagram', 'twitter', 'embed'],\r\n tool = editor.tools[editor.toolbar.current],\r\n workingNode = editor.content.currentNode,\r\n currentInputIndex = editor.caret.inputIndex,\r\n newBlockContent,\r\n appendCallback,\r\n blockData;\r\n\r\n /** Make block from plugin */\r\n newBlockContent = tool.render();\r\n\r\n /** information about block */\r\n blockData = {\r\n block : newBlockContent,\r\n type : tool.type,\r\n stretched : false\r\n };\r\n\r\n if (\r\n workingNode &&\r\n UNREPLACEBLE_TOOLS.indexOf(workingNode.dataset.tool) === -1 &&\r\n workingNode.textContent.trim() === ''\r\n ) {\n /** Replace current block */\r\n editor.content.switchBlock(workingNode, newBlockContent, tool.type);\n } else {\n /** Insert new Block from plugin */\r\n editor.content.insertBlock(blockData);\r\n\r\n /** increase input index */\r\n currentInputIndex++;\n }\r\n\r\n /** Fire tool append callback */\r\n appendCallback = tool.appendCallback;\r\n\r\n if (appendCallback && typeof appendCallback == 'function') {\n appendCallback.call(event);\n }\r\n\r\n window.setTimeout(function () {\n /** Set caret to current block */\r\n editor.caret.setToBlock(currentInputIndex);\n }, 10);\r\n\r\n\r\n /**\r\n * Changing current Node\r\n */\r\n editor.content.workingNodeChanged();\r\n\r\n /**\r\n * Move toolbar when node is changed\r\n */\r\n editor.toolbar.move();\n };\r\n\r\n return toolbox;\n})({});","/**\r\n * @module Codex Editor Tools Submodule\r\n *\r\n * Creates Instances from Plugins and binds external config to the instances\r\n */\r\n\r\n/**\r\n * Each Tool must contain the following important objects:\r\n *\r\n * @typedef {Object} ToolConfig {@link docs/tools.md}\r\n * @property {String} iconClassname - this a icon in toolbar\r\n * @property {Boolean} displayInToolbox - will be displayed in toolbox. Default value is TRUE\r\n * @property {Boolean} enableLineBreaks - inserts new block or break lines. Default value is FALSE\r\n * @property {Boolean|String[]} inlineToolbar - Pass `true` to enable the Inline Toolbar with all Tools, all pass an array with specified Tools list |\r\n * @property render @todo add description\r\n * @property save @todo add description\r\n * @property settings @todo add description\r\n * @property validate - method that validates output data before saving\r\n */\r\n\r\n/**\r\n * @typedef {Function} Tool {@link docs/tools.md}\r\n * @property {Boolean} displayInToolbox - By default, tools won't be added in the Toolbox. Pass true to add.\r\n * @property {String} iconClassName - CSS class name for the Toolbox button\r\n * @property {Boolean} irreplaceable - Toolbox behaviour: replace or add new block below\r\n * @property render\r\n * @property save\r\n * @property settings\r\n * @property validate\r\n *\r\n * @todo update according to current API\r\n * @todo describe Tool in the {@link docs/tools.md}\r\n */\r\n\r\n/**\r\n * Class properties:\r\n *\r\n * @typedef {Tools} Tools\r\n * @property {Tools[]} toolsAvailable - available Tools\r\n * @property {Tools[]} toolsUnavailable - unavailable Tools\r\n * @property {Object} toolsClasses - all classes\r\n * @property {EditorConfig} config - Editor config\r\n */\r\nexport default class Tools extends Module {\r\n /**\r\n * Returns available Tools\r\n * @return {Tool[]}\r\n */\r\n get available() {\r\n return this.toolsAvailable;\r\n }\r\n\r\n /**\r\n * Returns unavailable Tools\r\n * @return {Tool[]}\r\n */\r\n get unavailable() {\r\n return this.toolsUnavailable;\r\n }\r\n\r\n /**\r\n * Return Tools for the Inline Toolbar\r\n * @return {Array} - array of Inline Tool's classes\r\n */\r\n get inline() {\r\n return Object.values(this.available).filter( tool => {\r\n if (!tool[this.apiSettings.IS_INLINE]) {\r\n return false;\r\n }\r\n\r\n /**\r\n * Some Tools validation\r\n */\r\n const inlineToolRequiredMethods = ['render', 'surround', 'checkState'];\r\n const notImplementedMethods = inlineToolRequiredMethods.filter( method => !new tool()[method] );\r\n\r\n if (notImplementedMethods.length) {\r\n _.log(`Incorrect Inline Tool: ${tool.name}. Some of required methods is not implemented %o`, 'warn', notImplementedMethods);\r\n return false;\r\n }\r\n\r\n return true;\r\n });\r\n }\r\n\r\n /**\r\n * Constant for available Tools Settings\r\n * @return {object}\r\n */\r\n get apiSettings() {\r\n return {\r\n IS_INLINE: 'isInline',\r\n TOOLBAR_ICON_CLASS: 'iconClassName',\r\n IS_DISPLAYED_IN_TOOLBOX: 'displayInToolbox',\r\n IS_ENABLED_LINE_BREAKS: 'enableLineBreaks',\r\n IS_IRREPLACEBLE_TOOL: 'irreplaceable',\r\n IS_ENABLED_INLINE_TOOLBAR: 'inlineToolbar',\r\n };\r\n }\r\n\r\n /**\r\n * Static getter for default Tool config fields\r\n * @return {ToolConfig}\r\n */\r\n get defaultConfig() {\r\n return {\r\n [this.apiSettings.TOOLBAR_ICON_CLASS] : false,\r\n [this.apiSettings.IS_DISPLAYED_IN_TOOLBOX] : false,\r\n [this.apiSettings.IS_ENABLED_LINE_BREAKS] : false,\r\n [this.apiSettings.IS_IRREPLACEBLE_TOOL] : false,\r\n [this.apiSettings.IS_ENABLED_INLINE_TOOLBAR]: false,\r\n };\r\n }\r\n\r\n /**\r\n * @constructor\r\n *\r\n * @param {EditorConfig} config\r\n */\r\n constructor({config}) {\r\n super({config});\r\n\r\n /**\r\n * Map {name: Class, ...} where:\r\n * name — block type name in JSON. Got from EditorConfig.tools keys\r\n * @type {Object}\r\n */\r\n this.toolClasses = {};\r\n\r\n /**\r\n * Available tools list\r\n * {name: Class, ...}\r\n * @type {Object}\r\n */\r\n this.toolsAvailable = {};\r\n\r\n /**\r\n * Tools that rejected a prepare method\r\n * {name: Class, ... }\r\n * @type {Object}\r\n */\r\n this.toolsUnavailable = {};\r\n }\r\n\r\n /**\r\n * Creates instances via passed or default configuration\r\n * @return {Promise}\r\n */\r\n prepare() {\r\n if (!this.config.hasOwnProperty('tools')) {\r\n return Promise.reject(\"Can't start without tools\");\r\n }\r\n\r\n for(let toolName in this.config.tools) {\r\n this.toolClasses[toolName] = this.config.tools[toolName];\r\n }\r\n\r\n /**\r\n * getting classes that has prepare method\r\n */\r\n let sequenceData = this.getListOfPrepareFunctions();\r\n\r\n /**\r\n * if sequence data contains nothing then resolve current chain and run other module prepare\r\n */\r\n if (sequenceData.length === 0) {\r\n return Promise.resolve();\r\n }\r\n\r\n /**\r\n * to see how it works {@link Util#sequence}\r\n */\r\n return _.sequence(sequenceData, (data) => {\r\n this.success(data);\r\n }, (data) => {\r\n this.fallback(data);\r\n });\r\n }\r\n\r\n /**\r\n * Binds prepare function of plugins with user or default config\r\n * @return {Array} list of functions that needs to be fired sequentially\r\n */\r\n getListOfPrepareFunctions() {\r\n let toolPreparationList = [];\r\n\r\n for(let toolName in this.toolClasses) {\r\n let toolClass = this.toolClasses[toolName];\r\n\r\n if (typeof toolClass.prepare === 'function') {\r\n toolPreparationList.push({\r\n function : toolClass.prepare,\r\n data : {\r\n toolName\r\n }\r\n });\r\n } else {\r\n /**\r\n * If Tool hasn't a prepare method, mark it as available\r\n */\r\n this.toolsAvailable[toolName] = toolClass;\r\n }\r\n }\r\n\r\n return toolPreparationList;\r\n }\r\n\r\n /**\r\n * @param {ChainData.data} data - append tool to available list\r\n */\r\n success(data) {\r\n this.toolsAvailable[data.toolName] = this.toolClasses[data.toolName];\r\n }\r\n\r\n /**\r\n * @param {ChainData.data} data - append tool to unavailable list\r\n */\r\n fallback(data) {\r\n this.toolsUnavailable[data.toolName] = this.toolClasses[data.toolName];\r\n }\r\n\r\n /**\r\n * Return tool`a instance\r\n *\r\n * @param {String} tool — tool name\r\n * @param {Object} data — initial data\r\n *\r\n * @todo throw exceptions if tool doesnt exist\r\n *\r\n */\r\n construct(tool, data) {\r\n let plugin = this.toolClasses[tool],\r\n config = this.config.toolsConfig[tool];\r\n\r\n let instance = new plugin(data, config || {});\r\n\r\n return instance;\r\n }\r\n\r\n /**\r\n * Check if passed Tool is an instance of Initial Block Tool\r\n * @param {Tool} tool - Tool to check\r\n * @return {Boolean}\r\n */\r\n isInitial(tool) {\r\n return tool instanceof this.available[this.config.initialBlock];\r\n }\r\n}\r\n","/**\r\n * Module UI\r\n *\r\n * @type {UI}\r\n */\r\n\r\n/**\r\n * Prebuilded sprite of SVG icons\r\n */\r\nimport sprite from '../../../build/sprite.svg';\r\n\r\n/**\r\n * @class\r\n *\r\n * @classdesc Makes CodeX Editor UI:\r\n * \r\n * \r\n * \r\n * \r\n * \r\n *\r\n * @typedef {UI} UI\r\n * @property {EditorConfig} config - editor configuration {@link CodexEditor#configuration}\r\n * @property {Object} Editor - available editor modules {@link CodexEditor#moduleInstances}\r\n * @property {Object} nodes -\r\n * @property {Element} nodes.holder - element where we need to append redactor\r\n * @property {Element} nodes.wrapper - \r\n * @property {Element} nodes.redactor - \r\n */\r\nexport default class UI extends Module {\r\n /**\r\n * @constructor\r\n *\r\n * @param {EditorConfig} config\r\n */\r\n constructor({config}) {\r\n super({config});\r\n\r\n this.nodes = {\r\n holder: null,\r\n wrapper: null,\r\n redactor: null\r\n };\r\n }\r\n\r\n /**\r\n * Making main interface\r\n */\r\n prepare() {\r\n return this.make()\r\n /**\r\n * Append SVG sprite\r\n */\r\n .then(() => this.appendSVGSprite())\r\n /**\r\n * Make toolbar\r\n */\r\n .then(() => this.Editor.Toolbar.make())\r\n /**\r\n * Make the Inline toolbar\r\n */\r\n .then(() => this.Editor.InlineToolbar.make())\r\n /**\r\n * Load and append CSS\r\n */\r\n .then(() => this.loadStyles())\r\n /**\r\n * Bind events for the UI elements\r\n */\r\n .then(() => this.bindEvents())\r\n\r\n /** Make container for inline toolbar */\r\n // .then(makeInlineToolbar_)\r\n\r\n /** Add inline toolbar tools */\r\n // .then(addInlineToolbarTools_)\r\n\r\n /** Draw wrapper for notifications */\r\n // .then(makeNotificationHolder_)\r\n\r\n /** Add eventlisteners to redactor elements */\r\n // .then(bindEvents_)\r\n\r\n .catch(e => {\r\n console.error(e);\r\n\r\n // editor.core.log(\"Can't draw editor interface\");\r\n });\r\n }\r\n\r\n /**\r\n * CodeX Editor UI CSS class names\r\n * @return {{editorWrapper: string, editorZone: string, block: string}}\r\n */\r\n get CSS() {\r\n return {\r\n editorWrapper : 'codex-editor',\r\n editorZone : 'codex-editor__redactor',\r\n };\r\n }\r\n\r\n /**\r\n * Makes CodeX Editor interface\r\n * @return {Promise}\r\n */\r\n make() {\r\n return new Promise( (resolve, reject) => {\r\n /**\r\n * Element where we need to append CodeX Editor\r\n * @type {Element}\r\n */\r\n this.nodes.holder = document.getElementById(this.config.holderId);\r\n\r\n if (!this.nodes.holder) {\r\n reject(Error(\"Holder wasn't found by ID: #\" + this.config.holderId));\r\n return;\r\n }\r\n\r\n /**\r\n * Create and save main UI elements\r\n */\r\n this.nodes.wrapper = $.make('div', this.CSS.editorWrapper);\r\n this.nodes.redactor = $.make('div', this.CSS.editorZone);\r\n\r\n this.nodes.wrapper.appendChild(this.nodes.redactor);\r\n this.nodes.holder.appendChild(this.nodes.wrapper);\r\n\r\n resolve();\r\n });\r\n }\r\n\r\n /**\r\n * Appends CSS\r\n */\r\n loadStyles() {\r\n /**\r\n * Load CSS\r\n */\r\n let styles = require('../../styles/main.css');\r\n\r\n /**\r\n * Make tag\r\n */\r\n let tag = $.make('style', null, {\r\n textContent: styles.toString()\r\n });\r\n\r\n /**\r\n * Append styles\r\n */\r\n $.append(document.head, tag);\r\n }\r\n\r\n /**\r\n * Bind events on the CodeX Editor interface\r\n */\r\n bindEvents() {\r\n this.Editor.Listeners.on(this.nodes.redactor, 'click', event => this.redactorClicked(event), false );\r\n this.Editor.Listeners.on(document, 'click', event => this.documentClicked(event), false );\r\n }\r\n\r\n /**\r\n * All clicks on document\r\n * @param {MouseEvent} event - Click\r\n */\r\n documentClicked(event) {\r\n /**\r\n * Close Inline Toolbar when nothing selected\r\n * Do not fire check on clicks at the Inline Toolbar buttons\r\n */\r\n const clickedOnInlineToolbarButton = event.target.closest(`.${this.Editor.InlineToolbar.CSS.inlineToolbar}`);\r\n\r\n if (!clickedOnInlineToolbarButton) {\r\n this.Editor.InlineToolbar.handleShowingEvent(event);\r\n }\r\n }\r\n\r\n /**\r\n * All clicks on the redactor zone\r\n *\r\n * @param {MouseEvent} event\r\n *\r\n * @description\r\n * 1. Save clicked Block as a current {@link BlockManager#currentNode}\r\n * it uses for the following:\r\n * - add CSS modifier for the selected Block\r\n * - on Enter press, we make a new Block under that\r\n *\r\n * 2. Move and show the Toolbar\r\n *\r\n * 3. Set a Caret\r\n *\r\n * 4. By clicks on the Editor's bottom zone:\r\n * - if last Block is empty, set a Caret to this\r\n * - otherwise, add a new empty Block and set a Caret to that\r\n *\r\n * 5. Hide the Inline Toolbar\r\n *\r\n * @see selectClickedBlock\r\n *\r\n */\r\n redactorClicked(event) {\r\n let clickedNode = event.target;\r\n\r\n /**\r\n * Select clicked Block as Current\r\n */\r\n try {\r\n this.Editor.BlockManager.setCurrentBlockByChildNode(clickedNode);\r\n } catch (e) {\r\n /**\r\n * If clicked outside first-level Blocks, set Caret to the last empty Block\r\n */\r\n this.Editor.Caret.setToTheLastBlock();\r\n }\r\n\r\n /**\r\n *\r\n\r\n /** Update current input index in memory when caret focused into existed input */\r\n // if (event.target.contentEditable == 'true') {\r\n //\r\n // editor.caret.saveCurrentInputIndex();\r\n //\r\n // }\r\n\r\n // if (editor.content.currentNode === null) {\r\n //\r\n // /**\r\n // * If inputs in redactor does not exits, then we put input index 0 not -1\r\n // */\r\n // var indexOfLastInput = editor.state.inputs.length > 0 ? editor.state.inputs.length - 1 : 0;\r\n //\r\n // /** If we have any inputs */\r\n // if (editor.state.inputs.length) {\r\n //\r\n // /** getting firstlevel parent of input */\r\n // firstLevelBlock = editor.content.getFirstLevelBlock(editor.state.inputs[indexOfLastInput]);\r\n //\r\n // }\r\n //\r\n // /** If input is empty, then we set caret to the last input */\r\n // if (editor.state.inputs.length && editor.state.inputs[indexOfLastInput].textContent === '' && firstLevelBlock.dataset.tool == editor.settings.initialBlockPlugin) {\r\n //\r\n // editor.caret.setToBlock(indexOfLastInput);\r\n //\r\n // } else {\r\n //\r\n // /** Create new input when caret clicked in redactors area */\r\n // var NEW_BLOCK_TYPE = editor.settings.initialBlockPlugin;\r\n //\r\n // editor.content.insertBlock({\r\n // type : NEW_BLOCK_TYPE,\r\n // block : editor.tools[NEW_BLOCK_TYPE].render()\r\n // });\r\n //\r\n // /** If there is no inputs except inserted */\r\n // if (editor.state.inputs.length === 1) {\r\n //\r\n // editor.caret.setToBlock(indexOfLastInput);\r\n //\r\n // } else {\r\n //\r\n // /** Set caret to this appended input */\r\n // editor.caret.setToNextBlock(indexOfLastInput);\r\n //\r\n // }\r\n //\r\n // }\r\n //\r\n // } else {\r\n //\r\n // /** Close all panels */\r\n // editor.toolbar.settings.close();\r\n // editor.toolbar.toolbox.close();\r\n //\r\n // }\r\n //\r\n /**\r\n * Move toolbar and open\r\n */\r\n this.Editor.Toolbar.move();\r\n this.Editor.Toolbar.open();\r\n //\r\n // var inputIsEmpty = !editor.content.currentNode.textContent.trim(),\r\n // currentNodeType = editor.content.currentNode.dataset.tool,\r\n // isInitialType = currentNodeType == editor.settings.initialBlockPlugin;\r\n //\r\n //\r\n\r\n /**\r\n * Hide the Plus Button\r\n * */\r\n this.Editor.Toolbar.plusButton.hide();\r\n\r\n /**\r\n * Show the Plus Button if:\r\n * - Block is