editor.js/src/components/domIterator.ts
Tatiana Fomina 581289c03e
Block tunes as a popover (#2091)
* Default tunes to popover

* Add the rest of default tunes

* Add popover

* Cleanup

* Rename custom content

* Cleanup

* Add ability to open block settings upwards

* Fix tests

* Cleanup default tunes

* Rename and cleanup

* Add ability to display rendered custom tunes

* cleanup

* Rename

* Add flag to close tunes popover

* Cleanup

* i18n

* Cleanup

* Fix build and tests

* Fix for iframe

* Add comments

* Display active item, move closeOnActivate to popover

* Add confirmation support to popover

* Handle boolean value in confirmation param

* Clarify flippable logic in popover

* Comments

* Pass editor element as a param of popover constructor

* Fix readability

* Tests

* Fix flipper for confirmation element

* Update confirmation config structure

* Rename onClick to onActivate

* Fix tests and build

* Make confirmation props optional

* Simplify processing tunes

* Renamings

* Fix text block tunes

* Docs

* Update event type

* Move enabling confirmation state to separate method

* move popover types

* Unhardcode color

* Support toggling

* Add support of disabled items

* Fix tab in empty block leading to selecting second item in popover

* Remove margins for styles api settings button class

* Fix arrow navigation between blocks after opening block tunes

* Cleaup in default tunes code

* Fix chaining confirmations

* Colors

* Types

* Change the way flippable elements of popover custom area are set

* Remove borders around popover icons

* Fix untabbable inline toolbar

* Fix locked scroll after closing tunes popover on mobile

* Cleanup

* Set max popover width

* Make popover icon's border outside

* Fix tab issue

* Fix focus/hover issue

* Reformat

* Cleanup

* Fix opening block tunes via keyboard

* Add disableSpecialHoverAndFocusBehavior

* Add deprecated comment

* Cleanup

* Fix popover active state

* Fix checklist deletion with confirmation

* Fix checklist deletion 2

* Fix popover focus

* Fix popover items being impossible to flip after searching

* Fix popover item highlighting issue

* Update flipper.spec.ts

* Fixes after review

* Add Tunes Api tests

* Fix multiple popover entries configured by one tune

* Add tool's renderSettings() tests

* Add popover confirmation state test

* Fix popover width on mobile

* Add popover tests

* Add changelog and update version

* Update changelog

* Fix block tunes being unable to open after tune activation

Co-authored-by: Peter Savchenko <specc.dev@gmail.com>
2022-11-03 20:52:33 +03:00

192 lines
4.8 KiB
TypeScript

import Dom from './dom';
import * as _ from './utils';
import SelectionUtils from './selection';
/**
* Iterator above passed Elements list.
* Each next or previous action adds provides CSS-class and sets cursor to this item
*/
export default class DomIterator {
/**
* This is a static property that defines iteration directions
*
* @type {{RIGHT: string, LEFT: string}}
*/
public static directions = {
RIGHT: 'right',
LEFT: 'left',
};
/**
* User-provided CSS-class name for focused button
*/
private focusedCssClass: string;
/**
* Focused button index.
* Default is -1 which means nothing is active
*
* @type {number}
*/
private cursor = -1;
/**
* Items to flip
*/
private items: HTMLElement[] = [];
/**
* @param {HTMLElement[]} nodeList — the list of iterable HTML-items
* @param {string} focusedCssClass - user-provided CSS-class that will be set in flipping process
*/
constructor(
nodeList: HTMLElement[],
focusedCssClass: string
) {
this.items = nodeList || [];
this.focusedCssClass = focusedCssClass;
}
/**
* Returns Focused button Node
*
* @returns {HTMLElement}
*/
public get currentItem(): HTMLElement {
if (this.cursor === -1) {
return null;
}
return this.items[this.cursor];
}
/**
* Sets cursor to specified position
*
* @param cursorPosition - new cursor position
*/
public setCursor(cursorPosition: number): void {
if (cursorPosition < this.items.length && cursorPosition >= -1) {
this.dropCursor();
this.cursor = cursorPosition;
this.items[this.cursor].classList.add(this.focusedCssClass);
}
}
/**
* Sets items. Can be used when iterable items changed dynamically
*
* @param {HTMLElement[]} nodeList - nodes to iterate
*/
public setItems(nodeList: HTMLElement[]): void {
this.items = nodeList;
}
/**
* Sets cursor next to the current
*/
public next(): void {
this.cursor = this.leafNodesAndReturnIndex(DomIterator.directions.RIGHT);
}
/**
* Sets cursor before current
*/
public previous(): void {
this.cursor = this.leafNodesAndReturnIndex(DomIterator.directions.LEFT);
}
/**
* Sets cursor to the default position and removes CSS-class from previously focused item
*/
public dropCursor(): void {
if (this.cursor === -1) {
return;
}
this.items[this.cursor].classList.remove(this.focusedCssClass);
this.cursor = -1;
}
/**
* Leafs nodes inside the target list from active element
*
* @param {string} direction - leaf direction. Can be 'left' or 'right'
* @returns {number} index of focused node
*/
private leafNodesAndReturnIndex(direction: string): number {
/**
* if items are empty then there is nothing to leaf
*/
if (this.items.length === 0) {
return this.cursor;
}
let focusedButtonIndex = this.cursor;
/**
* If activeButtonIndex === -1 then we have no chosen Tool in Toolbox
*/
if (focusedButtonIndex === -1) {
/**
* Normalize "previous" Tool index depending on direction.
* We need to do this to highlight "first" Tool correctly
*
* Order of Tools: [0] [1] ... [n - 1]
* [0 = n] because of: n % n = 0 % n
*
* Direction 'right': for [0] the [n - 1] is a previous index
* [n - 1] -> [0]
*
* Direction 'left': for [n - 1] the [0] is a previous index
* [n - 1] <- [0]
*
* @type {number}
*/
focusedButtonIndex = direction === DomIterator.directions.RIGHT ? -1 : 0;
} else {
/**
* If we have chosen Tool then remove highlighting
*/
this.items[focusedButtonIndex].classList.remove(this.focusedCssClass);
}
/**
* Count index for next Tool
*/
if (direction === DomIterator.directions.RIGHT) {
/**
* If we go right then choose next (+1) Tool
*
* @type {number}
*/
focusedButtonIndex = (focusedButtonIndex + 1) % this.items.length;
} else {
/**
* If we go left then choose previous (-1) Tool
* Before counting module we need to add length before because of "The JavaScript Modulo Bug"
*
* @type {number}
*/
focusedButtonIndex = (this.items.length + focusedButtonIndex - 1) % this.items.length;
}
if (Dom.canSetCaret(this.items[focusedButtonIndex])) {
/**
* Focus input with micro-delay to ensure DOM is updated
*/
_.delay(() => SelectionUtils.setCursor(this.items[focusedButtonIndex]), 50)();
}
/**
* Highlight new chosen Tool
*/
this.items[focusedButtonIndex].classList.add(this.focusedCssClass);
/**
* Return focused button's index
*/
return focusedButtonIndex;
}
}