/** * @class MoveDownTune * @classdesc Editor's default tune - Moves down highlighted block * @copyright 2018 */ import { API, BlockTune } from '../../../types'; import { IconChevronDown } from '@codexteam/icons'; import { TunesMenuConfig } from '../../../types/tools'; /** * */ export default class MoveDownTune implements BlockTune { /** * Set Tool is Tune */ public static readonly isTune = true; /** * Property that contains Editor.js API methods * * @see {@link docs/api.md} */ private readonly api: API; /** * Styles */ private CSS = { animation: 'wobble', }; /** * MoveDownTune constructor * * @param {API} api — Editor's API */ constructor({ api }) { this.api = api; } /** * Tune's appearance in block settings menu */ public render(): TunesMenuConfig { return { icon: IconChevronDown, title: this.api.i18n.t('Move down'), onActivate: (): void => this.handleClick(), name: 'move-down', }; } /** * Handle clicks on 'move down' button */ public handleClick(): void { const currentBlockIndex = this.api.blocks.getCurrentBlockIndex(); const nextBlock = this.api.blocks.getBlockByIndex(currentBlockIndex + 1); // If Block is last do nothing if (!nextBlock) { throw new Error('Unable to move Block down since it is already the last'); } const nextBlockElement = nextBlock.holder; const nextBlockCoords = nextBlockElement.getBoundingClientRect(); let scrollOffset = Math.abs(window.innerHeight - nextBlockElement.offsetHeight); /** * Next block ends on screen. * Increment scroll by next block's height to save element onscreen-position */ if (nextBlockCoords.top < window.innerHeight) { scrollOffset = window.scrollY + nextBlockElement.offsetHeight; } window.scrollTo(0, scrollOffset); /** Change blocks positions */ this.api.blocks.move(currentBlockIndex + 1); this.api.toolbar.toggleBlockSettings(true); } }