an initial-block (Text)\r\n * - Block is empty\r\n */\r\n let isInitialBlock = this.Editor.Tools.isInitial(this.Editor.BlockManager.currentBlock.tool),\r\n isEmptyBlock = this.Editor.BlockManager.currentBlock.isEmpty;\r\n\r\n if (isInitialBlock && isEmptyBlock) {\r\n this.Editor.Toolbar.plusButton.show();\r\n }\r\n }\r\n\r\n /**\r\n * Append prebuilded sprite with SVG icons\r\n */\r\n appendSVGSprite() {\r\n let spriteHolder = $.make('div');\r\n\r\n spriteHolder.innerHTML = sprite;\r\n\r\n $.append(this.nodes.wrapper, spriteHolder);\r\n }\r\n}\r\n\r\n// /**\r\n// * Codex Editor UI module\r\n// *\r\n// * @author Codex Team\r\n// * @version 1.2.0\r\n// */\r\n//\r\n// module.exports = (function (ui) {\r\n//\r\n// let editor = codex.editor;\r\n//\r\n// /**\r\n// * Basic editor classnames\r\n// */\r\n// ui.prepare = function () {\r\n//\r\n\r\n//\r\n// };\r\n//\r\n// /** Draw notifications holder */\r\n// var makeNotificationHolder_ = function () {\r\n//\r\n// /** Append block with notifications to the document */\r\n// editor.nodes.notifications = editor.notifications.createHolder();\r\n//\r\n// };\r\n//\r\n//\r\n// var addInlineToolbarTools_ = function () {\r\n//\r\n// var tools = {\r\n//\r\n// bold: {\r\n// icon : 'ce-icon-bold',\r\n// command : 'bold'\r\n// },\r\n//\r\n// italic: {\r\n// icon : 'ce-icon-italic',\r\n// command : 'italic'\r\n// },\r\n//\r\n// link: {\r\n// icon : 'ce-icon-link',\r\n// command : 'createLink'\r\n// }\r\n// };\r\n//\r\n// var toolButton,\r\n// tool;\r\n//\r\n// for(var name in tools) {\r\n//\r\n// tool = tools[name];\r\n//\r\n// toolButton = editor.draw.toolbarButtonInline(name, tool.icon);\r\n//\r\n// editor.nodes.inlineToolbar.buttons.appendChild(toolButton);\r\n// /**\r\n// * Add callbacks to this buttons\r\n// */\r\n// editor.ui.setInlineToolbarButtonBehaviour(toolButton, tool.command);\r\n//\r\n// }\r\n//\r\n// };\r\n//\r\n// /**\r\n// * @private\r\n// * Bind editor UI events\r\n// */\r\n// var bindEvents_ = function () {\r\n//\r\n// editor.core.log('ui.bindEvents fired', 'info');\r\n//\r\n// // window.addEventListener('error', function (errorMsg, url, lineNumber) {\r\n// // editor.notifications.errorThrown(errorMsg, event);\r\n// // }, false );\r\n//\r\n// /** All keydowns on Document */\r\n// editor.listeners.add(document, 'keydown', editor.callback.globalKeydown, false);\r\n//\r\n// /** All keydowns on Redactor zone */\r\n// editor.listeners.add(editor.nodes.redactor, 'keydown', editor.callback.redactorKeyDown, false);\r\n//\r\n// /** All keydowns on Document */\r\n// editor.listeners.add(document, 'keyup', editor.callback.globalKeyup, false );\r\n//\r\n// /**\r\n// * Mouse click to radactor\r\n// */\r\n// editor.listeners.add(editor.nodes.redactor, 'click', editor.callback.redactorClicked, false );\r\n//\r\n// /**\r\n// * Clicks to the Plus button\r\n// */\r\n// editor.listeners.add(editor.nodes.plusButton, 'click', editor.callback.plusButtonClicked, false);\r\n//\r\n// /**\r\n// * Clicks to SETTINGS button in toolbar\r\n// */\r\n// editor.listeners.add(editor.nodes.showSettingsButton, 'click', editor.callback.showSettingsButtonClicked, false );\r\n//\r\n// /** Bind click listeners on toolbar buttons */\r\n// for (var button in editor.nodes.toolbarButtons) {\r\n//\r\n// editor.listeners.add(editor.nodes.toolbarButtons[button], 'click', editor.callback.toolbarButtonClicked, false);\r\n//\r\n// }\r\n//\r\n// };\r\n//\r\n// ui.addBlockHandlers = function (block) {\r\n//\r\n// if (!block) return;\r\n//\r\n// /**\r\n// * Block keydowns\r\n// */\r\n// editor.listeners.add(block, 'keydown', editor.callback.blockKeydown, false);\r\n//\r\n// /**\r\n// * Pasting content from another source\r\n// * We have two type of sanitization\r\n// * First - uses deep-first search algorithm to get sub nodes,\r\n// * sanitizes whole Block_content and replaces cleared nodes\r\n// * This method is deprecated\r\n// * Method is used in editor.callback.blockPaste(event)\r\n// *\r\n// * Secont - uses Mutation observer.\r\n// * Observer \"observe\" DOM changes and send changings to callback.\r\n// * Callback gets changed node, not whole Block_content.\r\n// * Inserted or changed node, which we've gotten have been cleared and replaced with diry node\r\n// *\r\n// * Method is used in editor.callback.blockPasteViaSanitize(event)\r\n// *\r\n// * @uses html-janitor\r\n// * @example editor.callback.blockPasteViaSanitize(event), the second method.\r\n// *\r\n// */\r\n// editor.listeners.add(block, 'paste', editor.paste.blockPasteCallback, false);\r\n//\r\n// /**\r\n// * Show inline toolbar for selected text\r\n// */\r\n// editor.listeners.add(block, 'mouseup', editor.toolbar.inline.show, false);\r\n// editor.listeners.add(block, 'keyup', editor.toolbar.inline.show, false);\r\n//\r\n// };\r\n//\r\n// /** getting all contenteditable elements */\r\n// ui.saveInputs = function () {\r\n//\r\n// var redactor = editor.nodes.redactor;\r\n//\r\n// editor.state.inputs = [];\r\n//\r\n// /** Save all inputs in global variable state */\r\n// var inputs = redactor.querySelectorAll('[contenteditable], input, textarea');\r\n//\r\n// Array.prototype.map.call(inputs, function (current) {\r\n//\r\n// if (!current.type || current.type == 'text' || current.type == 'textarea') {\r\n//\r\n// editor.state.inputs.push(current);\r\n//\r\n// }\r\n//\r\n// });\r\n//\r\n// };\r\n//\r\n// /**\r\n// * Adds first initial block on empty redactor\r\n// */\r\n// ui.addInitialBlock = function () {\r\n//\r\n// var initialBlockType = editor.settings.initialBlockPlugin,\r\n// initialBlock;\r\n//\r\n// if ( !editor.tools[initialBlockType] ) {\r\n//\r\n// editor.core.log('Plugin %o was not implemented and can\\'t be used as initial block', 'warn', initialBlockType);\r\n// return;\r\n//\r\n// }\r\n//\r\n// initialBlock = editor.tools[initialBlockType].render();\r\n//\r\n// initialBlock.setAttribute('data-placeholder', editor.settings.placeholder);\r\n//\r\n// editor.content.insertBlock({\r\n// type : initialBlockType,\r\n// block : initialBlock\r\n// });\r\n//\r\n// editor.content.workingNodeChanged(initialBlock);\r\n//\r\n// };\r\n//\r\n// ui.setInlineToolbarButtonBehaviour = function (button, type) {\r\n//\r\n// editor.listeners.add(button, 'mousedown', function (event) {\r\n//\r\n// editor.toolbar.inline.toolClicked(event, type);\r\n//\r\n// }, false);\r\n//\r\n// };\r\n//\r\n// return ui;\r\n//\r\n// })({});\r\n","/**\r\n * Element.closest()\r\n *\r\n * https://developer.mozilla.org/en-US/docs/Web/API/Element/closest\r\n */\r\nif (!Element.prototype.matches)\r\n Element.prototype.matches = Element.prototype.msMatchesSelector ||\r\n Element.prototype.webkitMatchesSelector;\r\n\r\nif (!Element.prototype.closest)\r\n Element.prototype.closest = function (s) {\r\n var el = this;\r\n\r\n if (!document.documentElement.contains(el)) return null;\r\n do {\r\n if (el.matches(s)) return el;\r\n el = el.parentElement || el.parentNode;\r\n } while (el !== null);\r\n return null;\r\n };\r\n","/**\r\n * Working with selection\r\n * @typedef {Selection} Selection\r\n */\r\nexport default class Selection {\r\n /**\r\n * @constructor\r\n */\r\n constructor() {\r\n this.instance = null;\r\n this.selection = null;\r\n\r\n /**\r\n * This property can store Selection's range for restoring later\r\n * @type {Range|null}\r\n */\r\n this.savedSelectionRange = null;\r\n }\r\n\r\n /**\r\n * Returns window Selection\r\n * {@link https://developer.mozilla.org/ru/docs/Web/API/Window/getSelection}\r\n * @return {Selection}\r\n */\r\n static get() {\r\n return window.getSelection();\r\n }\r\n\r\n /**\r\n * Returns selected anchor\r\n * {@link https://developer.mozilla.org/ru/docs/Web/API/Selection/anchorNode}\r\n * @return {Node|null}\r\n */\r\n static get anchorNode() {\r\n const selection = window.getSelection();\r\n\r\n return selection ? selection.anchorNode : null;\r\n }\r\n\r\n /**\r\n * Returns selection offset according to the anchor node\r\n * {@link https://developer.mozilla.org/ru/docs/Web/API/Selection/anchorOffset}\r\n * @return {Number|null}\r\n */\r\n static get anchorOffset() {\r\n const selection = window.getSelection();\r\n\r\n return selection ? selection.anchorOffset : null;\r\n }\r\n\r\n /**\r\n * Is current selection range collapsed\r\n * @return {boolean|null}\r\n */\r\n static get isCollapsed() {\r\n const selection = window.getSelection();\r\n\r\n return selection ? selection.isCollapsed : null;\r\n }\r\n\r\n /**\r\n * Return first range\r\n * @return {Range|null}\r\n */\r\n static get range() {\r\n const selection = window.getSelection();\r\n\r\n return selection && selection.rangeCount ? selection.getRangeAt(0) : null;\r\n }\r\n\r\n /**\r\n * Calculates position and size of selected text\r\n * @return {{x, y, width, height, top?, left?, bottom?, right?}}\r\n */\r\n static get rect() {\r\n let sel = document.selection, range;\r\n let rect = {\r\n x: 0,\r\n y: 0,\r\n width: 0,\r\n height: 0\r\n };\r\n\r\n if (sel && sel.type !== 'Control') {\r\n range = sel.createRange();\r\n rect.x = range.boundingLeft;\r\n rect.y = range.boundingTop;\r\n rect.width = range.boundingWidth;\r\n rect.height = range.boundingHeight;\r\n\r\n return rect;\r\n }\r\n\r\n if (!window.getSelection) {\r\n _.log('Method window.getSelection is not supported', 'warn');\r\n return rect;\r\n }\r\n\r\n sel = window.getSelection();\r\n\r\n if (!sel.rangeCount) {\r\n _.log('Method Selection.rangeCount() is not supported', 'warn');\r\n return rect;\r\n }\r\n\r\n range = sel.getRangeAt(0).cloneRange();\r\n\r\n if (range.getBoundingClientRect) {\r\n rect = range.getBoundingClientRect();\r\n }\r\n // Fall back to inserting a temporary element\r\n if (rect.x === 0 && rect.y === 0) {\r\n let span = document.createElement('span');\r\n\r\n if (span.getBoundingClientRect) {\r\n // Ensure span has dimensions and position by\r\n // adding a zero-width space character\r\n span.appendChild( document.createTextNode('\\u200b') );\r\n range.insertNode(span);\r\n rect = span.getBoundingClientRect();\r\n\r\n let spanParent = span.parentNode;\r\n\r\n spanParent.removeChild(span);\r\n\r\n // Glue any broken text nodes back together\r\n spanParent.normalize();\r\n }\r\n }\r\n\r\n return rect;\r\n }\r\n\r\n /**\r\n * Returns selected text as String\r\n * @returns {string}\r\n */\r\n static get text() {\r\n return window.getSelection ? window.getSelection().toString() : '';\r\n };\r\n\r\n /**\r\n * Save Selection's range\r\n */\r\n save() {\r\n this.savedSelectionRange = Selection.range;\r\n }\r\n\r\n /**\r\n * Restore saved Selection's range\r\n */\r\n restore() {\r\n if (!this.savedSelectionRange) {\r\n return;\r\n }\r\n\r\n const sel = window.getSelection();\r\n\r\n sel.removeAllRanges();\r\n sel.addRange(this.savedSelectionRange);\r\n }\r\n\r\n /**\r\n * Clears saved selection\r\n */\r\n clearSaved() {\r\n this.savedSelectionRange = null;\r\n }\r\n\r\n /**\r\n * Looks ahead to find passed tag from current selection\r\n *\r\n * @param {String} tagName - tag to found\r\n * @param {String} [className] - tag's class name\r\n * @param {Number} [searchDepth] - count of tags that can be included. For better performance.\r\n * @return {HTMLElement|null}\r\n */\r\n findParentTag(tagName, className, searchDepth = 10) {\r\n let selection = window.getSelection(),\r\n parentTag = null;\r\n\r\n /**\r\n * If selection is missing or no anchorNode or focusNode were found then return null\r\n */\r\n if (!selection || !selection.anchorNode || !selection.focusNode) {\r\n return null;\r\n }\r\n\r\n /**\r\n * Define Nodes for start and end of selection\r\n */\r\n let boundNodes = [\r\n /** the Node in which the selection begins */\r\n selection.anchorNode,\r\n /** the Node in which the selection ends */\r\n selection.focusNode\r\n ];\r\n\r\n /**\r\n * For each selection parent Nodes we try to find target tag [with target class name]\r\n * It would be saved in parentTag variable\r\n */\r\n boundNodes.forEach(parent => {\r\n /** Reset tags limit */\r\n let searchDepthIterable = searchDepth;\r\n\r\n while (searchDepthIterable > 0 && parent.parentNode) {\r\n /**\r\n * Check tag's name\r\n */\r\n if (parent.tagName === tagName) {\r\n /**\r\n * Optional additional check for class-name matching\r\n */\r\n if (className && parent.classList && !parent.classList.contains(className)) {\r\n continue;\r\n }\r\n\r\n /**\r\n * If we have found required tag with class then save the result and go out from cycle\r\n */\r\n parentTag = parent;\r\n break;\r\n }\r\n\r\n /**\r\n * Target tag was not found. Go up to the parent and check it\r\n */\r\n parent = parent.parentNode;\r\n searchDepthIterable--;\r\n }\r\n });\r\n\r\n /**\r\n * Return found tag or null\r\n */\r\n return parentTag;\r\n }\r\n\r\n /**\r\n * Expands selection range to the passed parent node\r\n *\r\n * @param {HTMLElement} node\r\n */\r\n expandToTag(node) {\r\n let selection = window.getSelection();\r\n\r\n selection.removeAllRanges();\r\n let range = document.createRange();\r\n\r\n range.selectNodeContents(node);\r\n selection.addRange(range);\r\n }\r\n}\r\n","/**\r\n * Codex Editor Util\r\n */\r\nexport default class Util {\r\n /**\r\n * Custom logger\r\n *\r\n * @param {string} msg - message\r\n * @param {string} type - logging type 'log'|'warn'|'error'|'info'\r\n * @param {*} args - argument to log with a message\r\n */\r\n static log(msg, type, args) {\r\n type = type || 'log';\r\n\r\n if (!args) {\r\n args = msg || 'undefined';\r\n msg = '[codex-editor]: %o';\r\n } else {\r\n msg = '[codex-editor]: ' + msg;\r\n }\r\n\r\n try{\r\n if ( 'console' in window && window.console[ type ] ) {\r\n if ( args ) window.console[ type ]( msg, args );\r\n else window.console[ type ]( msg );\r\n }\r\n } catch(e) {\r\n // do nothing\r\n }\r\n }\r\n\r\n /**\r\n * Returns basic keycodes as constants\r\n * @return {{}}\r\n */\r\n static get keyCodes() {\r\n return {\r\n BACKSPACE: 8,\r\n TAB: 9,\r\n ENTER: 13,\r\n SHIFT: 16,\r\n CTRL: 17,\r\n ALT: 18,\r\n ESC: 27,\r\n SPACE: 32,\r\n LEFT: 37,\r\n UP: 38,\r\n DOWN: 40,\r\n RIGHT: 39,\r\n DELETE: 46,\r\n META: 91\r\n };\r\n }\r\n\r\n /**\r\n * @typedef {Object} ChainData\r\n * @property {Object} data - data that will be passed to the success or fallback\r\n * @property {Function} function - function's that must be called asynchronically\r\n */\r\n\r\n /**\r\n * Fires a promise sequence asyncronically\r\n *\r\n * @param {Object[]} chains - list or ChainData's\r\n * @param {Function} success - success callback\r\n * @param {Function} fallback - callback that fires in case of errors\r\n *\r\n * @return {Promise}\r\n */\r\n static sequence(chains, success = () => {}, fallback = () => {}) {\r\n return new Promise(function (resolve) {\r\n /**\r\n * pluck each element from queue\r\n * First, send resolved Promise as previous value\r\n * Each plugins \"prepare\" method returns a Promise, that's why\r\n * reduce current element will not be able to continue while can't get\r\n * a resolved Promise\r\n */\r\n chains.reduce(function (previousValue, currentValue, iteration) {\r\n return previousValue\r\n .then(() => waitNextBlock(currentValue, success, fallback))\r\n .then(() => {\r\n // finished\r\n if (iteration === chains.length - 1) {\r\n resolve();\r\n }\r\n });\r\n }, Promise.resolve());\r\n });\r\n\r\n /**\r\n * Decorator\r\n *\r\n * @param {ChainData} chainData\r\n *\r\n * @param {Function} successCallback\r\n * @param {Function} fallbackCallback\r\n *\r\n * @return {Promise}\r\n */\r\n function waitNextBlock(chainData, successCallback, fallbackCallback) {\r\n return new Promise(function (resolve) {\r\n chainData.function()\r\n .then(() => {\r\n successCallback(chainData.data || {});\r\n })\r\n .then(resolve)\r\n .catch(function () {\r\n fallbackCallback(chainData.data || {});\r\n\r\n // anyway, go ahead even it falls\r\n resolve();\r\n });\r\n });\r\n }\r\n }\r\n\r\n /**\r\n * Make array from array-like collection\r\n *\r\n * @param {*} collection\r\n *\r\n * @return {Array}\r\n */\r\n static array(collection) {\r\n return Array.prototype.slice.call(collection);\r\n }\r\n\r\n /**\r\n * Checks if object is empty\r\n *\r\n * @param {Object} object\r\n * @return {boolean}\r\n */\r\n static isEmpty(object) {\r\n return Object.keys(object).length === 0 && object.constructor === Object;\r\n }\r\n\r\n /**\r\n * Check if passed object is a Promise\r\n * @param {*} object - object to check\r\n * @return {Boolean}\r\n */\r\n static isPromise(object) {\r\n return Promise.resolve(object) === object;\r\n }\r\n\r\n /**\r\n * Check if passed element is contenteditable\r\n * @param element\r\n * @return {boolean}\r\n */\r\n static isContentEditable(element) {\r\n return element.contentEditable === 'true';\r\n }\r\n\r\n /**\r\n * Delays method execution\r\n *\r\n * @param method\r\n * @param timeout\r\n */\r\n static delay(method, timeout) {\r\n return function () {\r\n let context = this,\r\n args = arguments;\r\n\r\n window.setTimeout(() => method.apply(context, args), timeout);\r\n };\r\n }\r\n};\r\n","exports = module.exports = require(\"../../node_modules/css-loader/lib/css-base.js\")(false);\n// imports\n\n\n// module\nexports.push([module.id, \":root {\\r\\n /**\\r\\n * Toolbar buttons\\r\\n */\\r\\n --bg-light: #eff2f5;\\r\\n\\r\\n /**\\r\\n * All gray texts: placeholders, settings\\r\\n */\\r\\n --grayText: #707684;\\r\\n\\r\\n /** Blue icons */\\r\\n --color-active-icon: #388AE5;\\r\\n\\r\\n /**\\r\\n * Block content width\\r\\n */\\r\\n --content-width: 650px;\\r\\n\\r\\n /**\\r\\n * Toolbar Plus Button and Toolbox buttons height and width\\r\\n */\\r\\n --toolbar-buttons-size: 34px;\\r\\n\\r\\n /**\\r\\n * Confirm deletion bg\\r\\n */\\r\\n --color-confirm: #E24A4A;\\r\\n}\\r\\n/**\\r\\n* Editor wrapper\\r\\n*/\\r\\n.codex-editor {\\r\\n position: relative;\\r\\n box-sizing: border-box;\\r\\n\\r\\n\\r\\n}\\r\\n.codex-editor .hide {\\r\\n display: none;\\r\\n }\\r\\n.codex-editor__redactor {\\r\\n padding-bottom: 300px;\\r\\n }\\r\\n.codex-editor svg {\\r\\n fill: currentColor;\\r\\n vertical-align: middle;\\r\\n max-height: 100%;\\r\\n }\\r\\n::-moz-selection{\\r\\n background-color: rgba(61,166,239,0.63);\\r\\n}\\r\\n::selection{\\r\\n background-color: rgba(61,166,239,0.63);\\r\\n}\\r\\n.ce-tune-moveup{}\\r\\n.ce-settings-delete:hover {\\r\\n cursor: pointer;\\r\\n }\\r\\n.ce-settings-delete::before {\\r\\n content: 'delete'\\r\\n }\\r\\n.ce-toolbar {\\r\\n position: absolute;\\r\\n left: 0;\\r\\n right: 0;\\r\\n top: 0;\\r\\n /*opacity: 0;*/\\r\\n /*visibility: hidden;*/\\r\\n transition: opacity 100ms ease;\\r\\n will-change: opacity, transform;\\r\\n display: none;\\r\\n}\\r\\n.ce-toolbar--opened {\\r\\n display: block;\\r\\n /*opacity: 1;*/\\r\\n /*visibility: visible;*/\\r\\n }\\r\\n.ce-toolbar__content {\\r\\n max-width: 650px;\\r\\n max-width: var(--content-width);\\r\\n margin: 0 auto;\\r\\n position: relative;\\r\\n }\\r\\n.ce-toolbar__plus {\\r\\n position: absolute;\\r\\n left: calc(calc(34px + 10px) * -1);\\r\\n left: calc(calc(var(--toolbar-buttons-size) + 10px) * -1);\\r\\n display: inline-block;\\r\\n background-color: #eff2f5;\\r\\n background-color: var(--bg-light);\\r\\n width: 34px;\\r\\n width: var(--toolbar-buttons-size);\\r\\n height: 34px;\\r\\n height: var(--toolbar-buttons-size);\\r\\n line-height: 34px;\\r\\n text-align: center;\\r\\n border-radius: 50%;\\r\\n cursor: pointer;\\r\\n }\\r\\n.ce-toolbar__plus--hidden {\\r\\n display: none;\\r\\n }\\r\\n/**\\r\\n * Block actions Zone\\r\\n * -------------------------\\r\\n */\\r\\n.ce-toolbar__actions {\\r\\n position: absolute;\\r\\n right: 0;\\r\\n top: 0;\\r\\n padding-right: 16px;\\r\\n }\\r\\n.ce-toolbar__actions-buttons {\\r\\n text-align: right;\\r\\n }\\r\\n.ce-toolbar__settings-btn {\\r\\n display: inline-block;\\r\\n width: 24px;\\r\\n height: 24px;\\r\\n color: #707684;\\r\\n color: var(--grayText);\\r\\n cursor: pointer;\\r\\n }\\r\\n.ce-toolbox {\\r\\n position: absolute;\\r\\n visibility: hidden;\\r\\n transition: opacity 100ms ease;\\r\\n will-change: opacity;\\r\\n}\\r\\n.ce-toolbox--opened {\\r\\n opacity: 1;\\r\\n visibility: visible;\\r\\n }\\r\\n.ce-toolbox__button {\\r\\n display: inline-block;\\r\\n list-style: none;\\r\\n margin: 0;\\r\\n background: #eff2f5;\\r\\n background: var(--bg-light);\\r\\n width: 34px;\\r\\n width: var(--toolbar-buttons-size);\\r\\n height: 34px;\\r\\n height: var(--toolbar-buttons-size);\\r\\n border-radius: 30px;\\r\\n overflow: hidden;\\r\\n text-align: center;\\r\\n line-height: 34px;\\r\\n line-height: var(--toolbar-buttons-size)\\r\\n }\\r\\n.ce-toolbox__button::before {\\r\\n content: attr(title);\\r\\n font-size: 22px;\\r\\n font-weight: 500;\\r\\n letter-spacing: 1em;\\r\\n -webkit-font-feature-settings: \\\"smcp\\\", \\\"c2sc\\\";\\r\\n font-feature-settings: \\\"smcp\\\", \\\"c2sc\\\";\\r\\n font-variant-caps: all-small-caps;\\r\\n padding-left: 11.5px;\\r\\n margin-top: -1px;\\r\\n display: inline-block;\\r\\n }\\r\\n.ce-inline-toolbar {\\r\\n position: absolute;\\r\\n background-color: #FFFFFF;\\r\\n box-shadow: 0 8px 23px -6px rgba(21,40,54,0.31), 22px -14px 34px -18px rgba(33,48,73,0.26);\\r\\n border-radius: 4px;\\r\\n z-index: 2\\r\\n}\\r\\n.ce-inline-toolbar::before {\\r\\n content: '';\\r\\n width: 15px;\\r\\n height: 15px;\\r\\n position: absolute;\\r\\n top: -7px;\\r\\n left: 50%;\\r\\n margin-left: -7px;\\r\\n transform: rotate(-45deg);\\r\\n background-color: #fff;\\r\\n z-index: -1;\\r\\n }\\r\\n.ce-inline-toolbar {\\r\\n padding: 6px;\\r\\n transform: translateX(-50%);\\r\\n display: none;\\r\\n box-shadow: 0 6px 12px -6px rgba(131, 147, 173, 0.46),\\r\\n 5px -12px 34px -13px rgba(97, 105, 134, 0.6),\\r\\n 0 26px 52px 3px rgba(147, 165, 186, 0.24);\\r\\n}\\r\\n.ce-inline-toolbar--showed {\\r\\n display: block;\\r\\n }\\r\\n.ce-inline-tool {\\r\\n display: inline-block;\\r\\n width: 34px;\\r\\n height: 34px;\\r\\n line-height: 34px;\\r\\n text-align: center;\\r\\n border-radius: 3px;\\r\\n cursor: pointer;\\r\\n border: 0;\\r\\n outline: none;\\r\\n background-color: transparent;\\r\\n vertical-align: bottom;\\r\\n color: #707684;\\r\\n color: var(--grayText)\\r\\n}\\r\\n.ce-inline-tool:not(:last-of-type){\\r\\n margin-right: 5px;\\r\\n }\\r\\n.ce-inline-tool:hover {\\r\\n background-color: #eff2f5;\\r\\n background-color: var(--bg-light);\\r\\n }\\r\\n.ce-inline-tool {\\r\\n line-height: normal;\\r\\n}\\r\\n.ce-inline-tool--active {\\r\\n color: #388AE5;\\r\\n color: var(--color-active-icon);\\r\\n }\\r\\n.ce-inline-tool--link .icon {\\r\\n margin-top: -2px;\\r\\n }\\r\\n.ce-inline-tool--link .icon--unlink {\\r\\n display: none;\\r\\n }\\r\\n.ce-inline-tool--unlink .icon--link {\\r\\n display: none;\\r\\n }\\r\\n.ce-inline-tool--unlink .icon--unlink {\\r\\n display: inline-block;\\r\\n }\\r\\n.ce-inline-tool-input {\\r\\n background-color: #eff2f5;\\r\\n background-color: var(--bg-light);\\r\\n outline: none;\\r\\n border: 0;\\r\\n border-radius: 3px;\\r\\n margin: 6px 0 0;\\r\\n font-size: 13px;\\r\\n padding: 8px;\\r\\n width: 100%;\\r\\n box-sizing: border-box;\\r\\n display: none\\r\\n }\\r\\n.ce-inline-tool-input::-webkit-input-placeholder {\\r\\n color: #707684;\\r\\n color: var(--grayText);\\r\\n }\\r\\n.ce-inline-tool-input:-ms-input-placeholder {\\r\\n color: #707684;\\r\\n color: var(--grayText);\\r\\n }\\r\\n.ce-inline-tool-input::placeholder {\\r\\n color: #707684;\\r\\n color: var(--grayText);\\r\\n }\\r\\n.ce-inline-tool-input--showed {\\r\\n display: block;\\r\\n }\\r\\n.ce-settings {\\r\\n position: absolute;\\r\\n background-color: #FFFFFF;\\r\\n box-shadow: 0 8px 23px -6px rgba(21,40,54,0.31), 22px -14px 34px -18px rgba(33,48,73,0.26);\\r\\n border-radius: 4px;\\r\\n z-index: 2\\r\\n}\\r\\n.ce-settings::before {\\r\\n content: '';\\r\\n width: 15px;\\r\\n height: 15px;\\r\\n position: absolute;\\r\\n top: -7px;\\r\\n left: 50%;\\r\\n margin-left: -7px;\\r\\n transform: rotate(-45deg);\\r\\n background-color: #fff;\\r\\n z-index: -1;\\r\\n }\\r\\n.ce-settings {\\r\\n right: 5px;\\r\\n top: 35px;\\r\\n min-width: 124px\\r\\n}\\r\\n.ce-settings::before{\\r\\n left: auto;\\r\\n right: 12px;\\r\\n }\\r\\n.ce-settings {\\r\\n\\r\\n display: none;\\r\\n}\\r\\n.ce-settings--opened {\\r\\n display: block;\\r\\n }\\r\\n.ce-settings__plugin-zone:not(:empty){\\r\\n padding: 6px;\\r\\n }\\r\\n.ce-settings__default-zone:not(:empty){\\r\\n padding: 6px;\\r\\n }\\r\\n.ce-settings__button {\\r\\n display: inline-block;\\r\\n width: 34px;\\r\\n height: 34px;\\r\\n line-height: 34px;\\r\\n text-align: center;\\r\\n border-radius: 3px;\\r\\n cursor: pointer;\\r\\n border: 0;\\r\\n outline: none;\\r\\n background-color: transparent;\\r\\n vertical-align: bottom;\\r\\n color: #707684;\\r\\n color: var(--grayText)\\r\\n }\\r\\n.ce-settings__button:not(:last-of-type){\\r\\n margin-right: 5px;\\r\\n }\\r\\n.ce-settings__button:hover {\\r\\n background-color: #eff2f5;\\r\\n background-color: var(--bg-light);\\r\\n }\\r\\n.ce-settings__button--active {\\r\\n color: #388AE5;\\r\\n color: var(--color-active-icon);\\r\\n }\\r\\n.ce-settings__button--delete {\\r\\n transition: background-color 300ms ease;\\r\\n will-change: background-color;\\r\\n }\\r\\n.ce-settings__button--delete .icon {\\r\\n transition: transform 200ms ease-out;\\r\\n will-change: transform;\\r\\n }\\r\\n.ce-settings__button--confirm {\\r\\n background-color: #E24A4A;\\r\\n background-color: var(--color-confirm);\\r\\n color: #fff\\r\\n }\\r\\n.ce-settings__button--confirm:hover {\\r\\n background-color: rgb(213, 74, 74) !important;\\r\\n background-color: rgb(213, 74, 74) !important;\\r\\n }\\r\\n.ce-settings__button--confirm .icon {\\r\\n transform: rotate(90deg);\\r\\n }\\r\\n.ce-settings-move-up:hover {\\r\\n cursor: pointer;\\r\\n }\\r\\n.ce-settings-move-up--disabled {\\r\\n cursor: not-allowed !important;\\r\\n opacity: .3;\\r\\n }\\r\\n.ce-block:first-of-type {\\r\\n margin-top: 0;\\r\\n }\\r\\n.ce-block--selected {\\r\\n background-image: linear-gradient(17deg, rgba(243, 248, 255, 0.03) 63.45%, rgba(207, 214, 229, 0.27) 98%);\\r\\n border-radius: 3px;\\r\\n }\\r\\n.ce-block__content {\\r\\n max-width: 650px;\\r\\n max-width: var(--content-width);\\r\\n margin: 0 auto;\\r\\n }\\r\\n\", \"\"]);\n\n// exports\n"],"sourceRoot":""}
\ No newline at end of file
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content;\n\t\t\t}\n\t\t}).join(\"\");\n\t};\n\n\t// import a list of modules into the list\n\tlist.i = function(modules, mediaQuery) {\n\t\tif(typeof modules === \"string\")\n\t\t\tmodules = [[null, modules, \"\"]];\n\t\tvar alreadyImportedModules = {};\n\t\tfor(var i = 0; i < this.length; i++) {\n\t\t\tvar id = this[i][0];\n\t\t\tif(typeof id === \"number\")\n\t\t\t\talreadyImportedModules[id] = true;\n\t\t}\n\t\tfor(i = 0; i < modules.length; i++) {\n\t\t\tvar item = modules[i];\n\t\t\t// skip already imported module\n\t\t\t// this implementation is not 100% perfect for weird media query combinations\n\t\t\t// when a module is imported multiple times with different media queries.\n\t\t\t// I hope this will never occur (Hey this way we have smaller bundles)\n\t\t\tif(typeof item[0] !== \"number\" || !alreadyImportedModules[item[0]]) {\n\t\t\t\tif(mediaQuery && !item[2]) {\n\t\t\t\t\titem[2] = mediaQuery;\n\t\t\t\t} else if(mediaQuery) {\n\t\t\t\t\titem[2] = \"(\" + item[2] + \") and (\" + mediaQuery + \")\";\n\t\t\t\t}\n\t\t\t\tlist.push(item);\n\t\t\t}\n\t\t}\n\t};\n\treturn list;\n};\n\nfunction cssWithMappingToString(item, useSourceMap) {\n\tvar content = item[1] || '';\n\tvar cssMapping = item[3];\n\tif (!cssMapping) {\n\t\treturn content;\n\t}\n\n\tif (useSourceMap && typeof btoa === 'function') {\n\t\tvar sourceMapping = toComment(cssMapping);\n\t\tvar sourceURLs = cssMapping.sources.map(function (source) {\n\t\t\treturn '/*# sourceURL=' + cssMapping.sourceRoot + source + ' */'\n\t\t});\n\n\t\treturn [content].concat(sourceURLs).concat([sourceMapping]).join('\\n');\n\t}\n\n\treturn [content].join('\\n');\n}\n\n// Adapted from convert-source-map (MIT)\nfunction toComment(sourceMap) {\n\t// eslint-disable-next-line no-undef\n\tvar base64 = btoa(unescape(encodeURIComponent(JSON.stringify(sourceMap))));\n\tvar data = 'sourceMappingURL=data:application/json;charset=utf-8;base64,' + base64;\n\n\treturn '/*# ' + data + ' */';\n}\n","(function (root, factory) {\n if (typeof define === 'function' && define.amd) {\n define('html-janitor', factory);\n } else if (typeof exports === 'object') {\n module.exports = factory();\n } else {\n root.HTMLJanitor = factory();\n }\n}(this, function () {\n\n /**\n * @param {Object} config.tags Dictionary of allowed tags.\n * @param {boolean} config.keepNestedBlockElements Default false.\n */\n function HTMLJanitor(config) {\n\n var tagDefinitions = config['tags'];\n var tags = Object.keys(tagDefinitions);\n\n var validConfigValues = tags\n .map(function(k) { return typeof tagDefinitions[k]; })\n .every(function(type) { return type === 'object' || type === 'boolean' || type === 'function'; });\n\n if(!validConfigValues) {\n throw new Error(\"The configuration was invalid\");\n }\n\n this.config = config;\n }\n\n // TODO: not exhaustive?\n var blockElementNames = ['P', 'LI', 'TD', 'TH', 'DIV', 'H1', 'H2', 'H3', 'H4', 'H5', 'H6', 'PRE'];\n function isBlockElement(node) {\n return blockElementNames.indexOf(node.nodeName) !== -1;\n }\n\n var inlineElementNames = ['A', 'B', 'STRONG', 'I', 'EM', 'SUB', 'SUP', 'U', 'STRIKE'];\n function isInlineElement(node) {\n return inlineElementNames.indexOf(node.nodeName) !== -1;\n }\n\n HTMLJanitor.prototype.clean = function (html) {\n var sandbox = document.createElement('div');\n sandbox.innerHTML = html;\n\n this._sanitize(sandbox);\n\n return sandbox.innerHTML;\n };\n\n HTMLJanitor.prototype._sanitize = function (parentNode) {\n var treeWalker = createTreeWalker(parentNode);\n var node = treeWalker.firstChild();\n if (!node) { return; }\n\n do {\n // Ignore nodes that have already been sanitized\n if (node._sanitized) {\n continue;\n }\n\n if (node.nodeType === Node.TEXT_NODE) {\n // If this text node is just whitespace and the previous or next element\n // sibling is a block element, remove it\n // N.B.: This heuristic could change. Very specific to a bug with\n // `contenteditable` in Firefox: http://jsbin.com/EyuKase/1/edit?js,output\n // FIXME: make this an option?\n if (node.data.trim() === ''\n && ((node.previousElementSibling && isBlockElement(node.previousElementSibling))\n || (node.nextElementSibling && isBlockElement(node.nextElementSibling)))) {\n parentNode.removeChild(node);\n this._sanitize(parentNode);\n break;\n } else {\n continue;\n }\n }\n\n // Remove all comments\n if (node.nodeType === Node.COMMENT_NODE) {\n parentNode.removeChild(node);\n this._sanitize(parentNode);\n break;\n }\n\n var isInline = isInlineElement(node);\n var containsBlockElement;\n if (isInline) {\n containsBlockElement = Array.prototype.some.call(node.childNodes, isBlockElement);\n }\n\n // Block elements should not be nested (e.g.
\n *\n * @return {Element[]}\n */\n getHigherLevelSiblings(from, direction ) {\n let current = from,\n siblings = [];\n\n /**\n * Find passed node's firs-level parent (in example - blockquote)\n */\n while (current.parentNode && current.parentNode.contentEditable !== 'true') {\n current = current.parentNode;\n }\n\n let sibling = direction === 'left' ? 'previousSibling' : 'nextSibling';\n\n /**\n * Find all left/right siblings\n */\n while (current[sibling]) {\n current = current[sibling];\n siblings.push(current);\n }\n\n return siblings;\n }\n\n /**\n * Set's caret to the next Block\n * Before moving caret, we should check if caret position is at the end of Plugins node\n * Using {@link Dom#getDeepestNode} to get a last node and match with current selection\n *\n * @param {Boolean} force - force navigation even if caret is not at the end\n *\n * @return {Boolean}\n */\n navigateNext(force = false) {\n let nextBlock = this.Editor.BlockManager.nextBlock;\n\n if (!nextBlock) {\n return false;\n }\n\n if (force || this.isAtEnd) {\n this.setToBlock(nextBlock);\n return true;\n }\n\n return false;\n }\n\n /**\n * Set's caret to the previous Block\n * Before moving caret, we should check if caret position is start of the Plugins node\n * Using {@link Dom#getDeepestNode} to get a last node and match with current selection\n *\n * @param {Boolean} force - force navigation even if caret is not at the start\n *\n * @return {Boolean}\n */\n navigatePrevious(force = false) {\n let previousBlock = this.Editor.BlockManager.previousBlock;\n\n if (!previousBlock) {\n return false;\n }\n\n if (force || this.isAtStart) {\n this.setToBlock( previousBlock, 0, true );\n return true;\n }\n\n return false;\n }\n\n /**\n * Get's deepest first node and checks if offset is zero\n * @return {boolean}\n */\n get isAtStart() {\n /**\n * Don't handle ranges\n */\n if (!Selection.isCollapsed) {\n return false;\n }\n\n let selection = Selection.get(),\n anchorNode = selection.anchorNode,\n firstNode = $.getDeepestNode(this.Editor.BlockManager.currentBlock.html);\n\n /**\n * Workaround case when caret in the text like \" |Hello!\"\n * selection.anchorOffset is 1, but real caret visible position is 0\n * @type {number}\n */\n let firstLetterPosition = anchorNode.textContent.search(/\\S/);\n\n if (firstLetterPosition === -1) { // empty text\n firstLetterPosition = 0;\n }\n\n /**\n * In case of\n *
\n *
<-- first (and deepest) node is \n * |adaddad <-- anchor node\n *
\n */\n if ($.isEmpty(firstNode)) {\n let leftSiblings = this.getHigherLevelSiblings(anchorNode, 'left'),\n nothingAtLeft = leftSiblings.every( node => $.isEmpty(node) );\n\n\n\n if (nothingAtLeft && selection.anchorOffset === firstLetterPosition) {\n return true;\n }\n }\n\n /**\n * We use <= comparison for case:\n * \"| Hello\" <--- selection.anchorOffset is 0, but firstLetterPosition is 1\n */\n return firstNode === null || anchorNode === firstNode && selection.anchorOffset <= firstLetterPosition;\n }\n\n /**\n * Get's deepest last node and checks if offset is last node text length\n * @return {boolean}\n */\n get isAtEnd() {\n /**\n * Don't handle ranges\n */\n if (!Selection.isCollapsed) {\n return false;\n }\n\n let selection = Selection.get(),\n anchorNode = selection.anchorNode,\n lastNode = $.getDeepestNode(this.Editor.BlockManager.currentBlock.html, true);\n\n /**\n * In case of\n *
\n * adaddad| <-- anchor node\n *
<-- first (and deepest) node is \n *
\n */\n if ($.isEmpty(lastNode)) {\n let leftSiblings = this.getHigherLevelSiblings(anchorNode, 'right'),\n nothingAtRight = leftSiblings.every( node => $.isEmpty(node) );\n\n if (nothingAtRight && selection.anchorOffset === anchorNode.textContent.length) {\n return true;\n }\n }\n\n /**\n * Workaround case:\n * hello | <--- anchorOffset will be 5, but textContent.length will be 6.\n * Why not regular .trim():\n * in case of ' hello |' trim() will also remove space at the beginning, so length will be lower than anchorOffset\n */\n let rightTrimmedText = lastNode.textContent.replace(/\\s+$/, '');\n\n /**\n * We use >= comparison for case:\n * \"Hello |\" <--- selection.anchorOffset is 7, but rightTrimmedText is 6\n */\n return anchorNode === lastNode && selection.anchorOffset >= rightTrimmedText.length;\n }\n}\n","/**\n * @module eventDispatcher\n *\n * Has two important methods:\n * - {Function} on - appends subscriber to the event. If event doesn't exist - creates new one\n * - {Function} emit - fires all subscribers with data\n * - {Function off - unsubsribes callback\n *\n * @version 1.0.0\n *\n * @typedef {Events} Events\n * @property {Object} subscribers - all subscribers grouped by event name\n */\nexport default class Events extends Module {\n /**\n * @constructor\n */\n constructor({config}) {\n super({config});\n this.subscribers = {};\n }\n\n /**\n * Subscribe any event on callback\n *\n * @param {String} eventName - event name\n * @param {Function} callback - subscriber\n */\n on(eventName, callback) {\n if (!(eventName in this.subscribers)) {\n this.subscribers[eventName] = [];\n }\n\n // group by events\n this.subscribers[eventName].push(callback);\n }\n\n /**\n * Emit callbacks with passed data\n *\n * @param {String} eventName - event name\n * @param {Object} data - subscribers get this data when they were fired\n */\n emit(eventName, data) {\n if (!this.subscribers[eventName]) {\n return;\n }\n\n this.subscribers[eventName].reduce(function (previousData, currentHandler) {\n let newData = currentHandler(previousData);\n\n return newData ? newData : previousData;\n }, data);\n }\n\n /**\n * Unsubsribe callback from event\n *\n * @param eventName\n * @param callback\n */\n off(eventName, callback) {\n for(let i = 0; i < this.subscribers[eventName].length; i++) {\n if (this.subscribers[eventName][i] === callback) {\n delete this.subscribers[eventName][i];\n break;\n }\n }\n }\n\n /**\n * Destroyer\n * clears subsribers list\n */\n destroy() {\n this.subscribers = null;\n }\n}\n","/**\n * Codex Editor Listeners module\n *\n * @module Listeners\n *\n * Module-decorator for event listeners assignment\n *\n * @author Codex Team\n * @version 2.0.0\n */\n\n/**\n * @typedef {Listeners} Listeners\n * @property {Array} allListeners\n */\nexport default class Listeners extends Module {\n /**\n * @constructor\n * @param {EditorConfig} config\n */\n constructor({config}) {\n super({config});\n this.allListeners = [];\n }\n\n /**\n * Assigns event listener on element\n *\n * @param {Element} element - DOM element that needs to be listened\n * @param {String} eventType - event type\n * @param {Function} handler - method that will be fired on event\n * @param {Boolean} useCapture - use event bubbling\n */\n on(element, eventType, handler, useCapture = false) {\n let assignedEventData = {\n element,\n eventType,\n handler,\n useCapture\n };\n\n let alreadyExist = this.findOne(element, eventType, handler);\n\n if (alreadyExist) return;\n\n this.allListeners.push(assignedEventData);\n element.addEventListener(eventType, handler, useCapture);\n }\n\n /**\n * Removes event listener from element\n *\n * @param {Element} element - DOM element that we removing listener\n * @param {String} eventType - event type\n * @param {Function} handler - remove handler, if element listens several handlers on the same event type\n * @param {Boolean} useCapture - use event bubbling\n */\n off(element, eventType, handler, useCapture = false) {\n let existingListeners = this.findAll(element, eventType, handler);\n\n for (let i = 0; i < existingListeners.length; i++) {\n let index = this.allListeners.indexOf(existingListeners[i]);\n\n if (index > 0) {\n this.allListeners.splice(index, 1);\n }\n }\n\n element.removeEventListener(eventType, handler, useCapture);\n }\n\n /**\n * Search method: looks for listener by passed element\n * @param {Element} element - searching element\n * @returns {Array} listeners that found on element\n */\n findByElement(element) {\n let listenersOnElement = [];\n\n for (let i = 0; i < this.allListeners.length; i++) {\n let listener = this.allListeners[i];\n\n if (listener.element === element) {\n listenersOnElement.push(listener);\n }\n }\n\n return listenersOnElement;\n }\n\n /**\n * Search method: looks for listener by passed event type\n * @param {String} eventType\n * @return {Array} listeners that found on element\n */\n findByType(eventType) {\n let listenersWithType = [];\n\n for (let i = 0; i < this.allListeners.length; i++) {\n let listener = this.allListeners[i];\n\n if (listener.type === eventType) {\n listenersWithType.push(listener);\n }\n }\n\n return listenersWithType;\n }\n\n /**\n * Search method: looks for listener by passed handler\n * @param {Function} handler\n * @return {Array} listeners that found on element\n */\n findByHandler(handler) {\n let listenersWithHandler = [];\n\n for (let i = 0; i < this.allListeners.length; i++) {\n let listener = this.allListeners[i];\n\n if (listener.handler === handler) {\n listenersWithHandler.push(listener);\n }\n }\n\n return listenersWithHandler;\n }\n\n /**\n * @param {Element} element\n * @param {String} eventType\n * @param {Function} handler\n * @return {Element|null}\n */\n findOne(element, eventType, handler) {\n let foundListeners = this.findAll(element, eventType, handler);\n\n return foundListeners.length > 0 ? foundListeners[0] : null;\n }\n\n /**\n * @param {Element} element\n * @param {String} eventType\n * @param {Function} handler\n * @return {Array}\n */\n findAll(element, eventType, handler) {\n let found,\n foundByElements = element ? this.findByElement(element) : [];\n // foundByEventType = eventType ? this.findByType(eventType) : [],\n // foundByHandler = handler ? this.findByHandler(handler) : [];\n\n if (element && eventType && handler) {\n found = foundByElements.filter( event => event.eventType === eventType && event.handler === handler );\n } else if (element && eventType) {\n found = foundByElements.filter( event => event.eventType === eventType);\n } else {\n found = foundByElements;\n }\n\n return found;\n }\n\n /**\n * Removes all listeners\n */\n removeAll() {\n this.allListeners.map( (current) => {\n current.element.removeEventListener(current.eventType, current.handler);\n });\n\n this.allListeners = [];\n }\n}\n","/**\n * Codex Editor Renderer Module\n *\n * @module Renderer\n * @author CodeX Team\n *\n * @version 2.0.0\n */\nexport default class Renderer extends Module {\n /**\n * @constructor\n * @param {EditorConfig} config\n */\n constructor({config}) {\n super({config});\n }\n\n /**\n * @typedef {Object} RendererItems\n * @property {String} type - tool name\n * @property {Object} data - tool data\n */\n\n /**\n * @example\n *\n * items: [\n * {\n * type : 'paragraph',\n * data : {\n * text : 'Hello from Codex!'\n * }\n * },\n * {\n * type : 'paragraph',\n * data : {\n * text : 'Leave feedback if you like it!'\n * }\n * },\n * ]\n *\n */\n\n /**\n * Make plugin blocks from array of plugin`s data\n * @param {RendererItems[]} items\n */\n render(items) {\n let chainData = [];\n\n for (let i = 0; i < items.length; i++) {\n chainData.push({\n function: () => this.insertBlock(items[i])\n });\n }\n\n return _.sequence(chainData);\n }\n\n /**\n * Get plugin instance\n * Add plugin instance to BlockManager\n * Insert block to working zone\n *\n * @param {Object} item\n * @returns {Promise.}\n * @private\n */\n insertBlock(item) {\n let tool = item.type,\n data = item.data,\n settings = item.settings;\n\n if (tool in this.Editor.Tools.available) {\n this.Editor.BlockManager.insert(tool, data, settings);\n } else {\n /**\n * @todo show warning notification message\n *\n * `${tool} blocks was skipped.`\n */\n\n _.log(`Tool «${tool}» is not found. Check 'tools' property at your initial CodeX Editor config.`, 'warn');\n }\n\n return Promise.resolve();\n }\n}\n","/**\n * CodeX Sanitizer\n *\n * @module Sanitizer\n * Clears HTML from taint tags\n *\n * @version 2.0.0\n *\n * @example\n * Module can be used within two ways:\n * 1) When you have an instance\n * - this.Editor.Sanitizer.clean(yourTaintString);\n * 2) As static method\n * - CodexEditor.Sanitizer.clean(yourTaintString, yourCustomConfiguration);\n *\n * {@link SanitizerConfig}\n */\n\n\n/**\n * @typedef {Object} SanitizerConfig\n * @property {Object} tags - define tags restrictions\n *\n * @example\n *\n * tags : {\n * p: true,\n * a: {\n * href: true,\n * rel: \"nofollow\",\n * target: \"_blank\"\n * }\n * }\n */\nexport default class Sanitizer extends Module {\n /**\n * Initializes Sanitizer module\n * Sets default configuration if custom not exists\n *\n * @property {SanitizerConfig} this.defaultConfig\n * @property {HTMLJanitor} this._sanitizerInstance - Sanitizer library\n *\n * @param {SanitizerConfig} config\n */\n constructor({config}) {\n super({config});\n\n // default config\n this.defaultConfig = null;\n this._sanitizerInstance = null;\n\n /** Custom configuration */\n this.sanitizerConfig = config.settings ? config.settings.sanitizer : {};\n\n /** HTML Janitor library */\n this.sanitizerInstance = require('html-janitor');\n }\n\n /**\n * If developer uses editor's API, then he can customize sanitize restrictions.\n * Or, sanitizing config can be defined globally in editors initialization. That config will be used everywhere\n * At least, if there is no config overrides, that API uses Default configuration\n *\n * @uses https://www.npmjs.com/package/html-janitor\n *\n * @param {HTMLJanitor} library - sanitizer extension\n */\n set sanitizerInstance(library) {\n this._sanitizerInstance = new library(this.defaultConfig);\n }\n\n /**\n * Sets sanitizer configuration. Uses default config if user didn't pass the restriction\n * @param {SanitizerConfig} config\n */\n set sanitizerConfig(config) {\n if (_.isEmpty(config)) {\n this.defaultConfig = {\n tags: {\n p: {},\n a: {\n href: true,\n target: '_blank',\n rel: 'nofollow'\n }\n }\n };\n } else {\n this.defaultConfig = config;\n }\n }\n\n /**\n * Cleans string from unwanted tags\n * @param {String} taintString - HTML string\n * @param {Object} customConfig - custom sanitizer configuration. Method uses default if param is empty\n * @return {String} clean HTML\n */\n clean(taintString, customConfig = {}) {\n if (_.isEmpty(customConfig)) {\n return this._sanitizerInstance.clean(taintString);\n } else {\n return Sanitizer.clean(taintString, customConfig);\n }\n }\n\n /**\n * Cleans string from unwanted tags\n * @static\n *\n * Method allows to use default config\n *\n * @param {String} taintString - taint string\n * @param {SanitizerConfig} customConfig - allowed tags\n *\n * @return {String} clean HTML\n */\n static clean(taintString, customConfig) {\n let newInstance = Sanitizer(customConfig);\n\n return newInstance.clean(taintString);\n }\n}\n","/**\n * Codex Editor Saver\n *\n * @module Saver\n * @author Codex Team\n * @version 2.0.0\n */\n\n/**\n * @typedef {Object} SavedData\n * @property {Date} time - saving proccess time\n * @property {Object} items - extracted data\n * @property {String} version - CodexEditor version\n */\n\n/**\n * @classdesc This method reduces all Blocks asyncronically and calls Block's save method to extract data\n *\n * @typedef {Saver} Saver\n * @property {Element} html - Editor HTML content\n * @property {String} json - Editor JSON output\n */\nexport default class Saver extends Module {\n /**\n * @constructor\n * @param config\n */\n constructor({config}) {\n super({config});\n\n this.output = null;\n this.blocksData = [];\n }\n\n /**\n * Composes new chain of Promises to fire them alternatelly\n * @return {SavedData}\n */\n save() {\n let blocks = this.Editor.BlockManager.blocks,\n chainData = [];\n\n blocks.forEach((block) => {\n chainData.push(block.data);\n });\n\n return Promise.all(chainData)\n .then((allExtractedData) => this.makeOutput(allExtractedData))\n .then((outputData) => {\n return outputData;\n });\n }\n\n /**\n * Creates output object with saved data, time and version of editor\n * @param {Object} allExtractedData\n * @return {SavedData}\n */\n makeOutput(allExtractedData) {\n let items = [],\n totalTime = 0;\n\n console.groupCollapsed('[CodexEditor saving]:');\n\n allExtractedData.forEach((extraction) => {\n /** Group process info */\n console.log(`«${extraction.tool}» saving info`, extraction);\n totalTime += extraction.time;\n items.push({\n type: extraction.tool,\n data: extraction.data\n });\n });\n\n console.log('Total', totalTime);\n console.groupEnd();\n\n return {\n time : +new Date(),\n items : items,\n version : VERSION,\n };\n }\n}\n\n// module.exports = (function (saver) {\n//\n// let editor = codex.editor;\n//\n// /**\n// * @public\n// * Save blocks\n// */\n// saver.save = function () {\n//\n// /** Save html content of redactor to memory */\n// editor.state.html = editor.nodes.redactor.innerHTML;\n//\n// /** Clean jsonOutput state */\n// editor.state.jsonOutput = [];\n//\n// return saveBlocks(editor.nodes.redactor.childNodes);\n//\n// };\n//\n// /**\n// * @private\n// * Save each block data\n// *\n// * @param blocks\n// * @returns {Promise.}\n// */\n// let saveBlocks = function (blocks) {\n//\n// let data = [];\n//\n// for(let index = 0; index < blocks.length; index++) {\n//\n// data.push(getBlockData(blocks[index]));\n//\n// }\n//\n// return Promise.all(data)\n// .then(makeOutput)\n// .catch(editor.core.log);\n//\n// };\n//\n// /** Save and validate block data */\n// let getBlockData = function (block) {\n//\n// return saveBlockData(block)\n// .then(validateBlockData)\n// .catch(editor.core.log);\n//\n// };\n//\n// /**\n// * @private\n// * Call block`s plugin save method and return saved data\n// *\n// * @param block\n// * @returns {Object}\n// */\n// let saveBlockData = function (block) {\n//\n// let pluginName = block.dataset.tool;\n//\n// /** Check for plugin existence */\n// if (!editor.tools[pluginName]) {\n//\n// editor.core.log(`Plugin «${pluginName}» not found`, 'error');\n// return {data: null, pluginName: null};\n//\n// }\n//\n// /** Check for plugin having save method */\n// if (typeof editor.tools[pluginName].save !== 'function') {\n//\n// editor.core.log(`Plugin «${pluginName}» must have save method`, 'error');\n// return {data: null, pluginName: null};\n//\n// }\n//\n// /** Result saver */\n// let blockContent = block.childNodes[0],\n// pluginsContent = blockContent.childNodes[0],\n// position = pluginsContent.dataset.inputPosition;\n//\n// /** If plugin wasn't available then return data from cache */\n// if ( editor.tools[pluginName].available === false ) {\n//\n// return Promise.resolve({data: codex.editor.state.blocks.items[position].data, pluginName});\n//\n// }\n//\n// return Promise.resolve(pluginsContent)\n// .then(editor.tools[pluginName].save)\n// .then(data => Object({data, pluginName}));\n//\n// };\n//\n// /**\n// * Call plugin`s validate method. Return false if validation failed\n// *\n// * @param data\n// * @param pluginName\n// * @returns {Object|Boolean}\n// */\n// let validateBlockData = function ({data, pluginName}) {\n//\n// if (!data || !pluginName) {\n//\n// return false;\n//\n// }\n//\n// if (editor.tools[pluginName].validate) {\n//\n// let result = editor.tools[pluginName].validate(data);\n//\n// /**\n// * Do not allow invalid data\n// */\n// if (!result) {\n//\n// return false;\n//\n// }\n//\n// }\n//\n// return {data, pluginName};\n//\n//\n// };\n//\n// /**\n// * Compile article output\n// *\n// * @param savedData\n// * @returns {{time: number, version, items: (*|Array)}}\n// */\n// let makeOutput = function (savedData) {\n//\n// savedData = savedData.filter(blockData => blockData);\n//\n// let items = savedData.map(blockData => Object({type: blockData.pluginName, data: blockData.data}));\n//\n// editor.state.jsonOutput = items;\n//\n// return {\n// id: editor.state.blocks.id || null,\n// time: +new Date(),\n// version: editor.version,\n// items\n// };\n//\n// };\n//\n// return saver;\n//\n// })({});\n","/**\n * Block Settings\n *\n * ____ Settings Panel ____\n * | ...................... |\n * | . Tool Settings . |\n * | ...................... |\n * | . Default Settings . |\n * | ...................... |\n * |________________________|\n */\nexport default class BlockSettings extends Module {\n /**\n * @constructor\n */\n constructor({config}) {\n super({config});\n\n this.nodes = {\n wrapper: null,\n toolSettings: null,\n defaultSettings: null\n };\n }\n\n /**\n * Module Events\n * @return {{opened: string, closed: string}}\n */\n get events() {\n return {\n opened: 'block-settings-opened',\n closed: 'block-settings-closed',\n };\n }\n\n /**\n * Block Settings CSS\n * @return {{wrapper, wrapperOpened, toolSettings, defaultSettings, button}}\n */\n static get CSS() {\n return {\n // Settings Panel\n wrapper: 'ce-settings',\n wrapperOpened: 'ce-settings--opened',\n toolSettings: 'ce-settings__plugin-zone',\n defaultSettings: 'ce-settings__default-zone',\n\n button: 'ce-settings__button'\n };\n }\n\n /**\n * Panel with block settings with 2 sections:\n * - Tool's Settings\n * - Default Settings [Move, Remove, etc]\n *\n * @return {Element}\n */\n make() {\n this.nodes.wrapper = $.make('div', BlockSettings.CSS.wrapper);\n\n this.nodes.toolSettings = $.make('div', BlockSettings.CSS.toolSettings);\n this.nodes.defaultSettings = $.make('div', BlockSettings.CSS.defaultSettings);\n\n $.append(this.nodes.wrapper, [this.nodes.toolSettings, this.nodes.defaultSettings]);\n }\n\n /**\n * Add Tool's settings\n */\n addToolSettings() {\n if (typeof this.Editor.BlockManager.currentBlock.tool.makeSettings === 'function') {\n $.append(this.nodes.toolSettings, this.Editor.BlockManager.currentBlock.tool.makeSettings());\n }\n }\n\n /**\n * Add default settings\n */\n addDefaultSettings() {\n $.append(this.nodes.defaultSettings, this.Editor.BlockManager.currentBlock.renderTunes());\n }\n\n /**\n * Is Block Settings opened or not\n * @returns {boolean}\n */\n get opened() {\n return this.nodes.wrapper.classList.contains(BlockSettings.CSS.wrapperOpened);\n }\n\n /**\n * Open Block Settings pane\n */\n open() {\n this.nodes.wrapper.classList.add(BlockSettings.CSS.wrapperOpened);\n\n /**\n * Fill Tool's settings\n */\n this.addToolSettings();\n\n /**\n * Add default settings that presents for all Blocks\n */\n this.addDefaultSettings();\n\n /** Tell to subscribers that block settings is opened */\n this.Editor.Events.emit(this.events.opened);\n }\n\n /**\n * Close Block Settings pane\n */\n close() {\n this.nodes.wrapper.classList.remove(BlockSettings.CSS.wrapperOpened);\n\n /** Clear settings */\n this.nodes.toolSettings.innerHTML = '';\n this.nodes.defaultSettings.innerHTML = '';\n\n /** Tell to subscribers that block settings is closed */\n this.Editor.Events.emit(this.events.closed);\n }\n}\n","import BoldInlineTool from '../inline-tools/inline-tool-bold';\nimport ItalicInlineTool from '../inline-tools/inline-tool-italic';\nimport LinkInlineTool from '../inline-tools/inline-tool-link';\nimport Selection from '../selection';\nexport default class InlineToolbar extends Module {\n /**\n * @constructor\n */\n constructor({ config }) {\n super({ config });\n /**\n * CSS styles\n */\n this.CSS = {\n inlineToolbar: 'ce-inline-toolbar',\n inlineToolbarShowed: 'ce-inline-toolbar--showed',\n buttonsWrapper: 'ce-inline-toolbar__buttons',\n actionsWrapper: 'ce-inline-toolbar__actions',\n };\n /**\n * Inline Toolbar elements\n */\n this.nodes = {\n wrapper: null,\n buttons: null,\n /**\n * Zone below the buttons where Tools can create additional actions by 'renderActions()' method\n * For example, input for the 'link' tool or textarea for the 'comment' tool\n */\n actions: null,\n };\n /**\n * Margin above/below the Toolbar\n */\n this.toolbarVerticalMargin = 20;\n }\n /**\n * Inline Toolbar Tools\n * @todo Merge internal tools with external\n */\n get tools() {\n if (!this.toolsInstances) {\n this.toolsInstances = [\n new BoldInlineTool(this.Editor.API.methods),\n new ItalicInlineTool(this.Editor.API.methods),\n new LinkInlineTool(this.Editor.API.methods),\n ...this.Editor.Tools.inline.map((Tool) => new Tool(this.Editor.API.methods)),\n ];\n }\n return this.toolsInstances;\n }\n /**\n * Making DOM\n */\n make() {\n this.nodes.wrapper = $.make('div', this.CSS.inlineToolbar);\n this.nodes.buttons = $.make('div', this.CSS.buttonsWrapper);\n this.nodes.actions = $.make('div', this.CSS.actionsWrapper);\n /**\n * Append Inline Toolbar to the Editor\n */\n $.append(this.nodes.wrapper, [this.nodes.buttons, this.nodes.actions]);\n $.append(this.Editor.UI.nodes.wrapper, this.nodes.wrapper);\n /**\n * Append Inline Toolbar Tools\n */\n this.addTools();\n }\n /**\n *\n *\n * Moving / appearance\n * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n *\n */\n /**\n * Shows Inline Toolbar by keyup/mouseup\n * @param {KeyboardEvent|MouseEvent} event\n */\n handleShowingEvent(event) {\n if (!this.allowedToShow(event)) {\n this.close();\n return;\n }\n this.move();\n this.open();\n /** Check Tools state for selected fragment */\n this.checkToolsState();\n }\n /**\n * Move Toolbar to the selected text\n */\n move() {\n const selectionRect = Selection.rect;\n const wrapperOffset = this.Editor.UI.nodes.wrapper.getBoundingClientRect();\n const newCoords = {\n x: selectionRect.x - wrapperOffset.left,\n y: selectionRect.y\n + selectionRect.height\n // + window.scrollY\n - wrapperOffset.top\n + this.toolbarVerticalMargin,\n };\n /**\n * If we know selections width, place InlineToolbar to center\n */\n if (selectionRect.width) {\n newCoords.x += Math.floor(selectionRect.width / 2);\n }\n this.nodes.wrapper.style.left = Math.floor(newCoords.x) + 'px';\n this.nodes.wrapper.style.top = Math.floor(newCoords.y) + 'px';\n }\n /**\n * Shows Inline Toolbar\n */\n open() {\n this.nodes.wrapper.classList.add(this.CSS.inlineToolbarShowed);\n this.tools.forEach((tool) => {\n if (typeof tool.clear === 'function') {\n tool.clear();\n }\n });\n }\n /**\n * Hides Inline Toolbar\n */\n close() {\n this.nodes.wrapper.classList.remove(this.CSS.inlineToolbarShowed);\n this.tools.forEach((tool) => {\n if (typeof tool.clear === 'function') {\n tool.clear();\n }\n });\n }\n /**\n * Need to show Inline Toolbar or not\n * @param {KeyboardEvent|MouseEvent} event\n */\n allowedToShow(event) {\n /**\n * Tags conflicts with window.selection function.\n * Ex. IMG tag returns null (Firefox) or Redactors wrapper (Chrome)\n */\n const tagsConflictsWithSelection = ['IMG', 'INPUT'];\n if (event && tagsConflictsWithSelection.includes(event.target.tagName)) {\n return false;\n }\n const currentSelection = Selection.get(), selectedText = Selection.text;\n // old browsers\n if (!currentSelection || !currentSelection.anchorNode) {\n return false;\n }\n // empty selection\n if (currentSelection.isCollapsed || selectedText.length < 1) {\n return false;\n }\n // is enabled by current Block's Tool\n const currentBlock = this.Editor.BlockManager.getBlock(currentSelection.anchorNode);\n if (!currentBlock) {\n return false;\n }\n const toolConfig = this.config.toolsConfig[currentBlock.name];\n return toolConfig && toolConfig[this.Editor.Tools.apiSettings.IS_ENABLED_INLINE_TOOLBAR];\n }\n /**\n *\n *\n * Working with Tools\n * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n *\n */\n /**\n * Fill Inline Toolbar with Tools\n */\n addTools() {\n this.tools.forEach((tool) => {\n this.addTool(tool);\n });\n }\n /**\n * Add tool button and activate clicks\n * @param {InlineTool} tool - Tool's instance\n */\n addTool(tool) {\n const button = tool.render();\n if (!button) {\n _.log('Render method must return an instance of Node', 'warn', tool);\n return;\n }\n this.nodes.buttons.appendChild(button);\n if (typeof tool.renderActions === 'function') {\n const actions = tool.renderActions();\n this.nodes.actions.appendChild(actions);\n }\n this.Editor.Listeners.on(button, 'click', () => {\n this.toolClicked(tool);\n });\n }\n /**\n * Inline Tool button clicks\n * @param {InlineTool} tool - Tool's instance\n */\n toolClicked(tool) {\n const range = Selection.range;\n tool.surround(range);\n this.checkToolsState();\n }\n /**\n * Check Tools` state by selection\n */\n checkToolsState() {\n this.tools.forEach((tool) => {\n tool.checkState(Selection.get());\n });\n }\n}\n","/**\n * @class Toolbox\n * @classdesc Holder for Tools\n *\n * @typedef {Toolbox} Toolbox\n * @property {Boolean} opened - opening state\n * @property {Object} nodes - Toolbox nodes\n * @property {Object} CSS - CSS class names\n *\n */\nexport default class Toolbox extends Module {\n /**\n * @constructor\n */\n constructor({config}) {\n super({config});\n\n this.nodes = {\n toolbox: null,\n buttons: []\n };\n\n /**\n * Opening state\n * @type {boolean}\n */\n this.opened = false;\n }\n\n /**\n * CSS styles\n * @return {{toolbox: string, toolboxButton: string, toolboxOpened: string}}\n */\n static get CSS() {\n return {\n toolbox: 'ce-toolbox',\n toolboxButton: 'ce-toolbox__button',\n toolboxOpened: 'ce-toolbox--opened',\n };\n }\n\n /**\n * Makes the Toolbox\n */\n make() {\n this.nodes.toolbox = $.make('div', Toolbox.CSS.toolbox);\n $.append(this.Editor.Toolbar.nodes.content, this.nodes.toolbox);\n\n this.addTools();\n }\n\n /**\n * Iterates available tools and appends them to the Toolbox\n */\n addTools() {\n let tools = this.Editor.Tools.toolsAvailable;\n\n for (let toolName in tools) {\n this.addTool(toolName, tools[toolName]);\n }\n }\n\n /**\n * Append Tool to the Toolbox\n *\n * @param {string} toolName - tool name\n * @param {Tool} tool - tool class\n */\n addTool(toolName, tool) {\n const api = this.Editor.Tools.apiSettings;\n\n if (tool[api.IS_DISPLAYED_IN_TOOLBOX] && !tool[api.TOOLBAR_ICON_CLASS]) {\n _.log('Toolbar icon class name is missed. Tool %o skipped', 'warn', toolName);\n return;\n }\n\n /**\n * @todo Add checkup for the render method\n */\n // if (typeof tool.render !== 'function') {\n //\n // _.log('render method missed. Tool %o skipped', 'warn', tool);\n // return;\n //\n // }\n\n /**\n * Skip tools that pass 'displayInToolbox=false'\n */\n if (!tool[api.IS_DISPLAYED_IN_TOOLBOX]) {\n return;\n }\n\n let button = $.make('li', [Toolbox.CSS.toolboxButton, tool[api.TOOLBAR_ICON_CLASS]], {\n title: toolName\n });\n\n /**\n * Save tool's name in the button data-name\n */\n button.dataset.name = toolName;\n\n $.append(this.nodes.toolbox, button);\n\n this.nodes.toolbox.appendChild(button);\n this.nodes.buttons.push(button);\n\n /**\n * @todo add event with module Listeners\n */\n // this.Editor.Listeners.add();\n button.addEventListener('click', event => {\n this.buttonClicked(event);\n }, false);\n }\n\n /**\n * Toolbox button click listener\n * 1) if block is empty -> replace\n * 2) if block is not empty -> add new block below\n *\n * @param {MouseEvent} event\n */\n buttonClicked(event) {\n let toolButton = event.target,\n toolName = toolButton.dataset.name,\n tool = this.Editor.Tools.toolClasses[toolName];\n\n /**\n * @type {Block}\n */\n let currentBlock = this.Editor.BlockManager.currentBlock;\n\n /**\n * We do replace if:\n * - block is empty\n * - block is not irreplaceable\n * @type {Array}\n */\n if (!tool[this.Editor.Tools.apiSettings.IS_IRREPLACEBLE_TOOL] && currentBlock.isEmpty) {\n this.Editor.BlockManager.replace(toolName);\n } else {\n this.Editor.BlockManager.insert(toolName);\n }\n\n /**\n * @todo set caret to the new block\n */\n\n // window.setTimeout(function () {\n\n /** Set caret to current block */\n // editor.caret.setToBlock(currentInputIndex);\n\n // }, 10);\n\n /**\n * Move toolbar when node is changed\n */\n this.Editor.Toolbar.move();\n }\n\n /**\n * Open Toolbox with Tools\n */\n open() {\n this.nodes.toolbox.classList.add(Toolbox.CSS.toolboxOpened);\n this.opened = true;\n }\n\n /**\n * Close Toolbox\n */\n close() {\n this.nodes.toolbox.classList.remove(Toolbox.CSS.toolboxOpened);\n this.opened = false;\n }\n\n /**\n * Close Toolbox\n */\n toggle() {\n if (!this.opened) {\n this.open();\n } else {\n this.close();\n }\n }\n}\n","/**\n *\n * «Toolbar» is the node that moves up/down over current block\n *\n * ______________________________________ Toolbar ____________________________________________\n * | |\n * | ..................... Content .................... ......... Block Actions .......... |\n * | . . . . |\n * | . . . [Open Settings] . |\n * | . [Plus Button] [Toolbox: {Tool1}, {Tool2}] . . . |\n * | . . . [Settings Panel] . |\n * | .................................................. .................................. |\n * | |\n * |___________________________________________________________________________________________|\n *\n *\n * Toolbox — its an Element contains tools buttons. Can be shown by Plus Button.\n *\n * _______________ Toolbox _______________\n * | |\n * | [Header] [Image] [List] [Quote] ... |\n * |_______________________________________|\n *\n *\n * Settings Panel — is an Element with block settings:\n *\n * ____ Settings Panel ____\n * | ...................... |\n * | . Tool Settings . |\n * | ...................... |\n * | . Default Settings . |\n * | ...................... |\n * |________________________|\n *\n *\n * @class\n * @classdesc Toolbar module\n *\n * @typedef {Toolbar} Toolbar\n * @property {Object} nodes\n * @property {Element} nodes.wrapper - Toolbar main element\n * @property {Element} nodes.content - Zone with Plus button and toolbox.\n * @property {Element} nodes.actions - Zone with Block Settings and Remove Button\n * @property {Element} nodes.blockActionsButtons - Zone with Block Buttons: [Settings]\n * @property {Element} nodes.plusButton - Button that opens or closes Toolbox\n * @property {Element} nodes.toolbox - Container for tools\n * @property {Element} nodes.settingsToggler - open/close Settings Panel button\n * @property {Element} nodes.settings - Settings Panel\n * @property {Element} nodes.pluginSettings - Plugin Settings section of Settings Panel\n * @property {Element} nodes.defaultSettings - Default Settings section of Settings Panel\n */\nexport default class Toolbar extends Module {\n /**\n * @constructor\n */\n constructor({config}) {\n super({config});\n\n this.nodes = {\n wrapper : null,\n content : null,\n actions : null,\n\n // Content Zone\n plusButton : null,\n\n // Actions Zone\n blockActionsButtons: null,\n settingsToggler : null,\n };\n }\n\n /**\n * CSS styles\n * @return {Object}\n * @constructor\n */\n static get CSS() {\n return {\n toolbar: 'ce-toolbar',\n content: 'ce-toolbar__content',\n actions: 'ce-toolbar__actions',\n\n toolbarOpened: 'ce-toolbar--opened',\n\n // Content Zone\n plusButton: 'ce-toolbar__plus',\n plusButtonHidden: 'ce-toolbar__plus--hidden',\n\n // Actions Zone\n blockActionsButtons: 'ce-toolbar__actions-buttons',\n settingsToggler: 'ce-toolbar__settings-btn',\n };\n }\n\n /**\n * Makes toolbar\n */\n make() {\n this.nodes.wrapper = $.make('div', Toolbar.CSS.toolbar);\n\n /**\n * Make Content Zone and Actions Zone\n */\n ['content', 'actions'].forEach( el => {\n this.nodes[el] = $.make('div', Toolbar.CSS[el]);\n $.append(this.nodes.wrapper, this.nodes[el]);\n });\n\n\n /**\n * Fill Content Zone:\n * - Plus Button\n * - Toolbox\n */\n this.nodes.plusButton = $.make('div', Toolbar.CSS.plusButton);\n $.append(this.nodes.plusButton, $.svg('plus', 14, 14));\n $.append(this.nodes.content, this.nodes.plusButton);\n this.nodes.plusButton.addEventListener('click', event => this.plusButtonClicked(event), false);\n\n\n /**\n * Make a Toolbox\n */\n this.Editor.Toolbox.make();\n\n /**\n * Fill Actions Zone:\n * - Settings Toggler\n * - Remove Block Button\n * - Settings Panel\n */\n this.nodes.blockActionsButtons = $.make('div', Toolbar.CSS.blockActionsButtons);\n this.nodes.settingsToggler = $.make('span', Toolbar.CSS.settingsToggler);\n const settingsIcon = $.svg('dots', 18, 4);\n\n $.append(this.nodes.settingsToggler, settingsIcon);\n $.append(this.nodes.blockActionsButtons, this.nodes.settingsToggler);\n $.append(this.nodes.actions, this.nodes.blockActionsButtons);\n\n /**\n * Make and append Settings Panel\n */\n this.Editor.BlockSettings.make();\n $.append(this.nodes.actions, this.Editor.BlockSettings.nodes.wrapper);\n\n /**\n * Append toolbar to the Editor\n */\n $.append(this.Editor.UI.nodes.wrapper, this.nodes.wrapper);\n\n /**\n * Bind events on the Toolbar elements\n */\n this.bindEvents();\n }\n\n /**\n * Move Toolbar to the Current Block\n * @param {Boolean} forceClose - force close Toolbar Settings and Toolbar\n */\n move(forceClose = true) {\n if (forceClose) {\n /** Close Toolbox when we move toolbar */\n this.Editor.Toolbox.close();\n this.Editor.BlockSettings.close();\n }\n\n let currentNode = this.Editor.BlockManager.currentNode;\n\n /**\n * If no one Block selected as a Current\n */\n if (!currentNode) {\n return;\n }\n\n /**\n * @todo Compute dynamically on prepare\n * @type {number}\n */\n const defaultToolbarHeight = 49;\n const defaultOffset = 34;\n\n var newYCoordinate = currentNode.offsetTop - (defaultToolbarHeight / 2) + defaultOffset;\n\n this.nodes.wrapper.style.transform = `translate3D(0, ${Math.floor(newYCoordinate)}px, 0)`;\n }\n\n /**\n * Open Toolbar with Plus Button\n */\n open() {\n this.nodes.wrapper.classList.add(Toolbar.CSS.toolbarOpened);\n }\n\n /**\n * Close the Toolbar\n */\n close() {\n this.nodes.wrapper.classList.remove(Toolbar.CSS.toolbarOpened);\n }\n\n /**\n * Plus Button public methods\n * @return {{hide: function(): void, show: function(): void}}\n */\n get plusButton() {\n return {\n hide: () => this.nodes.plusButton.classList.add(Toolbar.CSS.plusButtonHidden),\n show: () => this.nodes.plusButton.classList.remove(Toolbar.CSS.plusButtonHidden)\n };\n }\n\n /**\n * Handler for Plus Button\n * @param {MouseEvent} event\n */\n plusButtonClicked() {\n this.Editor.Toolbox.toggle();\n }\n\n /**\n * Bind events on the Toolbar Elements:\n * - Block Settings\n */\n bindEvents() {\n /**\n * Settings toggler\n */\n this.Editor.Listeners.on(this.nodes.settingsToggler, 'click', (event) => {\n this.settingsTogglerClicked(event);\n });\n }\n\n /**\n * Clicks on the Block Settings toggler\n */\n settingsTogglerClicked() {\n if (this.Editor.BlockSettings.opened) {\n this.Editor.BlockSettings.close();\n } else {\n this.Editor.BlockSettings.open();\n }\n }\n}\n","/**\n * @module Codex Editor Tools Submodule\n *\n * Creates Instances from Plugins and binds external config to the instances\n */\n\n/**\n * Each Tool must contain the following important objects:\n *\n * @typedef {Object} ToolConfig {@link docs/tools.md}\n * @property {String} iconClassname - this a icon in toolbar\n * @property {Boolean} displayInToolbox - will be displayed in toolbox. Default value is TRUE\n * @property {Boolean} enableLineBreaks - inserts new block or break lines. Default value is FALSE\n * @property {Boolean|String[]} inlineToolbar - Pass `true` to enable the Inline Toolbar with all Tools, all pass an array with specified Tools list |\n * @property render @todo add description\n * @property save @todo add description\n * @property settings @todo add description\n * @property validate - method that validates output data before saving\n */\n\n/**\n * @typedef {Function} Tool {@link docs/tools.md}\n * @property {Boolean} displayInToolbox - By default, tools won't be added in the Toolbox. Pass true to add.\n * @property {String} iconClassName - CSS class name for the Toolbox button\n * @property {Boolean} irreplaceable - Toolbox behaviour: replace or add new block below\n * @property render\n * @property save\n * @property settings\n * @property validate\n *\n * @todo update according to current API\n * @todo describe Tool in the {@link docs/tools.md}\n */\n\n/**\n * Class properties:\n *\n * @typedef {Tools} Tools\n * @property {Tools[]} toolsAvailable - available Tools\n * @property {Tools[]} toolsUnavailable - unavailable Tools\n * @property {Object} toolsClasses - all classes\n * @property {EditorConfig} config - Editor config\n */\nexport default class Tools extends Module {\n /**\n * Returns available Tools\n * @return {Tool[]}\n */\n get available() {\n return this.toolsAvailable;\n }\n\n /**\n * Returns unavailable Tools\n * @return {Tool[]}\n */\n get unavailable() {\n return this.toolsUnavailable;\n }\n\n /**\n * Return Tools for the Inline Toolbar\n * @return {Array} - array of Inline Tool's classes\n */\n get inline() {\n return Object.values(this.available).filter( tool => {\n if (!tool[this.apiSettings.IS_INLINE]) {\n return false;\n }\n\n /**\n * Some Tools validation\n */\n const inlineToolRequiredMethods = ['render', 'surround', 'checkState'];\n const notImplementedMethods = inlineToolRequiredMethods.filter( method => !new tool()[method] );\n\n if (notImplementedMethods.length) {\n _.log(`Incorrect Inline Tool: ${tool.name}. Some of required methods is not implemented %o`, 'warn', notImplementedMethods);\n return false;\n }\n\n return true;\n });\n }\n\n /**\n * Constant for available Tools Settings\n * @return {object}\n */\n get apiSettings() {\n return {\n IS_INLINE: 'isInline',\n TOOLBAR_ICON_CLASS: 'iconClassName',\n IS_DISPLAYED_IN_TOOLBOX: 'displayInToolbox',\n IS_ENABLED_LINE_BREAKS: 'enableLineBreaks',\n IS_IRREPLACEBLE_TOOL: 'irreplaceable',\n IS_ENABLED_INLINE_TOOLBAR: 'inlineToolbar',\n };\n }\n\n /**\n * Static getter for default Tool config fields\n * @return {ToolConfig}\n */\n get defaultConfig() {\n return {\n [this.apiSettings.TOOLBAR_ICON_CLASS] : false,\n [this.apiSettings.IS_DISPLAYED_IN_TOOLBOX] : false,\n [this.apiSettings.IS_ENABLED_LINE_BREAKS] : false,\n [this.apiSettings.IS_IRREPLACEBLE_TOOL] : false,\n [this.apiSettings.IS_ENABLED_INLINE_TOOLBAR]: false,\n };\n }\n\n /**\n * @constructor\n *\n * @param {EditorConfig} config\n */\n constructor({config}) {\n super({config});\n\n /**\n * Map {name: Class, ...} where:\n * name — block type name in JSON. Got from EditorConfig.tools keys\n * @type {Object}\n */\n this.toolClasses = {};\n\n /**\n * Available tools list\n * {name: Class, ...}\n * @type {Object}\n */\n this.toolsAvailable = {};\n\n /**\n * Tools that rejected a prepare method\n * {name: Class, ... }\n * @type {Object}\n */\n this.toolsUnavailable = {};\n }\n\n /**\n * Creates instances via passed or default configuration\n * @return {Promise}\n */\n prepare() {\n if (!this.config.hasOwnProperty('tools')) {\n return Promise.reject(\"Can't start without tools\");\n }\n\n for(let toolName in this.config.tools) {\n this.toolClasses[toolName] = this.config.tools[toolName];\n }\n\n /**\n * getting classes that has prepare method\n */\n let sequenceData = this.getListOfPrepareFunctions();\n\n /**\n * if sequence data contains nothing then resolve current chain and run other module prepare\n */\n if (sequenceData.length === 0) {\n return Promise.resolve();\n }\n\n /**\n * to see how it works {@link Util#sequence}\n */\n return _.sequence(sequenceData, (data) => {\n this.success(data);\n }, (data) => {\n this.fallback(data);\n });\n }\n\n /**\n * Binds prepare function of plugins with user or default config\n * @return {Array} list of functions that needs to be fired sequentially\n */\n getListOfPrepareFunctions() {\n let toolPreparationList = [];\n\n for(let toolName in this.toolClasses) {\n let toolClass = this.toolClasses[toolName];\n\n if (typeof toolClass.prepare === 'function') {\n toolPreparationList.push({\n function : toolClass.prepare,\n data : {\n toolName\n }\n });\n } else {\n /**\n * If Tool hasn't a prepare method, mark it as available\n */\n this.toolsAvailable[toolName] = toolClass;\n }\n }\n\n return toolPreparationList;\n }\n\n /**\n * @param {ChainData.data} data - append tool to available list\n */\n success(data) {\n this.toolsAvailable[data.toolName] = this.toolClasses[data.toolName];\n }\n\n /**\n * @param {ChainData.data} data - append tool to unavailable list\n */\n fallback(data) {\n this.toolsUnavailable[data.toolName] = this.toolClasses[data.toolName];\n }\n\n /**\n * Return tool`a instance\n *\n * @param {String} tool — tool name\n * @param {Object} data — initial data\n *\n * @todo throw exceptions if tool doesnt exist\n *\n */\n construct(tool, data) {\n let plugin = this.toolClasses[tool],\n config = this.config.toolsConfig[tool];\n\n let instance = new plugin(data, config || {});\n\n return instance;\n }\n\n /**\n * Check if passed Tool is an instance of Initial Block Tool\n * @param {Tool} tool - Tool to check\n * @return {Boolean}\n */\n isInitial(tool) {\n return tool instanceof this.available[this.config.initialBlock];\n }\n}\n","/**\n * Module UI\n *\n * @type {UI}\n */\n\n/**\n * Prebuilded sprite of SVG icons\n */\nimport sprite from '../../../build/sprite.svg';\n\n/**\n * @class\n *\n * @classdesc Makes CodeX Editor UI:\n * \n * \n * \n * \n * \n *\n * @typedef {UI} UI\n * @property {EditorConfig} config - editor configuration {@link CodexEditor#configuration}\n * @property {Object} Editor - available editor modules {@link CodexEditor#moduleInstances}\n * @property {Object} nodes -\n * @property {Element} nodes.holder - element where we need to append redactor\n * @property {Element} nodes.wrapper - \n * @property {Element} nodes.redactor - \n */\nexport default class UI extends Module {\n /**\n * @constructor\n *\n * @param {EditorConfig} config\n */\n constructor({config}) {\n super({config});\n\n this.nodes = {\n holder: null,\n wrapper: null,\n redactor: null\n };\n }\n\n /**\n * Making main interface\n */\n prepare() {\n return this.make()\n /**\n * Append SVG sprite\n */\n .then(() => this.appendSVGSprite())\n /**\n * Make toolbar\n */\n .then(() => this.Editor.Toolbar.make())\n /**\n * Make the Inline toolbar\n */\n .then(() => this.Editor.InlineToolbar.make())\n /**\n * Load and append CSS\n */\n .then(() => this.loadStyles())\n /**\n * Bind events for the UI elements\n */\n .then(() => this.bindEvents())\n\n /** Make container for inline toolbar */\n // .then(makeInlineToolbar_)\n\n /** Add inline toolbar tools */\n // .then(addInlineToolbarTools_)\n\n /** Draw wrapper for notifications */\n // .then(makeNotificationHolder_)\n\n /** Add eventlisteners to redactor elements */\n // .then(bindEvents_)\n\n .catch(e => {\n console.error(e);\n\n // editor.core.log(\"Can't draw editor interface\");\n });\n }\n\n /**\n * CodeX Editor UI CSS class names\n * @return {{editorWrapper: string, editorZone: string, block: string}}\n */\n get CSS() {\n return {\n editorWrapper : 'codex-editor',\n editorZone : 'codex-editor__redactor',\n };\n }\n\n /**\n * Makes CodeX Editor interface\n * @return {Promise}\n */\n make() {\n return new Promise( (resolve, reject) => {\n /**\n * Element where we need to append CodeX Editor\n * @type {Element}\n */\n this.nodes.holder = document.getElementById(this.config.holderId);\n\n if (!this.nodes.holder) {\n reject(Error(\"Holder wasn't found by ID: #\" + this.config.holderId));\n return;\n }\n\n /**\n * Create and save main UI elements\n */\n this.nodes.wrapper = $.make('div', this.CSS.editorWrapper);\n this.nodes.redactor = $.make('div', this.CSS.editorZone);\n\n this.nodes.wrapper.appendChild(this.nodes.redactor);\n this.nodes.holder.appendChild(this.nodes.wrapper);\n\n resolve();\n });\n }\n\n /**\n * Appends CSS\n */\n loadStyles() {\n /**\n * Load CSS\n */\n let styles = require('../../styles/main.css');\n\n /**\n * Make tag\n */\n let tag = $.make('style', null, {\n textContent: styles.toString()\n });\n\n /**\n * Append styles\n */\n $.append(document.head, tag);\n }\n\n /**\n * Bind events on the CodeX Editor interface\n */\n bindEvents() {\n this.Editor.Listeners.on(this.nodes.redactor, 'click', event => this.redactorClicked(event), false );\n this.Editor.Listeners.on(document, 'click', event => this.documentClicked(event), false );\n }\n\n /**\n * All clicks on document\n * @param {MouseEvent} event - Click\n */\n documentClicked(event) {\n /**\n * Close Inline Toolbar when nothing selected\n * Do not fire check on clicks at the Inline Toolbar buttons\n */\n const clickedOnInlineToolbarButton = event.target.closest(`.${this.Editor.InlineToolbar.CSS.inlineToolbar}`);\n\n if (!clickedOnInlineToolbarButton) {\n this.Editor.InlineToolbar.handleShowingEvent(event);\n }\n }\n\n /**\n * All clicks on the redactor zone\n *\n * @param {MouseEvent} event\n *\n * @description\n * 1. Save clicked Block as a current {@link BlockManager#currentNode}\n * it uses for the following:\n * - add CSS modifier for the selected Block\n * - on Enter press, we make a new Block under that\n *\n * 2. Move and show the Toolbar\n *\n * 3. Set a Caret\n *\n * 4. By clicks on the Editor's bottom zone:\n * - if last Block is empty, set a Caret to this\n * - otherwise, add a new empty Block and set a Caret to that\n *\n * 5. Hide the Inline Toolbar\n *\n * @see selectClickedBlock\n *\n */\n redactorClicked(event) {\n let clickedNode = event.target;\n\n /**\n * Select clicked Block as Current\n */\n try {\n this.Editor.BlockManager.setCurrentBlockByChildNode(clickedNode);\n } catch (e) {\n /**\n * If clicked outside first-level Blocks, set Caret to the last empty Block\n */\n this.Editor.Caret.setToTheLastBlock();\n }\n\n /**\n *\n\n /** Update current input index in memory when caret focused into existed input */\n // if (event.target.contentEditable == 'true') {\n //\n // editor.caret.saveCurrentInputIndex();\n //\n // }\n\n // if (editor.content.currentNode === null) {\n //\n // /**\n // * If inputs in redactor does not exits, then we put input index 0 not -1\n // */\n // var indexOfLastInput = editor.state.inputs.length > 0 ? editor.state.inputs.length - 1 : 0;\n //\n // /** If we have any inputs */\n // if (editor.state.inputs.length) {\n //\n // /** getting firstlevel parent of input */\n // firstLevelBlock = editor.content.getFirstLevelBlock(editor.state.inputs[indexOfLastInput]);\n //\n // }\n //\n // /** If input is empty, then we set caret to the last input */\n // if (editor.state.inputs.length && editor.state.inputs[indexOfLastInput].textContent === '' && firstLevelBlock.dataset.tool == editor.settings.initialBlockPlugin) {\n //\n // editor.caret.setToBlock(indexOfLastInput);\n //\n // } else {\n //\n // /** Create new input when caret clicked in redactors area */\n // var NEW_BLOCK_TYPE = editor.settings.initialBlockPlugin;\n //\n // editor.content.insertBlock({\n // type : NEW_BLOCK_TYPE,\n // block : editor.tools[NEW_BLOCK_TYPE].render()\n // });\n //\n // /** If there is no inputs except inserted */\n // if (editor.state.inputs.length === 1) {\n //\n // editor.caret.setToBlock(indexOfLastInput);\n //\n // } else {\n //\n // /** Set caret to this appended input */\n // editor.caret.setToNextBlock(indexOfLastInput);\n //\n // }\n //\n // }\n //\n // } else {\n //\n // /** Close all panels */\n // editor.toolbar.settings.close();\n // editor.toolbar.toolbox.close();\n //\n // }\n //\n /**\n * Move toolbar and open\n */\n this.Editor.Toolbar.move();\n this.Editor.Toolbar.open();\n //\n // var inputIsEmpty = !editor.content.currentNode.textContent.trim(),\n // currentNodeType = editor.content.currentNode.dataset.tool,\n // isInitialType = currentNodeType == editor.settings.initialBlockPlugin;\n //\n //\n\n /**\n * Hide the Plus Button\n * */\n this.Editor.Toolbar.plusButton.hide();\n\n /**\n * Show the Plus Button if:\n * - Block is an initial-block (Text)\n * - Block is empty\n */\n let isInitialBlock = this.Editor.Tools.isInitial(this.Editor.BlockManager.currentBlock.tool),\n isEmptyBlock = this.Editor.BlockManager.currentBlock.isEmpty;\n\n if (isInitialBlock && isEmptyBlock) {\n this.Editor.Toolbar.plusButton.show();\n }\n }\n\n /**\n * Append prebuilded sprite with SVG icons\n */\n appendSVGSprite() {\n let spriteHolder = $.make('div');\n\n spriteHolder.innerHTML = sprite;\n\n $.append(this.nodes.wrapper, spriteHolder);\n }\n}\n\n// /**\n// * Codex Editor UI module\n// *\n// * @author Codex Team\n// * @version 1.2.0\n// */\n//\n// module.exports = (function (ui) {\n//\n// let editor = codex.editor;\n//\n// /**\n// * Basic editor classnames\n// */\n// ui.prepare = function () {\n//\n\n//\n// };\n//\n// /** Draw notifications holder */\n// var makeNotificationHolder_ = function () {\n//\n// /** Append block with notifications to the document */\n// editor.nodes.notifications = editor.notifications.createHolder();\n//\n// };\n//\n//\n// var addInlineToolbarTools_ = function () {\n//\n// var tools = {\n//\n// bold: {\n// icon : 'ce-icon-bold',\n// command : 'bold'\n// },\n//\n// italic: {\n// icon : 'ce-icon-italic',\n// command : 'italic'\n// },\n//\n// link: {\n// icon : 'ce-icon-link',\n// command : 'createLink'\n// }\n// };\n//\n// var toolButton,\n// tool;\n//\n// for(var name in tools) {\n//\n// tool = tools[name];\n//\n// toolButton = editor.draw.toolbarButtonInline(name, tool.icon);\n//\n// editor.nodes.inlineToolbar.buttons.appendChild(toolButton);\n// /**\n// * Add callbacks to this buttons\n// */\n// editor.ui.setInlineToolbarButtonBehaviour(toolButton, tool.command);\n//\n// }\n//\n// };\n//\n// /**\n// * @private\n// * Bind editor UI events\n// */\n// var bindEvents_ = function () {\n//\n// editor.core.log('ui.bindEvents fired', 'info');\n//\n// // window.addEventListener('error', function (errorMsg, url, lineNumber) {\n// // editor.notifications.errorThrown(errorMsg, event);\n// // }, false );\n//\n// /** All keydowns on Document */\n// editor.listeners.add(document, 'keydown', editor.callback.globalKeydown, false);\n//\n// /** All keydowns on Redactor zone */\n// editor.listeners.add(editor.nodes.redactor, 'keydown', editor.callback.redactorKeyDown, false);\n//\n// /** All keydowns on Document */\n// editor.listeners.add(document, 'keyup', editor.callback.globalKeyup, false );\n//\n// /**\n// * Mouse click to radactor\n// */\n// editor.listeners.add(editor.nodes.redactor, 'click', editor.callback.redactorClicked, false );\n//\n// /**\n// * Clicks to the Plus button\n// */\n// editor.listeners.add(editor.nodes.plusButton, 'click', editor.callback.plusButtonClicked, false);\n//\n// /**\n// * Clicks to SETTINGS button in toolbar\n// */\n// editor.listeners.add(editor.nodes.showSettingsButton, 'click', editor.callback.showSettingsButtonClicked, false );\n//\n// /** Bind click listeners on toolbar buttons */\n// for (var button in editor.nodes.toolbarButtons) {\n//\n// editor.listeners.add(editor.nodes.toolbarButtons[button], 'click', editor.callback.toolbarButtonClicked, false);\n//\n// }\n//\n// };\n//\n// ui.addBlockHandlers = function (block) {\n//\n// if (!block) return;\n//\n// /**\n// * Block keydowns\n// */\n// editor.listeners.add(block, 'keydown', editor.callback.blockKeydown, false);\n//\n// /**\n// * Pasting content from another source\n// * We have two type of sanitization\n// * First - uses deep-first search algorithm to get sub nodes,\n// * sanitizes whole Block_content and replaces cleared nodes\n// * This method is deprecated\n// * Method is used in editor.callback.blockPaste(event)\n// *\n// * Secont - uses Mutation observer.\n// * Observer \"observe\" DOM changes and send changings to callback.\n// * Callback gets changed node, not whole Block_content.\n// * Inserted or changed node, which we've gotten have been cleared and replaced with diry node\n// *\n// * Method is used in editor.callback.blockPasteViaSanitize(event)\n// *\n// * @uses html-janitor\n// * @example editor.callback.blockPasteViaSanitize(event), the second method.\n// *\n// */\n// editor.listeners.add(block, 'paste', editor.paste.blockPasteCallback, false);\n//\n// /**\n// * Show inline toolbar for selected text\n// */\n// editor.listeners.add(block, 'mouseup', editor.toolbar.inline.show, false);\n// editor.listeners.add(block, 'keyup', editor.toolbar.inline.show, false);\n//\n// };\n//\n// /** getting all contenteditable elements */\n// ui.saveInputs = function () {\n//\n// var redactor = editor.nodes.redactor;\n//\n// editor.state.inputs = [];\n//\n// /** Save all inputs in global variable state */\n// var inputs = redactor.querySelectorAll('[contenteditable], input, textarea');\n//\n// Array.prototype.map.call(inputs, function (current) {\n//\n// if (!current.type || current.type == 'text' || current.type == 'textarea') {\n//\n// editor.state.inputs.push(current);\n//\n// }\n//\n// });\n//\n// };\n//\n// /**\n// * Adds first initial block on empty redactor\n// */\n// ui.addInitialBlock = function () {\n//\n// var initialBlockType = editor.settings.initialBlockPlugin,\n// initialBlock;\n//\n// if ( !editor.tools[initialBlockType] ) {\n//\n// editor.core.log('Plugin %o was not implemented and can\\'t be used as initial block', 'warn', initialBlockType);\n// return;\n//\n// }\n//\n// initialBlock = editor.tools[initialBlockType].render();\n//\n// initialBlock.setAttribute('data-placeholder', editor.settings.placeholder);\n//\n// editor.content.insertBlock({\n// type : initialBlockType,\n// block : initialBlock\n// });\n//\n// editor.content.workingNodeChanged(initialBlock);\n//\n// };\n//\n// ui.setInlineToolbarButtonBehaviour = function (button, type) {\n//\n// editor.listeners.add(button, 'mousedown', function (event) {\n//\n// editor.toolbar.inline.toolClicked(event, type);\n//\n// }, false);\n//\n// };\n//\n// return ui;\n//\n// })({});\n","/**\n * Element.closest()\n *\n * https://developer.mozilla.org/en-US/docs/Web/API/Element/closest\n */\nif (!Element.prototype.matches)\n Element.prototype.matches = Element.prototype.msMatchesSelector ||\n Element.prototype.webkitMatchesSelector;\n\nif (!Element.prototype.closest)\n Element.prototype.closest = function (s) {\n var el = this;\n\n if (!document.documentElement.contains(el)) return null;\n do {\n if (el.matches(s)) return el;\n el = el.parentElement || el.parentNode;\n } while (el !== null);\n return null;\n };\n","/**\n * Working with selection\n * @typedef {Selection} Selection\n */\nexport default class Selection {\n /**\n * @constructor\n */\n constructor() {\n this.instance = null;\n this.selection = null;\n\n /**\n * This property can store Selection's range for restoring later\n * @type {Range|null}\n */\n this.savedSelectionRange = null;\n }\n\n /**\n * Returns window Selection\n * {@link https://developer.mozilla.org/ru/docs/Web/API/Window/getSelection}\n * @return {Selection}\n */\n static get() {\n return window.getSelection();\n }\n\n /**\n * Returns selected anchor\n * {@link https://developer.mozilla.org/ru/docs/Web/API/Selection/anchorNode}\n * @return {Node|null}\n */\n static get anchorNode() {\n const selection = window.getSelection();\n\n return selection ? selection.anchorNode : null;\n }\n\n /**\n * Returns selection offset according to the anchor node\n * {@link https://developer.mozilla.org/ru/docs/Web/API/Selection/anchorOffset}\n * @return {Number|null}\n */\n static get anchorOffset() {\n const selection = window.getSelection();\n\n return selection ? selection.anchorOffset : null;\n }\n\n /**\n * Is current selection range collapsed\n * @return {boolean|null}\n */\n static get isCollapsed() {\n const selection = window.getSelection();\n\n return selection ? selection.isCollapsed : null;\n }\n\n /**\n * Return first range\n * @return {Range|null}\n */\n static get range() {\n const selection = window.getSelection();\n\n return selection && selection.rangeCount ? selection.getRangeAt(0) : null;\n }\n\n /**\n * Calculates position and size of selected text\n * @return {{x, y, width, height, top?, left?, bottom?, right?}}\n */\n static get rect() {\n let sel = document.selection, range;\n let rect = {\n x: 0,\n y: 0,\n width: 0,\n height: 0\n };\n\n if (sel && sel.type !== 'Control') {\n range = sel.createRange();\n rect.x = range.boundingLeft;\n rect.y = range.boundingTop;\n rect.width = range.boundingWidth;\n rect.height = range.boundingHeight;\n\n return rect;\n }\n\n if (!window.getSelection) {\n _.log('Method window.getSelection is not supported', 'warn');\n return rect;\n }\n\n sel = window.getSelection();\n\n if (!sel.rangeCount) {\n _.log('Method Selection.rangeCount() is not supported', 'warn');\n return rect;\n }\n\n range = sel.getRangeAt(0).cloneRange();\n\n if (range.getBoundingClientRect) {\n rect = range.getBoundingClientRect();\n }\n // Fall back to inserting a temporary element\n if (rect.x === 0 && rect.y === 0) {\n let span = document.createElement('span');\n\n if (span.getBoundingClientRect) {\n // Ensure span has dimensions and position by\n // adding a zero-width space character\n span.appendChild( document.createTextNode('\\u200b') );\n range.insertNode(span);\n rect = span.getBoundingClientRect();\n\n let spanParent = span.parentNode;\n\n spanParent.removeChild(span);\n\n // Glue any broken text nodes back together\n spanParent.normalize();\n }\n }\n\n return rect;\n }\n\n /**\n * Returns selected text as String\n * @returns {string}\n */\n static get text() {\n return window.getSelection ? window.getSelection().toString() : '';\n };\n\n /**\n * Save Selection's range\n */\n save() {\n this.savedSelectionRange = Selection.range;\n }\n\n /**\n * Restore saved Selection's range\n */\n restore() {\n if (!this.savedSelectionRange) {\n return;\n }\n\n const sel = window.getSelection();\n\n sel.removeAllRanges();\n sel.addRange(this.savedSelectionRange);\n }\n\n /**\n * Clears saved selection\n */\n clearSaved() {\n this.savedSelectionRange = null;\n }\n\n /**\n * Looks ahead to find passed tag from current selection\n *\n * @param {String} tagName - tag to found\n * @param {String} [className] - tag's class name\n * @param {Number} [searchDepth] - count of tags that can be included. For better performance.\n * @return {HTMLElement|null}\n */\n findParentTag(tagName, className, searchDepth = 10) {\n let selection = window.getSelection(),\n parentTag = null;\n\n /**\n * If selection is missing or no anchorNode or focusNode were found then return null\n */\n if (!selection || !selection.anchorNode || !selection.focusNode) {\n return null;\n }\n\n /**\n * Define Nodes for start and end of selection\n */\n let boundNodes = [\n /** the Node in which the selection begins */\n selection.anchorNode,\n /** the Node in which the selection ends */\n selection.focusNode\n ];\n\n /**\n * For each selection parent Nodes we try to find target tag [with target class name]\n * It would be saved in parentTag variable\n */\n boundNodes.forEach(parent => {\n /** Reset tags limit */\n let searchDepthIterable = searchDepth;\n\n while (searchDepthIterable > 0 && parent.parentNode) {\n /**\n * Check tag's name\n */\n if (parent.tagName === tagName) {\n /**\n * Optional additional check for class-name matching\n */\n if (className && parent.classList && !parent.classList.contains(className)) {\n continue;\n }\n\n /**\n * If we have found required tag with class then save the result and go out from cycle\n */\n parentTag = parent;\n break;\n }\n\n /**\n * Target tag was not found. Go up to the parent and check it\n */\n parent = parent.parentNode;\n searchDepthIterable--;\n }\n });\n\n /**\n * Return found tag or null\n */\n return parentTag;\n }\n\n /**\n * Expands selection range to the passed parent node\n *\n * @param {HTMLElement} node\n */\n expandToTag(node) {\n let selection = window.getSelection();\n\n selection.removeAllRanges();\n let range = document.createRange();\n\n range.selectNodeContents(node);\n selection.addRange(range);\n }\n}\n","/**\n * Codex Editor Util\n */\nexport default class Util {\n /**\n * Custom logger\n *\n * @param {string} msg - message\n * @param {string} type - logging type 'log'|'warn'|'error'|'info'\n * @param {*} args - argument to log with a message\n */\n static log(msg, type, args) {\n type = type || 'log';\n\n if (!args) {\n args = msg || 'undefined';\n msg = '[codex-editor]: %o';\n } else {\n msg = '[codex-editor]: ' + msg;\n }\n\n try{\n if ( 'console' in window && window.console[ type ] ) {\n if ( args ) window.console[ type ]( msg, args );\n else window.console[ type ]( msg );\n }\n } catch(e) {\n // do nothing\n }\n }\n\n /**\n * Returns basic keycodes as constants\n * @return {{}}\n */\n static get keyCodes() {\n return {\n BACKSPACE: 8,\n TAB: 9,\n ENTER: 13,\n SHIFT: 16,\n CTRL: 17,\n ALT: 18,\n ESC: 27,\n SPACE: 32,\n LEFT: 37,\n UP: 38,\n DOWN: 40,\n RIGHT: 39,\n DELETE: 46,\n META: 91\n };\n }\n\n /**\n * @typedef {Object} ChainData\n * @property {Object} data - data that will be passed to the success or fallback\n * @property {Function} function - function's that must be called asynchronically\n */\n\n /**\n * Fires a promise sequence asyncronically\n *\n * @param {Object[]} chains - list or ChainData's\n * @param {Function} success - success callback\n * @param {Function} fallback - callback that fires in case of errors\n *\n * @return {Promise}\n */\n static sequence(chains, success = () => {}, fallback = () => {}) {\n return new Promise(function (resolve) {\n /**\n * pluck each element from queue\n * First, send resolved Promise as previous value\n * Each plugins \"prepare\" method returns a Promise, that's why\n * reduce current element will not be able to continue while can't get\n * a resolved Promise\n */\n chains.reduce(function (previousValue, currentValue, iteration) {\n return previousValue\n .then(() => waitNextBlock(currentValue, success, fallback))\n .then(() => {\n // finished\n if (iteration === chains.length - 1) {\n resolve();\n }\n });\n }, Promise.resolve());\n });\n\n /**\n * Decorator\n *\n * @param {ChainData} chainData\n *\n * @param {Function} successCallback\n * @param {Function} fallbackCallback\n *\n * @return {Promise}\n */\n function waitNextBlock(chainData, successCallback, fallbackCallback) {\n return new Promise(function (resolve) {\n chainData.function()\n .then(() => {\n successCallback(chainData.data || {});\n })\n .then(resolve)\n .catch(function () {\n fallbackCallback(chainData.data || {});\n\n // anyway, go ahead even it falls\n resolve();\n });\n });\n }\n }\n\n /**\n * Make array from array-like collection\n *\n * @param {*} collection\n *\n * @return {Array}\n */\n static array(collection) {\n return Array.prototype.slice.call(collection);\n }\n\n /**\n * Checks if object is empty\n *\n * @param {Object} object\n * @return {boolean}\n */\n static isEmpty(object) {\n return Object.keys(object).length === 0 && object.constructor === Object;\n }\n\n /**\n * Check if passed object is a Promise\n * @param {*} object - object to check\n * @return {Boolean}\n */\n static isPromise(object) {\n return Promise.resolve(object) === object;\n }\n\n /**\n * Check if passed element is contenteditable\n * @param element\n * @return {boolean}\n */\n static isContentEditable(element) {\n return element.contentEditable === 'true';\n }\n\n /**\n * Delays method execution\n *\n * @param method\n * @param timeout\n */\n static delay(method, timeout) {\n return function () {\n let context = this,\n args = arguments;\n\n window.setTimeout(() => method.apply(context, args), timeout);\n };\n }\n};\n","exports = module.exports = require(\"../../node_modules/css-loader/lib/css-base.js\")(false);\n// imports\n\n\n// module\nexports.push([module.id, \":root {\\n /**\\n * Toolbar buttons\\n */\\n --bg-light: #eff2f5;\\n\\n /**\\n * All gray texts: placeholders, settings\\n */\\n --grayText: #707684;\\n\\n /** Blue icons */\\n --color-active-icon: #388AE5;\\n\\n /**\\n * Block content width\\n */\\n --content-width: 650px;\\n\\n /**\\n * Toolbar Plus Button and Toolbox buttons height and width\\n */\\n --toolbar-buttons-size: 34px;\\n\\n /**\\n * Confirm deletion bg\\n */\\n --color-confirm: #E24A4A;\\n}\\n/**\\n* Editor wrapper\\n*/\\n.codex-editor {\\n position: relative;\\n box-sizing: border-box;\\n\\n\\n}\\n.codex-editor .hide {\\n display: none;\\n }\\n.codex-editor__redactor {\\n padding-bottom: 300px;\\n }\\n.codex-editor svg {\\n fill: currentColor;\\n vertical-align: middle;\\n max-height: 100%;\\n }\\n::-moz-selection{\\n background-color: rgba(61,166,239,0.63);\\n}\\n::selection{\\n background-color: rgba(61,166,239,0.63);\\n}\\n.ce-tune-moveup{}\\n.ce-settings-delete:hover {\\n cursor: pointer;\\n }\\n.ce-settings-delete::before {\\n content: 'delete'\\n }\\n.ce-toolbar {\\n position: absolute;\\n left: 0;\\n right: 0;\\n top: 0;\\n /*opacity: 0;*/\\n /*visibility: hidden;*/\\n transition: opacity 100ms ease;\\n will-change: opacity, transform;\\n display: none;\\n}\\n.ce-toolbar--opened {\\n display: block;\\n /*opacity: 1;*/\\n /*visibility: visible;*/\\n }\\n.ce-toolbar__content {\\n max-width: 650px;\\n max-width: var(--content-width);\\n margin: 0 auto;\\n position: relative;\\n }\\n.ce-toolbar__plus {\\n position: absolute;\\n left: calc(calc(34px + 10px) * -1);\\n left: calc(calc(var(--toolbar-buttons-size) + 10px) * -1);\\n display: inline-block;\\n background-color: #eff2f5;\\n background-color: var(--bg-light);\\n width: 34px;\\n width: var(--toolbar-buttons-size);\\n height: 34px;\\n height: var(--toolbar-buttons-size);\\n line-height: 34px;\\n text-align: center;\\n border-radius: 50%;\\n cursor: pointer;\\n }\\n.ce-toolbar__plus--hidden {\\n display: none;\\n }\\n/**\\n * Block actions Zone\\n * -------------------------\\n */\\n.ce-toolbar__actions {\\n position: absolute;\\n right: 0;\\n top: 0;\\n padding-right: 16px;\\n }\\n.ce-toolbar__actions-buttons {\\n text-align: right;\\n }\\n.ce-toolbar__settings-btn {\\n display: inline-block;\\n width: 24px;\\n height: 24px;\\n color: #707684;\\n color: var(--grayText);\\n cursor: pointer;\\n }\\n.ce-toolbox {\\n position: absolute;\\n visibility: hidden;\\n transition: opacity 100ms ease;\\n will-change: opacity;\\n}\\n.ce-toolbox--opened {\\n opacity: 1;\\n visibility: visible;\\n }\\n.ce-toolbox__button {\\n display: inline-block;\\n list-style: none;\\n margin: 0;\\n background-color: #eff2f5;\\n background-color: var(--bg-light);\\n width: 34px;\\n width: var(--toolbar-buttons-size);\\n height: 34px;\\n height: var(--toolbar-buttons-size);\\n border-radius: 30px;\\n overflow: hidden;\\n text-align: center;\\n line-height: 34px;\\n line-height: var(--toolbar-buttons-size);\\n\\n /*&::before {*/\\n /*content: attr(title);*/\\n /*font-size: 22px;*/\\n /*font-weight: 500;*/\\n /*letter-spacing: 1em;*/\\n /*font-variant-caps: all-small-caps;*/\\n /*padding-left: 11.5px;*/\\n /*margin-top: -1px;*/\\n /*display: inline-block;*/\\n /*}*/\\n }\\n.ce-inline-toolbar {\\n position: absolute;\\n background-color: #FFFFFF;\\n box-shadow: 0 8px 23px -6px rgba(21,40,54,0.31), 22px -14px 34px -18px rgba(33,48,73,0.26);\\n border-radius: 4px;\\n z-index: 2\\n}\\n.ce-inline-toolbar::before {\\n content: '';\\n width: 15px;\\n height: 15px;\\n position: absolute;\\n top: -7px;\\n left: 50%;\\n margin-left: -7px;\\n transform: rotate(-45deg);\\n background-color: #fff;\\n z-index: -1;\\n }\\n.ce-inline-toolbar {\\n padding: 6px;\\n transform: translateX(-50%);\\n display: none;\\n box-shadow: 0 6px 12px -6px rgba(131, 147, 173, 0.46),\\n 5px -12px 34px -13px rgba(97, 105, 134, 0.6),\\n 0 26px 52px 3px rgba(147, 165, 186, 0.24);\\n}\\n.ce-inline-toolbar--showed {\\n display: block;\\n }\\n.ce-inline-tool {\\n display: inline-block;\\n width: 34px;\\n height: 34px;\\n line-height: 34px;\\n text-align: center;\\n border-radius: 3px;\\n cursor: pointer;\\n border: 0;\\n outline: none;\\n background-color: transparent;\\n vertical-align: bottom;\\n color: #707684;\\n color: var(--grayText)\\n}\\n.ce-inline-tool:not(:last-of-type){\\n margin-right: 5px;\\n }\\n.ce-inline-tool:hover {\\n background-color: #eff2f5;\\n background-color: var(--bg-light);\\n }\\n.ce-inline-tool {\\n line-height: normal;\\n}\\n.ce-inline-tool--active {\\n color: #388AE5;\\n color: var(--color-active-icon);\\n }\\n.ce-inline-tool--link .icon {\\n margin-top: -2px;\\n }\\n.ce-inline-tool--link .icon--unlink {\\n display: none;\\n }\\n.ce-inline-tool--unlink .icon--link {\\n display: none;\\n }\\n.ce-inline-tool--unlink .icon--unlink {\\n display: inline-block;\\n }\\n.ce-inline-tool-input {\\n background-color: #eff2f5;\\n background-color: var(--bg-light);\\n outline: none;\\n border: 0;\\n border-radius: 3px;\\n margin: 6px 0 0;\\n font-size: 13px;\\n padding: 8px;\\n width: 100%;\\n box-sizing: border-box;\\n display: none\\n }\\n.ce-inline-tool-input::-webkit-input-placeholder {\\n color: #707684;\\n color: var(--grayText);\\n }\\n.ce-inline-tool-input:-ms-input-placeholder {\\n color: #707684;\\n color: var(--grayText);\\n }\\n.ce-inline-tool-input::placeholder {\\n color: #707684;\\n color: var(--grayText);\\n }\\n.ce-inline-tool-input--showed {\\n display: block;\\n }\\n.ce-settings {\\n position: absolute;\\n background-color: #FFFFFF;\\n box-shadow: 0 8px 23px -6px rgba(21,40,54,0.31), 22px -14px 34px -18px rgba(33,48,73,0.26);\\n border-radius: 4px;\\n z-index: 2\\n}\\n.ce-settings::before {\\n content: '';\\n width: 15px;\\n height: 15px;\\n position: absolute;\\n top: -7px;\\n left: 50%;\\n margin-left: -7px;\\n transform: rotate(-45deg);\\n background-color: #fff;\\n z-index: -1;\\n }\\n.ce-settings {\\n right: 5px;\\n top: 35px;\\n min-width: 124px\\n}\\n.ce-settings::before{\\n left: auto;\\n right: 12px;\\n }\\n.ce-settings {\\n\\n display: none;\\n}\\n.ce-settings--opened {\\n display: block;\\n }\\n.ce-settings__plugin-zone:not(:empty){\\n padding: 6px;\\n }\\n.ce-settings__default-zone:not(:empty){\\n padding: 6px;\\n }\\n.ce-settings__button {\\n display: inline-block;\\n width: 34px;\\n height: 34px;\\n line-height: 34px;\\n text-align: center;\\n border-radius: 3px;\\n cursor: pointer;\\n border: 0;\\n outline: none;\\n background-color: transparent;\\n vertical-align: bottom;\\n color: #707684;\\n color: var(--grayText)\\n }\\n.ce-settings__button:not(:last-of-type){\\n margin-right: 5px;\\n }\\n.ce-settings__button:hover {\\n background-color: #eff2f5;\\n background-color: var(--bg-light);\\n }\\n.ce-settings__button--active {\\n color: #388AE5;\\n color: var(--color-active-icon);\\n }\\n.ce-settings__button--selected {\\n color: #388AE5;\\n color: var(--color-active-icon);\\n }\\n.ce-settings__button--delete {\\n transition: background-color 300ms ease;\\n will-change: background-color;\\n }\\n.ce-settings__button--delete .icon {\\n transition: transform 200ms ease-out;\\n will-change: transform;\\n }\\n.ce-settings__button--confirm {\\n background-color: #E24A4A;\\n background-color: var(--color-confirm);\\n color: #fff\\n }\\n.ce-settings__button--confirm:hover {\\n background-color: rgb(213, 74, 74) !important;\\n background-color: rgb(213, 74, 74) !important;\\n }\\n.ce-settings__button--confirm .icon {\\n transform: rotate(90deg);\\n }\\n.ce-settings-move-up:hover {\\n cursor: pointer;\\n }\\n.ce-settings-move-up--disabled {\\n cursor: not-allowed !important;\\n opacity: .3;\\n }\\n.ce-block:first-of-type {\\n margin-top: 0;\\n }\\n.ce-block--selected {\\n background-image: linear-gradient(17deg, rgba(243, 248, 255, 0.03) 63.45%, rgba(207, 214, 229, 0.27) 98%);\\n border-radius: 3px;\\n }\\n.ce-block__content {\\n max-width: 650px;\\n max-width: var(--content-width);\\n margin: 0 auto;\\n }\\n\", \"\"]);\n\n// exports\n"],"sourceRoot":""}
\ No newline at end of file
diff --git a/example/example.html b/example/example.html
index 02e096ee..b6535caf 100644
--- a/example/example.html
+++ b/example/example.html
@@ -25,38 +25,8 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
@@ -68,15 +38,13 @@
initialBlock : 'text',
tools: {
text: Text,
- term: Term
+ header: Header,
+ term: Term,
},
toolsConfig: {
text: {
inlineToolbar : true,
},
- quote: {
- enableLineBreaks : true
- }
},
data: {
items: [
@@ -92,12 +60,40 @@
text : 'В JavaScriptнет возможности назначить свойства при объявлении класса — все необходимые значения нужно определять в конструкторе или других методах. При таком подходе объявление свойств неявное, не всегда ясно какие свойства имеет класс. TS решает эту проблему: здесь можно не только объявить свойства класса, но и назначить им начальные значения'
}
},
+ {
+ type: "header",
+ data: {
+ text: "ES6 тебя сожрет",
+ level: 4
+ }
+ },
{
type : 'text',
data : {
text : 'Одним из недостатков ES6 классов является невозможность сделать методы и свойства приватными. В TS есть привычные модификаторы: public, private и protected, которые можно использовать как для методов, так и для свойств. По умолчанию, как и в других языках, все свойства имеют модификатор public.'
}
- }
+ },
+ {
+ type: "header",
+ data: {
+ text: "Header 2",
+ level: 2
+ }
+ },
+ {
+ type: "header",
+ data: {
+ text: "Header 3",
+ level: 3
+ }
+ },
+ {
+ type: "header",
+ data: {
+ text: "Header 4",
+ level: 4
+ }
+ },
]
}
});
@@ -106,192 +102,5 @@
window.editor = editor;
-// var editor2 = new CodexEditor({
-// holderId : 'cdx',
-// initialBlock: 'header'
-// });
-// codex.editor.start({
-// holderId : "codex-editor",
-// initialBlockPlugin : 'text',
-// // placeholder: 'Прошлой ночью мне приснилось...',
-// hideToolbar: false,
-// tools : {
-// text: {
-// type: 'text',
-// iconClassname: 'ce-icon-text',
-// render: text.render,
-// validate: text.validate,
-// save: text.save,
-// destroy: text.destroy,
-// allowedToPaste: true,
-// showInlineToolbar: true,
-// allowRenderOnPaste: true
-// },
-// header: {
-// type: 'header',
-// iconClassname: 'ce-icon-header',
-// appendCallback: header.appendCallback,
-// makeSettings: header.makeSettings,
-// render: header.render,
-// validate: header.validate,
-// save: header.save,
-// destroy: header.destroy,
-// displayInToolbox: true
-// },
-// code: {
-// type: 'code',
-// iconClassname: 'ce-icon-code',
-// make: code.make,
-// appendCallback: null,
-// settings: null,
-// render: code.render,
-// validate: code.validate,
-// save: code.save,
-// destroy: code.destroy,
-// displayInToolbox: true,
-// enableLineBreaks: true
-// },
-// link: {
-// type: 'link',
-// iconClassname: 'ce-icon-link',
-// prepare: link.prepare,
-// make: link.makeNewBlock,
-// appendCallback: link.appendCallback,
-// render: link.render,
-// validate: link.validate,
-// save: link.save,
-// destroy: link.destroy,
-// displayInToolbox: true,
-// enableLineBreaks: true
-// },
-// list: {
-// type: 'list',
-// iconClassname: 'ce-icon-list-bullet',
-// make: list.make,
-// appendCallback: null,
-// makeSettings: list.makeSettings,
-// render: list.render,
-// validate: list.validate,
-// save: list.save,
-// destroy: list.destroy,
-// displayInToolbox: true,
-// showInlineToolbar: true,
-// enableLineBreaks: true,
-// allowedToPaste: true,
-// },
-// quote: {
-// type: 'quote',
-// iconClassname: 'ce-icon-quote',
-// makeSettings: quote.makeSettings,
-// prepare: quote.prepare,
-// render: quote.render,
-// validate: quote.validate,
-// save: quote.save,
-// destroy: quote.destroy,
-// displayInToolbox: true,
-// enableLineBreaks: true,
-// showInlineToolbar: true,
-// allowedToPaste: true,
-// config : {
-// defaultStyle : 'withPhoto'
-// }
-// },
-// image_extended: {
-// type: 'image_extended',
-// iconClassname: 'ce-icon-picture',
-// appendCallback: image.appendCallback,
-// prepare: image.prepare,
-// makeSettings: image.makeSettings,
-// render: image.render,
-// save: image.save,
-// destroy: image.destroy,
-// isStretched: true,
-// showInlineToolbar: true,
-// displayInToolbox: true,
-// renderOnPastePatterns: image.pastePatterns,
-// config: {
-// uploadImage : '/writing/uploadImage',
-// uploadFromUrl : '/club/fetch'
-// }
-// },
-// instagram: {
-// type: 'instagram',
-// iconClassname: 'ce-icon-instagram',
-// prepare: instagram.prepare,
-// render: instagram.render,
-// validate: instagram.validate,
-// save: instagram.save,
-// destroy: instagram.destroy,
-// renderOnPastePatterns: instagram.pastePatterns,
-// },
-// tweet: {
-// type: 'tweet',
-// iconClassname: 'ce-icon-twitter',
-// prepare: twitter.prepare,
-// render: twitter.render,
-// validate: twitter.validate,
-// save: twitter.save,
-// destroy: twitter.destroy,
-// showInlineToolbar : true,
-// renderOnPastePatterns: twitter.pastePatterns,
-// config : {
-// fetchUrl : ''
-// }
-// },
-// video_extended: {
-// type: 'video_extended',
-// make: embed.make,
-// render: embed.render,
-// save: embed.save,
-// destroy: embed.destroy,
-// validate: embed.validate,
-// renderOnPastePatterns: embed.pastePatterns,
-// },
-// raw: {
-// type: 'raw',
-// displayInToolbox: true,
-// iconClassname: 'raw-plugin-icon',
-// render: rawPlugin.render,
-// save: rawPlugin.save,
-// validate: rawPlugin.validate,
-// destroy: rawPlugin.destroy,
-// enableLineBreaks: true,
-// allowPasteHTML: true
-// },
-// attaches: {
-// type: 'attaches',
-// displayInToolbox: true,
-// iconClassname: 'cdx-attaches__icon',
-// prepare: cdxAttaches.prepare,
-// render: cdxAttaches.render,
-// save: cdxAttaches.save,
-// validate: cdxAttaches.validate,
-// destroy: cdxAttaches.destroy,
-// appendCallback: cdxAttaches.appendCallback,
-// config: {
-// fetchUrl: '/test',
-// maxSize: 50000,
-// }
-// },
-// },
-// data : {
-// id: +new Date(),
-// items: [
-// {
-// type : 'header',
-// data : {
-// text : 'Привет от CodeX'
-// }
-// },
-// {
-// type : 'text',
-// data : {
-// text : 'Пишите нам на team@ifmo.su'
-// }
-// },
-// ],
-// count: 3
-// }
-// });